EMERGENCY MAINTENANCE
There was an issue with an offer that sent out a surplus of Tier 7 Basic Catalysts.
While the Game Team investigates a way to remedy this issue, we will be putting the Game into Emergency Maintanance.
We do not currently have an estimate on how long this will take, however, we will let you know as soon as we know anything.
Thank you for your patience.
There was an issue with an offer that sent out a surplus of Tier 7 Basic Catalysts.
While the Game Team investigates a way to remedy this issue, we will be putting the Game into Emergency Maintanance.
We do not currently have an estimate on how long this will take, however, we will let you know as soon as we know anything.
Thank you for your patience.
Comments
It’s not Master difficulty, it’s Expert. You’re assuming it should be easy as the master quest, or easy as last time because why, it’s got the same name? Just because the rewards are the same doesn’t mean the difficulty has to be.
Last time, the rewards were way over what the difficulty was worth. You got 750 5* shards a day for doing easy fights. Now, it’s more of a challenge to get 500 5* shards a day.
500 shards are a hell of a lot. That’s a week of SA, 10 3 day events, 2 4* crystals worth if you dupe, ranking top 10% in 4* basic arena twice and top 10% in featured once. That is a hell of a lot of effort, and you are expecting to do a few short, easy fights 3 times a day to get 750 5* shards.
How about instead of moaning about how difficult the lab is this time, be grateful it was so easy last time. Maybe you should realise that the difficulty last time was far out of proportion to what the reward was.
Ive never said it was easy. I’ve said I’ve completed it so far easily, because that’s true. I haven’t found it a challenge, even using my C team when aq and Aw are on. I completed it with a team of 3-30 champs and a 5* rank 1 for crying out loud. It’s not as easy as people want it to be so they complain, and that’s just self entitled to me.
You missed the point of what I said entirely and minimized it by claiming I'm just complaining it's too hard. The arrogance is abounding. It is Expert. Yes. The same format as "Beginner, Normal, Heroic, and Master". Hence the comparison.
This whole mentality is what drives the challenge level to be continually increased to the point of becoming more and more inaccessible for Players who need Resources to grow. "Harder! Harder!". All it equates to is people who have no difficulty at all that want to keep the Rewards in their own hands. Pushing the challenge level too far excludes a large number of people and takes away their motivation for making an effort. You don't have a problem. Great. Others do.
If you haven't gathered that my concern isn't about me alone, then you're really not listening to what I'm saying. No one said I couldn't do it. A Daily Event should not be that much of a challenge. Point blank. You just end up discouraging a majority. I highly doubt Expert was created to appease such a small demographic. They're trying something new and people are giving their feedback. Seems to me the only one who is whining is the one who insists on making it harder for people just to boost their own pride in doing it well.
@GroundedWisdom
There are lot of socially awkward people who lack certain human emotions, maturity and intelligence. Your comments on this subject seem pretty reasonable informed and worthy of debate, but unfortunately what happens too often is we get pissing contest.
One person saying I can do the Expert fights in 40 hits with my god Tier champ then another saying I can do it with 2* champs etc. The fights on the Hard level are between 25-35 for 4/40 and 5/50s. They are well over 100 hits for the Expert Level, unless you have 4/55 and above in which case it will be between 25-40 hits. The latter is saying the fights are easy which means that Kabam hasn’t set the difficulty high enough for them, since a lot of the people with 4* Champs aren’t doing the Expert Level it should be made more challenging in which case I would ask Kabam to double the Trials of the King rewards for the lab on Expert and match them for Hard.
I firmly believe that defeating difficult content should be rewarded nicely and awarding 20 or 30k shards and some cats for defeating 12 6* r4 a day would entice these skilled players to go for it.
You don't hear me complaining about labyrinth of legends
This is the equivalent of everyone begging for a participation trophy. “Well I tried. I know I’m not good enough, but can’t I get one for taking part?”
I am not complaining because it's too hard for me. I'm talking about the level of difficulty and how there comes a point where it discourages people from doing it everyday. I don't need a lecture on how progression works in the game. I didn't start yesterday. The Rewards don't negate the points I'm making. Has nothing to do with the Rewards. It's about the increased challenge, and for a Daily Event, it makes it much less worth people investing the energy into doing it every 12 hours.
I understand you have some need to discredit what people are saying because you think everyone should just get better, but I think we can move on now. We're not talking about you. It has nothing to do with wanting things handed. People are willing to work for it if it's in proportion.
I think the trials were perfect. 3 quick fights once every 24 hours. Modoks Lab is too time consuming and gets boring really quick. Makes it seem more like work, than anything fun to do.
I didn't miss a single Trial last month, but I'm already burned out on Modoks lab after 3 days. I'm just gonna pretend like this event is not even here, it's better for my health.
There has to be a cutoff somewhere where people can’t complete it. If it was at people who have rank 3 5* and rank 5 4* then people below that would complain. If it was at people with 3-30 then those without would complain. It needs to be too difficult for someone, otherwise just hand out 1200 5* shards and be done with it.
I do get it. I just disagree about things being out of proportion. And clearly kabam do too. I think last time the rewards were very very generous, this time less so and they’re more in proportion with the difficulty.
The amount of 5* shards you get from this is similar to the completion of act 5. That is not going to be easy to get, no matter what you think
So if it was 1000 5* shards per run it wouldnt be worth it? Because clearly the rewards aren’t the issue.
Again, everyone is free to do it, costs nothing, has freebies, I just thing that some combinations shouldn't be possible, like "this hulk is more vulnerable under the effects of poison". Or when that one is mixed with "Immune to all debuffs and regen every 2 seconds".
But I do not think this is impossible, as the randomizer will settle with normal combinations at some point. And you only need to use it on master mode as champs in the other modes do not have enough health. So I would recommend to do easy to hard every time for the dice. And do master every time you feel like it (and have enough dice).
MODOK's Labs are harder than the trials, but I remember people complaining about it being too hard, so this should be impossible for them to complete.
May I ask about my idea... would it hurt anything for you personally to add one more difficulty between Hard and Expert? Just wanted to ask... becasue it would help a huge swath of the player base...