Hercules immortality bug (or hotfix)
Dizzy
Member Posts: 237 ★★
Hi all - a few of noticed that Hercules is no longer going immortal if an SP3 otherwise would have KOed him.
Here’s how he used to behave - https://youtube.com/clip/Ugwd4d7FaeUwDuE678Z4AaABCQ
… and that’s consistent with our experiences facing him in EQ and side quest.
Now, when he takes an SP3 that would otherwise knock him out (BEFORE immortality has been triggered), the immortality never procs and he is KOed.
Here’s how he used to behave - https://youtube.com/clip/Ugwd4d7FaeUwDuE678Z4AaABCQ
… and that’s consistent with our experiences facing him in EQ and side quest.
Now, when he takes an SP3 that would otherwise knock him out (BEFORE immortality has been triggered), the immortality never procs and he is KOed.
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Comments
Or just a genuine bug.
Obviously I view this as a nerf if it stands, but Kabam reserves the right to tweak champs as they see fit, and this isn’t completely character-breaking. They just need to be better about clear communications versus silent changes.
. Has this been since the Hotfix?
. Is this just like all fights or fights where there is No Nodes?
. If there are nodes your fighting off against then what nodes are they?
and the Champs you facing off against.
The reason I say that is I've been able to use champs to reduce ability accuracy against him in the past bypassing that ability and knocking him out.
Happy to help to get this to kabam once people can get the above info filled out so it can be looked into.
- It is like this in all fights. Nodes or no nodes really doesn't matter. He used to get his buff, if there are no nodes that prevented it like fisticuffs.
- I tested him in act 6 and act 7 and really the active nodes doesn't matter. He doesn't get his immortality buff like he used to get in the video OP posted. I tested him against act 7.2.4, B path, first fight jubilee and act 6.4.3, A path, first two fights, blade and void. AAR champs like AA or maybe even falcon worked like a charm against him, even the assassin mastery worked for him too, but now without any AAR, after 1 sp3, he just dies. If you are at %83 like in the video, and eat a sp3 from that same act 6 boss nick fury, you just die now. You can't tank 1 sp3 like in the video anymore. Hope OP knows if that came with the Hotfix or August update. Thank you RichTheMan, you are the man. I'll try to get a video against the same act 6 boss nick fury.
https://youtu.be/ZszXUQ2DU9g
So before that I would like to know if this is a bug or silent nerf?
Rich, to your other questions - I’ve noticed this as well in a TON of fights without nodes or AAR - ie., 6.3.2 Fury (making sure there is no disorient), 5.4.6 Ultron (making sure he has no armor up buffs) - and at this point I think many others have observed the same issues across the game.
Please refer to Hercules' Champion Spotlight for the full description of his Signature Ability:
Signature Ability - Son of Zeus
- Once per fight when receiving damage that would result in a knockout, gain an Immortality Buff preventing death and making Hercules Unblockable for 9.00 seconds. Immortality is paused during personal Special Attacks or while landing Basic Attacks and is removed if struck by Special Attack 3.
If hit by a sp3 whilst the immortality is active the immortality is removed, but when the first sp3 lands he never had immortality, so it shouldn't have been removed.
It worked exactly as described previously, so If your team has moved the goal posts since, they need to adjust the wording of his signature ability (enjoy the backlash after the ammount some people spent to aquire him).
If it wasn't meant to apply to sp3 attacks, it would have / should have just said immortality does not apply to sp3 attacks, but that's not what it said.
Check out the above for your channel before they edit it all and close the thread lol.
Sly little nerf there.
This isn't on tbh.
How can he die from sp3 when the immortality haven’t been activated yet?
Also, to SRSLY's point above, it's a fair argument that the Immortality shouldn't be there to be removed in the first place, since it shouldn't trigger until AFTER the SP3 ends.
I have been downplaying the severity of this change in order to get a straight response, but this does materially impact Herc's kit because he can no longer tank an SP3 as he was shown to do for an entire month. This is a real reason to use an AG as it absolutely fits the category of "Hercules’ Signature Ability gives him a chance to avoid death once per fight, this can be a major saving grace in high stress situations" - i.e., tanking that first SP3 that you push the opponent to.
Honestly, I read it as if there's an SP3 involved, no immortality. You're being KO'd during that animation and you don't have a chance to recover like you do on other Specials.