Let's hope rank rewards won't have any difference acquiring them, but it will be a little tricky at first to chose what 5-6* arena to follow through to get at the same rank as I used to. (6-10% with 18000 points)
For curiosity, was there any discussion about the recharge system, and the possibility of it being entirely removed from the arena? I think that's one of the major issues at the moment, so it could be useful to know if there are any plans to fix it
Kabam - “ After a lot of thought, exploration of multiple options, and discussions with some heavy arena grinders, we’ve come up with the following plan”
No way any “heavy arena grinders” signed off on this disaster. I didn’t complain about the arena changes before, but this is just ridiculous.
Basic arena - they removed the advantage of six stars (higher points) but retained the disadvantage (harder matches). So, six stars are now less valuable than five stars. Total slap to any player with a decent six star roster. Why not just remove six stars from the arena?
Featured arena - this arena will get flooded with players leaving the basic arena in order to get value when they run their six stars. That will affect cutoffs, probably negatively for everyone.
Milestone reward changes - the milestone rewards remain completely inadequate for the effort involved. The changes are insignificant.
Before this, I could just do a run when my six stars recharged every 11 hours and get enough points for 1-5% in the basic arena. So, two runs a day in the arena. Nice for QOL. But now that I am losing the six star points advantage, I will need to run my five stars as soon as they recharge in order to keep up. I will have to make three runs a day of five stars and two runs a day of six stars to keep up. Way too much time to invest for pitiful rewards.
Bottom line. I see no significant advantage for any player in these changes but see a serious disincentive to building a six star roster since they have completely destroyed the usefulness of six stars in the basic arena.
The advantage is I don't need many 6* to be competitive in the basic arena. For players without many 6* this is what we want, to have a chance to compete!
At a minimum if the 6* champs are getting the same points as a 5*, reduce their cooldown to be the same
This is only in the Basic Arena, which is an Arena they previously could not be used in.
I dont understand how that is suppose to be helpful though. You reduce thier value but make it so people can still use them here. So there's really not point in using 6* champs here because they're cool down is higher while they're points give out the same? How does that make any sense?
And to add to that, if 6* champs are still available in this arena, you're still going to make it easy for people to run into death matches and be less capable of using more of their roster. So the grind isn't really all that reduced like it should have been. Decrease milestones but also decrease value if 6*. This change just makes it looks like you guys are going around in circles. And this isssue is only going to get much worse once 6* r4 champs are filling into the game. This arena will become a laughing stock. You'll be even more limited on what you can do in the basic arena especially with 6* champs being devalued. Actually, the more i think about it, the more it doesn't seem like this change is really any better than the original. Other than the changes you guys made to the lower arena. But the basic and featured arenas are just a mess.
Don't get me wrong, I'm still going to give it a go on June 10th and see how it is but I'm not going to lie, I'm not every optimistic, and I really wish i could be.
How Hav the impact with the change for the 6 star to score almost the same as the 5 star or I’m missing understand it because if so that just bad for me
That is only in the basic arena. The featured still has its old points. So basically you can not use your 6 stars in the basic. Which is the old 4 star featured arena. This is great news for lower players that might have scored some 6 star champs early on when building their streak Since they start at the r4 5* level in PI.
How Hav the impact with the change for the 6 star to score almost the same as the 5 star or I’m missing understand it because if so that just bad for me
That is only in the basic arena. The featured still has its old points. So basically you can not use your 6 stars in the basic. Which is the old 4 star featured arena. This is great news for lower players that might have scored some 6 star champs early on when building their streak Since they start at the r4 5* level in PI.
Kabam - “ After a lot of thought, exploration of multiple options, and discussions with some heavy arena grinders, we’ve come up with the following plan”
No way any “heavy arena grinders” signed off on this disaster. I didn’t complain about the arena changes before, but this is just ridiculous.
Basic arena - they removed the advantage of six stars (higher points) but retained the disadvantage (harder matches). So, six stars are now less valuable than five stars. Total slap to any player with a decent six star roster. Why not just remove six stars from the arena?
Featured arena - this arena will get flooded with players leaving the basic arena in order to get value when they run their six stars. That will affect cutoffs, probably negatively for everyone.
Milestone reward changes - the milestone rewards remain completely inadequate for the effort involved. The changes are insignificant.
Before this, I could just do a run when my six stars recharged every 11 hours and get enough points for 1-5% in the basic arena. So, two runs a day in the arena. Nice for QOL. But now that I am losing the six star points advantage, I will need to run my five stars as soon as they recharge in order to keep up. I will have to make three runs a day of five stars and two runs a day of six stars to keep up. Way too much time to invest for pitiful rewards.
Bottom line. I see no significant advantage for any player in these changes but see a serious disincentive to building a six star roster since they have completely destroyed the usefulness of six stars in the basic arena.
The advantage is I don't need many 6* to be competitive in the basic arena. For players without many 6* this is what we want, to have a chance to compete!
It also doesn’t make much sense though, and will cause an increase in the time spent going for grinds because it’s done with faster refresh lower point gain champs
Guys, this is an absolutely amazing change. People that want to go for the 5 and 6 star champs still can. And basically EVERYONE can get a very nice amount of units. Great Great Great change!!!!!! Too bad about the first update to arena's. But this is very close to how I imagened the update to be. Again. MUCH PRAISE!!!!!
How Hav the impact with the change for the 6 star to score almost the same as the 5 star or I’m missing understand it because if so that just bad for me
That is only in the basic arena. The featured still has its old points. So basically you can not use your 6 stars in the basic. Which is the old 4 star featured arena. This is great news for lower players that might have scored some 6 star champs early on when building their streak Since they start at the r4 5* level in PI.
Also not fond of the impact on the 6 stars being lower and what that’ll have on the grinds for the champions, for milestones it’s a good change, but for champion grinds having a bigger 6* roster won’t help that much, and people with less champs but more ranked 5 stars will be getting more from it, which just doesn’t feel right
It is only for the basic arena. In the featured the points are still different. So that has truly become the endgame player arena in a sense.
Great changes to the 6* Basic and Feature arena. Better than expected. The top milestone in Trials seems kinda high though. 3.2-3.5m would've been more reasonable. Please also take into account the OCD of many players, who hate having weird number of units (ending in anything else than 0 or 5). So please keep the amount of units in each Trials milestone a multiple of 5.
Guys, this is an absolutely amazing change. People that want to go for the 5 and 6 star champs still can. And basically EVERYONE can get a very nice amount of units. Great Great Great change!!!!!! Too bad about the first update to arena's. But this is very close to how I imagened the update to be. Again. MUCH PRAISE!!!!!
most people who dominated the leaderboard before had way more 6* and 5* than those who didn't. they will still use those champions now and still get the top rank rewards because they have more ranked 6*. all this does is increase grinding time and offers a low chance for others to get the arena champion.
Guys, this is an absolutely amazing change. People that want to go for the 5 and 6 star champs still can. And basically EVERYONE can get a very nice amount of units. Great Great Great change!!!!!! Too bad about the first update to arena's. But this is very close to how I imagened the update to be. Again. MUCH PRAISE!!!!!
There's also a lot of us that don't bother for the champion rewards, but for a chance to a nice rank for a few more 5 and 6* shards, we'll have to wait and see how these changes affect them, and what arena to chose for our usual routine
Reducing the 6* points in the basic 6* arena isn’t the right step. Some people don’t have the time to run through 100 6* on the feature then 160 5* on the basic to hit all the milestones in both.
It’s QOL change that has gone in reverse imo.
Legitimate question-what were you doing previously to hit the 4 mil and 12 mil milestones in basic/featured pre Shang-chi? If you hit them both comfortably before, then this change has no effect on you. Don’t use 6* in the basic. If you weren’t hitting them, kabam shouldn’t be expected to lower the bar to allow you to get you there.
Guys, this is an absolutely amazing change. People that want to go for the 5 and 6 star champs still can. And basically EVERYONE can get a very nice amount of units. Great Great Great change!!!!!! Too bad about the first update to arena's. But this is very close to how I imagened the update to be. Again. MUCH PRAISE!!!!!
most people who dominated the leaderboard before had way more 6* and 5* than those who didn't. they will still use those champions now and still get the top rank rewards because they have more ranked 6*. all this does is increase grinding time and offers a low chance for others to get the arena champion.
Sorry but people with a huge 6* roster have either payed for that roster, or have played so much they earned those 6* champs. Either way, both those players have done more than someone with less 6* champs. And thus should have a better chance at getting a top champ.
For the basic this doesn`t matter since having the highest rarity champ does not matter. Since the 5 stars have the same points as the 6 stars. Thus it actually equals the playing field more. And again. a lot of us simply do not have the spirit to grind for a top champ. Only very few people can grind 600+ rounds in 3 days.
At a minimum if the 6* champs are getting the same points as a 5*, reduce their cooldown to be the same
This is only in the Basic Arena, which is an Arena they previously could not be used in.
They could be used there though...
I'm referring to the Arenas before we introduced the 5 and 6 Star Basic.
The fact that 6stars are available in these arenas (and that they're so much less common than 5stars) is why comparing the updates to these new arenas to the old 5star arenas is really not relevant.
In the old 5star arenas you could safely assume that the "whales" i.e. folks that have large rosters of 6stars ranked up probably weren't going to ever really go hard trying to get the 5star basic hero because those champs had been around for a while and 5stars are so abundantly available that they most likely had them already, or that they'd have less utility amidst their rosters full of r3 6stars. Now with those 6stars available in the arenas, we've already seen arenas where cutoff for getting the 6star basic champ are higher than for the feature. It's no longer safe to assume that the "basic" arena will be viewed as less valuable/attractive than the "feature".
With these changes, folks that have prioritized taking more of their 5stars to r3 will have an advantage over those that have been taking 6stars to r3. And with shorter cooldowns on 5stars, they're actually now way more valuable than 6stars when it comes to trying to get the 6star basic hero. With this change, it's more likely that the number of rounds required to get the 6star basic heroes will increase relative to these last few of the new arenas, the reason being is that it's now more likely that you can 'brute force' your way into the basic champ by running more rounds of lower rarity champs vs previously you would not have attempted that since the 6star point advantage was in place.
Will be interesting to see, but I hypothesize that while these changes are better for folks just wanting to maximize units via milestones, for anyone going for champs or trying to get higher % rank rewards, the cutoffs in terms of average number of rounds required will increase for both feature and basic.
I will definitely hop back in the arenas now, but only for the basic. And for those who have been grinding both arenas, they've essentially been shafted. What I mean by that is I don't think they're gonna have to grind more, but their grind is only potentially better by a small margin. For reference, I'll just paste what I've been saying.
"The thing is, with the 6* point nerf, there's basically no change if you grind both milestones. According to my rough calculations, 6*s atm are currently worth around double the number of points compared to 5*s (6*r1 ~ 20k, 5*r4 ~ 10k). So essentially, if we disregard the changes to the milestones, if you had the roster to use only 6*s in both arenas previously, you would have to do double the work. When we plug this in with the milestone changes, we get something like this:
Featured arena (changed from 16 to 12 mil): 2 times the work * 12/16 amount of milestone grind = 24/16 = 1.5 times the work
Basic arena (changed from 16 to 4 mil): 2 times the work * 4/16 amount of milestone grind = 8/16 = 0.5 times the work
When we average the two values to determine the total grind, we get this: (0.5 times the work + 1.5 times the work)/(2 arena grinds) = 2/2 = 1 times the amount of work
Obviously, this math is far from perfect. But even so, it's worth considering. Not to mention, this seems exactly like something kabam would do.
Additional notes: if you didn't have the 6* roster to do both arenas, this will undoubtedly be better than it was before. However, this is still way more work than what anyone had to do prior to the introduction of the 6* arenas; I do not run suicides so the point examples I gave will probably be different compared to someone who does; if you just run the basic arena (which I highly recommend) these changes are absolutely amazing; these changes will even out the playing field if you do intend on grinding for the actual champs."
Comments
I think that's one of the major issues at the moment, so it could be useful to know if there are any plans to fix it
And to add to that, if 6* champs are still available in this arena, you're still going to make it easy for people to run into death matches and be less capable of using more of their roster. So the grind isn't really all that reduced like it should have been. Decrease milestones but also decrease value if 6*. This change just makes it looks like you guys are going around in circles. And this isssue is only going to get much worse once 6* r4 champs are filling into the game. This arena will become a laughing stock. You'll be even more limited on what you can do in the basic arena especially with 6* champs being devalued. Actually, the more i think about it, the more it doesn't seem like this change is really any better than the original. Other than the changes you guys made to the lower arena. But the basic and featured arenas are just a mess.
Don't get me wrong, I'm still going to give it a go on June 10th and see how it is but I'm not going to lie, I'm not every optimistic, and I really wish i could be.
So basically you can not use your 6 stars in the basic. Which is the old 4 star featured arena.
This is great news for lower players that might have scored some 6 star champs early on when building their streak
Since they start at the r4 5* level in PI.
And basically EVERYONE can get a very nice amount of units.
Great Great Great change!!!!!!
Too bad about the first update to arena's. But this is very close to how I imagened the update to be.
Again.
MUCH PRAISE!!!!!
The top milestone in Trials seems kinda high though. 3.2-3.5m would've been more reasonable.
Please also take into account the OCD of many players, who hate having weird number of units (ending in anything else than 0 or 5). So please keep the amount of units in each Trials milestone a multiple of 5.
For the basic this doesn`t matter since having the highest rarity champ does not matter. Since the 5 stars have the same points as the 6 stars. Thus it actually equals the playing field more. And again. a lot of us simply do not have the spirit to grind for a top champ. Only very few people can grind 600+ rounds in 3 days.
In the old 5star arenas you could safely assume that the "whales" i.e. folks that have large rosters of 6stars ranked up probably weren't going to ever really go hard trying to get the 5star basic hero because those champs had been around for a while and 5stars are so abundantly available that they most likely had them already, or that they'd have less utility amidst their rosters full of r3 6stars. Now with those 6stars available in the arenas, we've already seen arenas where cutoff for getting the 6star basic champ are higher than for the feature. It's no longer safe to assume that the "basic" arena will be viewed as less valuable/attractive than the "feature".
With these changes, folks that have prioritized taking more of their 5stars to r3 will have an advantage over those that have been taking 6stars to r3. And with shorter cooldowns on 5stars, they're actually now way more valuable than 6stars when it comes to trying to get the 6star basic hero. With this change, it's more likely that the number of rounds required to get the 6star basic heroes will increase relative to these last few of the new arenas, the reason being is that it's now more likely that you can 'brute force' your way into the basic champ by running more rounds of lower rarity champs vs previously you would not have attempted that since the 6star point advantage was in place.
Will be interesting to see, but I hypothesize that while these changes are better for folks just wanting to maximize units via milestones, for anyone going for champs or trying to get higher % rank rewards, the cutoffs in terms of average number of rounds required will increase for both feature and basic.
"The thing is, with the 6* point nerf, there's basically no change if you grind both milestones. According to my rough calculations, 6*s atm are currently worth around double the number of points compared to 5*s (6*r1 ~ 20k, 5*r4 ~ 10k). So essentially, if we disregard the changes to the milestones, if you had the roster to use only 6*s in both arenas previously, you would have to do double the work. When we plug this in with the milestone changes, we get something like this:
Featured arena (changed from 16 to 12 mil): 2 times the work * 12/16 amount of milestone grind = 24/16 = 1.5 times the work
Basic arena (changed from 16 to 4 mil): 2 times the work * 4/16 amount of milestone grind = 8/16 = 0.5 times the work
When we average the two values to determine the total grind, we get this: (0.5 times the work + 1.5 times the work)/(2 arena grinds) = 2/2 = 1 times the amount of work
Obviously, this math is far from perfect. But even so, it's worth considering. Not to mention, this seems exactly like something kabam would do.
Additional notes: if you didn't have the 6* roster to do both arenas, this will undoubtedly be better than it was before. However, this is still way more work than what anyone had to do prior to the introduction of the 6* arenas; I do not run suicides so the point examples I gave will probably be different compared to someone who does; if you just run the basic arena (which I highly recommend) these changes are absolutely amazing; these changes will even out the playing field if you do intend on grinding for the actual champs."