Act 6 Nerfs are not live with the new update [Merged Thread]
Whooo
Member Posts: 86 ★★
Post edited by Kabam Boo on
16
This discussion has been closed.
Comments
The announcement says these are the final act 6 adjustments. The dev diary says path fights in 6.1 and 6.2 will be adjusted. I delayed exploration to further deepen my roster, believing there was little point in rushing to explore because changes were coming. Did I miss something?
The attack values are lower
But in 6.2 there are a lot of BS fights that they need to change
Also, I’d argue that crossbones is harder now. Omega Red does less damage to him and corvus (who would’ve healed from willpower) is no longer a counter at all. Colossus has also gone from being viable to not.
@Kabam Miike @Kabam Vydious can anyone give an update?
The post didn’t say it was being evaluated. It said it was happening. It kinda baffles me that people are just totally cool with them taking people’s money while they promise things they don’t deliver on.
Are there really no further changes coming to 6.1 and 6.2?
When and how was that decided?
Why wasn’t the player base notified when Kabam decided to divert from the roadmap?
And here’s a concern I have - Throne Breaker requires a full t5cc. It’s possible that it will have Black Friday offers better than Cavalier. Many summoners waited to explore 6.1 and 6.2 for this nerf to take effect, not expecting a new progression-based title. (I don’t think this was in the roadmap?) Are we going to see a flurry of t5CC cash offers to prey on players striving for that title on a short 2-month deadline? That would be pretty foul.