The game experienced a brief connectivity issue this morning. The team promptly fixed the issue and things are back to normal, thank you to everyone who passed along reports!
Loading time and images issues 20.1 [Merged Threads]
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iPhone 8plus
Latest iOS and latest game build
Happens on WiFi and cellular
#1 After finishing a fight, very long wait at "Loading.." screen that shows Venom.Duck before ever returning to the AQ-AW-Quest map (sometimes takes minutes, or even never comes back to map). I see this all the time (defice info and specifics notes a few posts ago here). Seemed to start with v20.1.0
#2 Long delay loading the graphic images for Items, Heroes, etc (seems to be from v20.1.0 and on). Or also slow scrolling-refresh while on Crystals, Heroes, or Inventory pages (started several versions earlier, so maybe these are also separate issues #2 and #3). Screen seems to load only a single additional icon graphic once per second, and you can also see what is supposed to be continuous movement of background beneath these pages (ie, asteroids moving about) in a choppy once-per-second refresh as well.
My loading screen takes a full minute after I finish every fight. Why? This is too slow? I cannot afford to be the whole day in the game.
Sure would be nice to have an option for game resolution / effects complexity!
Is anyone else experiencing this?
This is the exact problem I am having. Sometimes when freshly starting the game up, I try to enter AQ and it wont even load. This happens on 4g or wifi. Sometimes it works fine.
This also could have to do with kabam's improper use of load balancers and clustering within certain regions. I am in southern california, and I know there is a huge amount of people accessing the same server in this part of the country than somewhere like in Kansas. It's really weird that at 1-5am, the game works much better than the rest of the day.
With the start of the new symbiote quest, I am back at square one. Now the unload times are infinite after one fight and i have to restart the game between each fight. Kabam, please, I beg of you to look into this. I can tell you that I have switched between suicides and non-suicides many times, and I can prove that the problem is worse with suicides (just like the lag issue during fights last month).
Have you guys looked into the new buff/debuff feature that you added to the pause screen. I find it suspicious that everything was fine with regard to performance for me until this feature was implemented. Before that, I just had the normal crashing bug over time that has been int he game since like 12.0 now lol. There are definitely multiple bugs at play here since we saw issues with the crystal/hero loading in patch 16/17, have had crashing issues since 12.0, and have had this loading/performance issue since 19.0. They made some change in the latest release that tranformed the map/fight lag introduced in 20.0 into infinite loading times when loading quests or unloading fights.
If I were a kabam dev and wanted to solve this within a day's time, I would reproduce the issue in the current version with an iphone 6+. Then, I would branch off of a tag of 18.0 in development and test it on an iphone 6+ to verify there are no performance/loading issues (except the crystal/hero screens). I would start merging in pull requests of features/bug fixes that could be related to this from 19.x branch and 20.x branch until I repdocuded the issue. Once you find the offending code, revert it or figure out why it is causing performance issues, QA it, and merge it into the next patch version so we can actually get a fix. Please, I beg of you guys!
If you are still experiencing extended load times and have not yet done so, please do share with us your device, operating system, and game version. I understand that this can be frustrating, but sharing as much information as possible with us is very helpful to the rest of the team. Thank you!
I updated my phone, have tried both WiFi and network data, and even restarted my phone with no difference showing. I am running the latest IOS update on an iPhone 8.
For players experiencing extended loading screen times, we wanted to let you know we are still working on this issue. It is a complex issue that is taking some additional time for the team to investigate and address. We want to ensure you that we are doing our best to maintain and keep The Contest stable as we address this problem.
Thank you again for your patience and understanding.