Comments

  • you literally just need to equip any of your other titles.
  • That's fair but their appears to be no limitation in the ability to have nodes that are housed on the Attacker as well. It seems that we've reached a point of complexity in this game where we can have fights where certain nodes are on the defender and interact to AAR in that way while other nodes are on the Attacker and…
  • I've hypothesized having War Rating get tied to individual players and function more similarly to Prestige. Everyone contributes their own personal War Rating and then the Alliances War Rating is a sum or average of this. This way, as players come and go, there is a better chance that your War Rating will accurately…
  • I find it odd that you can be so against this stance. The people who are getting to the high tiers are the ones who are statistically most likely to have the highest win rates in the lower tiers. So the people that you are fast tracking in the competition, are the ones most likely to just stomp whoever they face in the…
  • As long as you participate in 1 match of GC, you will get an additional 10K Tokens which is quite significant. The actual differences between each individual Tier in GC are less substantial than that until you get close to the top. Most Tiers add about an extra 2500 Tokens and slightly better relics rank up materials.
  • I could not disagree with Moon Knight more. I get the mechanic and agree that it's cool and flavourful. However, I find it too much too ask of a player to mentally keep track of with everything going on in the game and all the champions abilities that already exist. Not that Moon Knight is a great champ anyways but it very…
  • Ideally you have enough Gold to invest all of your ISO into your Champions. I can't remember the last time I sold an ISO brick and I still have 80M Gold.
  • The MVP has always been a bad indicator as anyone running suicides is almost a lock for MVP if they contribute their fair share. My take for your problem is that you have people who are unwilling to acknowledge themselves if they've died, either that person needs to go or you have created a very hostile environment within…
  • Beleive it or not the game actually wants you to communicate via the in game methods. The people have just decided that filters, extremely tight characters limits, and no multimedia messages is just an awful way of communicating most of the time.
  • You just need to focus on fighting without the use of Parry. I forget the actual fights but Nimrod and Hulkling should both be fine for the path. Guillotine can also reverse regen which will allow you to do damage when you parry them instead of letting them heal. Another option is enabling the Despair Mastery and then…
  • I find this funny because I've only ever used 1 Victory shield and won the match anyways. Been GC every season. They are not necessary for success. They are specifically designed to allow people to reach rewards that they otherwise couldn't get or don't believe they could get by paying a price. I think the number available…
  • BG's is the best game mode and I also think that's why people are so vocal when criticizing it. There are flaws, we want them fixed. It's clearly the future of the game and is really the only thing attempting to stop it from getting stale.
  • Yeah this wasn't the best analogy. You can't apply Brute Force to anything when you have a limited number of attempts (i.e. NFL Teams only get 17 games). I think a better example would be something like a fishing or hunting competition where although there is some kind of time limit, you can continue to keep searching…
  • No worries and thank for clarifying. I think having it contribute to 48 Hour objectives as well as Alliance 1 Day and 3 Day events is totally fine. Having it contribute to the 28 Day Solo and Alliance Event is a maybe for me. Potentially if it offered less contribution it could be ok. Obviously no Victory Track or…
  • Why wouldn't a casual version of the mode work? You already have one called Friendlies. Why can't it be expanded so that you can 'queue' into a friendly match instead of specifically having to have that person as a friend and invite them? Obviously less or no rewards would be offered but if you want the mode to succeed,…
  • It's not perfect but the way I see it is not that different from having a home field advantage. If you're conscious that there is a disadvantage when placing a defender first in round 3 (there obviously is), be proactive in trying to prevent that disadvantage from actually happening. There's often a lot of talk about…
  • This is inevitable when at no point in the Contest has "Perfection" been the expectation. Are you bad at the game because you can get out of every fight relatively quickly with most of your health? No, you are good at the game. But other people are coming out of every fight with max or almost max health and just about as…
  • I haven't played Hearthstone in a minute but there are striking similarities between how that ranked mode functions compared to the BG Victory Track and Gladiator's Circuit. Hearthstone has a few differences which I think are all more positive. At the lowest ranks, you simply cannot lose any tokens. Just play until you win…
  • More or less. I think it's fine if the mode works for your 48 Hour Objectives. It can maybe even contribute to Alliance and Solo Events but to a lesser degree than the ranked mode.
  • The solution is incredibly simple too. Add an Unranked version of the game mode (different than Friendlies). Game mode can be otherwise identical other than the fact that there is no consequence for winning and losing. Removes a lot of the stress of always having to be "on" when sometimes you just want to play.
  • This is a totally legitimate complaint against the War Matchmaking system. Unlike the usual complaints, you should not be matching up with an alliance that has 600 Rating more than you. Definitely sucks when the season is not going your way and something like this gets piled on to it.
  • also, unlike the Weapon Nodes, I didn't feel that the benefit part was all that great. Weapon nodes however I think swung the needle too far because you had all the power to just ignore them and fight normally but if you did utilize them the benefit was enormous. Paradox nodes were changed and are honestly a lot more…
  • Happens to me all the time. Super annoying cuz when the game does inevitably start to lag I really have no idea if there are connection issues. Also definitely uncomfortable going into AW and BG fights with that icon on the screen.
  • I think he's referring to the fact the Joe's SP1 is currently bugged at the moment and you can't dex out of it like you could before and like you can against other champs with a similar animation.
  • You can't see any below Arcane 2 because only that many accounts have made it to GC so far.
  • yes for whatever reason the up to 15% extra regen rate from the Recovery Mastery is immune to the effect of Despair. Has always been this way so hard to say if it's a bug or not at this point.
  • Noticed the same thing with the Wolverine Relic. It's not every time but there are definitely certain combos or certain champ animations that can cause it not to land as expected.
  • Pretty late to this but February 20th was a Holiday in most if not all of Canada. Believe it or not most or our Holidays are the same days as the USA even though they often have different names.
  • I think the reason that you didn't find anything is that the odd behaviour by the AI seems to not be specific to Ghost. AI just seems odd for many many champ interactions.