**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Corvus Glave & Ebony Maw is a problem
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Comments
I cleared him with AA my first go
Blade my second and third
Void my third.
I’m sure everyone has a crossbones, no crits at all and packs a good punch.
On the obsurd end if this continues it will make the game obnoxious. Right now it is one champ who is unbeatable to a few others. What if Kabam keeps introducing characters with this type of ability. Do we really want that in the game.
A big deal needs to be made about this to convince Kabam not to keep introducing champs like this.
Just don’t make the guaranteed hits miss. Make them do no damage. That way Ultron can keep hitting. CG can spend his charges etc
It is still a pretty hard counter for CG. But it doesn’t make him an impossible kill.
1. Glaive’s immunity. You can’t die as long as you have charges active.
2. Guaranteed crits
3. High potential crit damage with charge collection
All in all, it was enabling him to do fights that were supposed to be doable but not fun (taking the previous Meph vs HT example). One example is the one shot solos of Morningstar bosses, even with class disadvantage. You can even tackle Abom and ignore his poison because of glaives immunity. Even in 6.1, I used Corvus to outright ignore Crossbone’s biohazard and bane, simply because he cannot die.
So rather than outright nerfing Corvus, one counter is introduced. ONE. Personally, it’s not a big deal (I have a sig 200 Corvus and R2 Ghost). I’ll just use someone else.
Rereading the developers’ post about the future of the game, they want it to include roster breadth instead of depth, which also means players are not expected to be cruising through AW with R5 CG + R1 Proxima + R1 Nebula. So I’m expecting more champ specific counters introduced, like nodes or champs.
One example is the “Do you bleed?” node that outright counters all champs that don’t bleed opponents. Where’s the outroar about that? 😂
Hey let's make the ultimate Legends run champ!
Oh ****, that champ we made for Legends runs is being used everywhere to beat everything.
Hey, let's make a champ that can't be touched by guaranteed crits!
Oh ****, that makes a totally not OP champs completely unusable vs that one camp.
Having a champ that's fully immune is just a terrible idea. Every other example of hard counters people have mentioned (Like Torch) can be damaged, and softened up for the next fight.
I don't see how changing it from 100% chance to miss to an 80% chance to miss would negatively impact Maw, still would be a great defender vs corvus, but at least allow the potential of a few hits to soften the defender.
For me, it's just logical. If he's immune to a few, out of 150, then that's not an alarming restriction. There's over 140 other options. Having a Champ that isn't affected by a few others is not a huge deal with the numbers available. If the day came that there was a Champ that can only be affected by one or two, or even half the Champs, I would start to worry. 2 or 3 out of 150 is a drop in the bucket.
So you being a full health Corvus against that Maw, and do exactly 0 damage before you die.
There is nothing wrong with hard counters to certain champs, and everything wrong with immunities.