Best Of
Re: Shoutout to RichTheMan!
Yeah. I think you missed the entire point OP. If you look at the rank rewards, there’s a pretty massive dropoff after the 200 rank. In case you didn’t click on them, those green crystals in the 1% and 2-5% are paragon crystals. Rich’s point is that if you DON’T get to rank 200, you could end up spending a huge amount of time and resources to earn rewards that are only marginally better than what you’d get from doing considerably less.
Kabam often creates an uncertain guessing game with ranked rewards, but this particular event seems extremely boom or bust.
Kabam often creates an uncertain guessing game with ranked rewards, but this particular event seems extremely boom or bust.
Re: Highly disappointed
Welp I died I guess I gotta get the credit card out or I’m gonna miss milestones and rewards nowWhy? There are no timers on the objectives meaning they're permanent.

Re: Highly disappointed
We can only play 3 times a day for 27 days I’m guessing with Kabam logic we’re not allowed to die at all or we miss milestonesWelp I died I guess I gotta get the credit card out or I’m gonna miss milestones and rewards nowWhy? There are no timers on the objectives meaning they're permanent.
Re: DIMENSIONAL ARCADE, DOOM CYCLE - CHECK IN!
The gameplay doesn't exactly fit with that mcoc is. At least the poker side quest has that going on still. But for the rewards vs effort involved its fine.

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Re: DIMENSIONAL ARCADE, DOOM CYCLE - CHECK IN!
Seriously though you want us to test out a new mode, so day 1 you start monetizing it and there's only 3 entries. Have you guys ever played a roguelite? Imagine you can only play hades 3 times a day. The entire point is to keep playing and dying and improving your setup so you can keep getting further and further. I'm genuinely so confused by the decision to lock this behind 3 entries a day and try to monetize a side quest replacement from the very start. This should've been unlimited entries and no monetization. Monetize other stuff. More mastery points, that currency that lets us choose boosts. Whatever. But you kill the whole point of the game mode immediately.
On top of that it's not fun at all. At least other roguelites you can control the character. This is an autofight simulator with zero guidance on what we should be doing and what works and what doesn't. Only reason I'm doing it is for the doombots. Don't mistake participation in the data after this event is done for enthusiasm for the game mode. I don't think I've seen the community dislike something this much so quickly.
On top of that it's not fun at all. At least other roguelites you can control the character. This is an autofight simulator with zero guidance on what we should be doing and what works and what doesn't. Only reason I'm doing it is for the doombots. Don't mistake participation in the data after this event is done for enthusiasm for the game mode. I don't think I've seen the community dislike something this much so quickly.
Re: Radio Silence from the Team + Unaddressed Problems
Is the team radio silent right now? There have been some very good and relevant suggestions and discussions in forums recently and no communication. There’s also still unaddressed bugs. Here’s an overview from last 2 weeks to this week:
Unaddressed:
- If you didn’t wait to claim the twitch drops until after the event started, you didn’t get the points
- Still no cumulative comp the team was “discussing”
- No news on Titania (wasted r3/r4s with the AI). Still whiffing hits on SP1 as well.
- AI is probably the worst it’s ever been (at least I can intercept now) by holding specials until debuffs fall off, etc. It’s almost as if they react to what’s in their kit/counters and it’s learning. But it should never be to the point of unregistered hits landing and then after the second one AI throws a special to the face…
- Lack of mysterium for first two weeks of crossover
- QOL request pertaining battle groups (they seem to be just suggestions at the moment)
Not asking for all the answers, but some insight/acknowledgement from the team would be nice. Even just a blanket statement saying “we hear you as a player base”.
"If you didn’t wait to claim the twitch drops until after the event started, you didn’t get the points"
- This was addressed. We will be comping the points.
"No news on Titania (wasted r3/r4s with the AI). Still whiffing hits on SP1 as well."
- Wasted is a very, very, very strong word here.
Her Special 1 is still whiffing, I'll poke on that one, but in general there are many cases resulting from 60 FPS where this is happening, and an overall fix is being worked on, this has been on Trello and addressed many times.
The AI bit
- I don't exactly understand what clarity you're asking for on this one, in any case, the AI is not "learning." If you elaborate further I might be able to provide more context.
- Mysterium has been addressed multiple times. It wasn't around for 1 week in the build, and the quantities were increased in the latter weeks. The discontent for the Mysterium shift has been passed along to the team.
QOL request pertaining battle groups
- I will also need more specificty here if you want something addressed regarding Battlegroups.
Re: Dimensional arcade rewards
Boss man cav does not deserve seven star shards. Act 6 is super easy with all the rank 3s the game gives you. At least get thronebreaker if you want to complain about rewards.What progression are you?Cavalier but why should there be such a gulf in rewards for content that requires zero skill and the player has no control over?
Re: Dimensional arcade rewards
What progression are you?Cavalier but why should there be such a gulf in rewards for content that requires zero skill and the player has no control over?

5
Re: Arcade Rewards Are Kinda Insane
Wow... I am sure that you will jump from the building if they add these rewards there too

5
Re: Radio Silence from the Team + Unaddressed Problems
Big post incoming
Let's address everyone's points here. It's 2am, so forgive any slight errors.Mysterium
It was stated that Mysterium would be absent from the build in the first week of the month, yet the overall amount of Mysterium would remain the same throughout the month.The feedback is heard that you don't like the lack of Mysterium during the first week of the month - that has been passed onto the team a few times now.
Intimidate
Intimidate reduces the Opponents chance of throwing a Special by 30%.The additional potency listed is for block penetration - if multiple stacks exits, the block penetration increases.
Intimidate simply is not a Special Lock - that effect exists and is different from Intimidate.
If we ever do a Tech version of Titania 2099, there's a solid chance she'd have a Special Lock instead of Falter & Intimidate (no, this is not a WOW LEAKS moment).
I don't understand why multiple people are referencing her Deep Dive.
The Deep Dive states "take advantage of her Intimidate to KO the Opponent," and that's about it, while showcasing her utilizing her heavy attacks after her Special 3 with an appropriate amount of Power on the Opponent.
Silk Lock Knock-ons
This is absolutely a valid concern and something I brought up internally.At this time, the team feels the changes made to prevent Silk (and others) from breaking the game are too important to revert, even if it's impacting Titania if she happens to push the Opponent red. As an avid Titania user, I fully understand the impact when closing out a fight and you need to continue using your Heavy after your Haymakers have come and gone.
I can poke at this again, but I would recommend using her Special 3 when the Opponent isn't at 3 bars of power.
Further AI Concerns
I understand the AI can be frustrating at times - it can be frustrating often. Don't forget, I'm a very high level player as well and run into all the same AI, I believe the kids call it "clown fiesta moments" that you all do. "Fixing the AI" is a very touchy subject, and as outlined in our previous AI Dev Diary, there are lots of talented people working behind the scenes to try and make this as amazing an experience as possible. That reminds me, we need to get a follow up to that Dev Diary out soon. All that being said, the AI is not "learning" or waiting for debuffs to fall off before using Specials. I understand why it could feel that way, and I've often found myself saying "oh, come on now" when it happens to me. Think about how many fights you do in MCOC per day; if you're on the forums, you probably play a lot. The times when the AI feels bad are, unfortunately, going to be more memorable to you than the times things go smoothly and as expected.QOL Requests
These requests are larger than you might imagine. Unfortunately, there isn't just a "lock players to the Battlegroup" button we could press to make that happen overnight. There are additional knock-ons to consider as well. What happens if, for some reason, a player needs to join a different Battlegroup due to backup concerns?Unlikely, I know - but it's something that needs to be considered if that imaginary button did exist.
Fwiw, I understand the request and I agree it would be better if it operated that way.
Conclusion
If you think you're being ignored, or we aren't reading what you're saying - that's incorrect.Again, it's 2am, and instead of winding down for bed I'm sitting at my desk trying my best to address everyone's concerns and make sure they know they're heard.
We aren't always going to be able to address the same questions or topics in multiple threads when multiple exist.
The forums are huge, and things get lost easily. I think a solution for that could be combining threads more often, but regardless, the point here is that I'm actively scanning the forums all day, all of your concerns are always heard, and passed along where they need to be.
All of THAT being said, goodnight, sleep tight, don't let the bed bugs bite.