**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options
15.0 Alliance Wars Update Discussion Thread
This discussion has been closed.
Comments
@Kabam Miike I think this is a step in the right direction, but let skill determine the winner. The point above is exactly right. Points for defender kills would help make war more skill-based and also allow an alliance freedom to better decide their strategy for defense. Do I have my entire alliance place duped Magik, duped NCs, duped Juggernauts and risk losing diversity points but know that if I can stop them defensively I might still win? Defender kill points would at least give us this freedom back.
It was clear diversity was here to stay, so I'm glad its just gonna stay per BG to avoid a major spreadsheet war.
The only problem is no actual change has been made yet and we are still left to suffer a PI war. No frustrations have been removed to make AW enjoyable and we are to continue on in the dark.
Can we cut placement phase to 2 hours and do away with attack phase altogether? There's really no need for it anymore. Let's just measure pi, pass out awards and move on to the next one.
i completely agree. you guys have enough data to realize that this war is trash. balance the point system better so we can have a war that isnt based solely on pi
Was one of your goals forcing officers to create spreadsheets and track down everyone's roster to max diversity? Because that is exactly what has happened. It's making my, and many other officer's, lives miserable. I want to play a game where I can create the best offense and defense. I do not want to have to spend hours on a spreadsheet and looking at rosters because of a gimmick.
THIS IS NOT FAIR. THIS IS NOT WAR.
It's a battle of who ranks their champs higher. It's not our fault we are matched up against an alliance with higher rated defenders. We could have more skill than them. We could place champs in a smarter way based on the nodes. But we will still lose war because they have played the game longer and have had more time to rank up their champions. How is this war? How is this competitive? How is this fun?
dont forget to add that the rewards are total **** as well so ya war is garbage
Here is how I think it could work:
(it's not a perfect example but just something to get the idea out there)
If diversity is a multiplier on defender kill points based on actual diversity compared to possible diversity. In a 3 Battlegroup war, compare a defense that is not very diverse (diversity score of 60) that gets 100 kills against a defense that is fully diverse (diversity score of 150) that only gets 50 kills. Let's say that defender kills are 50 points each.
The first defense would get 5,000 points (50 per kill x 100 kills) for their defender kills which would then be multiplied by 40% (60 diversity / 150 possible diversity) so they would end up with 2,000 points for their defender kills. The second defense would get only 2,500 points (50 per kill x 50 kills) for their defender kills but since they got 150 diversity out of a possible 150, their score would be multiplied by 100% giving them 2,500.
Basically the purpose of this system would be to force alliances to weigh their options. They can go with a less diverse defense and get more kills that would end up being worth less per kill or they can go with a more diverse defense that might not get as many kills but each kill would be worth more.
Again, this isn't perfect, just still an idea on how it could be different. Figured I'd add it to the discussion.
And now if 2 people have the same champ in a bg, he can't be used twice. Whereas if it's for the whole alliance, they will inevitably be dupes and more than one person per bg can use the same champ. This is even worse now
exactly why it warrents rdt
WHAT? Who wanted that? No one wants that. This is a HUGE problem for players who have ranked up specific champs for defense and can no longer place them.
At least if it was across the whole alliance, that allowed some duplicate champs. We have 2 guys with a 5/50 Dormammu who can not place him in their battlegroup because another player has a 5* version. I can't place my 5/50 Nightcrawler... what are you planning to do to compensate the people who wasted resources on ranking up these now worthless champs?
In our current war, we are faced against an alliance with a rating 5 million higher than we are.
We each have 150 for diversity, so we literally can not possibly win this war. Why can't you see how broken that is?
Add back defender kills and lower diversity points. Placing a 2* champ on defense should never be more valuable than a duplicated champ who gets a kill.
Defender kills = 50 pts
Defender diversity = 50 pts
That will completely fix the current scoring issues.
I think you misunderstand. If diversity is by group not the whole alliance you can have 1 Nightcrawler in each group and still maximize on diversity, if it's by the whole alliance only 1 Nightcrawler will count as diversity out of 3.
well since there is only a little over 100 champs in the game this is not entirely true
You can have a combined 150 diverse champs placed, the screenshots of the final stats page proves that.
Edit: Might actually be remembering that wrong. But you can have 50 diverse champs per group. It just means people have to use a combination of 3*, 4* and 5* which is really lame.
If you want to max diversity, you can't have 2 Magiks anyways, not in the same BG or in different BGs. It doesn't matter.
That isn't true. The scoring is by battlegroup.
You can place a Magik in Gruops 1, 2 and 3 and each will count as one unique defender.
Yes, but your solution will come down to just diversity and people with Kang and Thanos will never lose. That isn't fair either.
The war needs a skill element. D kills is all I can come up with.
What I'm trying to say is, that it is better to have it per group. The people I was quoting earlier were saying it was better for diversity to be per whole alliance, One person said per group is worse cause you can't have 2 Magiks in it, either way you can't have 2 magiks per group. Hope this clarifies my statements.