That's not what I said. Not everything can be fixed on the side of the server. Lol. I agree, it's veering. As much as I enjoyed having an actual conversation with you for once.
The most likely way the game works is that the majority of the gameplay is run locally on our devices. The server communication is primarily for synchronizing your information. That way, if you get disconnected, your information is not lost. One of the issues that the game has had is that we slow down if we request help in the arenas. That is because it is synchronizing our arena requests with the server. This is a design flaw because it should not be doing this while we are actively fighting. It needs to pause these threads and resume them after the fight is done, leaving our device’s resources to focus on the battle. I say these things as a software engineer. I don’t develop games, but the general principles are the same. Some of the ideas I see in this thread make no sense. It’s not a theory if it something that is made up out of thin air. The way people pass things off as fact when they really have no idea is amazing.
Many people have observed and reported the same AI changes. It is as close to a fact as we can get without actually looking at the source code ourselves. Changes have been made in the past without the Kabaam representitives being aware of it. There have been enough cases of Kabaam being less than straightforward with us enough to justify our mistrust. I do not personally agree with the ideas that they are doing this on purpose, but I also do not believe that they are being completely honest with us, whether deliberately or by a breakdown in communication. If they make a declaration and we observe something different, then we should speak up about it. No one here except the official Kabaam representitives can truly speak on the company’s behalf. Any forum member making a statement speaks only for themselves.
Honestly, the way some people are going into multiple threads and passing off their own ideas as facts about the game and the company is bordering on trolling. It may not technically violate the forum rules, but it is there all the same. It is another fact many of us have observed. Every time someone makes a thread to complain about an aspect of the game they don’t like, whether justified or not, someone is there to tell them that the game is working as intended. It’s filling up these threads and driving them off topic. It never changes anything anyway.
That's a total misrepresentation of what I said. No one is passing anything off as fact. Nor are my oppositions to the conspiracy theories a violation of the Forum Rules. Those conspiracies are, but we're not here to call each other out. My theories are the same as anyone else's on how the game is designed. Theories. I have a pretty good knowledge base, but nowhere did I imply I'm 100% correct, and my thoughts are fact. I am not trolling. I'm pointing out the same thing that has been stated by them countless times. They're not altering the AI. People can continue to assert that based on their extensive observations, but they have no more proof of that than I do of my own thoughts. There's a difference between sharing theories on mechanics and spreading mistrust. One is not constructive at all.
I've been playing this game since it came out, enjoyed playing it and no way you can tell me nothing with the AI has changed, with Parry and dash back etc and from someone that works on software programming for the past 10 years, its either something is wrong with their server or they changed the input command or the timing of parry, i used to parry and intercept with ease and now I'm having a hard time with it sometimes i parry and going in for a combo and bam i'm getting hit, don't tell me nothing has changed because my play style didn't get worst and from someone who's always playing the game i can tell a big difference between last year AI game play and this year, a lot of people i see in the comments must work for kabbam, if you make a game and 100 people have an issue with it dont say oh its the 100 out of 500 people problem and they prob doing something wrong, because something dont affect you dont mean its not affecting others as a programmer I've learn that since day one , the first thing kabbam should do either say hey guys the game is evolving and with stronger champs we are making the game more challenging with making the AI time .5 seconds faster, everything is " Under investigation " after every update.
I came here to compare my experiences with others but all I can see is someon ewith 7,000 posts attacking others and derailing the thread. Is this what the community has become? It is awful.
The AI is different. 3 years of muscle memory doesn’t change overnight.
I came here to compare my experiences with others but all I can see is someon ewith 7,000 posts attacking others and derailing the thread. Is this what the community has become? It is awful.
The AI is different. 3 years of muscle memory doesn’t change overnight.
Thank you, same thing I've been saying my game play didn't change so if im doing the same command and getting different result then obviously its not me, but that 7000 post person either work for kabbam or get a kick out of talking nonsense, i do programming for a living so he must know more than me when it comes to game and how a program operates
That's a total misrepresentation of what I said. No one is passing anything off as fact. Nor are my oppositions to the conspiracy theories a violation of the Forum Rules. Those conspiracies are, but we're not here to call each other out. My theories are the same as anyone else's on how the game is designed. Theories. I have a pretty good knowledge base, but nowhere did I imply I'm 100% correct, and my thoughts are fact. I am not trolling. I'm pointing out the same thing that has been stated by them countless times. They're not altering the AI. People can continue to assert that based on their extensive observations, but they have no more proof of that than I do of my own thoughts. There's a difference between sharing theories on mechanics and spreading mistrust. One is not constructive at all.
So everyone’s observations are conspiracy theories?
Right after 12.0 when facing AI 5k rating above
We can not connect specials after 5 hit combo.
We can no longer parry right after a 5 hit combo.
AI can double dash forward thus bypassing our evade.
AI can block mid combo.
AI can immediately attack after getting hit by a combo or special.
AI can block or attack right after performing specials or heavy.
AI can move forward during heavy extending the range.
AI can do an immediate heavy (we have to hold down first)
Some of these have been “fixed”, but explain to me how does one update have 8 “bugs” all at one time? And all pertaining to AI behavior? And only the leg twitchy AI have all these “bugs”?
Yes, it's absolutely possible. When there are problems that are persisting and compounding. The fact that people immediately go to the idea that they are messing with it to make it so difficult that our controls don't operate properly is astounding to me. It's not altered to add difficulty. They're literally not functioning properly. It's not hard to see when you stop thinking they're out to get you.
You're free to disagree. Saying we don't know for sure is redundant. None of us have access to the database. However, the game is a combination of the Build and the server. The physical mechanics themselves are in the Build. The computer that determines what Abilities are triggered that are based on RNG are on the server. Meaning, the computer sends the message for the Ability to trigger and the Animation executes it. Do I know absolutely? No. I have a pretty fair idea how the game works.
The theory that the AI has been changed is not fact.
yeah wrong again. The game doesn't communicate with the server until the fight is over, that means all the mechanics for the fight are in the build on your phone. Can you just imagine how bad fights would be if every movement an every RNG based decision had to go from your phone to the server then back to your phone, lmao. Once the fight is over it then communicates the result of that fight to the server.
It doesn't only communicate at the end of the Fight. It may have at one point in the game's history.
Yes it does. The game does not communicate with the server during combat for the way the ai reacs an fights
The game communicates with the server constantly. Why do you think people have crashed during the Arena from lost connections? At one point, the game may have only communicated after the Fight. Not anymore. The game runs on a steady connection. Whether my theory is correct or not, who knows? There is definitely a server component to it. The entire game is not stored in the Build. Part of it is contained within the server as well. It's not just the Crystals. Lol.
So you admit that you have no idea what you're talking about and just spewing your theory as fact? Awesome!
Yes, it's absolutely possible. When there are problems that are persisting and compounding. The fact that people immediately go to the idea that they are messing with it to make it so difficult that our controls don't operate properly is astounding to me. It's not altered to add difficulty. They're literally not functioning properly. It's not hard to see when you stop thinking they're out to get you.
you're right , there's a possibility that the game is just not functioning as they intended which happens all the time, i'm just surprise with so many people having the same issue kabbam hasn't came out and say " hey guys we've came to the understanding that many of you is having issues with game play , although we did nothing to change the AI or command on our end we will look into whats going wrong and try to fix it as soon as possible, your input means a lot to us and as a team we hope to have this issue resolve as soon as possible, thanks for your patients and together we can work to make the game play experience even better" . I would take that better than "Under investigation " there's things that's been under investigation since last year.
Personally I think this has derailed a little into semantics about what we all mean when we say 'AI'. In summary, lots of players think something has changed.
Rather than arguing and waving our proverbial phalli around and getting angry about something we clearly know very little about, we should, as a previous post suggests, be asking ourselves what questions should we be asking the forums mods, so they can do their thing with the game/development team (or whatever the team is called) to get the answers we need.
So why not kick off with a recurring theme in this thread:
Dear Kabam, my opponent in all game modes seems to be evading (dodging back, not spiderman evading) a lot more than I previous have experienced. Has anything changed with the game that could be causing this?
We all want a game that runs well and doesn't leave us feeling cheated, and short of everyone stopping spending money in protest, being constructive and open to encourage Kabam to do the same is probably the least stressful way of achieving that.
Personally I think this has derailed a little into semantics about what we all mean when we say 'AI'. In summary, lots of players think something has changed.
Rather than arguing and waving our proverbial phalli around and getting angry about something we clearly know very little about, we should, as a previous post suggests, be asking ourselves what questions should we be asking the forums mods, so they can do their thing with the game/development team (or whatever the team is called) to get the answers we need.
So why not kick off with a recurring theme in this thread:
Dear Kabam, my opponent in all game modes seems to be evading (dodging back, not spiderman evading) a lot more than I previous have experienced. Has anything changed with the game that could be causing this?
We all want a game that runs well and doesn't leave us feeling cheated, and short of everyone stopping spending money in protest, being constructive and open to encourage Kabam to do the same is probably the least stressful way of achieving that.
[edited a typo].
I agree. Too much focus on jargon rather than intent.
Building on my earlier post:
Previously:
Recovery = 0.75
F[AI] = if this, then response after Recovery seconds
Now:
Recovery = 0.5
F[AI] = if this, then response after Recovery seconds
We say “something is different, you’ve changed the ai.”
The response could have been to (for instance) evade incoming attacks all along, but the recovery was long enough that you would be punching them before the ai would implement it. It would be a lot easier if Kabam just said exactly what changed and said what they do to make the contest difficulty appropriate. To discount everyone’s experience by saying “ai doesn’t get changed without notice. Conspiracy theories to say anything else” or when users say something’s different perhaps it’s ai or block timing replying with some super specific thing that you didn’t do rather than saying what you did do. That’s the tactic my little boy uses to try and get out of trouble and it doesn’t work.
There's a difference between saying something is different, and saying they're altering it and not being honest about it. Something that's hard to grasp for some.
If the AI is literally BEHAVING differently (ie. using dexterity evades 4x as much as a year ago), then Kabam must have changed the AI to do this, unless of course you're implying that they didn't and that the AI is actually self aware and learn behaviors themselves without human intervention, lmao.
YOUR theory is the conspiracy theory, not ours. Either Kabam is changing the AI or not. It doesn't happen by itself. AI doesn't dex evade 4x as much over a year by itself.
It's just like iRobot. Pretty soon the AI is going to force us to stay in our homes for our own safety.
They're not altering the AI. People can continue to assert that based on their extensive observations, but they have no more proof of that than I do of my own thoughts.
Stop thinking in such narrow minded ways. All your talk is predefined and resistant to change.
Example:
"They're not altering the AI cause the developer said so and because the developer said so it must be true. Case closed".
"Because the developer is right, any other ideas is by definition a conspiracy theory. Look up the definition of conspiracy.".
"The developer is right and you're all conspiracy nuts" is basically your whole take on this ad nauseam.
It's 2-bit thinking man. Stop it. Slapping together a few incoherent ideas and passing it off as critical thinking doesn't do you or anyone else any good.
They're not altering the AI. People can continue to assert that based on their extensive observations, but they have no more proof of that than I do of my own thoughts.
Stop thinking in such narrow minded ways. All your talk is predefined and resistant to change.
Example:
"They're not altering the AI cause the developer said so and because the developer said so it must be true. Case closed".
"Because the developer is right, any other ideas is by definition a conspiracy theory. Look up the definition of conspiracy.".
"The developer is right and you're all conspiracy nuts" is basically your whole take on this ad nauseam.
It's 2-bit thinking man. Stop it. Slapping together a few incoherent ideas and passing it off as critical thinking doesn't do you or anyone else any good.
My thinking is neither incoherent, critical, narrow-minded, or resistant to change. What isn't doing any good is continuing to maintain the assertion that they're altering the AI and deceiving us. You've been campaigning that for weeks, if not months now. You're not the only one of course. It's conspiracy, plain and simple. No questions, rational debate, objective observations, just accusations and confirmation bias. If conversations stated observations, they would be a great deal more productive. There's no useful discussion in being adamant that they are not being honest.
My thinking is neither incoherent, critical, narrow-minded, or resistant to change. What isn't doing any good is continuing to maintain the assertion that they're altering the AI and deceiving us. You've been campaigning that for weeks, if not months now. You're not the only one of course. It's conspiracy, plain and simple. No questions, rational debate, objective observations, just accusations and confirmation bias. If conversations stated observations, they would be a great deal more productive. There's no useful discussion in being adamant that they are not being honest.
The AI does things much differently than a year ago. This is based on objective recorded data and it's undisputed.
Therefore...SOMETHING HAS CHANGED....and we want to know what.
We've asked questions many times and Kabam has repeatedly said that nothing has been changed.
What Kabam says is the opposite of what's actually happening in-game.
Yes. That's what I would call bugs. 12.0 is not a cornerstone for every problem that exists in the game. Observations are not conspiracy theories, no. The observations you just stated were pretty objective. That's not what has been continually maintained previously. "They've upped the AI. The AI has been changed over time. They've changed the mechanics.". All of that would be because they have said I don't know how many times now that they have not made any changes to the AI. It's entirely possible for there to be that many bugs and problems that persist and compound which affect other mechanics. Using 12.0 as a reference point just rehashes old reactions and quite frankly, there were issues before that. The point I'm making is theories or not, their comments are about as close to fact as we can get, and asserting they're not being forthright just spirals discussions downward. We do not have any evidence that they have changed anything intentionally. All we know is the game is behaving in a way that's not working properly, and the problems are worsening. No developer of sound mind would willingly and knowingly alter the product so as to worsen its quality over time. That's not even an idea I will entertain. They're not living in a bubble. They can see the effects. That doesn't mean it's the result of intent and it doesn't mean they can fix it. It also doesn't mean that because it's not fixed, it's intentional.
You wanted harder content, they provided... I don’t see any problems with the changes, yeah, I noticed them too, and yes, they are frustrating time to time but they are making the game more interesting for me at the same time. Of course, AI shouldn’t be able to do the things we can’t but still, those bugs aside, being vary of AI intercepting you, or AI slapping you in the face with special while you’re trying to intercept is something that makes me not play the game automatically and without thinking... And why wouldn’t they be able to dash back twice? Are you able to do it?
Aren’t you getting bored with parry, combo, parry, combo, parry, combo, special and round and round and round we go?
Can all of y'all arguing back and forth about semantics, just stop, and lets focus on the fact **** ain't working like its supposed to? Intentional or not? Focus on reporting the changes, cause either way its affecting performance and causing people to waste items or units.
You wanted harder content, they provided... I don’t see any problems with the changes, yeah, I noticed them too, and yes, they are frustrating time to time but they are making the game more interesting for me at the same time. Of course, AI shouldn’t be able to do the things we can’t but still, those bugs aside, being vary of AI intercepting you, or AI slapping you in the face with special while you’re trying to intercept is something that makes me not play the game automatically and without thinking... And why wouldn’t they be able to dash back twice? Are you able to do it?
Aren’t you getting bored with parry, combo, parry, combo, parry, combo, special and round and round and round we go?
Disagree, harder content should come in the form of harder quests, not changing the baseline way the AI fights. Its like changing the rules as you go. No one liked that kid on the playground. I dont think this is on purpose, but these bugs/changes suck.
You wanted harder content, they provided... I don’t see any problems with the changes, yeah, I noticed them too, and yes, they are frustrating time to time but they are making the game more interesting for me at the same time. Of course, AI shouldn’t be able to do the things we can’t but still, those bugs aside, being vary of AI intercepting you, or AI slapping you in the face with special while you’re trying to intercept is something that makes me not play the game automatically and without thinking... And why wouldn’t they be able to dash back twice? Are you able to do it?
Aren’t you getting bored with parry, combo, parry, combo, parry, combo, special and round and round and round we go?
Disagree, harder content should come in the form of harder quests, not changing the baseline way the AI fights. Its like changing the rules as you go. No one liked that kid on the playground. I dont think this is on purpose, but these bugs/changes suck.
It’s your right to disagree but tell me one thing, why wouldn’t they change the way AI fights? This game is always evolving and it’s about time we see something new in the way they’re moving, fighting... Or you don’t like to change your routine that much?
Of course the bugs should be fixed and they should make things transparent with fight mechanics changes, and not really in a clear way, just a simple statement that AI movements will change every now and then. It’s quite simple actually, you adapt after a while, they change it, you get surprised now and then, you adapt again, they change it again... It should be like that if you ask me. Again, bugs aside, imo nothing has changed in what you can do with your champ, they just changed the way you have to approach every fight now and for me that’s actually interesting 😉
Comments
Many people have observed and reported the same AI changes. It is as close to a fact as we can get without actually looking at the source code ourselves. Changes have been made in the past without the Kabaam representitives being aware of it. There have been enough cases of Kabaam being less than straightforward with us enough to justify our mistrust. I do not personally agree with the ideas that they are doing this on purpose, but I also do not believe that they are being completely honest with us, whether deliberately or by a breakdown in communication. If they make a declaration and we observe something different, then we should speak up about it. No one here except the official Kabaam representitives can truly speak on the company’s behalf. Any forum member making a statement speaks only for themselves.
Honestly, the way some people are going into multiple threads and passing off their own ideas as facts about the game and the company is bordering on trolling. It may not technically violate the forum rules, but it is there all the same. It is another fact many of us have observed. Every time someone makes a thread to complain about an aspect of the game they don’t like, whether justified or not, someone is there to tell them that the game is working as intended. It’s filling up these threads and driving them off topic. It never changes anything anyway.
The AI is different. 3 years of muscle memory doesn’t change overnight.
Thank you, same thing I've been saying my game play didn't change so if im doing the same command and getting different result then obviously its not me, but that 7000 post person either work for kabbam or get a kick out of talking nonsense, i do programming for a living so he must know more than me when it comes to game and how a program operates
So everyone’s observations are conspiracy theories?
Right after 12.0 when facing AI 5k rating above
We can not connect specials after 5 hit combo.
We can no longer parry right after a 5 hit combo.
AI can double dash forward thus bypassing our evade.
AI can block mid combo.
AI can immediately attack after getting hit by a combo or special.
AI can block or attack right after performing specials or heavy.
AI can move forward during heavy extending the range.
AI can do an immediate heavy (we have to hold down first)
Some of these have been “fixed”, but explain to me how does one update have 8 “bugs” all at one time? And all pertaining to AI behavior? And only the leg twitchy AI have all these “bugs”?
So you admit that you have no idea what you're talking about and just spewing your theory as fact? Awesome!
you're right , there's a possibility that the game is just not functioning as they intended which happens all the time, i'm just surprise with so many people having the same issue kabbam hasn't came out and say " hey guys we've came to the understanding that many of you is having issues with game play , although we did nothing to change the AI or command on our end we will look into whats going wrong and try to fix it as soon as possible, your input means a lot to us and as a team we hope to have this issue resolve as soon as possible, thanks for your patients and together we can work to make the game play experience even better" . I would take that better than "Under investigation " there's things that's been under investigation since last year.
Rather than arguing and waving our proverbial phalli around and getting angry about something we clearly know very little about, we should, as a previous post suggests, be asking ourselves what questions should we be asking the forums mods, so they can do their thing with the game/development team (or whatever the team is called) to get the answers we need.
So why not kick off with a recurring theme in this thread:
Dear Kabam, my opponent in all game modes seems to be evading (dodging back, not spiderman evading) a lot more than I previous have experienced. Has anything changed with the game that could be causing this?
We all want a game that runs well and doesn't leave us feeling cheated, and short of everyone stopping spending money in protest, being constructive and open to encourage Kabam to do the same is probably the least stressful way of achieving that.
[edited a typo].
I agree. Too much focus on jargon rather than intent.
Building on my earlier post:
The response could have been to (for instance) evade incoming attacks all along, but the recovery was long enough that you would be punching them before the ai would implement it. It would be a lot easier if Kabam just said exactly what changed and said what they do to make the contest difficulty appropriate. To discount everyone’s experience by saying “ai doesn’t get changed without notice. Conspiracy theories to say anything else” or when users say something’s different perhaps it’s ai or block timing replying with some super specific thing that you didn’t do rather than saying what you did do. That’s the tactic my little boy uses to try and get out of trouble and it doesn’t work.
It's just like iRobot. Pretty soon the AI is going to force us to stay in our homes for our own safety.
Stop thinking in such narrow minded ways. All your talk is predefined and resistant to change.
Example:
"They're not altering the AI cause the developer said so and because the developer said so it must be true. Case closed".
"Because the developer is right, any other ideas is by definition a conspiracy theory. Look up the definition of conspiracy.".
"The developer is right and you're all conspiracy nuts" is basically your whole take on this ad nauseam.
It's 2-bit thinking man. Stop it. Slapping together a few incoherent ideas and passing it off as critical thinking doesn't do you or anyone else any good.
My thinking is neither incoherent, critical, narrow-minded, or resistant to change. What isn't doing any good is continuing to maintain the assertion that they're altering the AI and deceiving us. You've been campaigning that for weeks, if not months now. You're not the only one of course. It's conspiracy, plain and simple. No questions, rational debate, objective observations, just accusations and confirmation bias. If conversations stated observations, they would be a great deal more productive. There's no useful discussion in being adamant that they are not being honest.
The AI does things much differently than a year ago. This is based on objective recorded data and it's undisputed.
Therefore...SOMETHING HAS CHANGED....and we want to know what.
We've asked questions many times and Kabam has repeatedly said that nothing has been changed.
What Kabam says is the opposite of what's actually happening in-game.
Aren’t you getting bored with parry, combo, parry, combo, parry, combo, special and round and round and round we go?
Disagree, harder content should come in the form of harder quests, not changing the baseline way the AI fights. Its like changing the rules as you go. No one liked that kid on the playground. I dont think this is on purpose, but these bugs/changes suck.
Sorry, my comment wasn't showing up on Mobile and I thought it disappeared. Disregard the double response.
It’s your right to disagree but tell me one thing, why wouldn’t they change the way AI fights? This game is always evolving and it’s about time we see something new in the way they’re moving, fighting... Or you don’t like to change your routine that much?
Of course the bugs should be fixed and they should make things transparent with fight mechanics changes, and not really in a clear way, just a simple statement that AI movements will change every now and then. It’s quite simple actually, you adapt after a while, they change it, you get surprised now and then, you adapt again, they change it again... It should be like that if you ask me. Again, bugs aside, imo nothing has changed in what you can do with your champ, they just changed the way you have to approach every fight now and for me that’s actually interesting 😉
http://forums.playcontestofchampions.com/en/discussion/comment/91622
So combat mechanics ARE being overhauled!