Why are people so intent on being able to do damage as soon as the fight starts? Not dissimilar to "Prove Yourself" (need to get rid of the 15 indestructible charges at the start). You don't have to actually be doing damage to be making progress. You can still parry at the start of the fight keep hitting her until she has a bar of power, bait the SP1 and then heavy counter it, then from there it's a standard Rogue fight. People are making it like, unless it can be done the way I always do something, it must be broken.
I've used Stark Spidy, IMIW, Thing, red Mag, Sentinel (works well with 100 charges with his heavy being unstopable 👌). Use a 3* in a duel and practise side stepping her sp1 and charging your heavy. I found it akward at 1st put it's pretty easy after a few goes.
Why are people so intent on being able to do damage as soon as the fight starts? Not dissimilar to "Prove Yourself" (need to get rid of the 15 indestructible charges at the start). You don't have to actually be doing damage to be making progress. You can still parry at the start of the fight keep hitting her until she has a bar of power, bait the SP1 and then heavy counter it, then from there it's a standard Rogue fight. People are making it like, unless it can be done the way I always do something, it must be broken.
No one said it was broken and this entire thread has been about finding ways to counter that Rogue.
These are in my base kit most of my mastery builds, both with or without suicides. Easy life with a Parry + quick heavy with any champ, little difference in block damage if it’s a 1 hit champ or multi hit heavy because you combo will be low she won’t do a lot of chip damage.
Good luck getting one in with her speed. I'm raging. 8 Revs and 400 Units.
Dude, sometimes I’m really wondering if you’re kidding with such statements. You’re not an mcoc novice or rookie with how long you’ve been around. Saying you spent 8 revives and 400 units on that fight alone reeks of some massive trolling from you mate. You of all people should be well aware of the technique to heavy counter Rogue by now.
Sentinel easy win. Just like it was already said: hit her block, bait SPs (1&2 are punishable, I didnt try 3), punish SPs w heavy. From my experience, you cant parry heavy her consistently. Works sometimes, but not always by far.
Has anyone tried BWCV out of curiosity? You can use her heavy from across the screen.
How's that helping?
I guess what’s he’s trying to say is that since BWCV has a long range heavy she’s ideal at baiting heavies and countering. Not to mention any chip damage received along the way can easily be healed back with one bleed mode sp2.
BTW I have tested and BWCV & Warlock both have long range, rapid heavies that work a charm.
So, just a follow-up, I had better luck with HT. 2 Heavies and it was fine. I was just having a bad day I guess. Grateful for the suggestions either way. Maybe it helps someone else too.
Why are people so intent on being able to do damage as soon as the fight starts? Not dissimilar to "Prove Yourself" (need to get rid of the 15 indestructible charges at the start). You don't have to actually be doing damage to be making progress. You can still parry at the start of the fight keep hitting her until she has a bar of power, bait the SP1 and then heavy counter it, then from there it's a standard Rogue fight. People are making it like, unless it can be done the way I always do something, it must be broken.
No one said it was broken and this entire thread has been about finding ways to counter that Rogue.
It's called hyperbole... exaggeration for effect. My point is that people are resistant to doing it in any other way than they are used to, which is parry heavy and they are getting massacred for it.
Why are people so intent on being able to do damage as soon as the fight starts? Not dissimilar to "Prove Yourself" (need to get rid of the 15 indestructible charges at the start). You don't have to actually be doing damage to be making progress. You can still parry at the start of the fight keep hitting her until she has a bar of power, bait the SP1 and then heavy counter it, then from there it's a standard Rogue fight. People are making it like, unless it can be done the way I always do something, it must be broken.
No one said it was broken and this entire thread has been about finding ways to counter that Rogue.
It's called hyperbole... exaggeration for effect. My point is that people are resistant to doing it in any other way than they are used to, which is parry heavy and they are getting massacred for it.
I'd say it's a valid point. It's what I'm used to. Takes a few to switch to Evade, Heavy with timing.
Doom: 1 medium en then immidietly heavy repeat 4 times Quake: takes a little longer, but the stunned fase is more then long enough for a heavy. Mysterio:. End 3 combo' s on medium, sp2 and heavy spam
I just did this with doom. Parry, medium, heavy. Do it 4 times and play however you want. The reason for not doing mlllh as is his normal rotation is the first medium shock buff expires too quick with rouge for the regular combo.
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Use a 3* in a duel and practise side stepping her sp1 and charging your heavy. I found it akward at 1st put it's pretty easy after a few goes.
These are in my base kit most of my mastery builds, both with or without suicides.
Easy life with a Parry + quick heavy with any champ, little difference in block damage if it’s a 1 hit champ or multi hit heavy because you combo will be low she won’t do a lot of chip damage.
Unstoppable Colosus. Is dead before he wakes up !!!
BTW I have tested and BWCV & Warlock both have long range, rapid heavies that work a charm.
Her lvl1 is so slow can heavy off that or just parry heavy quickly
Doom: 1 medium en then immidietly heavy repeat 4 times
Quake: takes a little longer, but the stunned fase is more then long enough for a heavy.
Mysterio:. End 3 combo' s on medium, sp2 and heavy spam