Well, to the best of my knowledge, there isn't. Power Sting is unique to YJ only (or maybe a couple others). It doesn't count as damage over time. It also isn't a debuff (Almost all immunities are against debuffs). It is a passive ability placed on the opponent, so I don't think there is any immune champ.
It's actually not always a passive effect. The stung once twice shy node or whatever its called puts a power sting debuff
Oh, I just assumed Power Sting was unique to Yellowjacket. But there aren't any immunes right?
Spider-Ham: *Exists*
Voids Dark Sting on SP2 is in the same category right?
Well, to the best of my knowledge, there isn't. Power Sting is unique to YJ only (or maybe a couple others). It doesn't count as damage over time. It also isn't a debuff (Almost all immunities are against debuffs). It is a passive ability placed on the opponent, so I don't think there is any immune champ.
It's actually not always a passive effect. The stung once twice shy node or whatever its called puts a power sting debuff
Oh, I just assumed Power Sting was unique to Yellowjacket. But there aren't any immunes right?
Spider-Ham: *Exists*
Voids Dark Sting on SP2 is in the same category right?
Well, to the best of my knowledge, there isn't. Power Sting is unique to YJ only (or maybe a couple others). It doesn't count as damage over time. It also isn't a debuff (Almost all immunities are against debuffs). It is a passive ability placed on the opponent, so I don't think there is any immune champ.
It's actually not always a passive effect. The stung once twice shy node or whatever its called puts a power sting debuff
Oh, I just assumed Power Sting was unique to Yellowjacket. But there aren't any immunes right?
Spider-Ham: *Exists*
Voids Dark Sting on SP2 is in the same category right?
Not really. It activates a degen or weakness when the opponent fires a special, so its kinda different.
1: How does Howard the Duck fix his mech after the arms fall off every time he wins or does a Sp.3? 2: How does Hit-Monkey carry so many guns at once? 3: How many times has Diablo been drinking since 2019?
It's a video game where they have secret infinite pockets that they can pull stuff from out of thin air
GGP Which champs are immune to shock? Are they also immune to Electro's Static Shock?
Theres a decent number of shock immunes, so I won't go over all of them. But electro's static shock is not shock damage. It's just energy damage, so shock immunity will not prevent it
Why isn't corvus or the rest of thanos' henchmen villians?
They came out when Blade was dominating the game against villains. Thanos's Army tags were a way around that to keep them from getting destroyed by Blade
GGP: 1) How many paths are in 6.2.4 the map is confusing for me. It seems like 12 paths but I'm confused (Seriously dudes, help this poor guy out)
CSQ: 1) Red Guardian has a synergy with OR which makes him take 50% less damage from attacks when he's at full shield charge. Does this stack with 5*s sp3 protection bar of 12-20%, potentially allowing him to be a sp3 tanker?
And I've got another question:
GGP: When is the best time to use heavies in a fight? I never use heavies at all, just MLLLL, dash back, rinse and repeat. So how can I use heavy without getting hit while charging?
GGP: 1) How many paths are in 6.2.4 the map is confusing for me. It seems like 12 paths but I'm confused (Seriously dudes, help this poor guy out)
CSQ: 1) Red Guardian has a synergy with OR which makes him take 50% less damage from attacks when he's at full shield charge. Does this stack with 5*s sp3 protection bar of 12-20%, potentially allowing him to be a sp3 tanker?
And I've got another question:
GGP: When is the best time to use heavies in a fight? I never use heavies at all, just MLLLL, dash back, rinse and repeat. So how can I use heavy without getting hit while charging?
Question 3: after a parry Also, MLLLM combos are better unless you are using Nick Fury
GGP: 1) How many paths are in 6.2.4 the map is confusing for me. It seems like 12 paths but I'm confused (Seriously dudes, help this poor guy out)
CSQ: 1) Red Guardian has a synergy with OR which makes him take 50% less damage from attacks when he's at full shield charge. Does this stack with 5*s sp3 protection bar of 12-20%, potentially allowing him to be a sp3 tanker?
And I've got another question:
GGP: When is the best time to use heavies in a fight? I never use heavies at all, just MLLLL, dash back, rinse and repeat. So how can I use heavy without getting hit while charging?
@Scarcity27 generally we dont use heavy untill unless it activates some ability like AA, mags, HB etc in these cases u would want to parry the opponent and then do the heavy, with enough practice you can punish opponent heavies and sp attacks with your heavies
GGP: 1) How many paths are in 6.2.4 the map is confusing for me. It seems like 12 paths but I'm confused (Seriously dudes, help this poor guy out)
CSQ: 1) Red Guardian has a synergy with OR which makes him take 50% less damage from attacks when he's at full shield charge. Does this stack with 5*s sp3 protection bar of 12-20%, potentially allowing him to be a sp3 tanker?
And I've got another question:
GGP: When is the best time to use heavies in a fight? I never use heavies at all, just MLLLL, dash back, rinse and repeat. So how can I use heavy without getting hit while charging?
Question 3: after a parry Also, MLLLM combos are better unless you are using Nick Fury
Thanks! Also I know MLLLM are better, but I do MLLLL purely based on muscle memory. Kinda hard to unlearn. I am learning tho.
GGP: 1) How many paths are in 6.2.4 the map is confusing for me. It seems like 12 paths but I'm confused (Seriously dudes, help this poor guy out)
CSQ: 1) Red Guardian has a synergy with OR which makes him take 50% less damage from attacks when he's at full shield charge. Does this stack with 5*s sp3 protection bar of 12-20%, potentially allowing him to be a sp3 tanker?
And I've got another question:
GGP: When is the best time to use heavies in a fight? I never use heavies at all, just MLLLL, dash back, rinse and repeat. So how can I use heavy without getting hit while charging?
Use heavies only when a certain champ needs them(Cap IW, Omega, etc.) or when you have to modify your playstyle for a node (mixmaster is an example). Heavy intercepting is a way of using your heavy while the opponent is charging at you to intercept them. It however takes a lot of practise and most champs don't have infinite heavy charging, so if the opponent doesn't play ball, it gives them an opportunity for you to get hit.
GGP: 1) How many paths are in 6.2.4 the map is confusing for me. It seems like 12 paths but I'm confused (Seriously dudes, help this poor guy out)
CSQ: 1) Red Guardian has a synergy with OR which makes him take 50% less damage from attacks when he's at full shield charge. Does this stack with 5*s sp3 protection bar of 12-20%, potentially allowing him to be a sp3 tanker?
And I've got another question:
GGP: When is the best time to use heavies in a fight? I never use heavies at all, just MLLLL, dash back, rinse and repeat. So how can I use heavy without getting hit while charging?
Use heavies only when a certain champ needs them(Cap IW, Omega, etc.) or when you have to modify your playstyle for a node (mixmaster is an example). Heavy intercepting is a way of using your heavy while the opponent is charging at you to intercept them. It however takes a lot of practise and most champs don't have infinite heavy charging, so if the opponent doesn't play ball, it gives them an opportunity for you to get hit.
GGP: 1) How many paths are in 6.2.4 the map is confusing for me. It seems like 12 paths but I'm confused (Seriously dudes, help this poor guy out)
CSQ: 1) Red Guardian has a synergy with OR which makes him take 50% less damage from attacks when he's at full shield charge. Does this stack with 5*s sp3 protection bar of 12-20%, potentially allowing him to be a sp3 tanker?
And I've got another question:
GGP: When is the best time to use heavies in a fight? I never use heavies at all, just MLLLL, dash back, rinse and repeat. So how can I use heavy without getting hit while charging?
Question 3: after a parry Also, MLLLM combos are better unless you are using Nick Fury
Thanks! Also I know MLLLM are better, but I do MLLLL purely based on muscle memory. Kinda hard to unlearn. I am learning tho.
Believe me, I did MLLLL for four years. I totally get the muscle memory part. The way I learned was to do the last medium with the opposite hand as the first medium.
GGP: 1) How many paths are in 6.2.4 the map is confusing for me. It seems like 12 paths but I'm confused (Seriously dudes, help this poor guy out)
CSQ: 1) Red Guardian has a synergy with OR which makes him take 50% less damage from attacks when he's at full shield charge. Does this stack with 5*s sp3 protection bar of 12-20%, potentially allowing him to be a sp3 tanker?
And I've got another question:
GGP: When is the best time to use heavies in a fight? I never use heavies at all, just MLLLL, dash back, rinse and repeat. So how can I use heavy without getting hit while charging?
Question 3: after a parry Also, MLLLM combos are better unless you are using Nick Fury
Thanks! Also I know MLLLM are better, but I do MLLLL purely based on muscle memory. Kinda hard to unlearn. I am learning tho.
Believe me, I did MLLLL for four years. I totally get the muscle memory part. The way I learned was to do the last medium with the opposite hand as the first medium.
That's a good tip. I'll give it a shot. I usually practice MLLM on my alt with easier fights, cuz I don't want to risk slipping up where it counts.
GGP: 1) How many paths are in 6.2.4 the map is confusing for me. It seems like 12 paths but I'm confused (Seriously dudes, help this poor guy out)
CSQ: 1) Red Guardian has a synergy with OR which makes him take 50% less damage from attacks when he's at full shield charge. Does this stack with 5*s sp3 protection bar of 12-20%, potentially allowing him to be a sp3 tanker?
And I've got another question:
GGP: When is the best time to use heavies in a fight? I never use heavies at all, just MLLLL, dash back, rinse and repeat. So how can I use heavy without getting hit while charging?
Question 3: after a parry Also, MLLLM combos are better unless you are using Nick Fury
Thanks! Also I know MLLLM are better, but I do MLLLL purely based on muscle memory. Kinda hard to unlearn. I am learning tho.
It's gonna be a problem once you start playing champs like Guardian.
GGP: 1) How many paths are in 6.2.4 the map is confusing for me. It seems like 12 paths but I'm confused (Seriously dudes, help this poor guy out)
CSQ: 1) Red Guardian has a synergy with OR which makes him take 50% less damage from attacks when he's at full shield charge. Does this stack with 5*s sp3 protection bar of 12-20%, potentially allowing him to be a sp3 tanker?
And I've got another question:
GGP: When is the best time to use heavies in a fight? I never use heavies at all, just MLLLL, dash back, rinse and repeat. So how can I use heavy without getting hit while charging?
Question 3: after a parry Also, MLLLM combos are better unless you are using Nick Fury
Thanks! Also I know MLLLM are better, but I do MLLLL purely based on muscle memory. Kinda hard to unlearn. I am learning tho.
It's gonna be a problem once you start playing champs like Guardian.
GGP: 1) How many paths are in 6.2.4 the map is confusing for me. It seems like 12 paths but I'm confused (Seriously dudes, help this poor guy out)
CSQ: 1) Red Guardian has a synergy with OR which makes him take 50% less damage from attacks when he's at full shield charge. Does this stack with 5*s sp3 protection bar of 12-20%, potentially allowing him to be a sp3 tanker?
And I've got another question:
GGP: When is the best time to use heavies in a fight? I never use heavies at all, just MLLLL, dash back, rinse and repeat. So how can I use heavy without getting hit while charging?
Question 3: after a parry Also, MLLLM combos are better unless you are using Nick Fury
Thanks! Also I know MLLLM are better, but I do MLLLL purely based on muscle memory. Kinda hard to unlearn. I am learning tho.
It's gonna be a problem once you start playing champs like Guardian.
MLLLL or MLLLM?
If you do mllll with Guardian, you consume his force field charges everytime; so it's better to learn mlllm especially for a character like him.
GGP: 1) How many paths are in 6.2.4 the map is confusing for me. It seems like 12 paths but I'm confused (Seriously dudes, help this poor guy out)
CSQ: 1) Red Guardian has a synergy with OR which makes him take 50% less damage from attacks when he's at full shield charge. Does this stack with 5*s sp3 protection bar of 12-20%, potentially allowing him to be a sp3 tanker?
And I've got another question:
GGP: When is the best time to use heavies in a fight? I never use heavies at all, just MLLLL, dash back, rinse and repeat. So how can I use heavy without getting hit while charging?
Question 3: after a parry Also, MLLLM combos are better unless you are using Nick Fury
Thanks! Also I know MLLLM are better, but I do MLLLL purely based on muscle memory. Kinda hard to unlearn. I am learning tho.
It's gonna be a problem once you start playing champs like Guardian.
MLLLL or MLLLM?
If you do mllll with Guardian, you consume his force field charges everytime; so it's better to learn mlllm especially for a character like him.
Oh ok. Yeah will try to use MLLLM with Guardian. Like I said, I'm learning.
Comments
Which champs are immune to shock? Are they also immune to Electro's Static Shock?
He will continue until he is best mystic.
There will be no survivors.
GGP:
1) How many paths are in 6.2.4 the map is confusing for me. It seems like 12 paths but I'm confused
(Seriously dudes, help this poor guy out)
CSQ:
1) Red Guardian has a synergy with OR which makes him take 50% less damage from attacks when he's at full shield charge. Does this stack with 5*s sp3 protection bar of 12-20%, potentially allowing him to be a sp3 tanker?
And I've got another question:
GGP: When is the best time to use heavies in a fight? I never use heavies at all, just MLLLL, dash back, rinse and repeat. So how can I use heavy without getting hit while charging?
Also, MLLLM combos are better unless you are using Nick Fury
Also I know MLLLM are better, but I do MLLLL purely based on muscle memory. Kinda hard to unlearn. I am learning tho.
Also to answer your question I must refer you to our specialist department:
https://forums.playcontestofchampions.com/en/discussion/86115/meme-thread#latest