Get a Free 3-6 Star Baron Zemo this Week!
Log in to the Summoner's Market at https://store.playcontestofchampions.com/ and claim the Baron Zemo Selector between 10am PT November 24 and 10am PT on December 1st.
Proven and Below: 3-Star
Conqueror/Uncollected: 4-Star
Cavalier/Thronebreaker: 5-Star
Paragon/Valiant: 6-Star
You can only claim this Baron Zemo one time. The Baron Zemo is delivered as a selector, claiming it will require you to choose your rarity immediately. If you plan to change your Progression level during the Cyber Week event, we suggest you wait until you have made that change before claiming this selector.
Log in to the Summoner's Market at https://store.playcontestofchampions.com/ and claim the Baron Zemo Selector between 10am PT November 24 and 10am PT on December 1st.
Proven and Below: 3-Star
Conqueror/Uncollected: 4-Star
Cavalier/Thronebreaker: 5-Star
Paragon/Valiant: 6-Star
You can only claim this Baron Zemo one time. The Baron Zemo is delivered as a selector, claiming it will require you to choose your rarity immediately. If you plan to change your Progression level during the Cyber Week event, we suggest you wait until you have made that change before claiming this selector.
Due to issue with the "Not Another Anime Reference" Solo Event, we will be disabling the event for the time being. We will return the event at a future date when the issues have been resolved. We apologize for the inconvenience.
**BANQUET EVENT PSA**
To fully participate in the upcoming Banquet's Alliance Event you will need to be in your alliance for 14 days prior to the event's start date on December 20th. That means, stay in your alliance from December 6th onwards to enjoy all there is to offer in the Banquet event.
To fully participate in the upcoming Banquet's Alliance Event you will need to be in your alliance for 14 days prior to the event's start date on December 20th. That means, stay in your alliance from December 6th onwards to enjoy all there is to offer in the Banquet event.
Comments
But again, you're wrong again. I've already said in this thread that Cav MEQ is a disappointment and has been since launch. AQ is also incredibly boring and needs an overhaul. There's many things I don't like but because I'd don't agree with your incredibly jaded view on everything, you think that I think Kabam is the most awesome thing ever. I'll continue to have my view point just like will. You'll go on playing a game you dislike so much made by a company you hate even more. Life goes on.
Gold shortage is a disaster.
AQ costs are unnecessary.
Arena is full of bots and cheaters.
ISO is somehow the same for a 4 star dupe and a 6 star.
Duping a max sig 6 star gives you a slap in the face instead of shards.
Mastery’s have been broken for years.
New content is full of bugs and not tested.
Basic game mechanics are broken.
Forumposts are being ignored.
Kabam support is unhelpful and closing tickets.
AW nodes are being made to milk players of potions and boosts instead of rewarding skill, eg High Ground.
Buffed champions are somehow being made worse than before their actual buff, eg Guillotine.
Roadmaps and commitments are not being upheld.
We could go on and on but no is listening anyways..
Kabam has apparently been to "busy" to respond to it but have had enough time to read and edit other peoples responses. This in itself just shows that Kabam doesn't truly understand what the issues with the community (NOT the game issues those are separate) are and why people are getting so upset about how they are handling things.
Will they!!????
I'm struggling with some aspects of the game at the moment, I won't lie. Monthly and Side EQ I've just found haven't grabbed me in the last few months - I always used to fully explore Uncollected EQ, and get some Cav EQ done, and just haven't got any drive to do it. Arena I can take for a few days but then I get fed up with it and skip a few days.
Looking inward, there's a number of reasons, I guess - node and champion combinations for the last few months have just seemed a bit... mean, across the board. Variant 8 is a perfect example of that.
I don't think it's that the Mods are unaware of the issues or threads like these - I think it's more that there's not a great deal they can say without risking inflaming the situation further.
Take the AMA for instance on Guillotine. I can't speak for anyone else but the AMA actually put me off from giving the buff a proper tryout - I read through the responses but they certainly weren't what I was hoping to read. Others were far more vocal in their level of upset - the AMA was a great idea but didn't make the situation better and may have actually had the opposite effect.
As a player, I don't expect perfection. Bugs happen. Maintenance is needed. Good enough is good enough. But positive engagement and a pro-player attitude can reap dividends.
The only ones who find it hard are the new Cav players who haven't developed their rosters yet.
This community never thinks rewards match the difficulty. I have yet to see anything released where everyone agrees the rewards are fine for what the content is. It's either too good of rewards because it's too easy or too "hard" making rewards not good enough. If it were up to the community, rewards would be whatever 6* they want, 6* generic AGs, R5 6* materials and 10k units for Act 1 difficulty. OP literally only points out 1 fight in Cav that's touch more difficult (for them) and wants more rewards when Cav difficulty has varying levels each month and always has.
So again I ask, if this month is "harder" and deserves better rewards but next month is easier, does Kabam take away those better rewards?
I have been playing 7 years also and if this game did not have Marvel characters I absolutely would not play because of everything written in this open letter that is so brilliantly articulated and expresses my sentiment too.
Yes, if Kabam makes a month “significantly” harder the rewards should probably be adjusted upwards, if next month it goes back to baseline or easier the rewards go back to normal. SEQ’s rewards are variable anyway.
Ultimately Kabam can choose to do what they want. They can make the content difficulty variable by month, a lot of players will find this frustrating and turn them off wanting to do the content for that month. Kabam runs the risk of them not picking up the game again at all.
You’re coming at this from the view of someone who is obviously an elite level player. And that’s fine, there probably isn’t enough challenging content for you, but MEQ and SEQ should be more open and inclusive content. I don’t think SEQ should be designed so the difficulty can pretty much only be done by those with end game level rosters/skill. Yes it needs a high degree of skill but Drax is an Alien, Gamora is an Alien etc, they could have designed the content in a way the provides some slack and put one or 2 straightforward fights in. It’s content that allows players to build up there roster and resources so they can then tackle the Abyss or go deeper into act 6/7. I think like the issues with V8 if the content would have been playtested more thoroughly it would have been picked up as a probably the wrong side of what’s typical for this level of content.
When Kabam release end game content like summer of pain I do defend that it’s actually end game content, when we see people complaining it’s too difficult. If it’s meant to be end game content, not everyone can and should be able to do it. So I do see it both ways.
So this is all to say, I absolutely agree with the sentiments of this thread.