New Alliance Wars Matchmaking System & Season 8 Details

1212224262735

Comments

  • Term8XTerm8X Member Posts: 2
    This new AW system is awful. Go back to the old one. We usually start our war at 2 PM PST. War started today at 7AM. Really? This is the worst change ever. Seriously. Go back to the old system. This is causing so many issues with alliances. The last people we fought couldn’t even finish. Didn’t even seem like a fair fight. War should be decided by placements, rosters, skills, and communication. Not random start times.
  • Little_Crocodili29Little_Crocodili29 Member Posts: 308 ★★★
    borntohula wrote: »
    The Europeans in my alliance, me included, are elated. The Americans not so much. It’s all a matter of perspective. I’m extremely happy it doesn’t start mighty late at night (my time) anymore. It’s a breath of fresh air, as far as I’m concerned. I can run an entire path now. No more boosts wasted! I feel for US players, but it’s been the other way around for years. Poop occurs.

    Well, good for you. You are the first happy Eu I heard that likes this. My alliance is European too and this broken mess doesn't work for us at all. Not in terms of placement organisation and not at all for attack. We need the option to start late again, after AQ starts (exactly as we've been doing for 2 years now).
  • BowlSheetBowlSheet Member Posts: 115
    I can guess that 25 pages of responses to this thread means this update is a miss. I’m just going to throw my affirmation in the mix.

    Contrary to the design of the new AW, my ally has not been able to join AW as much. We used to be able to chain wars back to back during the Wed-Sun open join period. After the update, we’ve only been able to join 1 war. There is an incredible amount of down time. A lot more than in the old AW.

    The enlistment period is super narrow (I missed one because I was on a plane). Then I had to wait, and finally got to enlist. Now I’m waiting forever for matchmaking. We may have been reset or something, I’m not positive. We enlisted yesterday afternoon. Today, we are at just under 24 hours for the matchmaking countdown. If I enlisted yesterday, I would’ve expected to be in the Placement phase already. In the old AW I think the longest we ever waited to be matched was an hour. Placement followed immediately afterwards.

    We’ve only been able to start one war since the update and that was just a lucky win. We weren’t any better matched. Our ally has 8 members, the other ally had a full 30. Luckily, most of that ally was inactive members. Otherwise, as I have argued before, a 30 member ally in a one room AW is a guaranteed win against an ally that can’t even fill one room. Probability of participation eliminates any edge gained by skill, character set, what have you.

    Regardless, the main issue here is that the new AW doesn’t allow us to participate as much as we used to be able to. You need to go back to the drawing board to keep AW a more flowing experience. Or, just change it back to the way it was. From my perspective, there aren’t any improvements over the old version.
  • SummonerNRSummonerNR Member, Guardian Posts: 12,255 Guardian
    ** Another Consequence - Choosing AW vs AQ Attackers **

    Before you could peek at who the AQ MINIBOSSES were, as well as AW Map, and choose who you needed in both quests, at the same time within the initial 2-hour buildup up to 5 Energy.

    Now if your AW Matching is done earlier in the window, you would be losing out on wasted AW energy above 5 if you wanted to see who the AQ MINIBOSS was first. (Granted, only affected every other week, when 1st day of AQ lines up with an AW Attack day. Like THIS week)
  • Crine60Crine60 Member Posts: 1,412 ★★★★
    Logan2048 wrote: »
    We didn’t even get 24 hours to place today. Only 22hours and 15 min! The matchmaking started at 12pm Cst. Yesterday and the defense phase ended at 9:15am cst?! These bugs are really hurting our war score and prizes that most of us cover so much. It’s incredibly difficult to manage people in different time zones as well. We’ll start losing members soon too. Please just cancel matchmaking until you get it sorted. It’s very negatively affecting the contest at the moment.

    You only get 20 hours to place now.
  • borntohulaborntohula Member Posts: 447 ★★★
    borntohula wrote: »
    The Europeans in my alliance, me included, are elated. The Americans not so much. It’s all a matter of perspective. I’m extremely happy it doesn’t start mighty late at night (my time) anymore. It’s a breath of fresh air, as far as I’m concerned. I can run an entire path now. No more boosts wasted! I feel for US players, but it’s been the other way around for years. Poop occurs.

    Well, good for you. You are the first happy Eu I heard that likes this. My alliance is European too and this broken mess doesn't work for us at all. Not in terms of placement organisation and not at all for attack. We need the option to start late again, after AQ starts (exactly as we've been doing for 2 years now).

    To each his own. I honestly don’t know how to react. Roughly one third of our alliance is EU based. And those all love it. Me included. I got a small kid, have to be up at odd times during nights, so tend to go to sleep fairly early these days. Which I hate, but hey. AW starting early is a game changer for me. I can run almost an entire path before 2300. That’s something I’ve never been able to do before. Some mopping up in the AM and all done before lunch. Frigging great! Like I said, I can understand US players having issues with it, but from an EU standpoint, I have no idea what could irk you. Are you sure it isn’t simply a question of getting used to it?

  • borntohulaborntohula Member Posts: 447 ★★★
    You only get 20 hours to place now.

    I’ve always been critical of how this game is run - just check my posts - but 20 hours to do a five (if that) minute job, seems reasonable to me.

  • MaatManMaatMan Member Posts: 958 ★★★
    Swank777 wrote: »
    Is there a way to change your time zone so that the war start time is also changed?

    What?
    Timezone is where you live.
    It starts same time GMT for everyone. The time you seenit is only relative for where you live.
    If you wanna see it at a different time of the day move to another country
  • SiriusBreakSiriusBreak Member, Guardian Posts: 2,156 Guardian
    Just so everyone doesn't have to go rummaging through this VERY long thread. Change is on the horizon. Here's the posts by Kabam Miike that can be found throughout...

    5zmx1f9r7ima.jpg

    0vrt3fh46pgq.jpg

    a9wsbolrc7l2.jpg

    So there's the summary. Change is coming likely next cycle. Chances are Season will be delayed. So we have been heard, and it looks like war #3 will be the last to be as it currently is. Thankfully.

    Just for clarification, for the next war, you can choose to Enlist NOW. Do not wait until war ends as you may miss the Enlistment window. As it currently stands, Enlistment period is 44 hours long, which is only down during Matchmaking. During placement and attack phases, Enlistment is up for the next war. Attack phase, 24 hours. Placement phase, 20 hours PAST your match being made. So I cannot fathom how anyone (short of a system malfunction) missed Enlistment. Plenty of time.

    Also placement is only 4 hours shorter than it was prior. If your Alliance mates can't be bothered to place within the 1st 12-15 hours, you may want to consider finding new ones. It takes only a minute to place your champs. Give them the heads up that you want plenty of time to do your defense grid. It's pretty simple.

    Hearing about those 2 issues is just maddening. Both are avoidable. If the system screws up, that's one thing. However, if you miss it, that's on you.
  • CapitalPUN924CapitalPUN924 Member Posts: 3
    This is terrible. This system is way worse than before. You made it worse and fixed nothing. Please put it back!
  • teekqteekq Member Posts: 190
    It’s stupid! Now we can’t synchronized our battle group due to different time zone. Way to go kabam
  • borntohulaborntohula Member Posts: 447 ★★★
    I honestly think people jumped on the boohoo bandwagon too fast on this one. It took our hybrid US/EU alliance exactly one war to adjust. This one, two bg’s finished an hour ago. The third will soon. We have the rest of the day off. That’s faster than I can remember ever finishing before. If people can’t allocate 5 minutes in 20 hours to put their defenders in, they are probably in a state of suspended animation.
  • borntohulaborntohula Member Posts: 447 ★★★
    The new set-up for AW sucks balls.
    Our alliance is from the Netherlands and Belgium.
    Because most of us have a day job there will be days we physically cannot finish some wars because of the timeframes were forced into to play a war.
    We worked hard to reach gold 1, but now all that hard work has been flushed down the drain by kabam.
    Instead of perma-banning the players who, we all know, cheat, they come up with a set up that screws most European players that have a life.
    In really like that game and game though I hate AW and what it has done to game, I could stomach it, because the game it self is fun and being in an alliance with lovely people is awesome. But if season 9 will have the same set up I'll might as well quit this game, because our alliance will probably fall apart.

    Thank you kabam for not thinking this one through, like so many things.

    It starts late afternoon, which gives you the entire night. Few fights when you wake. Or on a break. All done. I’m Dutch and loving it.

  • JustusCastrumJustusCastrum Member Posts: 149
    borntohula wrote: »

    It starts late afternoon, which gives you the entire night. Few fights when you wake. Or on a break. All done. I’m Dutch and loving it.

    We have actual lives with partners and kids and family. And some have jobs that don't allow them to play.
    For example: in my building I can't get a signal at all. Not even to call. We used to start our wars at 9 pm which was ok, even though sometimes it was still close.
    Now we started at 5 pm and we're glad it's weekend. During a week day that time frame will be impossible.
  • borntohulaborntohula Member Posts: 447 ★★★
    I own a business. Have a wife and a four year old kid. Schedule suits me just fine. Way better than what it was before. Again, everyone’s lives are different. The EU and UK players in my alliance have zero issues with the current schedule. I understand you might not. But that’s not the be all, end all opinion.
  • AfraxinAfraxin Member Posts: 4
    This change makes AW unplayable. I can’t imagine we’re the only alliance that had to schedule around the lives of their folks.
  • axelelf_1axelelf_1 Member Posts: 775 ★★★
    I’m east coast U.S. so war starts at 10 am. Not really a fan of that time. But, we have members in Hawaii meaning war ends at 5 am. So a good bit of our bg is asleep the last 6-7 hours of war.

    We should be able to pick a window start time. If things stay the way they are, we probably won’t be participating next season (at least not trying).
  • RagamugginGunnerRagamugginGunner Member Posts: 2,210 ★★★★★
    I honestly can't believe that they thought 20 hours placement was a good idea. Like who thought that moving wars up 4 hours would make people happy?
  • 1Jo1Jo Member Posts: 30
    Well this new war systems sucks. Most our alliance is at work, on schools run or generally busy when war starts and ends so due to the new system we have 1 window when we can all move 5 nodes 🙄 great job kabam on making the system suck.
    Is it possible you thought we can’t stop alliances from 100% maps so we will just take time to play away from them, then they can’t 100%???
    This is one way to stop people participating in war and possibly the game I suppose.
  • axelelf_1axelelf_1 Member Posts: 775 ★★★
    At least this schedule takes the pressure off aw as we likely won’t be participating
  • BrainimpacterBrainimpacter Member Posts: 578 ★★★
    edited February 2019
    The new fixed start/end times are awful, half our US players are not awake for the final 6-8 hours, its just a mad rush in last 30 minutes every war.
    Make the start/End at least 3 hours later so we have a second window when both Europe and pacific coast US players are available at same time
  • krisvelasco1krisvelasco1 Member Posts: 2
    edited February 2019
    This end and start time is killing anyone in pst paths 1 and 2 take 17 and 16 energy makes for a really long day to clear or your getting up super early the 20 hour placement is the real killer i have no idea who the genius was that set this up but they obviously dont play i seriously think most of us in our alliance will end up quitting because of this
  • YohanjrYohanjr Member Posts: 100
    We did not enlist ! Officially in boycott mode. Just does not work for u.s. ally. This system is broke and will not participate until this abomination of a design is repaired..
  • borntohulaborntohula Member Posts: 447 ★★★
    Just get rid of timers and energy restrictions. Boom, all solved. No one favored. No one hurt. No more complaining.
  • MagsMags Member Posts: 132
    edited February 2019
    In case the mods are taking tally of how many are complaining.. y'all can add me to the mix!

    This AW system is broken, and frustrating to say the least.
    I understand that to some, this new fixed start time is great and works for their schedules - which is great for y'all. You are the minority though, I assure you.
    I'm EST myself, and our current war started and ended at 10am-ish, which was 3+ hours earlier than the first one.. and first one was 3+ hours earlier that we NORMALLY look for a match.

    We're a group of vets that finally put together a system that worked with everyone's schedules, and this system just ruined that!

    With most of us, our schedules are inflexible to change for anything other than major life changes, so making this aspect of a GAME suddenly demand that is laughable to say the least.

    I'm sorry to say, that if the start times aren't going to remain flexible, you'll be saying goodbye to a lot of players like myself.
    Or at least, to players like me in any sort of AW aspect of the game.

    My suggesting would be to make 3 available time brackets, each one 8 hours apart.

    If choosing your own matchmaking time is off the table.. Then there needs to be some sort of reliable, repeatable, consistent, start time each war. No +/- 3 hours, and preferably much much later in the day.
  • SignumSignum Member Posts: 133
    I have missed the end of a war for the first time in history of playing this game. We need to be able to start war when we need it to start, we should be able to do this for AQ too, now that I think about it. We all have jobs, families and responsibilities and keeping up with the game is even more difficult now. The war ended at 9:30am, I set an alarm and slept right through it, my players from India are able to join second time with only a few hours left, my Australian from Perth missed the last 6 hours...I say we increase the length of aq, so we can start it a few hours later and do the same for war. We could also reduce timers permanently. In no world, however persistent the game developer is, are reduced timers a bad thing.
  • borntohulaborntohula Member Posts: 447 ★★★
    I do hope Kabam factors in ALL timezones though when they start to make adjustments. It’s all fine and dandy to cater to US players (who, and I don’t begrudge them, have been catered to for years), but if it will start, say, six hours later than it currently does, that’d do the same to EU players that is now being done to US players. In my case that means it would start around midnight. No dice.

    Even though I realize Kabam will probably never even consider the option, removing energy restrictions or upping the energy cap significantly, would solve this all in a heartbeat. For everyone, everywhere. Hell, they could even make all boosts work for a set number of fights, so they’d still sell the same amount.

    Any adjustment to the time schedule, will impact players. Simply starting it X hours later will placate those that the current schedule negatively impacts. But will in turn impact others, who will then start complaining.
  • MikesabyssMikesabyss Member Posts: 2
    We have found the change to be horrible for our alliance. The change no longer allows you to play in the time frame that best suits a team time zone. We have now found a lot of our alliance can not participate. Over all a poor change.
Sign In or Register to comment.