**Attention Summoners**
Due to issues surrounding Defensive Tactics, points from the current matchup in Alliance Wars will be removed after the season.
War Rating will remain untouched.
We are reducing the minimum matchup cutoff from 5 to 4 for this season.
We will continue to monitor the impact of this decision.
Due to issues surrounding Defensive Tactics, points from the current matchup in Alliance Wars will be removed after the season.
War Rating will remain untouched.
We are reducing the minimum matchup cutoff from 5 to 4 for this season.
We will continue to monitor the impact of this decision.
Comments
Indomitable nodes everywhere
someone said that kabam said that 4* will be too weak. Then you said that was false and all kabam said was using 4* could be frustrating.
I said they may not have actually said they are too weak for the content but it was implied. Do you disagree with this?
What could cause 4* to be frustrating if not they are too weak to take it on ?
Also this response has shifted now from 4* in act 6 to skilled and roster strength in taking on difficult content, which i would say is not impaired by 4*. The game has been designed that roster strength is affected by RNG and as such people have strengthened their roster with 4* where they are not lucky enough to pull champions to counter certain game mechanics.
Your original statement said that "MANY" players attempting act 6 with 4* "COULD" have frustrations and that was "UNDENIABLY" true. This is not a matter of fact and is simply your opinion. Act 6 is not out so this is all hypothetical.
Also there are many reasons for players frustrations such as
1) Having to use champions that isn't as easy as other champions due to bad pulls
2) Not being able to get past a certain mechanic /challenge without a suitable counter e.g. iceman's first introduction no one was happy about having to take that unavoidable cold snap damage. Very limited options at the time.
3) having bugs when taking on the content e.g. lag for dark hawk, the fatigue debuff in variant
4) having a sense of entitlement that just because they are uncollected they should be able to do UC EQ
5) not having the skill to consistently avoid specials or certain damage
6) frustrations to changes to AI or AI speed or AI interaction e.g. not throwing specials
all of these equally apply to 5 & 6*.
the only reason i can think of which would cause frustration in using 4* is they are too weak for the content, which to be honest I can't really see people stating I can't do act 6 with all 4*. Do we see the same with all the content now in regards to 3* ? No we don't because players know their is a higher rarity of champions to look to.
Also your example that i allegedly didn't read talks more about peoples sense of entitlement to completing content just because they meet the requirement for it. I find it hard to believe people complain about not being able to do the monthly UC EQ with only 4* and the actual reasons for peoples frustrations I have mentioned above, which equally apply to 5 & 6*. Here you say on the one hand you can't know in advance if players can do content or not and its impractical to do that and then on the other hand you're saying kabam know that only a small percentage of players can do the content with 4* and thus that's one of the factors for this gating. Well unless you work for kabam then you don't know what they are "saying" by this gate anymore then the rest of the community. Also you are contradicting yourself here.
If i have misunderstood or misread what you have put in your post, then please elaborate and point me in the right direction.
Every great 4* (other than witch, thor, wolverine) is available as a 5*/6*.
They are not trying to tailor gameplay experiences to give you unique challenges. Variant did an okay job with that. You had to break up your trinities and synergies and deal with enemies head to head. But you could bring a 2*/3* of something to make a new helpful synergy or boost your stronger champs of a certain class.
This is just flat out an "have you opened enough crystals and/or gotten super lucky" gate. That's it.
Heimdall will still heal you, revive you. etc. Nick Fury will still give you attack. Trinities will still synergies.. All on the condition you have them at 5* or higher, which can be an expensive, if not impossible task for players.
I'd much rather see synergy suppression and allow all champs in. This would truly make it a skill based challenge, not a 'did you get ghost wasp antman hood or blade spark g' in the highest rarity' challenge.
But this is going live and people are going to either deal with it or not. I suspect many will, and many will not..
Or is there a limit on the amount we can get on each quest?
No, they used their own Rosters, and were from a variety of different progression levels, though we did ensure that they had been able to complete Act 5 and had a decent size of Roster for 5 and 6-Star Champions.
Also, let's keep name calling out of this.
As Miike mentioned, us beta testers weren’t given rosters. We used our existing rosters to clear the act. Most of the BS were removed making it significantly easy, esp for 6.1.1. 😂