**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
It is entirely your choice whether to spend or not. The game doesn't want to force you to spend, nor can it force you to spend. It only wants two different types of players. Players that are fine playing the game for free and grinding out rewards, and players that are fine with paying for perks. If you aren't one of those two kinds of people, you're not the target audience for the game. That's just reality: the game can't target everyone.
If you have better places to spend your money, you should. For that matter, if you have better places to spend your time, you should. There's nothing wrong with that, but it is still your choice. Most of my friends don't play this game: they have better places to spend their time. I, on the other hand, would prefer to spend my time on this game than whatever they are doing with their free time much of the time. Neither of us is wrong, and none of the things we do are wrong for not being able to capture all of our collective time.
- A 20% Experience Boost! - Sigil only
- A Weekly Golden Circle Quest! - Open to everyone. Sigil gets 20% Gold boost
- Faster Quest Energy Recharge! - Sigil only
- The new exclusive Title, Summoner Supreme! - Sigil only
- A Special Solo Event based on your Campaign Progression Level! - Sigil only
- Access to the Black ISO Market! - Sigil only
- A 25% Increase to their Inventory Capacity!Open to everyone. Sigil gets 50% increase
at 25+ 6* pulls, i have none to R2.
Theres already an exclusive gold quest in it. Whats stopping them from adding a quest like gwenpool goes to movie only available to Sigil ppl. Or even an exclusive Sigil arena? Etc.
Slippery slope. Kill the idea before it gets in the game coz it wont get better.
this is just a greedy company. this is sad lol make me want to quit the game. lol
I actually would have added something: I would have rolled out an increase to the energy cap for everyone from 70 to 75 (with some kind of scale up for lower levels) and a further increase from 75 to 80 for those with the Sigil. Because in actual fact for normal human beings that sleep about eight hours a day, the faster energy recharge doesn't amount to the theoretical 1440 per month. In fact, if my mental arithmetic is correct, the energy cap might actually cut that in half, not the third you might intuitively expect.
Because I feel it's take it or leave it, I'm not super angry about it. But I understand the arguments of this starting a precedent of hiding certain content behind a subscription wall. If it's just this and that's it, I'm not going to be too upset about it.
I'll see how the free trial we're all getting goes, but I think I'll continue just giving the $5 a month as long as they continue to re-up the units daily card (which is more than twice the units you get from Sigil I believe for half the price) and skip out on this. Though maybe that goes away to entice people to buy this.
This is nothing new a lot of MMOs do this, hell GTA 5 came out 6 years ago and they still making and selling content for it, that's after you pay Sony 50$ a year for online membership, not to mention DLC and ect. Just remember FTP players don't get into the whole "keeping up with the Joneses" mentality cuz then you'll always be unhappy. Also since you don't pay into the game you really don't contribute to the existence of the game, I mean would you work for free, I'm sure the programmers, CEO ,everybody down to the janitor don't work at kabam don't work for free either.
Let's look at the case of a person that sleeps eight hours a day and is at the level cap. Let's also assume they don't get any energy help from their alliance, which would actually make this calculation worse. Currently, they get ten energy per hour. That means in a 24 hours day assuming they use all of their energy right before going to sleep they max out their energy seven hours after going to bed, and then wake up with 70 energy. They've lost 10 energy due to the cap. The theoretical energy per day is 240, but in fact they can only really use 230. In a 30 day month, the theoretical maximum is 7200 energy but you can only really use 6900 energy.
With the Sigil, energy gets refreshed every five minutes, increasing energy per hour from 10 to 12. Under the same conditions, you'll hit the 70 energy cap after five hours and 50 minutes. You'll then lose all the energy you would have earned for the next two hours and ten minutes. At Sigil refresh rates, that's 26 energy. That means while the theoretical energy maximum for a 24 hour day is 288 with the Sigil, you're actually only able to use 262 energy during that day. That means while the theoretical maximum amount of energy in a 30 day month is 8640 (1440 more than before) you can only actually use 7860. That's 960 more energy with the Sigil than without.
I originally thought the penalty might be higher but I made a mental calculation error. It is 33% of the energy benefit so long as the energy cap is lower than the standard energy accumulation rate. So actually, perhaps the energy cap should be increased to 80 for non-Sigil players and 90 for Sigil players. Assuming eight hours of sleep, the cap would actually have to be at least 96 for players to be able to get the stated 1440 extra energy points per month - 106 if they are in an alliance and get alliance energy help.