**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options
Comments
this wasn't fun quest. it was torture
I can't click to move forward on the path.
Did anyone else encounter this?
Also, you only need to beat him ONCE.
Part of the game is to test out the fight with a variety of champs, read his abilities and try out different strategies against him. I ran the final boss 3 times, each with a different team so I can better advise my alliance on how to handle him. It’s only 9 energy so it’s not a big deal.
Honestly, my favorite part of the fight is his last phase with armor breaks. You have 1s to deal damage per intercept, so it really tests you on your intercepting skills.
So if you’re having problems handling him in the last phase, you most probably need to work on your intercepting. Any champ can counter him in that phase, especially avengers since the damage you take from SP3 is capped. Personally I used Gwenpool and she tanked the SP3s like a boss.
For many many months we, the community, have been clamoring for more “skill base” content. And when one is introduced, people complain about it being un-doable or a money grab. 🤷🏻♂️
What do you mean by “freezes/stops”?
I used some DOT champs to make fighting him easier since I can focus more on evading his specials and handling his mechanics than dealing damage.
Unlike last year’s Thanos, this one isn’t debuff immune. (Iirc)
From another perspective, since the “items in the rewards are easily obtainable elsewhere in the game these days”, then it should be perfectly fine for you to not do the monthly quest ya?
I 100% uncollected EQ every month, this month I can’t even complete it because I don’t have high enough champs to even get him past the 3rd phase. I don’t have tons of units to throw at this or revives and I don’t have high enough champs. I’m not sure where the rewards reflect this difficulty? I’ve been able to 100% all other EQ’s with my rank 3 champs and sometimes even rank 2, this time a full team of rank 4’s put hardly a dent in him and they aren’t the hyperions, blades, nick furies or any other god tier options. I haven’t seen anyone take him down with anything less than a rank 5 and I don’t see why we needed this? I’m now forced to either throw money at this or miss out on just the completion of this quest!
Sorry again, I just needed to rant a bit, congrats to all who completed this bs content! I wish I had your skill, champs, patience and all else!
I’ve never asked for decrease in rewards. Rewards for each difficulty should remain constant regardless of how difficulty fluctuates month to month.
UC was introduced when we were using 5* R4s to clear it. At that point of time, the rewards were good for that difficulty level. Now, we are using 5* R5s. So to commensurate the stronger champs we use, what’s wrong with it being slightly harder?
People are giving their personal opinions, I’m giving mine. So many people think they’re so good at the game because they steamroll through other content with their overpowered champs and when the game gives them a reality check in the form of a champ they can’t steamroll through without proper skills, they take it to the forum to cry moneygrab.
Even when more skilled players show them otherwise, these crybabies put them down because they refuse to face reality that they need to improve and firmly believe that they are skilled enough instead of putting in the effort to learn and get better.
Those 3 aren’t even worth a mention. Steamrolled through them. Only the final boss was fun.
I’ll try DOT champs, speaking off I assume your Gwenpool is duped.
This month I know full well I'll not touch Thanos as I've only got one R4 on my roster, and no other champions particularly close to them. This means I've no hope of getting rewards in UC for the first pass, and the majority of rewards won't be accessible. Yes, I can still get 2k 4* shards and 500 5* shards for my efforts, but that's about all I'll be getting. Masters rewards, I might manage with my best team and probably a healthy supply of units, but with no power gain champions, and my best team being based around ramp up champions, I don't think it's really worth giving it all too much of a go. This compounded by last month's frame rate smoothing update which means frames randomly drop (the cause of the special intercepts when you're attacking into block, and Sentinel's loss of being able to be punished) mean there's little to no chance of my getting any worthwhile rewards from this EQ, and I'm sure there's a lot of other players in the boat that haven't been UC very long.