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You can only claim this Baron Zemo one time. The Baron Zemo is delivered as a selector, claiming it will require you to choose your rarity immediately. If you plan to change your Progression level during the Cyber Week event, we suggest you wait until you have made that change before claiming this selector.
Log in to the Summoner's Market at https://store.playcontestofchampions.com/ and claim the Baron Zemo Selector between 10am PT November 24 and 10am PT on December 1st.
Proven and Below: 3-Star
Conqueror/Uncollected: 4-Star
Cavalier/Thronebreaker: 5-Star
Paragon/Valiant: 6-Star
You can only claim this Baron Zemo one time. The Baron Zemo is delivered as a selector, claiming it will require you to choose your rarity immediately. If you plan to change your Progression level during the Cyber Week event, we suggest you wait until you have made that change before claiming this selector.
15.0 Alliance Wars Update Discussion Thread
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Comments
yeah just heal block whole map and render all regen champs completely useless like DV.
60 is when you get the next point
Add onto that Defender Diversity, and we will need time for Alliances to discuss who will bring what champs to Defense, in case the points really matter.
Just gonna ignore @Kabam Miike ?
Also, reattaching my initial example from before the above war
couldn't agree more ... Alliance War is going to go from a fun/exciting/skillful/competitive game mode .... to a game mode where we wait to see if other alliance blows items and if they do, just ignore it and get our "defeated shards". - talk about feelings of defeat.
Just happended the same thing yesterday! we won the war just with the difensive kills because we both where equal in the exploration.
As i said before.....i think that no one have tested the new system before the realease. I think that all the the develloppers are not players. If you don't play this game you can't undersand it.
I think that these new war system is going to fall really soon.
Goooooooood morning Mikey! Just checking in again... @Kabam Miike are you guys still discussing?
If defender kills are removed, we can just revive, and or burn thru health without consequence. If Kabam takes away points (or adds for not using) then that would introduce more skill-based play. I know Kabam wants us to spend money, and we still will, but at least there is a repercussion in wars for those who spam revives.
I loved the defender kills and am sad to see it leave, I just want to have something count when your team does a good job holding off the opposition!
There has to be a penalty for being outplayed. Just getting the satisfaction of knowing you made somebody use an item isn't enough....
Agree, I was responding to @Star_Lord_ above me. I think pts for D kills was the simplest and best solution and should be re-implemented, but there have been other good ideas as well.
I completely agree! I loved watching my body count increase. I was just trying to come up with a possible idea to track how good your defenders are. Kills worked just fine, but if they are set on removing that then at least track the about of bandages used.
Goooooooood evening Mikey! Just checking in again @Kabam Miike . Anything yet?
Is there any effort being put into fixing the Vision bug? He is not dealing any damage on his specials and not placing the heal block when enemies are reduced to zero power. I was hoping to see something about it being fixed with 15.0 but nothing.....
Just wanted to add my screenshot of a war that was a win last week but would be a loss in the new war calculations.
Our attackers played much better than theirs by a margin of a hundred ko's despite exploring 3% less. In this system we are rewarded for our superior gameplay by incurring less points for the opposing team. In the new system, the team that is more willing to buy revives and Zerg the champs down will be rewarded.
The shift from rewarding better gameplay to rewarding a willingness to spend seems impossible to deny.
DV would be far from useless even with heal block
And @Kabam Miike logic is that people are not trying to fight even with full health champs Lol. Talk about alternative facts.
We’re still waiting for them to fix the Skill mastery L4&5...
"We're removing defender kill points ... BUT upping attacker kill points!" --- which is ridiculous when both alliances get 100% explore (Which happens a TON in higher tier AW)
... so should state "We're removing defender kill points ... SO Alliance War becomes much more pay to win and when both alliances burn their wallets dry .... the WIN will come down to MUH DIVERSITY defenders!"
fml
Not just that but they say they got rid of thorns like they're doing us a favour, then they go an add nodes like flare which is just degen. Honestly that's just takes no skill or specific champ it's just unavoidable damage.
Everything screams it's a cash grab an we want your money
Sorry guys, I can't find the video you speak of. Could you post a link to it?
Will it be possible to fight one miniboss, beat him and jump to other and help the team?
According to what I see now it will require 2 players per miniboss.
Layout seems good but I'm not a fan of flare either. Hope it's not on many nodes.