**UPDATES TO ENLISTMENT GIFTING EVENT:**
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
**KNOWN ISSUE**
We have adjusted the node placement of the new AW maps to better allow path traversal. As a result, defender placements have been reset. Please, take a moment to re-place your defender setup. We will be pushing out a message in-game shortly.
We have adjusted the node placement of the new AW maps to better allow path traversal. As a result, defender placements have been reset. Please, take a moment to re-place your defender setup. We will be pushing out a message in-game shortly.
Removal of Revive Farming and the Apothecary Discussion
This discussion has been closed.
Comments
Yes, it’s ironic
I think people still doesnt know for who this Everest content is meant for.
The big accounts with great skills are the ones that should be doing Carina's Challenges and Everest content, and If you take a look at the videos that are on youtube from some of those, you will see that after doing some tries and learning the fights they dont need more than 42 revives, that is the amount that you get on 3 weeks of farming ONLY the ones from the daily quest and daily mission.
The fact that people that is not really able to do the Everest content properly needs a ton of revives, that doesnt mean that they SHOULD need them.
And once again, Im talking about the game if it didnt have all the bugs that it has, since it is the worst moment to make this change.
The irony is pretty hilarious when i already know the answer…
Secondly, if that was the case, it's actually an example of the opposite. It's been in existence for years.
Also, another day, another Account?
Your parent company "Netmarble" had a huge loss in revenue at the end of 2022 somewhere in the region of a $700 million drop compared to 2021's $2.1 billion ($196 million profit)
Since MCOC makes up 13% of there main revenue source which is the largest out of all there games it makes since for them to be cracking down on you guys (Kabam) since your there biggest cash cow.
The problem is that these suits at the top don't understand why there games make money they just know that its working and they want it to keep printing until it runs dry, I think Kabam knows this is not going to be a good thing for this game but they see no other way to increase revenue from the game so they decided to make revives into a more p2w style item then they already are. In theory this is smart if your a business person, you look and think "if we cut off the supply they'll have no choice but to buy" basically create the problem sell the solution
The thing is though that MCOC players are notoriously stubborn and purposely avoid spending money most of the time (I know I do) except for special days like July 4th, Cyber weekend, and Christmas/gifting month. I for one spend a good amount of money in these types of events because there the best value in the game when it comes to spending real life cash and I want to support the game.
Making revives basically impossible to get or store without paying with units/cash is a bad decision and will cause a lot of your most loyal players to leave the game. Which is terrible since there the reason this community even exists. Content at the high level is already frustratingly hard enough, having to optimize the way you farm revives is apart of that grind and challenge. Now you basically have made it so that 29 revives is all you get to do the hardest content in the game for free otherwise you must spend money.
And you could say "well just farm arena then" and your right you could do that but arena is the most boring and unfun to do content in the entire game, the amount of time you have to spend in the arena to get 3k units is astronomical. it could take like 100 hours. I think Kabam knows this and hopes for this honestly that people will get bored of the arena grind and just give into spending money for units.
At the end of the day I get it the Netmarble overlords want to squeeze more money out of Kabam/MCOC so Kabam is running out of options to monetize and decided to stop allowing revive farming and hope for more spending on them.
Personally I think its incredibly distasteful to do this since your now bottlenecking progression even more especially now for people who arent at the high levels of the game. This is going to cause people to give up on the game in time, I personally hope this is reverted or changed into a better system. I spend a good amount on this game to I will not spend money any more or may just leave if Kabam continues down this path. Please find other ways to monetize the game that actually adds value to the game instead of taking away from it.
And you get ANOTHER 1 LVL 1 REVIVE for the 22H DAILY MISSION.
So 2 revives a day WITHOUT taking account on DAILY CRYSTALS, 1-5% DROP RATES, and also the fact that you can farm UNITS to BUY those REVIVES.
Seriously, we are getting an AMAZING amount of revives frequently if we want them, and we are using MORE than we should.
The only thing Kabam should do is wait for at least half the bugs to be fixed and make the caps bigger, and thats it.
23 Revives needed
"Yeah people need a lot of revives for do the content! Even the best ones!"
You get 28 for sure in 2 weeks, its that not enough? It is, If you need more then you have Daily Crystals and you can farm units on arenas to buy them, if you dont wanna farm then spend money.
This is a gaming company, not a gaming charity.
1. Revive/health pot inventory cap to a 100 of each consumable
2. Increase drop rate of revives in 4hr crystals massively (above 70% for a revive either level 1 or level 2)
3. Lower cost of revives and health pots. Using 30 units for an energy refill as a solution to not using 40 units for a revive is insanity consider how much time we have to spend in game already. In fact kabam doesn’t even have to lower the level 2 revive, allow us to buy level 1 revives for 10-15 units.
4. Put questing revives and health pots in the glory, incursions, battlegrounds and loyalty store for those specific currencies.
5. Add level 2 revives in the 24hr solo goals final milestone
Think of anything else add it to the list!!!