**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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I'm not sure what your definition of "bad offer" is, but by most people's definition of a good offer, which is an offer that people vote is good with their wallets by buying it, Kabam tends to offer a lot of good offers.
An F2P game can squeeze players into buying offers that they would otherwise never buy by simply designing the game so that progress is impossible without spending tons of money. But Brian Grant's account is proof that over long periods of time a player that spends no money can literally do all the content in the game and achieve the highest levels of progress the game allows, and Seatin's F2P whalemilker account is proof that a player that spends no money and starts basically now can with very reasonable amounts of game play very quickly ascend to the upper levels of progress and game play without any money gating their progress. That's a priori proof that MCOC is not an F2P game that locks progress behind money: everyone who spends does so out of impatience, not necessity.
Given that purchases are voluntary in that sense, and high volume based on the amount of money Kabam makes, their offers are actually pretty good overall. And while I personally think many offers are more expensive than I would be comfortable designing, that's a personal preference. I'm being outvoted by the players that buy them and fund the development of this game.
You don't just accidentally make a game that is this popular for this long. Kabam is many things, and not all of them good, but stupid business operators they are not.
Nor did I claim you did. What you said was that offering "bad offers" to players was stupid, but even you acknowledge that offers bad for some are good for others, so how can those bad offers be stupid, when they are good offers for others.
Genuinely stupid offers would be offers bad for everyone, and bad for everyone offers are generally not purchased at all, making them stupid because Kabam doesn't make money on them. The one exception: when people buy them because they literally have no choice if they want to progress in the game. But as this game is not that kind of game, that exception doesn't exist here.
It's not confirmed at all, but it seems likely.
It seems likely we will get something, since the most reasonable read of the guidelines says certain drop rates must be published for apps to be approved, and other game companies have interpreted that guideline in that way, and Netmarble itself has interpreted the guidelines in roughly that way for a different game (Netmarble owns Kabam).
*What* we are likely to get is another story. Even the most generous read of the guidelines doesn't mandate all lootboxes odds need to be published. Only loot boxes "purchaseable" with cash or (by most people's interpretation) in-game currency that proxies for cash are covered by the guideline. So the drop odds for four star chests in game maps is unlikely to be covered, because we have no way to buy those in any way. My guess is that crystals directly purchaseable with units is covered by the requirement, as is any crystal that is directly offered for in-app purchase (meaning: with cash using the app store in-app purchasing mechanism).
There is a lot of potential grey area here, and this is something that could even evolve over time as Apple decides what is and is not covered. And there are bound to be game companies that try to push the envelope, although we are not likely to see the results of that because the net result of pushing the envelope and losing to Apple is your app doesn't get published or updated until you capitulate to their terms. Only insiders to those games and very observant players are likely to detect such a delay.
Short version is we are likely to get something, that something is not likely to be the odds of all crystals, and this situation could change over time. We will start to see the shape of things soon enough.
You are right in alot of those points but its not about drop rates per say....its about not skirting the rules of the Apple store and treating the player base with a little decency. Kabam isnt above the rules and should comply out of respect to a very dedicated and passionate fan base they are lucky to have ::ahem MARVEL UNIVERSE ::ahem
Actually, all those points are essentially wrong. There are no weird crystal conditions as the poster claims: that's just player conspiracy conjectures with no facts to support them. If lootbox transparency does anything good in this game, I hope it reduces the number of people who continue to assert this to a manageable level. We don't stop every physics discussion to reprove the Earth is round for the benefit of the flat-earthers. At some point and I hope it is sooner than later I hope we can simply acknowledge that crystal conspiracy nuts exist, but are not relevant to the conversation about crystal drop rates.
I said something similar earlier, but this is a much cleaner way of saying it.
I can't believe how hard I've eyerolled at people in Line chats with their Kabam rumors. And I've actually had someone troll groups with flat earther beliefs, which weren't anywhere near as annoying.
Youre in the academia industry arent you? Man that would explain so much
I don't know what that would explain, but no, I'm not anywhere remotely in professional academia. I'm technically an IT consultant, but I don't think that description would give you the right impression either.
I'm not sure if that is considered gambling or a gamble and without drop rates I can't know for sure whether I should take up this offer.
Do you have an App available for download and does it comply with Apple's policy, if you don't want to release information I know a few people who think they have a firm grasp of the law, a few that have no idea and a couple of really annoying people who I am sure spent high school on the debating team thinking that words would make them popular and attempted to successfully argue that the sky is not blue, you just think it is because blue is popular and that red is just as good.
I'll let you choose but I can't give you exact numbers on who you end up with, oh wait, is that gambling too?
Kabam is slow, so I won't assume they managed to escape the lootbox clause until the end of the day. After that, the odds rise significantly that Kabam negotiated a way around the lootbox clause at least for now, or that Apple isn't really seriously enforcing that clause and wants to see how many companies comply voluntarily before they start rejecting apps. The clause has only been in the guidelines doc for about a month and a half and only publicly well known for about a month, so Apple might be giving companies some unspecified grace period to comply.
It is possible that you are correct. But the fact that GMC's are there without drop rates and that Future Fight released their rates makes me lose hope.
“Give us drop rates”
Kabam: here ya go, apple exclusive!
There ya go.
Or it’s not mandatory to disclose them
They are, Kabam filed for a patent on it. If you spend a lot, you get good rewards. If you stop spending, you'll get a good reward to entice you back into spending.
Just because Kabam filed a patent on it, doesn't mean they are using it. But if you believe that because they filed a patent on something they have to be using it, then that patent explicitly states as a part of the patent that the invention specified requires a mechanism for informing the player about the mechanisms that improve their odds, to encourage the player to do those things and thereby make those loot boxes more valuable. The fact that Kabam is not doing that proves beyond all doubt that they are not using the patent in question.