The game team has resolved this issue. Keys will be distributed via in-game messages and the quest timer will be extended.
More information and timeline here.
*This includes currently unclaimable keys as well*
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.

BrutalDLX challenge, what did you think?

Dude17Dude17 Posts: 133 ★★
edited August 2023 in General Discussion
Please share in the comments what you liked or disliked most about it. Thanks :)

BrutalDLX challenge, what did you think? 366 votes

5 - Loved it
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4 - Liked it
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3 - Neutral
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2 - Disliked it
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1 - Hated it
MegaSkater67Spity68Ace_03zuffyLeiva_darkBosleyMqc19p01ariscane47Diablo_HellFireTheHeroDeservedPrimeSaviour_27ShajamNewman0067KillSwitchGustavo20Gulfstream550OpandemoniodzikidzikGogeta91199 74 votes
0 - Didn’t do it
GrandOldKaiTheVyrusduallTyCassyFurious_Fighter1rcm2017Jaycray81MaxGamingjay_denJordan9859DukenpukeJOHNNYBACKHANDSalve_maker05Rugbyman371Tinklywink5459JCK555Chuck_FinleySilentAris 18 votes


  • rcm2017rcm2017 Posts: 553 ★★★
    0 - Didn’t do it
    Also hated it...lol...wasted oppurtunity :'(
  • Dude17Dude17 Posts: 133 ★★
    edited August 2023
    1 - Hated it
    Halfway through first quest, realized that I hated myself for playing a boring game. So I quit.

    Interesting corporate strategy though, grind players’ will away so they rationalize life’s too short and spending money is ok lol.
  • DRTODRTO Posts: 1,609 ★★★★★
    4 - Liked it
    I liked doing the fights cause most you could cheese, but I didn't like having to do over 200 of the same fights. But the rewards were awesome and worth the effort so overall I enjoyed it, despite how long it took
  • HoitadoHoitado Posts: 3,707 ★★★★★
    3 - Neutral
    As I’ve said before, it wasn’t a fun piece of content but for the reward it was very easy so I can’t complain too much.
  • JustWantTheRewardsJustWantTheRewards Posts: 442 ★★★
    edited August 2023
    2 - Disliked it
    It was extremely fun using my favorite options for the first path, then a lot less fun when I realized my favorite options were just inefficient for over 200 fights. AA and Ronan made it pretty straightforward, I just wish Kabam would cut the cheese
  • Matty_IceMatty_Ice Posts: 461 ★★★
    3 - Neutral
    I agree with the sentiment that chapter 2 was fine. Chapter 1 was too much. I would have liked to of seen each of the fights in chapter 2 be a boss in chapter 1 quest (WS is 1.1 boss, juggs is 1.2 boss, and so on). I think that would have made the event less of a monotonous task.

    Rewards were definitely what redeemed this challenge.
  • RaganatorRaganator Posts: 2,481 ★★★★★
    3 - Neutral
    My advice on how to help out this type of content in the future. Each progression level gets you a key which allows you to skip to the last path of each quest and still get full rewards. However, make links on that last path such that the last path of each quest is as difficult as the last path of chapter 2. So there is a slight tradeoff in terms of difficulty for not going through the entire quest.
  • altavistaaltavista Posts: 1,228 ★★★★
    3 - Neutral
    Ch 2, Paragon chapter was fine. The remaining sucked - either just boring autofight or having to focus but not being challenged at all.

    It felt like having to 100% explore every difficulty of the EQ, just to get the full Paragon exploration rewards.
  • iDestroyerZiDestroyerZ Posts: 592 ★★★★
    3 - Neutral
    Great node designs but chapter 1 was completely unnecessary, they could've easily just make 1 path OR tied the rewards only per chapter, like i'm paragon with a slightly strong account and yet i had to do more than 50 fights that i could auto fight just so i can get the actual rewards....i just can't see a reason why they do that
  • PantherusNZPantherusNZ Posts: 1,311 ★★★★
    3 - Neutral
    Neutral - haven't finished it yet, but nearly there. Tough-but-doable fights and great rewards contrasted with it being WAY too long and repetitive
  • BuffBeastBuffBeast Posts: 1,074 ★★★★
    3 - Neutral
    Not even paragon but straight gold was kinda mid for exploring paragon. Like everyone else, just the grinding aspect made it meh
  • GroundedWisdomGroundedWisdom Posts: 36,105 ★★★★★
    Probably in the minority here, but I love the challenge-style format. I also think the Rewards justified the need to do it all.
    To everyone's point, I think Rewards for the Paragon Difficulty as well as a difference in Nodes for Chapter 2 might have broken up the monotony. However that would have balanced out.
  • TheLightBringerTheLightBringer Posts: 453 ★★★★
    3 - Neutral
    Great rewards but bad design, I'm not talking about the challenge itself it was great and fun but having to do every single lower difficulty was just painful
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