Can anyone at Kabam explain how persistent placement will work for an alliance that runs 1 BG wars and doesn't always have the same participants? Most of our opponents will be in the same situation. I understand that the change is for the good of the top tier alliances and I'm not arguing against it, just trying to understand how it will work. We can't be the only alliance that doesn't have the same 10 join every war.
After attack phase starts, all members who aren't going to participate in the next war will need to remove themselves from BG1. They can do this as soon as the attack phase starts on the current war. You'll then have 44 hours for the next war's participants to place and arrange their defenders on the map. The defenders for the next war will be locked in as soon as the next war's matchmaking starts (a few hours after attack phase ends).
Rinse/repeat every war.
Yeah sure 😆 sounds very convenient and it’s surely not a headache for officers/leaders
Can anyone at Kabam explain how persistent placement will work for an alliance that runs 1 BG wars and doesn't always have the same participants? Most of our opponents will be in the same situation. I understand that the change is for the good of the top tier alliances and I'm not arguing against it, just trying to understand how it will work. We can't be the only alliance that doesn't have the same 10 join every war.
Mine is in the same boat and I really don’t know.
My thought is that we could build Battle Group 1 defense with our top 10 rosters and then just let anyone join attack that wants to.
My concern is how season rewards are earned. Will you qualify for season rewards if you have defenders placed all season or do you also need to attack?
If you don’t have to attack, picking 10 people to get guaranteed war rewards with no effort is gonna be tough.
Have you tried having different people attack and defend? That would be very interesting.
Can anyone at Kabam explain how persistent placement will work for an alliance that runs 1 BG wars and doesn't always have the same participants? Most of our opponents will be in the same situation. I understand that the change is for the good of the top tier alliances and I'm not arguing against it, just trying to understand how it will work. We can't be the only alliance that doesn't have the same 10 join every war.
After attack phase starts, all members who aren't going to participate in the next war will need to remove themselves from BG1. They can do this as soon as the attack phase starts on the current war. You'll then have 44 hours for the next war's participants to place and arrange their defenders on the map. The defenders for the next war will be locked in as soon as the next war's matchmaking starts (a few hours after attack phase ends).
Rinse/repeat every war.
Yeah sure 😆 sounds very convenient and it’s surely not a headache for officers/leaders
I'm not saying it's implemented well, I'm just demonstrating how the current system is intended to work.
Can anyone at Kabam explain how persistent placement will work for an alliance that runs 1 BG wars and doesn't always have the same participants? Most of our opponents will be in the same situation. I understand that the change is for the good of the top tier alliances and I'm not arguing against it, just trying to understand how it will work. We can't be the only alliance that doesn't have the same 10 join every war.
After attack phase starts, all members who aren't going to participate in the next war will need to remove themselves from BG1. They can do this as soon as the attack phase starts on the current war. You'll then have 44 hours for the next war's participants to place and arrange their defenders on the map. The defenders for the next war will be locked in as soon as the next war's matchmaking starts (a few hours after attack phase ends).
Rinse/repeat every war.
Yeah sure 😆 sounds very convenient and it’s surely not a headache for officers/leaders
I'm not saying it's implemented well, I'm just demonstrating how the current system is intended to work.
I know bro, it wasn’t meant as an attack. Thanks for explaining and clarifying.
Can anyone at Kabam explain how persistent placement will work for an alliance that runs 1 BG wars and doesn't always have the same participants? Most of our opponents will be in the same situation. I understand that the change is for the good of the top tier alliances and I'm not arguing against it, just trying to understand how it will work. We can't be the only alliance that doesn't have the same 10 join every war.
After attack phase starts, all members who aren't going to participate in the next war will need to remove themselves from BG1. They can do this as soon as the attack phase starts on the current war. You'll then have 44 hours for the next war's participants to place and arrange their defenders on the map. The defenders for the next war will be locked in as soon as the next war's matchmaking starts (a few hours after attack phase ends).
Rinse/repeat every war.
I'm trying to follow this...for example, finish fighting the current war then how do you leave BG1? Do you still get rewards if you leave after completion but before the clock runs out?
Leaving the BG will only affect future wars and won't have any effect on the current war.
From the war screen, click on "Place Heroes" to access persistent defender placement screen.
Click on "New Team" in the bottom left hand corner.
Then click "Leave Battlegroup" to remove your defenders.
Other members will now be able to place defenders in your spot for future wars.
My thought is that we could build Battle Group 1 defense with our top 10 rosters and then just let anyone join attack that wants to.
My concern is how season rewards are earned. Will you qualify for season rewards if you have defenders placed all season or do you also need to attack?
If you don’t have to attack, picking 10 people to get guaranteed war rewards with no effort is gonna be tough.
INSIGHTFUL IDEA
That initial comment could actually be a very interesting idea for how it could work (but not how it DOES work currently). For 1-BG or 2-BG alliances (would have to work for 3-BG ones as well, but not as much of a benefit in that case)..
Let whichever players the Alliance wants to have for DEFENDERS in that BG1. But then let ANYONE actually join in for ATTACK day for that BG1. So you could actually have 10 different people in on attack versus which 10 players are the ones with the Defenders on map. (having defense in BG1 would NOT reserve you a spot on the attack roster).
Now, although this could be sort of unfair.. Let's put in our absolute BEST 10 players as defense, but then let others actual do the Attack. But at least there would be no “lockout” from allowing 20 other players from getting in, just because an earlier persistent's wars defender players never manually removed themselves for a future war to let someone else in.
Rules for Season qualification would then have to change to not just having a defense in for a war, but actually participating as an attacker (for the 5 minimum out of 12 war season requirement).
A couple of weeks ago, I suggested Kabam to put war season on hold for now and take the time and fix it (but some guys on the forum said I'm stupid, at the end , who is stupid?)
You can't release a feature like this, this will make players step away, it's obviously not well tested, it's fine if Kabam does not have enough resource to test, let players to do this, but it takes time, 3 wars is definitely not enough.
I can see the good will behind this feature, but it's only 85% done so far and there are tons of corner cases are not well handled.
Another great move by kabam and we dont get Any answer for 3 days ? This company is trash. Jax and Miike if kabam fire u from job we dont even notice it thats how u help us and answer us on forums. Aw its totally trash for officers. For rest of players even more. Its summer time and u want us to watch our masteries all the time? That game become so trash last few months that im out. Go lower aw aq bg and dont spend a dime because u want more and more money but this game is more trash every week
You are complicating something that is very easy to solve, there is no way you can imprison us in a game where we cannot be off within a 4 hour interval, there are many players with time zones. different countries, the way to solve this is an exclusive deck for AW like in BG, but you want to take units from players at all costs, which can harm alliances in alliance war and their Players, not the minimum condition of this form of MASTERY that works detrimental to the entire community.
I like the old system where Allince leaders set number of battle groups, someone new mistakenly placed defender without looking at the icon and open a 3rd battle group.. our alliance is not active.. so 2 battle groups is already not full.. lucky to get 8 in each group.. how do we remove the 3rd battle group and move that player to the first two bgs.. any mods in the forum, please 🙏 help with this. Thanks
I like the old system where Allince leaders set number of battle groups, someone new mistakenly placed defender without looking at the icon and open a 3rd battle group.. our alliance is not active.. so 2 battle groups is already not full.. lucky to get 8 in each group.. how do we remove the 3rd battle group and move that player to the first two bgs.. any mods in the forum, please 🙏 help with this. Thanks
It didn’t actually “open up” that 3rd BG. If your enlistment is set for 2 BG wars, that is all that will be used during Matchmaking and Attack.
As for moving that players champs over from the BG3 they put them in, only that player (currently) can do that by joining either 1 or 2 instead (that will remove them from the 3rd BG). Hopefully Leadership will be able to do that in the future. In the meantime, their BG3 defenders will not actually get used in the next war (basically lost, unused, defenders), and they will be free to join either BG 1 or 2 on Attack so long as still open slots in there.
A fiasco of this magnitude should take precedence in getting fixed. AW Season 42 MUST BE POSTPONED indefinitely until this epic failure is fixed. Or just revert things back to the way things were and roll this out after thorough testing has been conducted. The intention of making things simpler seems to have gone completely the other way for AW.
Longer attack is a positive change for alliances. The only thing they still need to look into is masteries because it’s going to be extremely inconvenient for any alliance that cares about lack of suicides on defense to check the state of masteries before the match
The changes they are making are a big improvement, just need to get them to work (+ separate defensive mastery deck for war to prevent nonstop mastery checks for each war, no one needs it)
This whole update has me feeling unnecessarily frustrated
Frustrated I agree on. It is a very important update though. Officers in competing war alliances were burning out left and right. This gives the Bg plenty of time to plan. So I love the update and the idea, it’s sad that it let to more bugs.
Having confusion over War. We had a victory that was a bit confusing. Especially since I didn't actually use one of my accounts to get MVP 3rd place. Here is the Line App conversation.
I don’t understand why they want to go forward with starting a season next week when there has only been one preseason war that a lot of folks have been confused by and no extra communication from the team to help explain any of the questions/concerns.
This also means: Your defenders will no longer be locked to AW and can still be used in Solo content!
2 questions:
Are defenders usable in aq?
Are attackers supposed to be unlocked as well? (my war attacker was usable in event quest today)
1. No. AW defenders are usable in solo content (story, EQ, SQ, etc.) but not in AQ.
2. According to the initial post, only defenders should be unlocked for solo content. Attackers should be locked for all content while attack phase is up (before you complete the map and release your defenders). Haven't had a chance to test this one, so I'm not sure if it's working that way or not.
Having confusion over War. We had a victory that was a bit confusing. Especially since I didn't actually use one of my accounts to get MVP 3rd place. Here is the Line App conversation.
Defender Diversity = 8. So probably only had 2 or 3 people in for Defense (maybe a couple more max on offense ?)
And wonder how one of only 3 or 4 people could have ended up 3rd place MVP for that war ? (didn’t do xxxxx, well if nobody else was in the war, yes defenders do contribute towards calculation of being MVP, even if they never got in attack).
What a nightmare. Definitely not easier. And 2 days for attack phase is a little ridiculous. No reason it should be that long. Sometimes that ol saying of if it ain't broke don't fix it really should be applied. Do us all a favor. Revert back to what was working. Listen to the community and realize the overwhelming of us don't like this. How about y'all listen to us for a change? Especially with the amount of mess ups y'all been having recently. Sure would go a long way for some of us. @Kabam Miike
This game is dead right now. I don’t mean that in a knee jerk “this game is dying” way that we do every time there’s a bug or a deal for whales. I mean it’s lacking content.
Right now, I’ve got no AQ, war or BGs. No story content to conquer besides act 6 (not remotely worth it). Basically just abyss and LOL Carina challenges left. Even when AQ resumes, the reward are painfully dated.
I’m surprised and disappointed that there hasn’t been any kind of special anything this summer. On the heels of Gauntlet, EOP and SOP, I don’t get it.
Please get rid of the new system, everything has gone worse in the name of QOL update to wars. When comparing things, the old system was way better than this. It literally shreds the arena grinders with the new auto placement system, where we never ever knew when the match making is happening to reset the mastery. So dumb move.
Comments
Edit- maybe they are hoping one of us figures it out for them, haha
From the war screen, click on "Place Heroes" to access persistent defender placement screen.
Click on "New Team" in the bottom left hand corner.
Then click "Leave Battlegroup" to remove your defenders.
Other members will now be able to place defenders in your spot for future wars.
This is going to be a hot mess for those that don't run the same number of BGs between season and off season.
That initial comment could actually be a very interesting idea for how it could work (but not how it DOES work currently).
For 1-BG or 2-BG alliances (would have to work for 3-BG ones as well, but not as much of a benefit in that case)..
Let whichever players the Alliance wants to have for DEFENDERS in that BG1.
But then let ANYONE actually join in for ATTACK day for that BG1.
So you could actually have 10 different people in on attack versus which 10 players are the ones with the Defenders on map. (having defense in BG1 would NOT reserve you a spot on the attack roster).
Now, although this could be sort of unfair.. Let's put in our absolute BEST 10 players as defense, but then let others actual do the Attack.
But at least there would be no “lockout” from allowing 20 other players from getting in, just because an earlier persistent's wars defender players never manually removed themselves for a future war to let someone else in.
Rules for Season qualification would then have to change to not just having a defense in for a war, but actually participating as an attacker (for the 5 minimum out of 12 war season requirement).
You can't release a feature like this, this will make players step away, it's obviously not well tested, it's fine if Kabam does not have enough resource to test, let players to do this, but it takes time, 3 wars is definitely not enough.
I can see the good will behind this feature, but it's only 85% done so far and there are tons of corner cases are not well handled.
As for moving that players champs over from the BG3 they put them in, only that player (currently) can do that by joining either 1 or 2 instead (that will remove them from the 3rd BG). Hopefully Leadership will be able to do that in the future.
In the meantime, their BG3 defenders will not actually get used in the next war (basically lost, unused, defenders), and they will be free to join either BG 1 or 2 on Attack so long as still open slots in there.
I can't join my alliance war. Any one else experiencing this?
Due to issues involving clawback of champs earned due to Mythic Crystals issue (that may have been involved in Defense Placement).
https://forums.playcontestofchampions.com/en/discussion/342271/alliance-war-matchmaker-issues#latest
Sad.
The changes they are making are a big improvement, just need to get them to work (+ separate defensive mastery deck for war to prevent nonstop mastery checks for each war, no one needs it)
2 questions:
Are defenders usable in aq?
Are attackers supposed to be unlocked as well? (my war attacker was usable in event quest today)
2. According to the initial post, only defenders should be unlocked for solo content. Attackers should be locked for all content while attack phase is up (before you complete the map and release your defenders). Haven't had a chance to test this one, so I'm not sure if it's working that way or not.
So probably only had 2 or 3 people in for Defense (maybe a couple more max on offense ?)
And wonder how one of only 3 or 4 people could have ended up 3rd place MVP for that war ?
(didn’t do xxxxx, well if nobody else was in the war, yes defenders do contribute towards calculation of being MVP, even if they never got in attack).
@Kabam Miike
Right now, I’ve got no AQ, war or BGs. No story content to conquer besides act 6 (not remotely worth it). Basically just abyss and LOL Carina challenges left. Even when AQ resumes, the reward are painfully dated.
I’m surprised and disappointed that there hasn’t been any kind of special anything this summer. On the heels of Gauntlet, EOP and SOP, I don’t get it.
PLEASE ROLL BACK