**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Apps make money daily based off downloads.
X downloads equals Y money.
Anyone who has downloaded the app has made the Company money, therefore by definition, they are customers.
Google it lol
Now to your question. I don’t think it’s the right example.
What some of us are saying is:
You offer the ribeye to costumers.
Non costumers ask for a chicken leg. (Just 1 perk)
Or another way to look at it.
You offer the ribeye to costumers.
Non costumers ask for the ribeye (1 perk) and you decide to give them the ribeye and then Kobe (increased amount of that 1 perk) to costumers.
I think both would be happy, don’t you?
Now to the direct answer. If your restaurant depends on the presence of the non costumers yes. They matter equal to me since I depend on them too. (It’s clear we will disagree here)
Even if we disagree, my point is this. Wether I spend or not, if I’m opposed to the sigil I won’t be heard more or less than if I didn’t spend. Nobody says if I spend right now they will change it so why belittle me for not spending?
https://www.quora.com/Does-Apple-pay-anything-to-iOS-app-developers-who-offer-their-apps-for-free-in-the-App-Store
https://www.quora.com/How-much-do-iOS-developers-make-per-app-download
or take it from say, Apple:
https://developer.apple.com/app-store/business-models/
They make money based on downloads of the app ONLY if they charge for the app.
Some of us aren’t even asking for those 3 perks you’re mentioning. Even 1 would go a long way.
And yes. Spending shouldn’t give someone the right to shame or dismiss another person.
https://sensortower.com/blog/how-much-money-ios-apps-make-per-download-by-category
They are taking the total revenue of all the apps per category and then dividing by the number of downloads....It still requires purchases, it is just an aggregate that is then divided....No where in there are they making the claim that if you make a free app with no ads, and no micro transactions you will make that amount of money, in fact you will make nothing.
"Revenue from Medical apps is slightly better than average. This is because people are typically willing to pay a little more for these apps."
AND
"Music apps are generally pretty cheap, so I didn’t expect the average revenue per download to be that high…and it’s not. But it is higher than I expected, relative to categories like Lifestyle and Finance."
Personally, I think this is a good experiment, and I'll give it a shot to see if it will increase my enjoyment in the game. I am not opposed to more "perks" for more $, but we will see where this goes.
@TheVyrus
TheTalents said:
Most people that are complaining are not F2p so stop with the narrative that everyone complaining doesn't spend on the game. Its disingenuous to get your point out and shame people for not spending. All we're saying is that specifically more inventory space, less energy, and gold should be offered for free in our opinion. I don't understand the contempt for people wanting that. I'm not f2P at all but have been wanting this added as they have done so in the past.
The problem is that all of those things requires software engineers to create and implement. I can promise you those engineers do not work for free, they require compensation. The testers also require compensation. Moderators require compensation. Bandwidth costs money. Licensing costs money. I can go on but I think the point is made.
While Kabam is making money already, they are spending a tremendous amount for these changes. As a business they need to recover that cost and gain a profit or they go out of business. They are not forcing the purchase, just offering it. If you really want this QOL change you spend if not, let it go.
Learn how to read bro, I'm a spender. This offer isn't good enough for my 10 bucks every month. Also, I really just want the inventory space for everyone. My problem is people directly getting mad about f2p players wanting life convenience changes added to the game. People jumping on the bandwagon because they spend do not see the bigger picture at all. Hence why they didn't see Kabam's 6 star gates coming for 6.2 because they allowed to 4 star gates to ride. Understand the precedent you are setting by paying for things that should be added naturally with game progression.
You miss my point. My point is that the changes require Kabam to spend, therefor they will be looking to recover the money spent and turn a profit. Therefor the changes are not free for the community, period. I have no issue with people choosing to pay for it or not, but the communities sense of entitlement is incorrect. Things cost money, even simple QOL changes, and when a business places a value on those things the consumer chooses if the value is worth their money or not. F2P or not the choice is there for everyone.
I am sorry you disagree, but I do not think that anyone is entitled to these items. There is a cost and value associated with them.
Quote Insightful
Kabam developers don't get paid more for implementing an increase in inventory for everybody. That makes no damn sense. They get paid a salary to update constantly on a variety of issues. Dude you are way off base to the point I no longer feel the need to respond to you and I won't. The F2p shame is pathetic and it seems like its a way to make you feel better and its sad. Your point isn't anymore valid unless you're a whale. If you're not a whale Kabam doesn't read your post in anymore consideration than someone who is F2p.
But at some point, quit or don't quit. Buy or not.
I get there are kids who play, but if you're an adult, make a decision one way or the other and stop acting like a for-profit company owes you something that you didn't actually pay for or is going to take less revenue so you can keep using their product exactly how you want for free
I don't know exactly what I think should be in the monthly package, but for whatever reason, I don't feel like it is hitting enough cylinders for me to purchase.
So I will evaluate and see if that changes.
This comment really doesn't sit well with me and toward the end here it's really turned very toxic toward others you guys don't agree with. Honestly, go back and read who is posting the most on this thread - it's 4-5 users who don't have a problem with this new feature, quoting and arguing with anyone who does and being condescending toward anyone who has a problem with it. So you guys don't think it's a huge deal? Cool. But the number and tenor of your comments are really leaning toward getting combative and personal and I don't think that's healthy at all. Kabam made this thread and topic open for discussion. You guys made your points, maybe let others make theirs as well without trying to tell them they are wrong repeatedly or using the old worn out "if you don't like it, just quit and stop complaining" mentality. It's just as toxic as what you guys are complaining about yourselves.
Why some users are incapable of letting others share a different viewpoint without trying to shoot them down or negate their experience is beyond me. They have just as much a right to share here as you all do, without having a small group target them and be generally nasty toward them just for posting at all. You talk about people needing to be grown ups? Disagreeing respectfully without bashing others is something grown ups do. And since when is sharing your opinion on a new game feature "complaining and bashing kabam?" I see plenty of comments discussing the specifics of what people have issues with in this, without bashing kabam and usually those kinds of comments are removed anyway. The most toxic comments currently left are people bashing other users for doing what the forums are intended to do. It's really sad to see this and we should all aim higher.
Through @Kabam Miike , Kabam promised a while back to be more transparent with updates that affect the user-base. Did anyone here get asked what they'd like to see added to the game, and if so, were they willing to pay a fee for it? I don't remember a poll or a survey about this. I don't remember an announcement that they were looking into a paid subscription service. I don't remember any kind of deliberation as to what would be a fair value if they were to implement a subscription service.
So, I'm unclear on how this fulfills that promise to be more transparent with updates that affect the user-base.
But I'm assuming most people wouldn't be that literal. Any reasonable person would understand that what was being described was earning rates not absolute values, since the game is a moving target. At some point a player is earning more gold than they can spend, and when that happens increasing the amount of gold they can earn has no practical benefit to them.