**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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I totally see the need to generate income on a regular basis (from servers to staff, it takes a lot to make a game like this work and you'd be hard-pressed to find a game of this quality and caliber that is free). I even like the subscription idea, as long as standard features are not excluded from the entire player base.
I guess we have to wait and see how this lands. As of right now, I feel like you've jumped out of the plane with your parachute in hand hoping to get it on, without fumbling it away, before you land.
I don't know anywhere else you can exchange 11k 5* shards for a 15k featured 5*...if I'm missing something, point me in the right direction.
They roll out 5* shards often, and is purchasing an additional 4k 5* shards not the same as having a 4k reduction?
It is the same but if you look, they're giving an extra 4k via the milestone for the monthly subscription AND also reducing the cost of a featured 5 to 11k twice a month....so in essence this is a much better deal then you may initially realize.
Let me start by saying that I respect Kabam as a company. I have enjoyed most of the events and I generally don't complain much.
But this... This is horrible.
All the perks that you get by buying this "deal" are things we wanted from the beginning. Kabam adding them but with a cost means that they read our requests but decide not to just fulfill them in a f2p way, but instead making us pay for them. This is disrespect to the majority of the playerbase.
I know some people are ok with this, but clearly the majority is not. And a good company must listen to the concerns of the MAJORITY.
We already know by a video Seatin made a while back that Kabam is doing just fine financially. Not only fine, but OVERLY GOOD. They are making more money than even some console games wich is exceptional for a mobile game.
People are already buying their massively overpriced offers. There was no need for a subscription, other than Kabam wanting to be even more greedy.
They could have given us all these for free, there is no reasoning behind this decision.
Is it really fair that a f2p player who has played since the game's lunch and worked hard to progress will not be able to buy featured crystals with 11000 5* crystal shards and also lose so many others advantages?
On the other hand, a player with a lot of money that just started the game will be able to clear the content very quickly since he will get more gold, the ability to buy more valuable resources etc.
In my eyes, that's not ok. I respect everyone's opinion but I believe this is a bad play from Kabam.
For instance you see Tier 1 Alpha Catalyst trade in for 3x T3B in Conqueror (limit 2) and Uncollected (limit 3). That means that they Limit updates from 2 to 3 when you become Uncollected.
To me, the value is too good to pass up at that "introductory" price. I will be subscribing on day 1. If the price goes up and they don't add value, I won't come here and complain, I just won't buy it again. This is not hard stuff.
I see a lot of YouTube videos of people playing with champs that look so much fun and the fact that I haven’t been lucky enough to pull them is the biggest letdown, disappointment, frustration in the game. I am not talking about about god tier vs meme tier champs, this more along the lines of some champs are just more fun to play given their mechanics and or play styles versus other champs.
How could a subscription model be implemented that would get me really excited? Perhaps the ability to choose a champ that I get to play with for a month. At the end of the month or subscription the champ goes away. The rarity and rank of the champ you get could be decided by progression in the game and or by different levels of the subscription.
In an effort to try and keep some balance the champ we choose could be restricted from AW or maybe even AQ.
Eg, currently I can hold up to 6 T5B. If I get the Sigil it says 25% expansion, so let's say it allows me to hold up to 8 (since 1.25*6 is 7.5).
Next month I do not renew my subscription to Sigil - I have 8 T5B in stash, but the maximum is 6. Do I continue holding on to 8 in my stash, except that I cannot get any more new ones and they go to the overflow? And overtime as I use up my T5B, my max limit falls back down to 6?
Assuming this works the same way for potions, revives etc?