Strangely enough it looks too big on my tablet and too small on my phone. If the aspect ratios can be tweaked a bit think it could be a solid improvement.
There will be some visual improvements to the navbar in next month's update that should make it look a bit cooler and fit a bit better.
Is it a beta option I can turn off? Seems odd to release something that is unfinished. I’m sure I will change my opinion as it matures and most of it will prove to be really good in the long run .. but the units sizing is driving me nuts!
There will be some visual improvements to the navbar in next month's update that should make it look a bit cooler and fit a bit better.
that's good to know that it'll at least fit on the screen better. right now it's not taking up enough real estate which makes it look off ... but i do like it and what it could potentially be.
It feels designed to make us do more clicking, and personally that is one thing I truly hate among web services. I always tell my development team at work to minimize the number of clicks clients need to use, but they take the same attitude of not caring about user experience. It is what it is.
Way more responsive. Navbar a Bit tiny maybe. And in big 16:9 Ratio Screens,in inventory Tab it would bei nice If more catalysts where in one row. 3 Now vs 4 that would easy fit.
I Like it. Some tweaking is already anounced.so yeah great!
Very poor design from a human factors standpoint (part of my professional expertise). The most common action- going to the fight screen- got more difficult and annoying. The button's smaller & on my iphone 12promax moved so far to the center of the screen that it is really unnatural & I have to move my entire hand as opposed to my thumb. I doubt this was user tested.
The very cynical side of me finds it interesting in light of recent trends that going to the unit store has become easier than going to the fight screen. Probably just a coincidence & not a subtle clue of the direction of mcoc becoming more of an app and less of a game.
I’m a graphic designer and been doing that for almost 20 years I might add screenshots of the new interface to the PowerPoint that I use when teaching my students as a good example of what to not do It’s gonna be interesting because of the number of wrong things in a single single screenshot
If you play video games, I can't imagine how that Powerpoint hasn't exceeded your computer's memory size yet.
It feels designed to make us do more clicking, and personally that is one thing I truly hate among web services. I always tell my development team at work to minimize the number of clicks clients need to use, but they take the same attitude of not caring about user experience. It is what it is.
but we have less click now. Before we had to go to home each time to go somewhere. Now menu is accessible from anywhere.
That was never my experience. Maybe I am misunderstanding, but the menu has always been pull down. The extra clicks I see is that menu that replaces the scrolling windows I never had to touch.
It feels designed to make us do more clicking, and personally that is one thing I truly hate among web services. I always tell my development team at work to minimize the number of clicks clients need to use, but they take the same attitude of not caring about user experience. It is what it is.
but we have less click now. Before we had to go to home each time to go somewhere. Now menu is accessible from anywhere.
That was never my experience. Maybe I am misunderstanding, but the menu has always been pull down. The extra clicks I see is that menu that replaces the scrolling windows I never had to touch.
No there wasn't. you had to click on the icon which loaded the home screen with tabs then you click on tab you wanted.
Now it is drop doqn menu which bring you where you want without going to home screen.
What device do you use? I have always been able to pull down a menu, Android device here. I can certainly understand your POV if you needed to load the home every time
It feels designed to make us do more clicking, and personally that is one thing I truly hate among web services. I always tell my development team at work to minimize the number of clicks clients need to use, but they take the same attitude of not caring about user experience. It is what it is.
but we have less click now. Before we had to go to home each time to go somewhere. Now menu is accessible from anywhere.
That was never my experience. Maybe I am misunderstanding, but the menu has always been pull down. The extra clicks I see is that menu that replaces the scrolling windows I never had to touch.
No there wasn't. you had to click on the icon which loaded the home screen with tabs then you click on tab you wanted.
Now it is drop doqn menu which bring you where you want without going to home screen.
Just to make sure my memory wasn't playing tricks on me, I tested this on both an iPhone and iPad not yet updated, and in both there's a pulldown. The home screen has buttons along the top, but on any screen not the home screen a button appears next to the gear button at the upper left which drops down the same buttons from the home screen. Two taps gets you to any screen from any other screen (other than the home screen where one tap will do).
This looks cleaner for sure but certain elements of it look awkward and the scaling in general seems to be off
Things look better on my iPad Pro than my 11 Max, so I'm guessing this is a screen real estate usage issue with the interface. Hopefully they can make this look less weird on different sized screens.
There will be some visual improvements to the navbar in next month's update that should make it look a bit cooler and fit a bit better.
We are going to have to deal with this for a month?C'om men!Is small and unpractable. It reall lookes like a mess. This was a bad bad idea. Why dont you spend those human resources getting parry fixed?
This might help with the confusion many people have in terms of the "why this?" and "why not that?" that we seem to be coming across all threads.
Somehow, I doubt it. People have been asking this question for almost as long as I've been coming to the forums. It is literally no different than asking the person at the reservation desk why they are just standing around when they could be helping to fix the engine trouble their aircraft is having, which now that I type this is probably a thing that actually happens.
Comments
Navbar a Bit tiny maybe.
And in big 16:9 Ratio Screens,in inventory Tab it would bei nice If more catalysts where in one row. 3 Now vs 4 that would easy fit.
I Like it. Some tweaking is already anounced.so yeah great!
I personally love seeing this schmexy beast whenever I open my game
2 crystal buttons, yet no access to overflow without going through inventory and clicking an additional button.
The username, energy and currency don’t line up.
Crystal number 6800 on my screen doesn’t fit inside the drop down cleanly.
I don’t mind the overall aesthetic but the execution is pretty poor.
This might help with the confusion many people have in terms of the "why this?" and "why not that?" that we seem to be coming across all threads.