Bro the point is rewards, even i heard seatin, he said if players don’t have specific champs then it will hard. Don’t make a fuss about it. Why we play game? Only bcoz we want to expand our roaster and explore different champs and interactions. But what is the point when we give too much effort and get very little in return. Kabam did amazing job with treasure island and we all appreciate it.
It's definitely for endgame players not sure I'll ever be in that category but I think seatin is right the compensation makes no sense if you can run variant 5 for more rewards
v5 is permanent content. you run it once and then explore it. done. no more rewards ever. monthly events come, well, monthly. the difficulties and requirements of the two contents are also very different
But there will be multiple variants. Not monthly but a few times a year. So it's content that will keep appearing with crazy good rewards and hard but fun difficulty. So you can compare them, even though you don't want to
People love to hate on Seatin. I’ve disagreed with him before but he’s spot on in almost every point he makes about cavalier in his video. I don’t know if people are jealous because he’s found a way to make a living off of this game and have not? Lol! His popularity and voice for this game have gotten many things changed for the better. I don’t know how people miss the point in his videos? He is speaking for all the other summers not just himself. People that say Cavalier is perfect are just fooling themselves. Most agree the rewards suck. There are definitely restrictions I have many cavalier players in my alliance that cannot do the buffed up or dis track node. And also what is the point to push for completion if you get no reward for it. Many of us would have to use some revives potions and possibly units to get completion so what’s the incentive to do that for no reward? I personally think they got it backwards they should give completion rewards and buff out the other paths with bigger rewards and not give an explanation if they wanted to pick between one or the other. Then people that got completion could go back in and try to get through a couple paths for specific rewards. In my opinion once again the difficulty is what it is and Kabam can set it at whatever, but if they want people to try to complete it there has to be incentive to do so.
Everyone is free to have an opinion about the new cavalier, personally I think is welcome to have the cav here, and yes the rewards can be buffed a little specially for rank up materials and have more sig stones added. We all know kabam has listen to the community lately, we had more changes in last 3 months more than we saw in 4 years of playing.
We should all try to respect each other, in the end is a game we should all enjoy playing. Don't be judgmental if someone spends more money, that doesn’t make them less skilful. There are plenty of streamers to chose from.
I think many have missed Seatin’s overall point. I don’t think he was criticizing the difficulty as much as the difficulty compared to the rewards and furthermore other content that is less time consuming, easier and better rewards. It was more about the overall effect on the monthly like changing completion rewards for uncollected for example. I didn’t hear that he said it was hard just niche.
Ohh like the variant 5 comparison because that made sense
Idk why people are so bothered, it’s the first cav EQ things can change
Look at uncollected, nothing has changed for well over 2 years...
I didn’t hate on him at all. I partially agree with what he is saying. The rewards, they’re meh. And I thoroughly enjoyed cav Difficulty, but I do have one of those thick rosters he was referring to.
One thing they could do to maybe correct the reward structure is: 1. Keep one path in every quest with no rewards for it and no linked nodes, but higher health pools. Give completion rewards for the quest. 2. Don't give the exploration rewards, instead spread them out on the other paths with linked nodes, difficult and fun but with slightly smaller health pools.
Just leave this matter to Kabam. They'll analyze to know how many players can join Cav difficulty and gonna decide themselves.
It also depends on their future perspective. To make game for more and more players to join, or game for exclusive players who can pay more to win or be super patient/skillful.
Seatin is just a representative of the voice of large amount of normal players, including me.
I liked the difficulties of this monthly event and had a lot of fun with the 4*s. A bit of a grind at times but then, it’s a monthly event. No one told me to do it over 2 days lol.
However. I did find the rewards a little underwhelming. The exploration / completion thing was a little confusing for me. I’m not sure why that was changed. A struggle I’m getting to these days is that I have quite a lot of materials (46 expiring) for t4 / a1 to t5 / a2 but not really any nice champions to use it on. All of the god tier I have are already at R2 for 6* or R5/4 for 5*. So for me personally it would be nice to be able to get more 6* shards since (in my opinion) out of the 40 I have opened so far, only 5 were worth ranking up. (Not god tier, just worth ranking up) I did like the opportunity to get more t5c and thought for the overall event that was about fair. Just a few more shards please. Something like 1,000 6* nexus per month. That’s barely 1 open a year so not a game breaking addition.
Seatin reading the posts from the typical Kabam apologists on this forum for the entire community to see is some of the best mcoc content of the year on youtube lmao.
Seatin has hit the nail on the head when he compares someone who has just gotten Cavalier to the “sweaty boys” (lol).
I breezed through cavalier difficulty. It’s at 100% complete as I had energy refills in overflow. I have a huge roster with all the main counters needed for the more restrictive paths/nodes. It wasn’t challenging at all and not what I was looking for. Seatin is right when he says this game way too late.
Can mods close this thread please? The purpose has been served and people are starting to ride Seatin WAY too hard. People are being super toxic for no reason.
Are you saying that the people that support Seatin is being toxic? In that case the thread should have been locked way earlier since a lot of people were bashing Seatin for things that they literally made up themselves.
Can mods close this thread please? The purpose has been served and people are starting to ride Seatin WAY too hard. People are being super toxic for no reason.
I want to watch it... but I don't want to give him the view. Archive.org here I come!
Thats like the most childish thing ive ever heard someone say. Like your 1 view will make him a millionare.
ifkr xD
I'll address these three all in one hit since I can't be bothered to explain individually.
I don't like MCOC youtube as a whole. Nothing against the majority of creators, but I just don't.
As for Seatin, my disdain for him comes mostly from his audience and the way they act as if he is the mouthpiece of the community, and what he says is always right and valid. They take his word as gospel. Unfortunately, more recently it seems that he now panders to that audience, which for him is beneficial as at the end of the day, it brings him views, ad revenue, and engagement so his channel gets further recommended, as that's how YouTube works nowadays. Even hitting the dislike button is viewed as engagement in the YouTube algorithm, hence why most creators don't overly care if they get dislikes.
As for my one view, sure, it won't make a difference, but I also won't contribute to it either. Just like how you guys supporting him won't make an overall difference to his revenue either.
Just so you know, it is absolutely fine to not like specific people in the world, and is actually extremely normal to not like people. If we didn't, we'd be living in some weird utopian society where everything was wonderful and sparkly happy.
I think many have missed Seatin’s overall point. I don’t think he was criticizing the difficulty as much as the difficulty compared to the rewards and furthermore other content that is less time consuming, easier and better rewards. It was more about the overall effect on the monthly like changing completion rewards for uncollected for example. I didn’t hear that he said it was hard just niche.
Ohh like the variant 5 comparison because that made sense
Idk why people are so bothered, it’s the first cav EQ things can change
Look at uncollected, nothing has changed for well over 2 years...
Maybe you’re new but when UC came out the rewards were so astonishing for many people 7.5k 5* a month was a huge upgrade than whatevever the difficulty below was.
Plus kabam in 2017 was a different thing than kabam now. Before they would make changes and not even address it or even work with us. Now they are looking for compromises like with domino and block proficiency. It went from changing guardians BP synergy into armor to changing a line of code to domino. ST went from: knowing he was bugged by being able to reach 15+ furies to getting a buffed cap of 30
I think many have missed Seatin’s overall point. I don’t think he was criticizing the difficulty as much as the difficulty compared to the rewards and furthermore other content that is less time consuming, easier and better rewards. It was more about the overall effect on the monthly like changing completion rewards for uncollected for example. I didn’t hear that he said it was hard just niche.
Ohh like the variant 5 comparison because that made sense
Idk why people are so bothered, it’s the first cav EQ things can change
Look at uncollected, nothing has changed for well over 2 years...
Maybe you’re new but when UC came out the rewards were so astonishing for many people 7.5k 5* a month was a huge upgrade than whatevever the difficulty below was.
Plus kabam in 2017 was a different thing than kabam now. Before they would make changes and not even address it or even work with us. Now they are looking for compromises like with domino and block proficiency. It went from changing guardians BP synergy into armor to changing a line of code to domino. ST went from: knowing he was bugged by being able to reach 15+ furies to getting a buffed cap of 30
I think many have missed Seatin’s overall point. I don’t think he was criticizing the difficulty as much as the difficulty compared to the rewards and furthermore other content that is less time consuming, easier and better rewards. It was more about the overall effect on the monthly like changing completion rewards for uncollected for example. I didn’t hear that he said it was hard just niche.
Ohh like the variant 5 comparison because that made sense
Idk why people are so bothered, it’s the first cav EQ things can change
Look at uncollected, nothing has changed for well over 2 years...
Maybe you’re new but when UC came out the rewards were so astonishing for many people 7.5k 5* a month was a huge upgrade than whatevever the difficulty below was.
Plus kabam in 2017 was a different thing than kabam now. Before they would make changes and not even address it or even work with us. Now they are looking for compromises like with domino and block proficiency. It went from changing guardians BP synergy into armor to changing a line of code to domino. ST went from: knowing he was bugged by being able to reach 15+ furies to getting a buffed cap of 30
Soo...is that a good thing or...?
Horrible hate when gaming companies try to adjust for their players
The discussion has gone off the tracks...lets bring it back shall we? Long time player; first post. Before I start my rant, I want to mention my progression in the game and where my account stands so others have a clear idea where I am coming from. I am in general a free to play player but sometimes spend money on the game. Cavalier title, decent roster and above average skill level. 100% completion of chapter 1 act 6 and beginning chapter 3 act 6. First completion run of LOL and no where near starting AOL.
My comments on Seatin's video. I believe he has valid points and I agree with some points he has made. Uncollected difficulty is not a problem for me, I can get through that content without having to use resources. Will I be 100% completing cavalier difficulty, probably not. The nodes are challenging enough where my best chance is maybe initial completion. For me to 100% complete cavalier difficulty with the current roster I have, will demand resources that out ways the benefits and rewards in the end. I think Kabam did a good job of making the difficulty challenging.
This is where the rewards come into play. They are very lackluster in general because the reward system seems very RNG based. Hear me out. Kabam is doing a great job on the side quest with the rewards. This really benefits players who have just become cavalier or starting to exponentially strengthen and expand their roster however, there is always the plateau where RNG no longer benefits the progressing player. I can amass 100,000 6* shards but if this produces 10 Jane Foster...this doesn't benefit the player at all. This applies to any type of reward. The solution for this would be more nexus (still RNG but more options) or generic resource options where there is more control on the players side on which champions to choose from and resources to use on specific champions. The cavalier rewards are just rewards to be sent to the hands of RNG from my point of view.
Agree or disagree, I don't care. This is just one mans opinion.
My only complaint is getting rid of completetion rewards. I understand they want us to focus more on exploring certain chapters rather than the whole thing but if thats the case then spread out exploration rewards and keep completion as it was.
This^ For me who is deep in exploring act6 cavalier difficulty was alright. It wasn't hard, the healthpools are fine, the nodes are challenging, but good. But the rewards for it.... You can't say it's not comparable to variant 5. It's the same quest structure, but with different health pools and attack values. I spent a bit more time on variant5, (sub 24 hours) but the rewards for it was much better. When UC came it really hit different. The rewards for that time was amazing and really helped to progress. Now it just a bit more from everything. Still probably gonna pull a trash 6 star which won't help. 5stars soon only mean ISO.
If you really want players to keep progressing with cavalier difficulty, change the 10% t5cc crystal to a selector, and and throw in a nexus 5star for exploration. Not a huge change, but it will make a difference.
Glad to see that the community can come together! Sad to see the reason why ,the community has come together.. You guys came here to hate on a man's opinion..#Seatin What about coming together to tell Kabam to fix all the bugs and issues of the game !?!? 1 The problem with WARLOCK on his SP1 2 The problem with HULKBUSTER.. when fighting class S (Small) champs his heavy doesn't connect and you miss 3 The problem with the visual bug on Aegon Sp1 4 The problem with the visual bug on Dr Doom Sp3 5 The problem with the visual bug in the crystals 6 The problem with the Kabam servers .. the constant dropped connection (for a game that is in TOP 10 MOST PROFITABLE GAMES IN THE APP STORE) they can't afford to update the servers!? These are just a few of the top of my hed .. WHY DON'T YOU GUYS FOCUS ON ONE OF THOSE THINGS .. instead of complaining about what a youtuber had to say ... PS. I agree with Seatin .. permanent content rewars SUCK in comparison to the effort put in .. REWARDS NEED TO BE UPDATED ..
Comments
We should all try to respect each other, in the end is a game we should all enjoy playing. Don't be judgmental if someone spends more money, that doesn’t make them less skilful. There are plenty of streamers to chose from.
Peace!
1. Keep one path in every quest with no rewards for it and no linked nodes, but higher health pools. Give completion rewards for the quest.
2. Don't give the exploration rewards, instead spread them out on the other paths with linked nodes, difficult and fun but with slightly smaller health pools.
It also depends on their future perspective. To make game for more and more players to join, or game for exclusive players who can pay more to win or be super patient/skillful.
Seatin is just a representative of the voice of large amount of normal players, including me.
However. I did find the rewards a little underwhelming. The exploration / completion thing was a little confusing for me. I’m not sure why that was changed.
A struggle I’m getting to these days is that I have quite a lot of materials (46 expiring) for t4 / a1 to t5 / a2 but not really any nice champions to use it on. All of the god tier I have are already at R2 for 6* or R5/4 for 5*. So for me personally it would be nice to be able to get more 6* shards since (in my opinion) out of the 40 I have opened so far, only 5 were worth ranking up. (Not god tier, just worth ranking up)
I did like the opportunity to get more t5c and thought for the overall event that was about fair. Just a few more shards please. Something like 1,000 6* nexus per month. That’s barely 1 open a year so not a game breaking addition.
I breezed through cavalier difficulty. It’s at 100% complete as I had energy refills in overflow. I have a huge roster with all the main counters needed for the more restrictive paths/nodes. It wasn’t challenging at all and not what I was looking for. Seatin is right when he says this game way too late.
Need that “sweaty boy” difficulty ASAP lol
I don't like MCOC youtube as a whole. Nothing against the majority of creators, but I just don't.
As for Seatin, my disdain for him comes mostly from his audience and the way they act as if he is the mouthpiece of the community, and what he says is always right and valid. They take his word as gospel. Unfortunately, more recently it seems that he now panders to that audience, which for him is beneficial as at the end of the day, it brings him views, ad revenue, and engagement so his channel gets further recommended, as that's how YouTube works nowadays. Even hitting the dislike button is viewed as engagement in the YouTube algorithm, hence why most creators don't overly care if they get dislikes.
As for my one view, sure, it won't make a difference, but I also won't contribute to it either. Just like how you guys supporting him won't make an overall difference to his revenue either.
Just so you know, it is absolutely fine to not like specific people in the world, and is actually extremely normal to not like people. If we didn't, we'd be living in some weird utopian society where everything was wonderful and sparkly happy.
Plus kabam in 2017 was a different thing than kabam now. Before they would make changes and not even address it or even work with us. Now they are looking for compromises like with domino and block proficiency. It went from changing guardians BP synergy into armor to changing a line of code to domino. ST went from: knowing he was bugged by being able to reach 15+ furies to getting a buffed cap of 30
My comments on Seatin's video. I believe he has valid points and I agree with some points he has made. Uncollected difficulty is not a problem for me, I can get through that content without having to use resources. Will I be 100% completing cavalier difficulty, probably not. The nodes are challenging enough where my best chance is maybe initial completion. For me to 100% complete cavalier difficulty with the current roster I have, will demand resources that out ways the benefits and rewards in the end. I think Kabam did a good job of making the difficulty challenging.
This is where the rewards come into play. They are very lackluster in general because the reward system seems very RNG based. Hear me out. Kabam is doing a great job on the side quest with the rewards. This really benefits players who have just become cavalier or starting to exponentially strengthen and expand their roster however, there is always the plateau where RNG no longer benefits the progressing player. I can amass 100,000 6* shards but if this produces 10 Jane Foster...this doesn't benefit the player at all. This applies to any type of reward. The solution for this would be more nexus (still RNG but more options) or generic resource options where there is more control on the players side on which champions to choose from and resources to use on specific champions. The cavalier rewards are just rewards to be sent to the hands of RNG from my point of view.
Agree or disagree, I don't care. This is just one mans opinion.
This^
For me who is deep in exploring act6 cavalier difficulty was alright. It wasn't hard, the healthpools are fine, the nodes are challenging, but good. But the rewards for it....
You can't say it's not comparable to variant 5. It's the same quest structure, but with different health pools and attack values. I spent a bit more time on variant5, (sub 24 hours) but the rewards for it was much better.
When UC came it really hit different. The rewards for that time was amazing and really helped to progress. Now it just a bit more from everything. Still probably gonna pull a trash 6 star which won't help. 5stars soon only mean ISO.
If you really want players to keep progressing with cavalier difficulty, change the 10% t5cc crystal to a selector, and and throw in a nexus 5star for exploration.
Not a huge change, but it will make a difference.
Sad to see the reason why ,the community has come together..
You guys came here to hate on a man's opinion..#Seatin
What about coming together to tell Kabam to fix all the bugs and issues of the game !?!?
1 The problem with WARLOCK on his SP1
2 The problem with HULKBUSTER.. when fighting class S (Small) champs his heavy doesn't connect and you miss
3 The problem with the visual bug on Aegon Sp1
4 The problem with the visual bug on Dr Doom Sp3
5 The problem with the visual bug in the crystals
6 The problem with the Kabam servers .. the constant dropped connection (for a game that is in TOP 10 MOST PROFITABLE GAMES IN THE APP STORE) they can't afford to update the servers!?
These are just a few of the top of my hed ..
WHY DON'T YOU GUYS FOCUS ON ONE OF THOSE THINGS .. instead of complaining about what a youtuber had to say ...
PS. I agree with Seatin .. permanent content rewars SUCK in comparison to the effort put in .. REWARDS NEED TO BE UPDATED ..