Couldn’t agree more thank you for this …. As a player who’s been here literally since day 1 and I love this game but it’s getting more and more frustrating.
Couldn't say it better myself. Been playing this game for five years and have spent enough money on it that I am basically forced to stick with it even though I do not like playing it because of all the issues you have listed and The many more you haven't. It is sad that it almost seems that Kabam is willingly killing the game.
All of everything you said, bots winning top prizes, plus the constant AI tweaks without telling us. Including this last patch.
Tbh. I was saving for months for cyber weekend. I have $700 in Apple Pay cards that were going to kabam. No cap. But why would I invest in a game that I can’t even be confident I’ll be playing in two months? Why would I invest in a game, when I can’t trust the company behind it?
This is the bed you made, Kabam. Now you have to lie in it.
Excellently written and as a player since the start of the game I agree 100% with everything said. And I sign this open Letter too.
please kabam, your players are begging you to save this game before it’s to late, now is the time to act and not with just words or promises going into 2022 we need actions
Dork Lessons posted his interview with Kabam on 19th February 2020. We’re 3 months shy of that being 2 years ago. We’re still waiting for the changes to the mastery system. The original dev diary pointed towards an overhaul to AW, we’ve only had band aid changes. I really hope there’s something positive coming out soon.
Maybe it’s all the bugs over the last 3 months that has meant the majority of resources is going to towards fixing the game rather than developing it. https://m.youtube.com/watch?v=MIWNYfI6eos
I think about masteries every week. Recently, I was contemplating unlocking inequity mastery but just the thoughts of putting in over 2,000 units into unlocking it and having to spend units every time to adjust my mastery is cruel and sad at the same time. So I left it alone. They’re are stuffs to explore in the game, well I want to but the price to pay is unreasonable imo. I don’t wanna spend my time and life having to grind arena, it’s already expensive buying cores to unlock masteries. Have Kabam considered hiring people on a temp basis to help speed up the process of fixing the game. Maybe it’s too expensive for them, who knows what’s really going on the inside.
To conclude this open letter, Kabam needs to realize how quickly its player base is dwindling and struggling to find reasons to continue playing. Players that have been here since the beginning, with 5+ years of investment, are wondering why they should bother to continue on this road? It has been years and years of Kabam committing to be better then abjectly doing nothing to listen to the major concerns, doubling down on their misguided decrees about the game, and doing the most minimal patch work to “fix things” each month.
So I'm going to start off by saying that I actually agree with a lot of the sentiment expressed in the OP, if not all of the details. In particular, I haven't been particularly impressed with the quality of all the content released recently. There's really no excuse for some content to be released in the state it was under any circumstances, and there are ways to improve that situation that the developers simply aren't using (better testing comes to mind).
However, I'm nevertheless going to point out that hyperbole never helps. We can't keep swinging wildly between "this is cool" and "everything sucks" because what we are doing is destroying our own credibility. If there are players who actually believe that Kabam has done *nothing* to address major concerns in the game, then things are hopeless for them. If everything Kabam has done, just since the "burnout/dev diary" time amounts to nothing, then it is pointless to do anything. Kabam has done a lot since then, and while not everyone loves each of those things they've done, if we can't acknowledge that honestly, then our criticisms of where they fall short are worthless. I would ignore anyone who said said.
And you can't just handwave this as being reasonable hyperbole either. *Some* hyperbole is expected and should be accounted for in any criticism. But this goes beyond hyperbole, because useful criticism should distinguish the right direction from the wrong direction. Saying nothing has been done is saying every direction the game has taken is wrong. And that is not actionable feedback: no one can do anything with that.
I don't always agree with the direction the devs take, nor do I always agree with how they try to get there. But you have to decide if you're trying to fish for forum agrees or trying to improve the game. It is easy to get people to agree with you: just complain about the right things. But if you want to actually improve the game with feedback, you have to leave the world of "everything is wrong" and compare what's wrong with what's right. A lot of things have gone right. Content like Summer of Pain and Omega Boss Rush were good additions to the game for higher tier players. Act 7 has been going vastly superior to Act 6 both in content and reward balance. *Most* champion updates have been successful in terms of both making the champions more useful and making players more interested in actually using the champions. A lot of the QoL changes have been positive. A lot of the lower tier player experience has been updated and improved over time. Rewards and resources generally continue to get easier to obtain, across all tiers of players.
Act 7, Summer of Pain, and Omega tell me the devs can make solid content when they try. V8, and the "hit a billion things" objectives from hell need to be compared to content that was better received, to tell them which way to go. Even the current side quest, which a lot of people are complaining about, is not all bad. It is one of the least grindy side quests we've had in a while, and that's a good thing. We need to recognize that if we want less grindy side quests we're going to have to accept more difficulty: they can't be shorter and easier and just as rewarding. If we say that's just another fail, we're back to square one. We have to say the less grindy part is good, the higher difficulty is acceptable, but we just want to tweak it in this small way (and some players are doing that to be sure, but they aren't the majority).
I could nit pick the details (for example, it is a false statement to say Kabam has done nothing about complaints of gold shortages, when the exact opposite is the case), but as I said, I do agree with the sentiment and I think the more important focus moving forward is not debating the details, but charting a better path forward. And while I think Kabam has a very long way to go there, I think the way we present feedback has just as far to go. If you want to say everything is wrong and Kabam has done nothing about it, that's certainly everyone's right to do. I'm just saying no one working on the game would take such feedback seriously, and there's nothing they could do about it even if they wanted to. If they've done nothing about the gold supply, for example, then that means everything they have done is worthless, so why bother doing anything else? If they've done nothing to improve the content in the game, then all the effort put into changing direction from Act 6 to Act 7 is worthless, so why bother continuing to do that?
It is not easy to be measured, and reasonable, and objective. If it was easy, everyone would do it. But you have to decide what you want. If you want to vent, and hear the cheers of the crowd, then blast away. It is very satisfying, for a while. But if you actually want to change the game, and you want the developers to hear what you have to say, you can't throw the kitchen sink at them. For one thing, you're probably wrong about a lot of those things. More importantly, no one with the power to help you will listen.
Kabam has totally ruined this game. Every month there are more and more bugs. Bugs that are beyond annoying. Kabam’s intention to fix any of the bugs are questionable. It is totally amazing that they are able to find “cheaters”, both real and those fabricated in their own servers, but unable to fix the parry bug with multiple updates, or forcing players to log out and then back into the game between AQ/AW fights. They are more intent on pushing out new, halfbaked content and pulling in money for new champs. Kabam will continue to ignore the players frustrations like they did before we boycotted the game a couple years ago. And unfortunately, we no longer have leaders and true whales in this game to coordinate a new boycott. I have played this game from two months post start, and today’s AW bugs and glitches were enough for me to say I am done with this piece of **** that was once a truly great game. So yes… Players are leaving this game. Long time players who remember when this game was great.
Very eloquently written. Points were very clear and just straight facts.
Not really sure how anyone can disagree.
It's not all facts. Actually most of it is feelings. There's no way to prove 100's of people are leaving daily. That's assumption.
Actually, it is not hard to prove hundreds of people are leaving daily, because it isn't hard to prove that hundreds of people are picking up the game for the first time daily, and the number of players playing the game is not growing at that rate.
People are always coming and going. That's been true from day one. It is just that people leaving an online game is not in and of itself a significant fact.
More importantly, we can only guess at the net flow of players into and out of the game. We can only guestimate how much revenue the game generates (people like Kam and myself run the numbers, but those numbers have huge error bars of uncertainty). Kabam actually knows those numbers precisely. It is never a good idea to assert your guesses to someone who knows with certainty. If your argument relies upon those guesses to be true, they can know instantly if your guesses are wrong and scratch your arguments as foundationless.
I'll give one obvious example. There are a lot of people, here on the forums and out in Youtube-land, who will look at a cash offer and state, without any hedging, that the offer is so bad no one could possibly be buying it. Even accounting for exaggeration, they are saying the number of people is so small the offer is nonsensical. All of those people are wrong. How do I know they are wrong? Because Kabam wouldn't keep making offers that no one (or very few people) buy. It isn't worth their time. If it is there, people are buying it. So every one of those people is broadcasting "look at me, I'm totally wrong and proud of it." They do it because a lot of players will pat them on the back, while the people who actually design the offers shake their heads and sigh.
Trading players thinking you're a genius for the developers thinking you're an idiot doesn't seem to be a logical trade to me. I would prefer to aim for both sides simultaneously not thinking I'm crazy, but then again that might be the thing that proves I'm nuts.
Can't add much that has already been said but I agree and love the OP.
Thanks for taking the time to tell Kabam that we have been loyal but they haven't been sending the same to all the players that have tried to stick with them!
To conclude this open letter, Kabam needs to realize how quickly its player base is dwindling and struggling to find reasons to continue playing. Players that have been here since the beginning, with 5+ years of investment, are wondering why they should bother to continue on this road? It has been years and years of Kabam committing to be better then abjectly doing nothing to listen to the major concerns, doubling down on their misguided decrees about the game, and doing the most minimal patch work to “fix things” each month.
It is not easy to be measured, and reasonable, and objective. If it was easy, everyone would do it. But you have to decide what you want. If you want to vent, and hear the cheers of the crowd, then blast away. It is very satisfying, for a while. But if you actually want to change the game, and you want the developers to hear what you have to say, you can't throw the kitchen sink at them. For one thing, you're probably wrong about a lot of those things. More importantly, no one with the power to help you will listen.
I agree with you, but it's hard to feel heard on the forums.
No argument there. It took years before players took me seriously, much less developers.
Sometimes the devs don’t reply to a thread because they don’t have anything useful to say, and while we say that just acknowledging the post would be helpful, we all know that’s not true. The mods and the devs get slammed for doing just that; there’s evidence of that kind of attitude even in this thread. We say we want transparency but when the devs explained their reasoning for Guillotines update - an update I strongly disagreed with - a lot of people took that as evidence the devs were not communicating with us, because they didn’t “admit” they were wrong. We say we want more communication but when they honestly say they don’t have anything to report but are acknowledging the feedback people say they are just giving lip service. We want them to talk with us more but there’s just a lot of people who only want them to say what they want to hear.
As to your mastery thread. I can tell you masteries are something the devs are still looking at, but it is likely that mastery systems will require system programmer time, and the systems programmers are mostly tied up rebuilding the input systems. And the devs never comment on things like costs until they actually have something ready to go, because commenting on things like costs before designs take shape generally get them into trouble.
I've been playing this game since January 2016. I have logged in every day, fought through the hard content, led alliances into Gold 1, event competed in platinum for a time. I have made top 20 in featured arenas, obtained the legends title and done everything I can to play this game to its fullest.
Now I sit semi retired in a silver alliance just going through the motions.
But I'm still here.
Maybe its because of the astounding amount of time and effort I've committed to this game over the years. Maybe its because I still believe in what this game CAN be. Maybe its just habit. I am still here.
But last month saw 2 different firsts for me since I started playing. Last month was the first time that I have not completed a monthly EQ and the first time that I have missed a login. The EQ wasn't hard, and logging in just takes a couple seconds, I just couldn't be bothered. The game state being what it has been for so long is finally wearing me down. And I'm no longer sure how long I'll still be here.
These reasons are specifically why I have lost interest in the game. Get's so reptitive at one point, I used to be so addicted to this, but now I'd rather be working on school assignments
Fellow 5+ year player here. Great post and I agree with every word you said. I’m done spending my money on the game, not only because of the issues you mentioned but especially since the blatant cheating in arena isn’t fixed. Every single arena that ends is a slap in the face of legitimate players.
To elaborate on what I said earlier, it's not the OP's points that avert me. Some I agree with and some I don't, and that's perfectly acceptable. It's these State of the Game formats that I feel are ineffective. Creating a list of grievances is useful in amalgamating concerns, for sure. To a point. The other side of that is it heightens frustrations by bringing an insurmountable list to the forefront. It's been my experience that this has fallen short in the past, simply because big lists cause big expectations, and the possibility of big disappointments. Now, I don't think people unreasonable for expressing their issues. They're free to do that, and it's important they do. It's the process of making a big list of issues, awaiting a big response, and expecting a big change, that is unreasonable. The higher people build their resentments, the harder it is to address them. Which is why I prefer to examine issues individually. I try to steer away from generalizations and petition-like approaches to concerns because they become much more than they are at times. Concerns are valid. Feelings deserve to be heard. Expectations need to be reasonable.
“You can’t make all the people happy all the time” We can’t steer away from the issue at hand, and that is the bugs and game control problems. Not being completely happy with game modes such as arenas / new variants / side quests etc is a personal opinion and we all have the option not to participate.
To conclude this open letter, Kabam needs to realize how quickly its player base is dwindling and struggling to find reasons to continue playing. Players that have been here since the beginning, with 5+ years of investment, are wondering why they should bother to continue on this road? It has been years and years of Kabam committing to be better then abjectly doing nothing to listen to the major concerns, doubling down on their misguided decrees about the game, and doing the most minimal patch work to “fix things” each month.
It is not easy to be measured, and reasonable, and objective. If it was easy, everyone would do it. But you have to decide what you want. If you want to vent, and hear the cheers of the crowd, then blast away. It is very satisfying, for a while. But if you actually want to change the game, and you want the developers to hear what you have to say, you can't throw the kitchen sink at them. For one thing, you're probably wrong about a lot of those things. More importantly, no one with the power to help you will listen.
I agree with you, but it's hard to feel heard on the forums.
No argument there. It took years before players took me seriously, much less developers.
Sometimes the devs don’t reply to a thread because they don’t have anything useful to say, and while we say that just acknowledging the post would be helpful, we all know that’s not true. The mods and the devs get slammed for doing just that; there’s evidence of that kind of attitude even in this thread. We say we want transparency but when the devs explained their reasoning for Guillotines update - an update I strongly disagreed with - a lot of people took that as evidence the devs were not communicating with us, because they didn’t “admit” they were wrong. We say we want more communication but when they honestly say they don’t have anything to report but are acknowledging the feedback people say they are just giving lip service. We want them to talk with us more but there’s just a lot of people who only want them to say what they want to hear.
As to your mastery thread. I can tell you masteries are something the devs are still looking at, but it is likely that mastery systems will require system programmer time, and the systems programmers are mostly tied up rebuilding the input systems. And the devs never comment on things like costs until they actually have something ready to go, because commenting on things like costs before designs take shape generally get them into trouble.
I agree with you and at the same time disagree with some of the things. Most of the stuffs you’ve said on this thread makes sense. I don’t think everything Kabam has done is wrong and bad. Are they trying to help the situation? Yes, but are they trying hard enough? Maybe. Are they approaching it the right way? who knows! The issue here is more so trust, does the community trust Kabam enough to faith they’re in control. If not, why is that the case? One thing we’re all experiencing now is more negatives than positives. And yes we have to tell them what we don’t like and even what we liked about the things we don’t like. We periodically get surveys and we fill them out. They asked particular questions and answer them, isn’t that good data we’re providing for them to make something of it? Some of the examples you cited earlier, SOP was good but how many of us had to play them through bugs such that the enjoy intended was either not achieved or limited. 7.3 was good, still had bugs wasn’t as terrible as SOP for me personally (I spent after a long break cos I had fun).
About mastery system, if they really care about how much of a struggle and pain it is for the playerbase can a quick temporal fix be considered? Maybe it will be something that will ease the community and give us in a way a new toy to mess around with. Sometimes you gotta pick your battles right. An example I was thinking about, we have tokens to change our game name. Can we have something similar for mastery in the meantime. The reasonably priced tokens or even free (a limited amount every month or something we can claim after some hours let’s say 12hrs, 24hrs, something idk) that allows you to recover and change your mastery build at no unit cost. Then again what do I know about building a game. I think what most people want is an improved game experience, that Kabam knows it and this letter isn’t saying something new.
Kabam its not too late since cyber monday is coming up.
The gaps listed in this thread can still be made up for based on the quality of the offers this time. The offers for throne-breaker last July 4 were completely out of touch. Please don’t make it reoccuring again.
There hasn’t been much to enjoy given the state of the game , so most players probably will not spend regardless, which just makes the expectancy to deliver to the audience that much more.
Each of the word seems coming directly from the heart .There is not a single word which I can disagree upon. Giving potions and revives doesn't make it right .. honestly they are in stash and gets expired. Very well written in a very well phrased wordings.. #saveTheGame #4+ year player
Kabam has to understand it's hard for us to leave this game. They gotta appreciate our loyalty towards them. I have experienced alotof bugs, yet I still stayed because something in MCOC it's just amazing to play. From my POV, Kabam Game Team'S bargaining skills are unprofessional, they just making us hate the game more. When, there is wrong, just accept it and see how to get over it, dont have to try make things right. Even for the bugs, what compensation was given, come on. We are not only playing AW ans AQ man. I have done my 6.2 and 6.3 this month. It cause tons of potions for me. But when Kabam decided to give AW and AQ revives and potion, its just so pathetic. I could've decided to not spend my money and time if I knew Kabam is not gonna compensate me well for their fault. At that moment, most of us lost the trust towards Kabam. Please if they think wanna go far, honesty, and appreciation is important.
Comments
@Kabam Miike @Kabam Boo
Tbh. I was saving for months for cyber weekend. I have $700 in Apple Pay cards that were going to kabam. No cap. But why would I invest in a game that I can’t even be confident I’ll be playing in two months? Why would I invest in a game, when I can’t trust the company behind it?
This is the bed you made, Kabam. Now you have to lie in it.
please kabam, your players are begging you to save this game before it’s to late, now is the time to act and not with just words or promises going into 2022 we need actions
Have Kabam considered hiring people on a temp basis to help speed up the process of fixing the game. Maybe it’s too expensive for them, who knows what’s really going on the inside.
However, I'm nevertheless going to point out that hyperbole never helps. We can't keep swinging wildly between "this is cool" and "everything sucks" because what we are doing is destroying our own credibility. If there are players who actually believe that Kabam has done *nothing* to address major concerns in the game, then things are hopeless for them. If everything Kabam has done, just since the "burnout/dev diary" time amounts to nothing, then it is pointless to do anything. Kabam has done a lot since then, and while not everyone loves each of those things they've done, if we can't acknowledge that honestly, then our criticisms of where they fall short are worthless. I would ignore anyone who said said.
And you can't just handwave this as being reasonable hyperbole either. *Some* hyperbole is expected and should be accounted for in any criticism. But this goes beyond hyperbole, because useful criticism should distinguish the right direction from the wrong direction. Saying nothing has been done is saying every direction the game has taken is wrong. And that is not actionable feedback: no one can do anything with that.
I don't always agree with the direction the devs take, nor do I always agree with how they try to get there. But you have to decide if you're trying to fish for forum agrees or trying to improve the game. It is easy to get people to agree with you: just complain about the right things. But if you want to actually improve the game with feedback, you have to leave the world of "everything is wrong" and compare what's wrong with what's right. A lot of things have gone right. Content like Summer of Pain and Omega Boss Rush were good additions to the game for higher tier players. Act 7 has been going vastly superior to Act 6 both in content and reward balance. *Most* champion updates have been successful in terms of both making the champions more useful and making players more interested in actually using the champions. A lot of the QoL changes have been positive. A lot of the lower tier player experience has been updated and improved over time. Rewards and resources generally continue to get easier to obtain, across all tiers of players.
Act 7, Summer of Pain, and Omega tell me the devs can make solid content when they try. V8, and the "hit a billion things" objectives from hell need to be compared to content that was better received, to tell them which way to go. Even the current side quest, which a lot of people are complaining about, is not all bad. It is one of the least grindy side quests we've had in a while, and that's a good thing. We need to recognize that if we want less grindy side quests we're going to have to accept more difficulty: they can't be shorter and easier and just as rewarding. If we say that's just another fail, we're back to square one. We have to say the less grindy part is good, the higher difficulty is acceptable, but we just want to tweak it in this small way (and some players are doing that to be sure, but they aren't the majority).
I could nit pick the details (for example, it is a false statement to say Kabam has done nothing about complaints of gold shortages, when the exact opposite is the case), but as I said, I do agree with the sentiment and I think the more important focus moving forward is not debating the details, but charting a better path forward. And while I think Kabam has a very long way to go there, I think the way we present feedback has just as far to go. If you want to say everything is wrong and Kabam has done nothing about it, that's certainly everyone's right to do. I'm just saying no one working on the game would take such feedback seriously, and there's nothing they could do about it even if they wanted to. If they've done nothing about the gold supply, for example, then that means everything they have done is worthless, so why bother doing anything else? If they've done nothing to improve the content in the game, then all the effort put into changing direction from Act 6 to Act 7 is worthless, so why bother continuing to do that?
It is not easy to be measured, and reasonable, and objective. If it was easy, everyone would do it. But you have to decide what you want. If you want to vent, and hear the cheers of the crowd, then blast away. It is very satisfying, for a while. But if you actually want to change the game, and you want the developers to hear what you have to say, you can't throw the kitchen sink at them. For one thing, you're probably wrong about a lot of those things. More importantly, no one with the power to help you will listen.
People are always coming and going. That's been true from day one. It is just that people leaving an online game is not in and of itself a significant fact.
More importantly, we can only guess at the net flow of players into and out of the game. We can only guestimate how much revenue the game generates (people like Kam and myself run the numbers, but those numbers have huge error bars of uncertainty). Kabam actually knows those numbers precisely. It is never a good idea to assert your guesses to someone who knows with certainty. If your argument relies upon those guesses to be true, they can know instantly if your guesses are wrong and scratch your arguments as foundationless.
I'll give one obvious example. There are a lot of people, here on the forums and out in Youtube-land, who will look at a cash offer and state, without any hedging, that the offer is so bad no one could possibly be buying it. Even accounting for exaggeration, they are saying the number of people is so small the offer is nonsensical. All of those people are wrong. How do I know they are wrong? Because Kabam wouldn't keep making offers that no one (or very few people) buy. It isn't worth their time. If it is there, people are buying it. So every one of those people is broadcasting "look at me, I'm totally wrong and proud of it." They do it because a lot of players will pat them on the back, while the people who actually design the offers shake their heads and sigh.
Trading players thinking you're a genius for the developers thinking you're an idiot doesn't seem to be a logical trade to me. I would prefer to aim for both sides simultaneously not thinking I'm crazy, but then again that might be the thing that proves I'm nuts.
Thanks for taking the time to tell Kabam that we have been loyal but they haven't been sending the same to all the players that have tried to stick with them!
Sometimes the devs don’t reply to a thread because they don’t have anything useful to say, and while we say that just acknowledging the post would be helpful, we all know that’s not true. The mods and the devs get slammed for doing just that; there’s evidence of that kind of attitude even in this thread. We say we want transparency but when the devs explained their reasoning for Guillotines update - an update I strongly disagreed with - a lot of people took that as evidence the devs were not communicating with us, because they didn’t “admit” they were wrong. We say we want more communication but when they honestly say they don’t have anything to report but are acknowledging the feedback people say they are just giving lip service. We want them to talk with us more but there’s just a lot of people who only want them to say what they want to hear.
As to your mastery thread. I can tell you masteries are something the devs are still looking at, but it is likely that mastery systems will require system programmer time, and the systems programmers are mostly tied up rebuilding the input systems. And the devs never comment on things like costs until they actually have something ready to go, because commenting on things like costs before designs take shape generally get them into trouble.
I've been playing this game since January 2016. I have logged in every day, fought through the hard content, led alliances into Gold 1, event competed in platinum for a time. I have made top 20 in featured arenas, obtained the legends title and done everything I can to play this game to its fullest.
Now I sit semi retired in a silver alliance just going through the motions.
But I'm still here.
Maybe its because of the astounding amount of time and effort I've committed to this game over the years. Maybe its because I still believe in what this game CAN be. Maybe its just habit. I am still here.
But last month saw 2 different firsts for me since I started playing. Last month was the first time that I have not completed a monthly EQ and the first time that I have missed a login. The EQ wasn't hard, and logging in just takes a couple seconds, I just couldn't be bothered. The game state being what it has been for so long is finally wearing me down. And I'm no longer sure how long I'll still be here.
Great post and I agree with every word you said. I’m done spending my money on the game, not only because of the issues you mentioned but especially since the blatant cheating in arena isn’t fixed. Every single arena that ends is a slap in the face of legitimate players.
Now, I don't think people unreasonable for expressing their issues. They're free to do that, and it's important they do. It's the process of making a big list of issues, awaiting a big response, and expecting a big change, that is unreasonable. The higher people build their resentments, the harder it is to address them. Which is why I prefer to examine issues individually.
I try to steer away from generalizations and petition-like approaches to concerns because they become much more than they are at times. Concerns are valid. Feelings deserve to be heard. Expectations need to be reasonable.
We can’t steer away from the issue at hand, and that is the bugs and game control problems.
Not being completely happy with game modes such as arenas / new variants / side quests etc is a personal opinion and we all have the option not to participate.
About mastery system, if they really care about how much of a struggle and pain it is for the playerbase can a quick temporal fix be considered? Maybe it will be something that will ease the community and give us in a way a new toy to mess around with. Sometimes you gotta pick your battles right. An example I was thinking about, we have tokens to change our game name. Can we have something similar for mastery in the meantime. The reasonably priced tokens or even free (a limited amount every month or something we can claim after some hours let’s say 12hrs, 24hrs, something idk) that allows you to recover and change your mastery build at no unit cost. Then again what do I know about building a game.
I think what most people want is an improved game experience, that Kabam knows it and this letter isn’t saying something new.
The gaps listed in this thread can still be made up for based on the quality of the offers this time. The offers for throne-breaker last July 4 were completely out of touch. Please don’t make it reoccuring again.
There hasn’t been much to enjoy given the state of the game , so most players probably will not spend regardless, which just makes the expectancy to deliver to the audience that much more.
Giving potions and revives doesn't make it right .. honestly they are in stash and gets expired.
Very well written in a very well phrased wordings..
#saveTheGame #4+ year player