Why is forcing us to bring certain champs ok? I mean I have all these awesome champs and I’m supposed to bring a Juggs just because he can go unstoppable for a few seconds?
How is this ok in any way? There is a minuscule amount of champs that can even go unstoppable and clear this node. So far not a single person has been able to solo the node due to the ridiculous power gain.
It is legitimately appalling how incompetent this company is at times. The fact that this was rolled out at all without properly testing the node, which is plainly obvious from the results, is pathetic, but when you couple that with the fact that a) the war nodes are ridiculous with no update to rewards; and b) even setting the defense in war, something as simple as wanting to click on the node information is impossibly difficult because the other nodes defender’s user name is in the way (so you wind up clicking the profile) unless you zoom in 100x, it’s just truly mind boggling. It leads one to the inescapable and truly offensive concussion, given how much we, the player base, spend on this game, that literally nothing is tested by this foolish development team.
So here we go again. Kabam changes AQ and everything is crazy over powered and ridiculous. I’m on Map 5 and day 1 we are facing a 30K Hyperion when we wouldn’t see 30K anything until day 4 or 5. Do you idiots test ANYTHING before you release it? Honestly the level of incompetence when you make these changes is astonishing. If I had people fail to implement changes at my work to the degree that you guys at Kabam so I’d be out of business. This is bafoonary at levels that are incomprehensible. I try not to complain too much but does no one there learn from making the same stupid mistakes over and over and over and over again?
This new map is in rough shape. Even if all of the things that I think are bugs get fixed, it still won't be an enjoyable experience.
Some paths are fine, but some others need a serious adjustment/overhaul.
It's immediately noticeable that this isn't the type of gameplay experience that players will get used to. I've never seen items get burned this fast from such experienced players who have the appropriate counters at 5/65.
If it weren't for people wanting to stick it out until the end of the week to not abandon the other 29 members mid AQ, I think we would have lost some people today. Not just from the alliance, but from the game.
Please take a serious look at all of the feedback everyone is giving about the new nodes and adjust things as quickly as possible.
This new map is in rough shape. Even if all of the things that I think are bugs get fixed, it still won't be an enjoyable experience.
Some paths are fine, but some others need a serious adjustment/overhaul.
It's immediately noticeable that this isn't the type of gameplay experience that players will get used to. I've never seen items get burned this fast from such experienced players who have the appropriate counters at 5/65.
If it weren't for people wanting to stick it out until the end of the week to not abandon the other 29 members mid AQ, I think we would have lost some people today. Not just from the alliance, but from the game.
Please take a serious look at all of the feedback everyone is giving about the new nodes and adjust things as quickly as possible.
Great live stream today BG. You might need to make a condensed 10-15 min video hitting the main issues once we go through a day and find all the bugs.
Roll this back, take a few months adjusting it and then bring it in. There was no need for a new AQ season, push this back until January of next year, fix the game, have it running right and then focus on this new season, when everything is fixed, then bring it in.
First day of AQ season is going as well as first day of AW map. It’s broken, it’s not fun, it’s stressful, and it’s very frustrating. Why wasn’t AQ tested?
The map 5 Hyperion minibosses are ridiculous! Day one and this miniboss node is crazy overpowered. Hyperion + Spite + empathetic lock? Really? You can’t power drain him, you can’t gain any power for half the fight while he gets an SP3 and one shots you? This is fantastic. Fix the game peeps.
Don’t worry guys. “Working as intended”. Now move along lol
It’s always working as intended. So let’s recap some verbiage:
1) We want all champions to be used in the game. All champions have a place and all fights can be fought with any champion in the game with the right skill level. 2) it’s never intended to have nodes that only certain champions can be brought to battle 3) we want the game to be fun for everyone 4) we want everyone to be able to advance in the game and improve their rosters and champion collections
I mean these are things that have been told so we all must not be skilled enough I guess.
New AQ is BS, plain and simple. Maps 2 & 5 were most played for a reason, reasonably manageable for most alliances (time vs effort/cost). Hyperion mini boss is trash.
Map 7 is a disaster as everyone has already covered.
All this before a sorry excuse for reward buff too. Typical.
Kabam, one thing that I learned from BG’s livestream of the new AQ is that you’re slowly trying to bring in Solo Content into daily content (i.e. AQ, AW), which will make things WORSE, not better. You have a big problem here (as you have noticed) you’re gonna have to fix this ASAP. You’re on the precipice of pressing the self destruct button.
Map 5 right now is too much for progressing alliances. Literally, people want to quit because it is getting out of hand and the rewards can't justify the added difficult and pressure.
Anyone make it to Hyperion in map 5 yet? Just wondering how it went
Took him down in one shot with an R5 max sig 5* Magik. Swallowed an SP3 that seemed inevitable. That 20 seconds to wait before any power gain happens is very stressful which is what makes this fight very difficult. The AI should be programmed in a way that Hyperion throws SP1s and SP2s more often than usual, otherwise it's just gonna be a real pain. And this is just Day 1 and the first Hyperion at that.
Atleast they released this content on the weekend so they cant check forums or respond to the players. Always on top of excellent customer service. Kabam only cares about how much money they can squeeze out of us. No concern for whether we actually enjoy the game. Nobody plays because this game is fun we play because of our alliance mates. Kabam scales rewards up 1% for every 100% more difficult they make the content. Freemium means spending will get you ahead faster but the game can be played freely. No way ok earth any player or kabam tester could clear the new AQ/AW remotely close to free. When tbe game started it was fun and enjoyable now it is just like a second job, except we dont get paid. We pay to get bent over again and again...
If only Kabam had a great player base that could have warned them that the nodes and difficulty were overtuned and that the current rewards did not justify such an increase in difficulty.
Oh wait people tried to tell them that and got shut down?
The same thing happens over and over. Your community base is the best placed to know how difficult things are going to be. You insist on ignoring them and preferring your own evaluations instead, and quite often, you are completely off the mark.
Stop making every single aspect of this game more and more complicated. Have you even paused to understand how top tier alliances function? More often than not it is run by a group of maybe 5 officers, who have to plan paths for each version of map 7 that you release, based on each member's rosters, have to plan defence and also specific counters for respective AW paths. Each change you make is additional work being loaded onto officers. What happens when these officers quite because there is simply too much planning that needs to be done for a game? Alliances will fall apart, members will go to other alliances. What happens when those officers in those alliances quit? More alliances fall apart and so on and so forth. You will reach a point when nobody wants to plan for top tier AQ and AW anymore since its simply too taxing. What then? Create map 7 so nobody does it? Think long term and stop focusing on short term profit.
Comments
How is this ok in any way? There is a minuscule amount of champs that can even go unstoppable and clear this node. So far not a single person has been able to solo the node due to the ridiculous power gain.
Falter node is also completely bugged. Congrats on making the worst update to AQ possible.
Simply put cash grab. 4 of us went up against him and each guy lost a champ. Never happens on day one.
Some paths are fine, but some others need a serious adjustment/overhaul.
It's immediately noticeable that this isn't the type of gameplay experience that players will get used to. I've never seen items get burned this fast from such experienced players who have the appropriate counters at 5/65.
If it weren't for people wanting to stick it out until the end of the week to not abandon the other 29 members mid AQ, I think we would have lost some people today. Not just from the alliance, but from the game.
Please take a serious look at all of the feedback everyone is giving about the new nodes and adjust things as quickly as possible.
specials also miss too
enemy would also just get random falters, such as when they use a special?? I would do one parry beginning of fight and get falter
this is broken
The map 5 Hyperion minibosses are ridiculous! Day one and this miniboss node is crazy overpowered. Hyperion + Spite + empathetic lock? Really? You can’t power drain him, you can’t gain any power for half the fight while he gets an SP3 and one shots you? This is fantastic. Fix the game peeps.
1) We want all champions to be used in the game. All champions have a place and all fights can be fought with any champion in the game with the right skill level.
2) it’s never intended to have nodes that only certain champions can be brought to battle
3) we want the game to be fun for everyone
4) we want everyone to be able to advance in the game and improve their rosters and champion collections
I mean these are things that have been told so we all must not be skilled enough I guess.
Honestly, this is probably the worst roll out of an AQ ever. Take action already.
Map 7 is a disaster as everyone has already covered.
All this before a sorry excuse for reward buff too. Typical.
Challenging? Annoyingly. Fun? F nah!
Ghost is a good counter for mesmerize and prove youself node.
You’ve made the game, not fun
Oh wait people tried to tell them that and got shut down?
The same thing happens over and over. Your community base is the best placed to know how difficult things are going to be. You insist on ignoring them and preferring your own evaluations instead, and quite often, you are completely off the mark.
Stop making every single aspect of this game more and more complicated. Have you even paused to understand how top tier alliances function? More often than not it is run by a group of maybe 5 officers, who have to plan paths for each version of map 7 that you release, based on each member's rosters, have to plan defence and also specific counters for respective AW paths. Each change you make is additional work being loaded onto officers. What happens when these officers quite because there is simply too much planning that needs to be done for a game? Alliances will fall apart, members will go to other alliances. What happens when those officers in those alliances quit? More alliances fall apart and so on and so forth. You will reach a point when nobody wants to plan for top tier AQ and AW anymore since its simply too taxing. What then? Create map 7 so nobody does it? Think long term and stop focusing on short term profit.