**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Dr. Zola
I only have 6 maxed 4 stars, and then some at r4.
For mutant I used Arcangel and iceman
For skill i ONLY used Killmonger, his true strike gives him all the furies so no problem.
For mystic i ONLY used scarlet witch.
For tech I used iron man iw and star lord.
For cosmic I used medusa and cap marvel movie
For Science I ONLY used cap iw.
If you ramp up the furies, it's like using a 5 stars r4 or r5 i guess so no complains.
I used Quake for everything except the mystic quest, where I used OG SW. and for skill BWDO rinsed the node in sub 50 hits.
I personally like those 4* challenges, but I don’t like spending on 4*s, 5* and 6* rank up materials, as long as they are not widely available in big quantities and are still bottlenecks, at least t1a for me.
I would like to try this challenge, but my account is still relatively small and expanding my higher end roster for war and additional act 6 content is still main priority. So I made the decision when this objective comes around that it can wait for now.
Currently, i have a huge crunch of t4cc. T2a is constantly in demand, with t5b always in stash. T4cc is something i really struggle at, and to use 3 t4cc on a 4* feels so bad.
It is alright for my main, where i do grind, but a big no no for my alt, where iso is also a huge issue.
MCOC generated about 96 billion Korean Won for Netmarble in Q3 2020 according to financial statements. That converts to approximately $86 million USD (the reveune would be spread out among all currencies its players spend, so this is approximate based on currency exchange). This revenue comes from Apple and Google app stores, which take a 30% cut. So that much revenue equates to about $123 million USD spent in the app stores to generate about that much revenue. When you consider that most non-US locations spend more on in-app purchases from Apple and Google play app stores than their direct currency exchange would imply, this *underestimates* the amount of money being spent on MCOC worldwide.
I only have three and a half years of MCOC reported revenue, from when Netmarble purchased them and began reporting that revenue. In the last three and a half years Netmarble reported gross revenue from MCOC of about $995.7 million. That equates to app store spending of about about $1.4 billion USD. That's almost certainly more than the total combined gross revenue of the entire Dark Souls franchise over its entire ten year history. About 27 million copies of all Dark Souls editions have been sold according to reports last year, which would equate to about $1.6 billion if all of them sold at a retail price of $60 USD, which of course is not the case.
Also, the one big knock on Dark Souls was that the difficulty was super high and not friendly to casual players. But the developers stuck to their guns in spite of those complaints to become one of the most successful game franchises of all time. Dark Souls players would laugh at the things MCOC players complain are too difficult or frustrating.
So it is odd anyone would bring up Dark Souls in the context of the Cavalier side quest. Dark Souls' idea of difficulty is so much higher than anything in MCOC, and Dark Souls is an example of a game developer ignoring complaints about difficulty and being enormously successful anyway. And MCOC is commercially even more successful than the Dark Souls franchise.
If you’ve got screenshots that might be helpful, post them.
Dr. Zola
I basically have alot of the 4* challenge on my YT just missing 3.2. Idk if it will help but here it is.
I'm going slow - this thing's only been out for two days, and I'll need to practice against new bosses.
Team - Sentinel, Hyperion, CAIW, Hulk, and Ghulk all at 5/50. Hypes because of limited Poison Immune options, and because he's awesome.
Haven't had a reason to play with some of these champions in an age. 😀
And it gave me a chance to remember how amazing a max Sig CAIW is. Man, I hope I get to Awaken my 6* Cap some time!
For those who decry ranking 4*s as a waste, of those champs, Sentinel and Ghulk have been taken up to 6/50 even after I started collecting 6*s and knew I couldn't take them into Act 6, because of the unique utility they have. I've taken both of those champs into multiple Cavalier EQs and Variants alongside 5* and 6* champs, because they can do things my 5* and 6* champs can't.