**BANQUET EVENT PSA**
To fully participate in the upcoming Banquet's Alliance Event you will need to be in your alliance for 14 days prior to the event's start date on December 20th. That means, stay in your alliance from December 6th onwards to enjoy all there is to offer in the Banquet event.
To fully participate in the upcoming Banquet's Alliance Event you will need to be in your alliance for 14 days prior to the event's start date on December 20th. That means, stay in your alliance from December 6th onwards to enjoy all there is to offer in the Banquet event.
**Not Another Anime Reference Solo Event Returning**
This solo event has been fixed and will appear in game again on December 10th and will run through the 17th.
Reminder: This event is available to Paragon+ Summoners
This solo event has been fixed and will appear in game again on December 10th and will run through the 17th.
Reminder: This event is available to Paragon+ Summoners
Comments
Trust me...ya boy has taken time. The frustration lays in “build your roster.” If there were a “buy a champ” store...with a slightly increased resource inverstment, i’d “Take my time” to build those resources, go buy the specific champ I needed for my roster and play style, and dive back into Act 5 (post collector) then on to the often alluded Act 6.
But that’s not our reality. Reality is I’m looking at this maxed out Wolverine, 4 star StarLord, 4 Star Star Spidey, 4 Star Corvus....and for the first actual time in my playing existence....I think I’ve hit my glass ceiling.
I’m not blessed by the RNG higher ups like most people. And “make due with the champs you have” is now not the solution.
As everyone else, I started this game a year ago with two 1*: Spider-Man and Wolverine (Iron Man was another option). In the beginning I levelled them up, but from the moment I got my first 2* I abandoned them quite fast. I didn't mourn them, I knew that was the natural progression of the game.
As I ranked my 2* up to rank 3, I got my first 3*, Winter Soldier. Costs to level-up 2* were growing and it was economically more efficient to invest my precious gold and ISO-8 into Winter Soldier rather than my Black Panther (Civil War), which I loved playing with very much (yes, I know he's technically thrash but foolish newbie me liked his animations and he did get the job done). I didn't mourn them, I knew that was the natural progression of the game.
To progress in the game as fast as possible, I levelled-up the strongest of my 3*. I abandoned my Winter Soldier at 2/20, in favor for Hyperion, Mephisto and Stark Spidey. But progress also meant I was getting my first 4*. These were Red Hulk, Bishop and Taskmaster. As I maxed out my strongest three, I start to switch more and more to 4*. My awakened Hyperion lasted the longest, I even used him in AQ, but as soon as I got a 4* Hyperion he was condemned to the dust bin as well, only to be used as arena fodder. I didn't mourn them, I knew that was the natural progression of the game.
4* are a curious tier. They were long the highest tier. Then came 5* and now even 6*. The progression of this game is relentless. It is normal for 4* to share the same fate as 3*. If Kabam banned 3* from Act 5, would anyone protest? No, as the realisation that 3* is not part of anyone's roster when going for uncollected is evident. Neither should 4* when players are going for Act 6
So why do players resist? Nostalgia, partly, but it is deeper. The game shifts towards synergies, and gave 4* a second life. I do think Kabam is to blame for this, in an effort to entice players into buying more crystals, they made gameplay more dependent not only on getting that one champion once or even twice, but a whole matching set of champions. They reap what they sow: like junkies, players cannot function without their signature abilities and synergies. You could even say that players are spoiled, it is not enough to play good, but to play at maximum potential. The alternative seems impossible.
It is all folly. As Kabam makes acquiring 5* crystal shards easier and (demi) god tier champions more plentiful, the need for 4* will continue to drop in the future. 4* are a dead end street. I know it and deep down, everyone else does to.
Dear protesters full of indignation, do not be the Don Quichots fighting against wind mills. Do not be like the rusty old folks, stuck in a past that doesn't exist anymore. Do not be the flat earthers, denying reality. Embrace the progress of this game. Adapt to it. Say goodbye to your 4*.
Please Kabam, do not be stubborn. You dropped the ball with the decision. Listen to the community, do not force our hand like you did with 12.0, we want to enjoy the game that you are working on everyday.
I also thought the same thing. Quote: "it allows us to build a more tightly-constructed experience around a more specific box of playstyles".
How does restricting 4* use allow you to do that? What is a tightly-constructed experience? What specific box of playstyles? How does restricting 4*s do any of that when the same champs are available in 5*s?
Quote: "Making one-size fits all content for an immense player toolbox can lead to things being more watered down and general, rather than the specific moments we can make"
Well, I can tell you now that you may think that is important, but chopping the legs of our long time built rosters in this mmorpg, IS NOT a good experience! I would think it's worse. There is nothing good about that from the player's POV. We can tolerate some limited restrictions on our rosters, but this is way too far.
It's just a terrible feeling to have a gate so broad. It's like a reset on the game. Let the difficulty of Act 6 be it's own deterrent to using 4*s. To take them from us entirely in this area, is way too much. Do something else like raise the summoner level.
Your explanation sounds like, hey we know what you'll like better than you do, and even though you don't like not being able to use your 4*s now, you'll thank us later because we created a moment for you to mark your passage.
Aside from all that, is there a concern that 4* champions, like Aegon, will rip through parts of Act 6 that you don't want? That would seem more like a direct reason than some of this vague explanation.
I'm really trying to understand this.
In a game where you do not have any say in what character you get other than paying cash or units for OG Vision -- because you can fall short on an Arena grind, which means you don't control it -- with that same game releasing numerous characters that need to be duped in order to attain their full potential, and numerous others that require you to attain DIFFERENT characters for synergies in order for them to overcome weaknesses at release or increase utility, and one week prior to the release of content that has been worked on for more than a year but absolutely no other warning given prior to this week, you have been notified that a subset of characters you have either grinded for or earned through progression or paying cash will not be allowed in the content being released.
Bad RNG? Tough.
Weak characters released that you didn't design? Tough.
The time you spent ranking up characters that you have because you got no direction this was happening? Tough.
That's it. There's nothing more to it than that. Everything else is just word salad
unless they're attaque is 5k which i doubt
I insist this is in no way helping to your case of #transparency and only makes obvious your greed
Ok i had some more hoots