Compensation for the Issues that we experienced on November 8th and the rewards that were unable to be claimed due to those issues are being sent out via in-game mail on November 15. Alliance War season rewards will be sent out on approximately November 20. Leaving your Alliance prior to this will result in missing out on your season rewards.

Witness the Great Revival! Act 6 Chapter 1 - Coming March 13th

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Comments

  • DarthHaasDarthHaas Posts: 334

    DarthHaas said:

    I’ve been playing since almost the beginning maybe not from the very start.

    I would like to point a couple things out.

    1. Act 6.1 is not extremely hard to get completion. Multiple paths for each section so you can find a path that works for your champs.

    2. You could get through it with a decent 5/50 roster. (Some extra units etc.)

    3. I have spent money on the game but not a lot at all. (I have a decent roster so the people who are saying you have to have great RNG to complete act 6 is flat wrong) there are plenty of counters to the different bosses even CB.

    4. I have seen the need for 1 specific champ more in monthly EQ then I have in this content... at least for completion

    5. Most importantly I support the gate because it will keep some people from doing the content. Mostly people who are hung up on the gate rather than trying the content. (This works good for me since I will be getting better rewards then they will and hopefully get an edge up on those who doesn’t want to tackle the content until they pull 3/4 god tier and have them fully ranked.

    Plenty of counter to crossbones. Outside of Aegon/Ghost/iceman/Corvus what are they?

    If you don’t have the luck to pull the above then the great RNG complaint is valid

    YouTube is normally full of videos after new content hits on how to beat bosses that are a pain. In the case of crossbones there are 3 videos. Ghost/iceman and Aegon
    I used domino. Not the best but she can put up some good damage and you don’t take as much bleed damage since she can convert 50% bleeds to power. I also then used LC and finished off with a 4/55 sentinel

    I used up the other two since they could put up more damage. It would have been better with a high ranked one of the above. But such is life I don’t have any of them.

    An ally mate got through it with his SL and some revives.
  • DarthHaasDarthHaas Posts: 334
    People get so focused on go to counters to champs and synergies that they feel like there is no other way to beat something... I was the same way but variant broke me of that real quick lol
  • Vincew80Vincew80 Posts: 190 ★★
    Has anyone tried imiw against CB? He may work since he’s basically bleed immune & can heal block.
  • Alpha07Alpha07 Posts: 649 ★★
    I am stuck at Crossbones now. I tried my boosted r4 5* Ultron but no luck lol
  • Midknight007Midknight007 Posts: 572 ★★★
    Siliyo said:

    6.1 was overtuned. The difference between 5.4 and 6.1 is HUGE. Unfortunately, it’s a case of the rich get richer quicker and the poor are left at the mercy of RNG.

    Even the rich are subject to RNG... they just pay to have more chances.
  • Hopper99Hopper99 Posts: 81
    Just spent my way through with no bleed immune champ. 5/65 stark and some units made it possible
  • StrStr Posts: 442 ★★
    I can understand how this issue divides the community. People at the top end of this game with large rosters will have fewer issues. The new crystals are good and i do like this content. I have over 800k rating 4 r5s and god knows how many r4s, but i still lack about 1/2 the god tiers and also more importantly key utility. I hate that progression is halted by having to pray to the rng gods to get a counter for a certain path. Took me nearly 3 years to pull a 4* ghostrider and more for a 4* guilotine & wolverine. With the nodes on these paths being so insane a lot cant be countered with just skill. Thats why it is so frustrating.

    If kabam opened it up to more 4*, they may have more people doing it and buying the new cav crystals. Surely its a win win for everyone.
  • Vdh2008Vdh2008 Posts: 928 ★★★★
    Hopper99 said:

    Just spent my way through with no bleed immune champ. 5/65 stark and some units made it possible

    Basically this....

    You don’t “need” a specific counter to beat XBones. Stock up farmed revives, pots, and units and he can be beaten by any champ.

    You hit him until he starts to regen, then die. Rinse, repeat.

    Sure it’s not as elegant as soloing him with Ægon or Corvus or Omega Red. But it doesn’t mean you “can’t” do it.

  • Maat1985Maat1985 Posts: 1,704 ★★★
    edited March 17
    Siliyo said:

    6.1 was overtuned. The difference between 5.4 and 6.1 is HUGE. Unfortunately, it’s a case of the rich get richer quicker and the poor are left at the mercy of RNG.

    6.1.1 and 6.12 is quite easy actually.
    yes I hear 6.1.5 is impossibly hard but it doesn't sound like the whole thing is overtuned at all.
    it sounds like it has some parts which are extremely hard but that is to be expected.

    and as far as hard paths go 100% is meant to be hard and take along time. take ur time, build stronger roster.

    I remember when I first looked at act 5 I was like WTF is this ****? how am I gunna do this?
    Now I am looking at act 6 and going.. well this isn't as bad as expected.....
  • TaZ_4178TaZ_4178 Posts: 311
    F2P Cavalier status baby! 😎😱🤯😁


  • Ace_03Ace_03 Posts: 828 ★★★★
    Maat1985 said:

    Siliyo said:

    6.1 was overtuned. The difference between 5.4 and 6.1 is HUGE. Unfortunately, it’s a case of the rich get richer quicker and the poor are left at the mercy of RNG.

    6.1.1 and 6.12 is quite easy actually.
    yes I hear 6.1.5 is impossibly hard but it doesn't sound like the whole thing is overtuned at all.
    it sounds like it has some parts which are extremely hard but that is to be expected.

    and as far as hard paths go 100% is meant to be hard and take along time. take ur time, build stronger roster.

    I remember when I first looked at act 5 I was like WTF is this ****? how am I gunna do this?
    Now I am looking at act 6 and going.. well this isn't as bad as expected.....
    Try to 100% 6.1.1 and 6.1.2 before saying it's easy. First run throughs are not indicative of the actual difficulty of the content.
  • JRock808JRock808 Posts: 1,149 ★★★★
    If they really wanted to create challenge, the restriction would have been the opposite. Only champs up to 4/5* would be usable.

    The way it is now is not a skill check, it's a paywall (or grindwall) unless you just have insane luck on your pulls.

    The whole creating a challenge argument goes out the window when you only allow the strongest champions in rather than preventing the strongest champions from participating. But then the whales would complain they couldn't use their beefy roster to clear it on day 1.

    This limitation is nothing but a "have you burned out in arena or bought enough crystals" gate and it's setting a precedent for the future that the current supporters may one day regret.
  • DTMelodicMetalDTMelodicMetal Posts: 2,777 ★★★★★
    DarthHaas said:

    People get so focused on go to counters to champs and synergies that they feel like there is no other way to beat something... I was the same way but variant broke me of that real quick lol

    Let us know which champs you use for 6.1.6's buffed up & pilfer path
  • Kobster84Kobster84 Posts: 2,898 ★★★★★

    DarthHaas said:

    People get so focused on go to counters to champs and synergies that they feel like there is no other way to beat something... I was the same way but variant broke me of that real quick lol

    Let us know which champs you use for 6.1.6's buffed up & pilfer path
    Ye doctor strange and sym supreme literally have like 2 counters in the entire game
  • xNigxNig Posts: 3,729 ★★★★★
    Roster exploration. 😊
  • xNigxNig Posts: 3,729 ★★★★★

    DarthHaas said:

    People get so focused on go to counters to champs and synergies that they feel like there is no other way to beat something... I was the same way but variant broke me of that real quick lol

    Let us know which champs you use for 6.1.6's buffed up & pilfer path
    Do you think ability accuracy reduction like GP and AA will work on Buffed Up?
  • DarthHaasDarthHaas Posts: 334

    DarthHaas said:

    People get so focused on go to counters to champs and synergies that they feel like there is no other way to beat something... I was the same way but variant broke me of that real quick lol

    Let us know which champs you use for 6.1.6's buffed up & pilfer path
    Haven’t looked at that path yet other than some YouTube vids. Looks insane though

  • MikeHockMikeHock Posts: 1,436 ★★★★

    MikeHock said:

    MikeHock said:

    MikeHock said:

    I can give real examples of how 4* restrictions will cause me to suffer, since the node list has been published on reddit:
    -Biohazard, Safeguard gwenpool. My 4* iceman would melt her, but now I gotta resort to using a r2 5* nebula, my only double immune 5* (yes I know this is possible with a bleed immune but I don’t wanna throw units at it with no retreat and safeguard up)
    - Aggression Regeneration Omega red- usually my 4* vision would have this no problem, as spores stack up on him slowly. No retreat means I can’t completely avoid spore damage, so I will be throwing units at this one.
    - Tenacity killmonger- this killmonger has a 70% chance to shrug debuffs, and when he does, he regens 4% health. However, this only works when his armour is active, and this would be no problem to deal with if not for no retreat. So I gotta use my 4* medusa right? Nope.

    Other examples where I luckily have the specific counter:
    -evading moon knight, I have a 5*r4 archangel
    -fire of hades Mephisto, I have a 5*r4 quake
    - sabertooth boss, again I have archangel, but anyone without a good high level heal block champ as a 5* will struggle

    This is why people are complaining about the lack of 4*s. Im sure there are other examples I missed, and a lot of people will have to spend a lot more units or grind a lot more arena/buy fgmcs to get past these fights, when a 4* could have just been used. And this list is just 6.1.1, forget the rest of the chapter (I’m looking at those ultron and sentinel bosses that 4* Medusa probably could of shut down).

    Here is the thing about your post, while you have a 4* counter for each of these that are “God Tier” and more preferred, there are tons of other champs that could counter every one of the champs you listed.

    One thing is you only have Nebula at R2, that was your choice to keep her at R2. While Kabam did not give advance warning of the 4* restriction, it was obvious with the release of 6* that 4*’s were the new 3*’s. You relied on 4*’s due to personal choice, as it didn’t require arena grinding for 5* shards.

    There are many like me that spent the last year bringing 5*’s and focused on ranking 5*’s. The writing was on the wall that 4* days were numbered in AW and for the game. My only concerns are the 6* gates. They have not been out long enough to even consider a gate of that magnitude.

    I already finished completion of 6.1 (not exploration) with my 5* roster of Blade, Spark, Magik, Omega Red and Corvus. In fact, Corvus was my main character despite not being a great counter for most of the nodes. The only issue I will have is not being able to 100% with my current roster. So, I will have to wait.

    Most of the complaints on 4* bans are from people who are extremely impatient. They want to clear everything the day it is released. Like LOL and Variant, not everything is meant to be cleared immediately. Kabam has been stating that. Sure, you can still attempt it, but it will cost you money. That is a personal choice. Most people have enough champs to do 1 run of chapter 1. 100% will take a very diverse roster. Now you know to focus on 5* ranking (which you should have been for the past year).

    You simply were ranking on current content and not paying attention to how the game was expanding. Kabam hinted at gates and * restriction with Gwenpool Goes to the Movie. It was 100% unexpected that eventually they may do this. They want to slow down progression instead of 20-30% of the player base completing content within days and demanding more while complaining they are bored. Now they have something to challenge them and to build towards.
    “Most of the complaints on 4* bans are from people who are extremely impatient.”

    Oh really? What a ridiculous blanket statement. I am not going to pretend to speak for others , but I just want to use the heroes I’ve earned.
    You can call it ridiculous, but it is a true statement... And you are not guaranteed to use any specific champ on all content. If the restriction was on existing content your moaning would be more valid. People complained on restrictions on 5* arenas when they first released.

    This is new content with a new focus. It is intended (like Variant) to use other champs outside of your coveted “god tier” or wait until you have said champs. Don’t blame me because your are either impatient or unskilled to use other champs that are less coveted but can do the job.

    Most of the global nodes can be beat with adjusting play style. Even Korg can be beat with Original BP. Yes, there are specific champs that make content easier, but Kabam has been trying to challenge players (especially end game). They have stated they wanted people to use a more diverse roster instead of relying on a coveted few.

    It was the reason they added diversity in AW, added global nodes like bleed immune... you thought that was only for AW? It was regarding the Contest as a whole. Based on their announcement, Chapter 6 is the end of this specific story mode, and they are using the ante and trying to make it last and be a challenge.

    And just because you earned something doesn’t mean you can use it whenever and where ever you want. Kabam has made it clear, and frankly their intent on restrictions has been event if you read the release notes of content and adjustments to AW or the past year.

    Anyway, cheers and enjoy.
    “You can call it ridiculous, but it is a true statement..”

    Get back to me when you have evidence to back up such a ridiculous claim .

    Regards.
    The evidence is the countless videos from Seatin, Richtheman and Prof Hoff... comments of this thread on how people cannot complete the content without paying because they cannot use their 4*...

    The issue is the have to wait on the luck of RNG to have a team they feel comfortable with. The evidence is astounding. As Kabam Miike stated, “the content is permanent, so if you can’t attempt it now it will be there when you are ready.”

    That answer isn’t good enough for the vast majority of those complaining, as they want to clear it now and with their 4*’s. :)

    Sorry, mate!
    Lol, thanks for demonstrating that you don't know what evidence is. You seem like a decent fellow, but your OG statement is nothing but conjecture.
    That is your opinion. Keep only accepting facts that meet your perception-bias. You obviously haven’t read all the posts saying that their synergies require 4* or that they have a specific counter that is a 4*.

    The alternative is to wait and keep playing until they get the 5*. That my friend is the evidence. Their complaints are not have immediate access with their pre-existing 4*. Which is exercising their impatience on wait.

    Even if it is to make the Act cheaper on units... it is called being patient. Demanding or complaining about the 4* gate comes from a position of the instant gratification culture of entitlement. Being F2P does not entitle you access to content. Otherwise, why do we have gates that require levels of your account?

    Kabam stated years ago that they made no plans of raising to level 70 (or releasing more mastery points). This limits them as to how they can gate content to force player to wait. You are unwilling to accept these facts because it is against your position (is perception-bias).

    Realize, that I don’t have all the 5* God Champs to make Act 6 easier as well. The only difference is I accept the challenges Kabam presented.
    “Most of the complaints on 4* bans are from people who are extremely impatient.”

    Is not a fact, but you’re free to believe it is and imagine whatever you want about me.

    Ramble on...
  • Ace_03Ace_03 Posts: 828 ★★★★

    DarthHaas said:

    People get so focused on go to counters to champs and synergies that they feel like there is no other way to beat something... I was the same way but variant broke me of that real quick lol

    Let us know which champs you use for 6.1.6's buffed up & pilfer path
    I used Void with the Hulk Synergy, I stacked the debuffs on SS, while keeping myself close to him so he wouldn't eat my dexterity. Once they got going, I started to charge my heavy and trying to get furies, I got slapped around a bit, trying to get the timing, but ultimately I just dashed all the way back and started charging frantically and kept using the heavy against him, until I cornered him, heavy spam while the 3 furies are up, because of fear of the void and the petrifies he wouldn't gain power and he was trapped, finally I hit the L3 and presto. One shot.

    For the poison and fury path, I used Hulk, probably the only and best choice, also thor rag for the indestructible below 20 percent, great for burst damage and that hulk smash, strange was annoying but 1 revive took care of him.
  • teekqteekq Posts: 177
    Anyone 100 percent it yet?
  • arsjumarsjum Posts: 198 ★★
    Ace_03 said:


    DarthHaas said:

    People get so focused on go to counters to champs and synergies that they feel like there is no other way to beat something... I was the same way but variant broke me of that real quick lol

    Let us know which champs you use for 6.1.6's buffed up & pilfer path
    I used Void with the Hulk Synergy, I stacked the debuffs on SS, while keeping myself close to him so he wouldn't eat my dexterity. Once they got going, I started to charge my heavy and trying to get furies, I got slapped around a bit, trying to get the timing, but ultimately I just dashed all the way back and started charging frantically and kept using the heavy against him, until I cornered him, heavy spam while the 3 furies are up, because of fear of the void and the petrifies he wouldn't gain power and he was trapped, finally I hit the L3 and presto. One shot.

    For the poison and fury path, I used Hulk, probably the only and best choice, also thor rag for the indestructible below 20 percent, great for burst damage and that hulk smash, strange was annoying but 1 revive took care of him.
    Awesome tip. What rank is your Hulk? Also, since no 5* or 6* void or ghost here, what other options for buffed path, especially SS? Do Angela and Mordo work, I wonder?

    I have 100% the first 5 quests but not sure yet how to deal with buffed and caustic temper paths.
  • Ace_03Ace_03 Posts: 828 ★★★★
    arsjum said:

    Ace_03 said:


    DarthHaas said:

    People get so focused on go to counters to champs and synergies that they feel like there is no other way to beat something... I was the same way but variant broke me of that real quick lol

    Let us know which champs you use for 6.1.6's buffed up & pilfer path
    I used Void with the Hulk Synergy, I stacked the debuffs on SS, while keeping myself close to him so he wouldn't eat my dexterity. Once they got going, I started to charge my heavy and trying to get furies, I got slapped around a bit, trying to get the timing, but ultimately I just dashed all the way back and started charging frantically and kept using the heavy against him, until I cornered him, heavy spam while the 3 furies are up, because of fear of the void and the petrifies he wouldn't gain power and he was trapped, finally I hit the L3 and presto. One shot.

    For the poison and fury path, I used Hulk, probably the only and best choice, also thor rag for the indestructible below 20 percent, great for burst damage and that hulk smash, strange was annoying but 1 revive took care of him.
    Awesome tip. What rank is your Hulk? Also, since no 5* or 6* void or ghost here, what other options for buffed path, especially SS? Do Angela and Mordo work, I wonder?

    I have 100% the first 5 quests but not sure yet how to deal with buffed and caustic temper paths.
    4/55, from a gem obtained in Variant. Mordo could work, also Hela with her synergy with Thor (Ragnarok) since it reduces nullify effects by 35% against her, pilfer is a 20% chance, so this should help. Hyperion, Kamala, Gamora could also help.
  • DTMelodicMetalDTMelodicMetal Posts: 2,777 ★★★★★
    Ace_03 said:


    I used Void with the Hulk Synergy, I stacked the debuffs on SS, while keeping myself close to him so he wouldn't eat my dexterity. Once they got going, I started to charge my heavy and trying to get furies, I got slapped around a bit, trying to get the timing, but ultimately I just dashed all the way back and started charging frantically and kept using the heavy against him, until I cornered him, heavy spam while the 3 furies are up, because of fear of the void and the petrifies he wouldn't gain power and he was trapped, finally I hit the L3 and presto. One shot.

    For the poison and fury path, I used Hulk, probably the only and best choice, also thor rag for the indestructible below 20 percent, great for burst damage and that hulk smash, strange was annoying but 1 revive took care of him.



    @Ace_03 Very impressive! Alliances mates and I considering legends runs have been discussing this path a lot, Hela with Thor Ragnarok synergy (35% nullify resistance for Hela) is one idea that's been thrown around. I just passed your strategy on, thanks for the SS and detailed explanation!
  • DTMelodicMetalDTMelodicMetal Posts: 2,777 ★★★★★
    xNig said:


    Do you think ability accuracy reduction like GP and AA will work on Buffed Up?

    I haven't heard of ability accuracy reduction negating buffed up. If it can I think Archangel would be best option, Gwenpool's AAR only affects defensive abilities.
  • Drat32Drat32 Posts: 31
    @Kabam Miike @Kabam Lyra Is there any update yet on who the 6* Legends reward will be yet? I know many summoners are waiting on that announcement before deciding to do a legends run for 6.1!
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