More communication with players and the beta actually do sound very good! Hope that I somewhen get to participate (even for 1 champion once), it feels good to be able to give feedback.
Ngl, I am a bit sad for no Feb buffs, but I can get over it.
How are you guys finding new ways to make the game less interesting with each month? Monthly Buffs were the best thing introduced in a while and it's been 2 months since we got the last buff. Missin out on January made complete sense but you guys have no reason to miss out on Feb. Why was there a need to bring a new project when you guys are already working on a new engine? Just work on whatever you guys promised us.
How are you guys finding new ways to make the game less interesting with each month? Monthly Buffs were the best thing introduced in a while and it's been 2 months since we got the last buff. Missin out on January made complete sense but you guys have no reason to miss out on Feb. Why was there a need to bring a new project when you guys are already working on a new engine? Just work on whatever you guys promised us.
I have a feeling that the holidays weren’t the only thing preventing the Jan. buffs
Disappointed 100%. What's the point now in putting sig stones into my 6* Herc? You guys are going to nurf like there's no tomorrow. Complete BS. Screw trying to get new champs, I hope this blows up in your faces.
Where did they say that?
Read it. They're talking about re-balancing of champs not just "new" champs. That's why they stated Namor and Cull nurfs as that we just didn't understand the balancing and still use them. I don't use either, they are both trash imo.
This has always been the case. They've been very open about rebalances. Nether Cull or Namor are trash. It's okay that you can't use anyone but CG or Doom, doesn't mean other champs are trash.
How are you guys finding new ways to make the game less interesting with each month? Monthly Buffs were the best thing introduced in a while and it's been 2 months since we got the last buff. Missin out on January made complete sense but you guys have no reason to miss out on Feb. Why was there a need to bring a new project when you guys are already working on a new engine? Just work on whatever you guys promised us.
I have a feeling that the holidays weren’t the only thing preventing the Jan. buffs
Pretty amazing how often you're on these forums and you're still helping spread misinformation regarding how things are done in their studio.
The people working on the engine aren't the ones working on champions. Why is it so hard for you all to understand this?
The blatant disrespect and non communication from Kabam here is astounding.
This idea was in the works from at least late October early November. There is no way you can convince me otherwise. Why do I think this? Well a few reasons.
1) champ buffs are planned out ahead of time, tester internally, then CCP then live. That doesn’t account for the time spent redoing the inner workings of champs. So let give them a modest 2 month head start. That would mean October they would have been working on Decembers, and in November they would have been working on Februarys. Despite what some would have you believe that it take just one month to buff a champ.
2) this idea isn’t just something they planned in a meeting this week. There is too much thought to that wall of text essay to have been discussed in weekly meetings or a table top discussion Wednesday, to drop Thursday.
3) the timing just seems a bit to coincidental. It’s drop EOD to where they can post it and nonchalantly walk away to go hike for the day. Posting something this major this late in the day is a disgrace.
There has been a post about February buff champs up for a while now, and Kabam has chosen to ignore it, for a reason. This idea of balance. They knew they couldn’t say anything and not get feedback before they are able to make a long text explaining why and why.
It’s just sad they knew at LEAST by December when they made the announcement for No buffs in January this was coming and they were trying to skate around the issue. This isn’t open communication and transparency. It’s closed doors and veils. This feigned ignorance on Kabams part is not good going forward.
This reminds me of 12.0 and how they communicated very poorly with the player base.
Why does Namor's regen need a nerf but Diablo's is okay? It's hard to take these calls for balance seriously.
If memory serves, it wasn't the amount he Regened. It was that he was regenerating more than he was taking. Which is why it's useful to have further indicators of their perspectives and goals. There is a myriad of ways they can be looking at the data and approaching these. It's a matter of us both getting on the same page.
How are you guys finding new ways to make the game less interesting with each month? Monthly Buffs were the best thing introduced in a while and it's been 2 months since we got the last buff. Missin out on January made complete sense but you guys have no reason to miss out on Feb. Why was there a need to bring a new project when you guys are already working on a new engine? Just work on whatever you guys promised us.
I have a feeling that the holidays weren’t the only thing preventing the Jan. buffs
Pretty amazing how often you're on these forums and you're still helping spread misinformation regarding how things are done in their studio.
The people working on the engine aren't the ones working on champions. Why is it so hard for you all to understand this?
I actually think he's got a point. Development (even on the level of theoretical planning) needed to be done in cooperation with the champ buff team. These people are experts on balancing champs and their qualities, so I bet they participated on planning and development of the system.
I believe the holiday break was one of the reasons for no Jan buffs, but with no buffs in Feb I can't say the same, and I think it is likely that they have been working on this project instead of buffs for Jan+Feb. I wouldn't called it misinformation at the very least, rather spreading speculations.
How are you guys finding new ways to make the game less interesting with each month? Monthly Buffs were the best thing introduced in a while and it's been 2 months since we got the last buff. Missin out on January made complete sense but you guys have no reason to miss out on Feb. Why was there a need to bring a new project when you guys are already working on a new engine? Just work on whatever you guys promised us.
I have a feeling that the holidays weren’t the only thing preventing the Jan. buffs
Pretty amazing how often you're on these forums and you're still helping spread misinformation regarding how things are done in their studio.
The people working on the engine aren't the ones working on champions. Why is it so hard for you all to understand this?
I doubt they want people tinkering with champ builds that may be fine now, but will be bugged tomorrow while they work on the engine. It would add even more testing and they barely handle what they have now. Like while they're jacking the house and working on the foundation, quit hanging up new pictures and trying to paint murals. Different crews, but one crew's project makes the other a waste of time to mess with.
While we are still hammering down the details, we are currently looking to implement ratings for Damage Output, Survivability, Utility, and Ease of Use.
For example, Cull Obsidian is a great Champion with high damage output, but not as much utility, so he would have a 5/5 in Damage, but closer to a 1 or 2 for Utility. Magik, on the other hand, is a Champion with high utility and ease of use, but a lower damage rating.
These are still a work in progress but should give a general idea of what you can expect.
On a side note the example given here for the rating system already sounds awful. With each category only having 5 points to offer, Cull is given a 5/5 in damage and a 1 or 2 in utility, completely neglecting the fact that Cull is a ramp up Champion who needs a few fights in order to access max damage potential. This 5/5 may represent a champion like CGR who has damage within the first 20 seconds of a fight, or a champion like Aegon who needs at least a few long fights to access his max potential; it's so compacted that you can't get useful info out of it like whether the damage is accessible, reliable, quick or practical to achieve, it just states the champion's damage POTENTIAL and nothing else. Heck Unstoppable Colossus (w/ Red Guardian synergy) would fall into 5/5 just because he could stack a billion Fury Buffs and get 100k Heavies; would ya compare his damage to CGR's?
And Cull Obsidian can reliably and frequently Armor Break, parry non-contact, counter Evade and Auto-Block once ramped, and stack 10+ Buffs easily. If you're choosing to give him a 1 for utility then may I ask what the likes of Cyclops and Groot would get for this category???
While we are still hammering down the details, we are currently looking to implement ratings for Damage Output, Survivability, Utility, and Ease of Use.
For example, Cull Obsidian is a great Champion with high damage output, but not as much utility, so he would have a 5/5 in Damage, but closer to a 1 or 2 for Utility. Magik, on the other hand, is a Champion with high utility and ease of use, but a lower damage rating.
These are still a work in progress but should give a general idea of what you can expect.
On a side note the example given here for the rating system already sounds awful. With each category only having 5 points to offer, Cull is given a 5/5 in damage and a 1 or 2 in utility, completely neglecting the fact that Cull is a ramp up Champion who needs a few fights in order to access max damage potential. This 5/5 may represent a champion like CGR who has damage within the first 20 seconds of a fight, or a champion like Aegon who needs at least a few long fights to access his max potential; it's so compacted that you can't get useful info out of it like whether the damage is accessible, reliable, quick or practical to achieve, it just states the champion's damage POTENTIAL and nothing else. Heck Unstoppable Colossus (w/ Red Guardian synergy) would fall into 5/5 just because he could stack a billion Fury Buffs and get 100k Heavies; would ya compare his damage to CGR's?
And Cull Obsidian can reliably and frequently Armor Break, parry non-contact, counter Evade and Auto-Block once ramped, and stack 10+ Buffs easily. If you're choosing to give him a 1 for utility then may I ask what the likes of Cyclops and Groot would get for this category???
So instead of buffing old champions let's give the new ones, Hercules, Kitty, Knull, the Namor treatment so they will all be unplayable therefore no more buffs needed and we can dedicate our efforts to create a ranking system. All champs D except psychoman C+, nice move!
2 buffs (if you can call them that) a month worked for me and probably the majority of community. Why are you trying to 'fix' something which in my opinion does not need fixing?
I really hope that Kabam look at the overwhelmingly disappointed response here and actually listen to the community! Imagine opening a 6* featured crystal for it to land on a champion that is rated 1/5 in every rating category by the developer of the game you're playing, what a slap in the face.
There are so many more things that this games needs rather than a developer ranking system of each champion.
Doom ratings Damage: 5/5 Utility: 5/5 War defender: 4/5 War attacker: 5/5 Synergy needs (scaled in reverse): 5/5 Prestige: 5/5
Groot ratings Damage: 1/5 Utility: 2/5 War defender: 1/5 War attacker: 0/5 Synergy needs (scaled in reverse): N/A (literally no meaningful synergies for him) Prestige: 0/5
Gonna be interesting how the tune ups gonna look based on this.
So you are going to slow down one of best things MCOC had to offer over last year and a half? Over something that's highly subjective? If you pick 1000 of people and let them rate each champ, people will always find that, they can't agree, as it is so much thing of personal preference.
It is good step to inovate the game, but I think the best way to inovate, is by continuing to update older champs, as they can be used and ranked. There are really few new champs, who are on the same level as the likes of Iron Man or DPX.
Or you can update stores, rewards for alliance events, make new daily quests even.
After rereading and reading the comments here, I honestly think it looks promising and hopefully a lot of champs will get a Human Torch treatment. I could easily mention a couple of 2021 champs who could use some tuning, so they could leave the bench.
I'm just nervous reading about Namor, who I honestly think was 'balanced' to such a degree that nobody really use him as a top choice anymore. I understand why the raptures had to get changed but his regen could have been left unchanged.
Personally I don't understand enough of the games mechanics in order to understand if newly released champs are going to be OP based on their champion description. Therefore, this change will definitely keep me from purchasing new preview bundles or feature crystals before I'm sure the champ isn't given the Namor treatment. Maybe transparency and good communication is required on a monthly basis after a champ is released?
People gonna spend thousand of dollars for a new champion in cav crystals and after 6 months you are gonna come up with “oops this champ is not functioning as we intended”
What kind of stupidity is this? Are you really outta your minds? Do not you have any ethics and morals? Your mindset is just a shame. You really deserve to go to bankrupt and being buried in the history.
"In April, we’ll be moving back to our 2 updates per month, but will not guarantee what kind of updates they will be (overhaul, moderate, or value only). We’re also spending some time to give some more love to Champion animation updates, so look forward to animation and ability updates coming for Gamora, Storm, and Deadpool (X-Force)!"
Wait so are they buffing these champions or just only giving them animation updates?
After rereading and reading the comments here, I honestly think it looks promising and hopefully a lot of champs will get a Human Torch treatment. I could easily mention a couple of 2021 champs who could use some tuning, so they could leave the bench.
I'm just nervous reading about Namor, who I honestly think was 'balanced' to such a degree that nobody really use him as a top choice anymore. I understand why the raptures had to get changed but his regen could have been left unchanged.
Personally I don't understand enough of the games mechanics in order to understand if newly released champs are going to be OP based on their champion description. Therefore, this change will definitely keep me from purchasing new preview bundles or feature crystals before I'm sure the champ isn't given the Namor treatment. Maybe transparency and good communication is required on a monthly basis after a champ is released?
Yes there are plenty of underwhelming champions from 2021 but that pales to the number of trash champions that have cumulatively built up since 2015/16/17…
Underwhelming champions from 2021 should just join the buff queue and wait there turn.
Comments
Ngl, I am a bit sad for no Feb buffs, but I can get over it.
The people working on the engine aren't the ones working on champions. Why is it so hard for you all to understand this?
This idea was in the works from at least late October early November. There is no way you can convince me otherwise. Why do I think this? Well a few reasons.
1) champ buffs are planned out ahead of time, tester internally, then CCP then live. That doesn’t account for the time spent redoing the inner workings of champs. So let give them a modest 2 month head start. That would mean October they would have been working on Decembers, and in November they would have been working on Februarys. Despite what some would have you believe that it take just one month to buff a champ.
2) this idea isn’t just something they planned in a meeting this week. There is too much thought to that wall of text essay to have been discussed in weekly meetings or a table top discussion Wednesday, to drop Thursday.
3) the timing just seems a bit to coincidental. It’s drop EOD to where they can post it and nonchalantly walk away to go hike for the day. Posting something this major this late in the day is a disgrace.
There has been a post about February buff champs up for a while now, and Kabam has chosen to ignore it, for a reason. This idea of balance. They knew they couldn’t say anything and not get feedback before they are able to make a long text explaining why and why.
It’s just sad they knew at LEAST by December when they made the announcement for No buffs in January this was coming and they were trying to skate around the issue. This isn’t open communication and transparency. It’s closed doors and veils. This feigned ignorance on Kabams part is not good going forward.
This reminds me of 12.0 and how they communicated very poorly with the player base.
I believe the holiday break was one of the reasons for no Jan buffs, but with no buffs in Feb I can't say the same, and I think it is likely that they have been working on this project instead of buffs for Jan+Feb. I wouldn't called it misinformation at the very least, rather spreading speculations.
And Cull Obsidian can reliably and frequently Armor Break, parry non-contact, counter Evade and Auto-Block once ramped, and stack 10+ Buffs easily. If you're choosing to give him a 1 for utility then may I ask what the likes of Cyclops and Groot would get for this category???
Will STORM hair be changed? And what are the chances of Deadpool (RED) getting new animations too?
2 buffs (if you can call them that) a month worked for me and probably the majority of community. Why are you trying to 'fix' something which in my opinion does not need fixing?
I really hope that Kabam look at the overwhelmingly disappointed response here and actually listen to the community! Imagine opening a 6* featured crystal for it to land on a champion that is rated 1/5 in every rating category by the developer of the game you're playing, what a slap in the face.
There are so many more things that this games needs rather than a developer ranking system of each champion.
Damage: 5/5
Utility: 5/5
War defender: 4/5
War attacker: 5/5
Synergy needs (scaled in reverse): 5/5
Prestige: 5/5
Groot ratings
Damage: 1/5
Utility: 2/5
War defender: 1/5
War attacker: 0/5
Synergy needs (scaled in reverse): N/A (literally no meaningful synergies for him)
Prestige: 0/5
Gonna be interesting how the tune ups gonna look based on this.
It is good step to inovate the game, but I think the best way to inovate, is by continuing to update older champs, as they can be used and ranked. There are really few new champs, who are on the same level as the likes of Iron Man or DPX.
Or you can update stores, rewards for alliance events, make new daily quests even.
I'm just nervous reading about Namor, who I honestly think was 'balanced' to such a degree that nobody really use him as a top choice anymore. I understand why the raptures had to get changed but his regen could have been left unchanged.
Personally I don't understand enough of the games mechanics in order to understand if newly released champs are going to be OP based on their champion description. Therefore, this change will definitely keep me from purchasing new preview bundles or feature crystals before I'm sure the champ isn't given the Namor treatment. Maybe transparency and good communication is required on a monthly basis after a champ is released?
What kind of stupidity is this? Are you really outta your minds? Do not you have any ethics and morals? Your mindset is just a shame. You really deserve to go to bankrupt and being buried in the history.
Wait so are they buffing these champions or just only giving them animation updates?
Underwhelming champions from 2021 should just join the buff queue and wait there turn.