0.008% of those with access to the content used the gems in a way that was not intended.
Access to the content is a laughable statistic given the content is not exactly exclusive and there is no limit to entry for anyone silly enough to try, the roster and resources required to complete it is another matter.
What I would like to know is the percentage of those who completed and explored Variant AND took advantage of the glitch up to the point it was "fixed"
Managed to one shot him on my last 2-3 runs. It's about having the correct strategy bro.
I don't deny that it's a bug that damage is taken on the hit that fatigue procs though.
When you say right strategy I'm hoping you don't mean a 4/55+ duped Spider-Man Stark Enhanced lol. I also found a strategy that showed promise with getting the solo, which was build Sentinel's charges to max and then use heavy attacks after parrying. I need to put max points in pacify again to for that strategy to be have the best chance of working, I'll be able to try that after our current AW finishes.
No bro. I used Nebula. Specially ranked her up to 4* 5/50 just to take the boss.
I have a 4* r3 Nebula at the moment ... but before I rank her up, do you think 5/65 sparky can just heavy his way out of that boss?
Yes he can... I actually did like 50% damage to that boss only using Iron Fist heavy attacks... It sucked because IF is very mediocre and doesn't hit that hard when you are only using heavy attacks, but it does work. I can only imagine sparky with 5 or more poise would be able to finish him off easily unless you get extremely unlucky with fatigue procs.
Has anyone been able to solo the Ultron 3.1 boss yet? I've been trying to but haven't managed it yet.
I think Brian Grant got him with Void
I got him to 17% with Hype but had a big mess up towards the beginning... I feel I could probably solo him in the future. Note the title says "How to" not claiming that I actually solo'd him.
Managed to one shot him on my last 2-3 runs. It's about having the correct strategy bro.
I don't deny that it's a bug that damage is taken on the hit that fatigue procs though.
When you say right strategy I'm hoping you don't mean a 4/55+ duped Spider-Man Stark Enhanced lol. I also found a strategy that showed promise with getting the solo, which was build Sentinel's charges to max and then use heavy attacks after parrying. I need to put max points in pacify again to for that strategy to be have the best chance of working, I'll be able to try that after our current AW finishes.
No bro. I used Nebula. Specially ranked her up to 4* 5/50 just to take the boss.
I have a 4* r3 Nebula at the moment ... but before I rank her up, do you think 5/65 sparky can just heavy his way out of that boss?
What a BS response to the rank up gem issue. "It's hard, so we don't want to do it." Sure, only 0.008% of players benefited - but those happen to be the players that top level alliance are competing directly again, so skewing the numbers in your favor is just lazy.
A few years ago there was a bug in the monthly event quest which allowed players to receive exploration rewards every time when they completed a path in a chapter, this basically gave them so many 5* shards that they could open up several 5* crystals and dupe those champs. Keep in mind this was in a time when 5*’s were just introduced and maybe the top 1% had only one 5* champ. It was clearly an exploit, Kabam’s response: take down the event for a short while, fix the bug and also: roll back all those 5* champs and crystals and level- & rank-ups that people had done.......you know, the thing they now claim is to difficult to do.
They didn't say it was too difficult. They said it's not as easy as you would think.
That instance led to astronomical amounts of Rewards that threw the entire balance off. You have to look at the effect of what happened. Regardless of how unfair people think it is, the overall effect is small. Not the same thing. Not at all. People didn't keep running Variant to farm Gems. They just used them as provided by the Quest.
I’m gonna be honest and say that you really have no grounds talking about issues in a mode that you will most likely not even go through completion on. It’s game changing for the hundreds, possibly thousands, of people who got to use them. It potentially destabilizes the top of the most competitive mode. Opening hundreds of champs is NOT the same as ranking the best ones for free essentially, see COWhale as an example.
What a BS response to the rank up gem issue. "It's hard, so we don't want to do it." Sure, only 0.008% of players benefited - but those happen to be the players that top level alliance are competing directly again, so skewing the numbers in your favor is just lazy.
A few years ago there was a bug in the monthly event quest which allowed players to receive exploration rewards every time when they completed a path in a chapter, this basically gave them so many 5* shards that they could open up several 5* crystals and dupe those champs. Keep in mind this was in a time when 5*’s were just introduced and maybe the top 1% had only one 5* champ. It was clearly an exploit, Kabam’s response: take down the event for a short while, fix the bug and also: roll back all those 5* champs and crystals and level- & rank-ups that people had done.......you know, the thing they now claim is to difficult to do.
They didn't say it was too difficult. They said it's not as easy as you would think.
That instance led to astronomical amounts of Rewards that threw the entire balance off. You have to look at the effect of what happened. Regardless of how unfair people think it is, the overall effect is small. Not the same thing. Not at all. People didn't keep running Variant to farm Gems. They just used them as provided by the Quest.
I’m gonna be honest and say that you really have no grounds talking about issues in a mode that you will most likely not even go through completion on. It’s game changing for the hundreds, possibly thousands, of people who got to use them. It potentially destabilizes the top of the most competitive mode. Opening hundreds of champs is NOT the same as ranking the best ones for free essentially, see COWhale as an example.
You can't speak for what I will and will not do. I can discuss any issue up for discussion, and quite frankly, I'm over the same rebuttal. I will talk about whatever subject I want. According to the argument, it affects those that haven't used them yet, and that includes me. Even though it doesn't affect much of anything, really. Other than, "They got to use it and we didn't.".
Managed to one shot him on my last 2-3 runs. It's about having the correct strategy bro.
I don't deny that it's a bug that damage is taken on the hit that fatigue procs though.
When you say right strategy I'm hoping you don't mean a 4/55+ duped Spider-Man Stark Enhanced lol. I also found a strategy that showed promise with getting the solo, which was build Sentinel's charges to max and then use heavy attacks after parrying. I need to put max points in pacify again to for that strategy to be have the best chance of working, I'll be able to try that after our current AW finishes.
Hoping to use my Starkey, is there something wrong with using him?
Please keep in mind that this company just said .008% is more important that the rest. That doing the right things doesn’t matter on its own basis. Remember this on a Friday and Monday. Do not give them your money. Go spend your money on a different game or do something with friends.
.008% can be misleading. If MCOC has 100,000+ created accounts, .008% is 800+ players.
It's still easy to rollback any account 24 hrs prior, and EXPECIALLY cause the abusers were 0.0008%, t should have been done no sweat.
Let's make a quick example shall we? I got Korg, Aegon and champion. Normally it'd take what, 2 to 4 months to r4 them all on current t2a income. I can rankup for free them all abusing the exploit so that my ally gets a huge prestige boost and aid in aw that shouldnt happen.
Could we get an announcement about why the 2.2 and 2.3 bosses have been bugged for over a week whereas the rank up gem exploit was fixed within hours?
I’m quite sure the fight design is intentional (bug or no bug). I felt 2.2 was perfectly fine, 2.3 felt bugged until I ran the correct counter.
So I guess.. that’s the way it’s supposed to be? I mean.. if you are clearing Variant and able to reach 2.3, you should have at least a 4* counter that you can easily afford to rank up to 5/50 ya?
Yes, but we shouldn’t have to rank a specific champ because of a bug. I should be able to roll my already ranked 4* Dorm and not have to worry about getting Shocked to death because someone can’t code a node right.
I’m quite sure the fight design is intentional (bug or no bug). I felt 2.2 was perfectly fine, 2.3 felt bugged until I ran the correct counter.
So I guess.. that’s the way it’s supposed to be? I mean.. if you are clearing Variant and able to reach 2.3, you should have at least a 4* counter that you can easily afford to rank up to 5/50 ya?
I wouldn't be surprised, though to me the more likely explanation is end-game content bugs fixes are a low priority. Labyrinth of Legends Agent Venom and Maestro have been bugged for over a year. And yes I have a 4* 5/50 Magik at max sig. I'd rather play Variant Difficulty "as intended" by MCOC developers, which as they said is by really understanding how to counter its nodes and champions. It's a sad day when MCOC developers "intend" for players to use in-game resources to clear content filled with bugs due to their coding errors.
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Np bro. You got me on Line. Could just chat there.
Access to the content is a laughable statistic given the content is not exactly exclusive and there is no limit to entry for anyone silly enough to try, the roster and resources required to complete it is another matter.
What I would like to know is the percentage of those who completed and explored Variant AND took advantage of the glitch up to the point it was "fixed"
That would be a number worth seeing.
Permanent content bud. No end.
Yes he can... I actually did like 50% damage to that boss only using Iron Fist heavy attacks... It sucked because IF is very mediocre and doesn't hit that hard when you are only using heavy attacks, but it does work. I can only imagine sparky with 5 or more poise would be able to finish him off easily unless you get extremely unlucky with fatigue procs.
I got him to 17% with Hype but had a big mess up towards the beginning... I feel I could probably solo him in the future. Note the title says "How to" not claiming that I actually solo'd him.
https://www.youtube.com/watch?v=x7nRtxBhFqA
Yes. A few of my members did so.
Soloed with Corvus. Void was a little trickier but can be done.
5* r5? My options are only Hype and Angela both r4... I'll get it done one of these days.
Hype and Angela are both possible. Just fight him as unstun and watch out for his evades.
Yep, I've beaten him on two different paths so far, just haven't managed to solo him yet. Got very close with Hype though.
Good job bro! All the best.
You can't speak for what I will and will not do. I can discuss any issue up for discussion, and quite frankly, I'm over the same rebuttal. I will talk about whatever subject I want. According to the argument, it affects those that haven't used them yet, and that includes me. Even though it doesn't affect much of anything, really. Other than, "They got to use it and we didn't.".
Hoping to use my Starkey, is there something wrong with using him?
No that was a joke, 5* Sparky is a great option for that fight
It's still easy to rollback any account 24 hrs prior, and EXPECIALLY cause the abusers were 0.0008%, t should have been done no sweat.
Let's make a quick example shall we? I got Korg, Aegon and champion. Normally it'd take what, 2 to 4 months to r4 them all on current t2a income. I can rankup for free them all abusing the exploit so that my ally gets a huge prestige boost and aid in aw that shouldnt happen.
And who cares for who we match getting destroyed.
10/10
Proxima Midnight worked for me:
https://youtu.be/N3wu9D6mff4
About the new difficult, it's also nice to have time to build up so you can play it and get some leveled rewards.
@Kabam Miike But this is #1, right? Does it mean we'll have more of these comebacks soon? Any predictions?
They said they have plans for more just dont know when or the spacing they'll do them at
I’m quite sure the fight design is intentional (bug or no bug). I felt 2.2 was perfectly fine, 2.3 felt bugged until I ran the correct counter.
So I guess.. that’s the way it’s supposed to be? I mean.. if you are clearing Variant and able to reach 2.3, you should have at least a 4* counter that you can easily afford to rank up to 5/50 ya?
I wouldn't be surprised, though to me the more likely explanation is end-game content bugs fixes are a low priority. Labyrinth of Legends Agent Venom and Maestro have been bugged for over a year. And yes I have a 4* 5/50 Magik at max sig. I'd rather play Variant Difficulty "as intended" by MCOC developers, which as they said is by really understanding how to counter its nodes and champions. It's a sad day when MCOC developers "intend" for players to use in-game resources to clear content filled with bugs due to their coding errors.
https://youtu.be/Q9m82QaMOQw
That's not the actual speed of the game. I used iMovie to slow down the video clip so players can more easily see the bug got fixed.