**BANQUET EVENT PSA**
To fully participate in the upcoming Banquet's Alliance Event you will need to be in your alliance for 14 days prior to the event's start date on December 20th. That means, stay in your alliance from December 6th onwards to enjoy all there is to offer in the Banquet event.
To fully participate in the upcoming Banquet's Alliance Event you will need to be in your alliance for 14 days prior to the event's start date on December 20th. That means, stay in your alliance from December 6th onwards to enjoy all there is to offer in the Banquet event.
**Not Another Anime Reference Solo Event Returning**
This solo event has been fixed and will appear in game again on December 10th and will run through the 17th.
Reminder: This event is available to Paragon+ Summoners
This solo event has been fixed and will appear in game again on December 10th and will run through the 17th.
Reminder: This event is available to Paragon+ Summoners
Comments
Obviously…not ftp…carry on
Also, what do you mean by open market? Because a spender uses money to boost his account. Those money come from external source, while f2p player only has in-game resources for whatever reasons, so those spendings may be considered to be subsidies, and open market is free if those
So, wanna take another shot at your argument?
Personally I don't care really, I hate aq, wich is the most boring thing in any game I've ever seen. But I can definitely understand why people don't like it. And I don't feel like getting N rK champs has anything to do with progression tbf. Like some skilled people could've do act 6 with 4*, but because of reasons it's not allowed. Now instead of having content as a measure of progression we're offered to have progression as number of champs you've ranked. And even that could've been ok, if they introduced some challenging skill based content to do to earn another title giving same benefits, like sparegon (from skilled paragon). To emphasize how they dislike f2p players, could've just make it grey and not changeable until you get 3 r4s
Saying 'introduced some challenging skill based content' I meant they would ADD some extra content you'd have to do to get a title. Can be as difficult as act 7, 6, or even 5 if you want to. It's in the end of my message, feel free to read it completely, I guess
Am I against spenders? why would I?
Spenders have every right to get access to biggest rewards. Congrats to them.
What do I do today to get access to 3 r4s.
Let me elaborate.
-When Cavalier was introduced
If someone complained about not being cavalier in forums, the simple answer they got was go clear 6.1.
The path was clear. Do this and get that.
•No content was gated being this title.
More tha a year later cav eq was introduced.
-when TB was introduced.
If.......in forums, the simple answer they got was go explore 6.4 or do abyss.
The path was clear here too. Do this get that.
•The only content gated behind this title was Gauntlet and SOP, which was 9 months after the release of TB progression title.
Now... With Paragon
What do I need to do to reach 3rd r4?
What content do I clear?
How many units I should farm?
Where should I get the final r4 mats?
•The content gated behind this title is 2 months away.
None of us wants free rewards handed to us.
Give us some hard endgame content BEFORE EOP.
Let's say 40-50% of both R4 mats(I just need very little myself)
You catching my drift?
Power of Wallet was never a requirement, and it must not for hardcore content grinders and competing non spending players.
Yeah I also believe that demanding 3r4’s are just a joke to a community. I would have opt for 2 r4’s instead of 3. This is just my perspective.
I sure hope that Kabam doesn’t implement this in other areas of the game!
Just like TB, there were people who thought they deserved it but weren't doing the things others were like running map 7 w/epic mods to get the weekly T5cc.
T5cc is everywhere now. We're seeing level 56 accounts getting TB. I'd say 90%+ of day one Paragon players will have spent to get to 3 R4s but spending is required.
People spent to take down the collector as lots and lots of people called that fight the biggest cash grab in the game.
People spent to become Cav in 6.1 because of crossbones.
Lots still call abyss a cash grab because you most certainly have to use resources to make it through.
Point is, every title has come with various ways to get it and some got it day one, others had to wait if they didn't want to do what people who got it first did.
Took me 5 months to get it. Got the title mid May, some vanquishing blows event was on.
What content was behind the title UC, the UC EQ difficulty. I don't know how many month were in between 5.2 launch and UC EQ.
Revives for collector 1 team and 10 single with a Rank4 4* stark.
Unit spent-0
Money spent-0
Became Cav after 2 weeks it was launched.
Had 1 r5, and took 2 r4s to tackle 6.1.
Revives: 7 on Labtron, 3 on xbones, 1 on senti.
Units-0
Money-0
Content locked behind Cavalier:
Cav EQ, launched 1.5 years after Progression title.
Became TB day 1, September 2020, already had a r3 before the announcment.
Did anyone force me to do abyss: No
Did abyss.
Units spent- 3k
Money-0
First Content that required TB title:
Gauntlet, 8 months after The progression launched.
Time to get Paragon.
All content will be done by end of may.
Alright, not gonna get on day 1. Big woop right?
Yea, I don't mind if we get the title late.
Going to get it without spending.
Content locked behind Paragon:
EOP objective in June or July. Just 2 months after titles launch.
Where is the logic?
The Monetary aspect of UC,Cav,TB titles was for the players who couldnt get it by other means. But there were a large majority who all got their corresponding title just by content.
I dont want title on day 1. Did i ever said in my old comments I want title on day 1
The thing I cant understand is a Title gated content after 2 months of a new progression.
They got the offers, they grab the opportunity, more power to them.
What are you referring to with this 5$ comment I don't understand.
I'd be happy to get it after 3 weeks Or 10 weeks
As long as it's before EOP objectives.
In all honesty, if the prestige race wasn't such a hardline, I doubt we'd be seeing the types of spending we see currently. The reason we have so many spenders with multiple R4's is because of prestige and the pressure from playing in the top of AQ.
I can't ever agree that progression titles should be tied to content going forward because they just aren't something that warrants that.
Paragon won't have content gated behind it right away, just some objectives. I am sure cavaliers and above will have access to EoP but the content itself, isn't locked behind content.
I always support spenders in the game. It is they who keeps the new content dropping monthly.
All the things you stated about spending habits of players, I agree to that too.
As I mentioned in one of my early comment, My gripe is only behind EOP objectives, that too only because of the rewards disparity between TB/Cav LAST year.
"Just some objectives" True.
If the rewards structure stays like last years. 1-6 points difference will be a 50+ Sig stones and maybe couple r4 mats this time.
That's big deal for other players like me, the players who abide by the kabam rules to stay relevant.
One last thing I would like to mention.
Players had 9 months to get TB before SOP dropped. But this time we have 2 months before EOP.
Thinking out loud, I guess we may see a gauntlet type endgame content before EOP. At this point it is wishful thinking.
Oi, Kabam! throw us a bone m8
The main thing is that the release of this title has been handled very poorly.
I am ok with the requirements if:
1. They said they do not expect this title to be achievable by most at launch
2. There is no content or special objectives locked behind this title until there is enough resources in the game (through permanent content) that the title can be attained. Looking at you EOP.
The path to get this title (a solo campaign title) should not be locked behind:
1. Limited time events
2. Purchases (whether that be units or money)
3. Alliance play
By locking the title behind those types of things they have alienated their most dedicated players that have completed all content. Yes, money should get you more, and I am ok with those who spend getting the title first since they pay for the game we enjoy to play. But you should allow a path for those dedicated players to get this title as well.
I have completed almost all content in game. Explored all story and abyss. Did all of SOP and gauntlet. I have a handful of carinas vol 2 challenge to go (which I am intentionally taking slow). And even once carinas v2 is complete I still wont have enough resources to have 3 r4s because I have made no purchases to buy r4 material and have not picked up the 10k unit offer.
So if 3 r4s are going to be the requirement, please release content where there are enough rewards to achieve this. And please do not lock out content behind the paragon title until there is enough rewards through content for the rest of us to be there.
Also, Kabam needs to announce a Thronbreaker crystal which removes 3 stars. It is about that time. 7 stars are close (or another game breaking change in rank ups), and 3 stars are completely irrelevant to a Paragon player like myself. They don't even give descent iso.
i.e. 6 points
As someone who has played this game for a long time I just wanted to say that for the casual player, Uncollected and Cavalier were very hard to attain when they launched. I gave up on Uncollected for months, and only got it through the power of unit man (used like 6 team revives on the dude). I patiently waited about 4 months after it was released because it was just too hard for me at the moment it was released. Getting Cavalier as a casual player was also very difficult due to my horrible 5* and 6* roster at the time. I only became Cavalier just so I could get the t5b needed to r5 my Venom. For Thronebreaker I got very lucky with the rng and formed a t5cc from 7.1, but the grandmaster was a huge pain to fight.
While it is true that SoP came many months after TB did, it was a one time event. Eternity of pain has 4 cycles of the exact same rewards. You really won't be missing out on nearly as much with the rewards distributed out over 4 separate events as you would if it was all bunched into 1. Due to that, I'm fine with EoP releasing the month paragon comes out. One of the biggest complaints of end-game players is that there is no content to do. A lot of us explored 7.4 within a month, and I know that personally I've had nothing to do. I have watched so many revives expire in my stash because the only content that requires revives anymore are the dumb fights. I used 0 revives to explore cav EQ, so I'm grateful kabam is making challenging content for the end-game people that is not alliance war.
Completed all of the Story Content in-game:
7.2 5.700 2.250
7.3 14.250 6.750
7.4 14.250 6.750
Purchased the Unit offer at the end of Act 7 Chapter 4
85.500 67.500
Completed all of last year’s Summer of Pain objectives
17.100 6.750
Completed Carina’s Challenges (Volumes 1 and 2),
V1
Dance Off 0 9.000
Inhumans Stamina 11.400 0
ALL --0 14.250 11.250
V2
Mutant Domination 0 9.000
Come Out yo play 11.400 0
Carina's challenger 0 9.000
Sick Beast of a player 11.400 0
New Heroes and foes 0 9.000
Revolution 11.400 0
All -- 1+1 57.000 45.000
montly - March
the mastermind 6/6 0 9.000
TOTAL 253.650 T6 and 191.250 A3 it is 4.45 T6 and 4.25 Alpha 3
maybe I have lost something?
what we haveto reach 6 T6 and 6A3 are:
88.350 T6 fragments and 78.750 A3 Fragments
Alliance quest are just "recently" changed to include those kind of materials. even considering alliance quest and alliance war rewards just 20/40 players can be paragon on day one without having bought offers.
So the quoted statement is correct but light years away from reality
I like the idea of distributing some material in other aspects of the game other than the main story which should still be the primary source of materials (and 7.4 is a bit low imho)