Witness the Great Revival! Act 6 Chapter 1 - Coming March 13th

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Comments

  • Kappa2gKappa2g Posts: 35
    5 star basic arena, upgrade lesser/greater solo crystals, upgrade monthly main event rewards ( been the same for over a year) then maybe we can consider it fair
  • SnizzbarSnizzbar Posts: 1,233 ★★★★
    I'd like one of the mods to tell us when this decision was actually made.
  • Midknight007Midknight007 Posts: 572 ★★★

    The requirements in Chapter 1 are set as a primer for rest of Act 6. Act 6 Chapter 2 and beyond will also have Champion Requirements, including some more stringent ones like paths that have Class Requirements for your entire team, and Rarity requirements where you must bring [X] amount of 5-Star or 6-Star Champions to complete the quest path.

    @Kabam Miike, Kabam absolutely lost my support of the 4* ban with this. I mean, Act 5 release was over the course of a few months. To go from a 4* gate, to path gates of 6* is a little too much, especially if you stagger class and rarity requirements (all must be Science and 3 of this must be 6*).

    6* are far too rare to put a restriction or gate of having. I can understand the 4* gates... as many players have a plethora of 5* (though maybe not ones that give the best synergies). I am sorry, but I just joined the rest of the community on this issue.
  • We now see we wont be able to bring in any thing less than a 5* champ, but is this worth all the uproar we have seen?

    Also there has been talk of putting a 5* restriction.
  • Maicoñ97Maicoñ97 Posts: 34
    This company looks like EA and UBISOFT had a baby
  • UmbertoDelRioUmbertoDelRio Posts: 2,147 ★★★★

    We now see we wont be able to bring in any thing less than a 5* champ, but is this worth all the uproar we have seen?

    Also there has been talk of putting a 5* restriction.
    I call BS on that one, mate.
  • gohard123gohard123 Posts: 690 ★★★
    edited March 10
    xNig said:

    TyEdge said:

    So, there’s literally never been any restriction on champs for story mode, and with a week notice, they remove 80-90% of rosters from participation? Even if you want to look at 5/50 and higher champs, for many players, more than half their eligible champs are gone.

    There has been fierce gates in Act 1/2 iirc. Like some paths require you to have a Black widow or Thor in your team. Take a look at the Classic mode of Ultron’s Assult. It’s been there since the start of the game.
    Requiring BW or Thor isn’t as fierce of a gate as you make it seem when there are 2*, 3* and 4* variants of those champions to choose from.
    Also act 1 and 2 only required class gates. Act 4 had champion gates like spidey and colossus
  • TaZ_4178TaZ_4178 Posts: 285
    SparkAlot said:

    From everything that Kabam has written, it sure seems like the main motivating goal here is to quickly generate $$$.

    Kabam can't talk about their Disney contract, but for this to be sprung on the community like it has been, it sure seems like something drastic has changed.

    For all we know, Disney could have had a 1000% increase on royalty payments, and now, Kabam is scrambling to generate those funds, and Kabam can't say that this is the main reason for the way they are changing things so quickly.

    We all know that the stated reasons for the changes are pretty much rubbish any way you look at it, saving people from content that is "too difficult" for 4*s is just absurd.

    To generate $$ quickly, they have to limit the usefulness of champs people already have, and they have done that by limiting champs to 5*s or higher.

    This alone won't generate enough $$$, so the next step is to introduce a Cavalier crystal which has a very small chance at a 6*, but, it is still a chance at it. This will get people spending a bit more.

    But, that still isn't enough, so they now must introduce a 5* Basic arena, and since everyone is now forced to go for 5* champs, arena scores for this are going to skyrocket, and people will be forced to pay to keep refreshing them. It wouldn't be shocking to see these scores reach 50M+ rivaling the featured 5* champ as people scramble to, once again, build up their roster.

    The last step in getting more cash is to turn up the offer machine.

    I wouldn't be shocked to see ads coming as well, hopefully, they will be static version that you can just swipe away, but, it sure looks like this is the direction they are headed.

    Please no one respond back to this comment... you have won for sure my friend! Couldn't break it down any better than that in a lifetime lol seriously though... SALUTE TO YOU!
  • Da_King_LpDa_King_Lp Posts: 29

    I think with this being a piece of static content that players can progress to is a good business decision.

    its an awful business decision, people with teams full of 5* r5s and 6* r2s will use less resources than people that have to use 4* champs, so it makes no sense locking out 4* champs other than trying to force them in to having to spend even longer in game because they are slowing progress and causing an even larger gap between the top players and middle
    Isn't that the same in all areas of the game?
  • Da_King_LpDa_King_Lp Posts: 29
    What people are forgetting is all the other content that can still be completed, even if nothing more than a new event and side quest every month. Folks are complaining over new content that have enjoyed everything released up to this point.
  • VoltolosVoltolos Posts: 555 ★★
    Dshu said:

    Knocks out alot of skilled ftp players who dont have crazy good 5* 6* rosters who've completed everything else. They also gonna limit it further by making some of it to where you have to have so many 6*s on your team. Unless your insanely good or pay alot your not gonna have that many good 6*s

    Completed everything else? Like 100% act 5, lol and variant? Without a single good 5/65? Sure thing.

    It's safe to assume that the exclusion of 4* champs will directly correlate with the new standard of difficulty that will be set by this new endgame oriented piece of content.

    Therefore the safest and most rational conclusion is:

    If you feel directly restricted by the exclusion of these champs, your roster isn't ready to tackle this piece of content.

    Same with lol. Same with variant.

    Seriously, I've seen players jump on the bandwagon that aren't even uncollected yet. At least try to keep it real, folks.
    You can complete all of that content with 4*s you don't need 5*s and 6*a to 100% complete any of that. Many did lol with a 4* sl and variant is only able to be completed by some with 4*s because the rng has not given them counters to content in 5* and above. Saying a players profile is lacking because of bad rng has zero bearing on whether they have the skills and determination to do act 6 if they aren't being penalized by this gate
    That doesnt matter. Completing Act 5 100% gives you 4 5* Champs and it takes a while to do so you get additional rewards from monthly events. Same with Variant and LoL gives even more 5 stars. If you rush trough act 5 and ignore monthly events then its your fault if you dont have a big roster
  • BrainimpacterBrainimpacter Posts: 577 ★★★

    I think with this being a piece of static content that players can progress to is a good business decision.

    its an awful business decision, people with teams full of 5* r5s and 6* r2s will use less resources than people that have to use 4* champs, so it makes no sense locking out 4* champs other than trying to force them in to having to spend even longer in game because they are slowing progress and causing an even larger gap between the top players and middle
    Isn't that the same in all areas of the game?
    no its not limited by stars, we can still attempt all other parts and get better practicing or even buy our way through it
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