If Kabam really wants to have constructive feedbacks: - either replace indestructible with -20% damage protection (max=2), or keep it but max=1 - remove bullseye from the list
This is way worse than crush: - Some champions can ignore part of crush, e.g., Suri, Scorpion, a few techs - With perfect skill, some players can still ignore the tactic - Corvus, Hulkling and Ghost can still kill the defender very quick if they are fully boosted
This tactic is just ridiculous, if they don't make significant change, 1-loyalty war is the only solution.
Yeah, not to mention that with crush you could still play while taunt wasn’t on, evading or trying to evade specials. Which meant that in some conditions you didn’t have to deal with its timer
Time and timing on this node are a big issue;
- pay attention not to dex too much - Parry to stack prowesses (check prowesses number, which , for the record overlaps with personal ability prowesses, other issue) - check/control indestructible timer
Pair all that with other timers (for example the 12 seconds shift hazard nodes , seen that most of the global attackers have half immunities ) , unblockable , one eye opened , stun reflection abilities + champ abilities ( bullseye, nova s no contact medium which doesn’t allow you to remove indestructible with prowesses ) etc
Basically they weren’t aware of what they were doing with this global . I’d literally pay to watch videos showing the testing they made with this global
How are yall handling Bullseye or Zemo on the stunning reflection node on boss island? Just wondering cause I got nothing besides hella revives.
Sunspot can do it, he deactivates the node with his incinerate but you'll have to deal with the bleed damage and be careful with bullseye's evade, bait heavy first so you can do 1 hit safely and then you can parry normally I don't know the list of the attack tactic in my head rn but someone with poison or incinerate should deactivate the stun reflexion
Sunspot is not a tactic attacker. So bullseye is going to be indestructible the entire fight.
I know, that's why the last part of the message talks about the tactic attackers
Old #Magic Thief Defenders gain a stackable Indestructible Passive every 5 seconds, or when their attacks are Dodged, Evaded, or Miss. Max stacks: 3. This timer is paused during the Defender's Specials. As long as this Indestructible Passive is on the Defender, they gain 5% of a Bar of Power when hitting the Attacker's Block. 1 Indestructible Passive is removed whenever the Attacker Well-Time Blocks. These effects cannot be affected by Ability Accuracy.
New #Magic Thief Defenders gain a stackable Indestructible Passive every 5 seconds, or when their attacks are Dodged, Evaded, or Miss. Max stacks: 3. This timer is paused for 3, 5, or 6 seconds when the Attacker or Defender gains a bar of power. Hitting the defender with a Special Attack while the defender's back is against the wall removes all passives. As long as this Indestructible Passive is on the Defender, they gain 15%, 12%, 10% of a Bar of Power when the Attacker strikes the Defender's block. These effects cannot be affected by Ability Accuracy.
Old Attack: X-Magica If the Attacker has the #X-Magica tag, their Well-Timed Blocks grant them an indefinite 2% Prowess Passive. Max stacks: 7. When a #X-Magica Attacker strikes a #Magic Thief Defender, they pause their Indestructible timer for 0.5 seconds. When a #Magic Thief Defender activates an Indestructible Passive, it and 1 Prowess Passive from this Tactic is instantly removed. These effects cannot be affected by Ability Accuracy.
New If the champion is tagged #X-Magica, gaining a bar of power grants the attacker an indefinite 5% prowess passive and inflicts a 1 second stun debuff (or passive; debuff makes it more interesting) on the Defender. If the attacker hits the defender while stunned with a special attack, increase the potency of prowess passives by 5%, 10%, 15%. These effects cannot be affected by Ability Accuracy.
Here's what I thought was a much better punishing yet not restrictive experience.
This sucks ..Kabam wants feedback and here we have tons of feedback but all going to deaf ears..
It was a weekend let them read through the thread today and they will communicate they never here on weekends so u always have to wait till the weekdays
This new tactic just cost us 3 of my BG members (>1-2 years with them), likely another 2 will go when we get AQ rewards. Off to a retirement or no-war alliances. In their words, it doesn't even matter if the team (slightly) change the nodes, they are so not having any fun with war anymore.
Wow, this R3 7* silver surfer in node 49 is so bad 🤣. How the hell do you do this fight? I can’t parry due to stunning reflection.
My team is domino, werewolf and herc. Any suggestion?
I have not done that fight. But theoretically you could parry the sp1 hits with either domino or werewolf to get the prowess to remove the indestructables. Since it is supposed to be well timed blocks not the actual stun that does it. No promises it isn't bugged though.
Three of the attack tactic champs have play styles that are hard countered by the tactic: Stryfe Hood and Dani.
Stryfe and Hood are two of the best war attackers in the list of tactic champs... and they are hard countered by the defense tactic due to how it interacts with miss.
Kabam seriously do you guys effing test anything? Who the hell was responsible for this? It's like you ignored 75% of war interactions. Unblockable nodes, champs that utilize miss on their kit.... this tactic is aids with both of these. You guys seriously have been making some stupid ass decisions lately.
Three of the attack tactic champs have play styles that are hard countered by the tactic: Stryfe Hood and Dani.
Stryfe and Hood are two of the best war attackers in the list of tactic champs... and they are hard countered by the defense tactic due to how it interacts with miss.
100% this. I saw Hood was tactic and was so excited, only to have my teeth kicked in the first tactic fight a preseason. Fights I easily solo’d by using Hood’s playstyle are now disgustingly hard cause you are punished HARD by playing the champ the way he is suppose to be played.
Three of the attack tactic champs have play styles that are hard countered by the tactic: Stryfe Hood and Dani.
Stryfe and Hood are two of the best war attackers in the list of tactic champs... and they are hard countered by the defense tactic due to how it interacts with miss.
Kabam seriously do you guys effing test anything? Who the hell was responsible for this? It's like you ignored 75% of war interactions. Unblockable nodes, champs that utilize miss on their kit.... this tactic is aids with both of these. You guys seriously have been making some stupid ass decisions lately.
I’ll agree with Hood and Dani, and even add Prof X, Nightcrawler, Spidey supreme to the list. Those choices are a bit disappointing to me.
But stryfe is absolutely fine. I tested him today and he crushed. R5 Zemo, ascended Bullseye on hazard shift, R3 Killmonger on boss island all smashed.
You don’t need to miss at all vs tactic champs if you don’t want to, you can ramp without sp1. Or ramp vs non tactic. And even if you do want to, stryfe’s parry heavy playstyle means you often have prowess to remove the indestructible that you give them from a couple of misses.
Add on the fact that while you ramp, damage isn’t as necessary, you can deal with a couple of indestructible afterwards, Stryfe performs very well.
Have we had any response yet? I think it at least warrants an off season extension til they decided what to do
"We intend for war to be more difficult, everything is working as designed"...... Wouldn't be surprised by this. And then changing the tactic in the Offseason like they did with Crush. They need to extend the offseason and work this tactic out, but I'm not expecting that.
Three of the attack tactic champs have play styles that are hard countered by the tactic: Stryfe Hood and Dani.
Stryfe and Hood are two of the best war attackers in the list of tactic champs... and they are hard countered by the defense tactic due to how it interacts with miss.
Kabam seriously do you guys effing test anything? Who the hell was responsible for this? It's like you ignored 75% of war interactions. Unblockable nodes, champs that utilize miss on their kit.... this tactic is aids with both of these. You guys seriously have been making some stupid ass decisions lately.
I’ll agree with Hood and Dani, and even add Prof X, Nightcrawler, Spidey supreme to the list. Those choices are a bit disappointing to me.
But stryfe is absolutely fine. I tested him today and he crushed. R5 Zemo, ascended Bullseye on hazard shift, R3 Killmonger on boss island all smashed.
You don’t need to miss at all vs tactic champs if you don’t want to, you can ramp without sp1. Or ramp vs non tactic. And even if you do want to, stryfe’s parry heavy playstyle means you often have prowess to remove the indestructible that you give them from a couple of misses.
Add on the fact that while you ramp, damage isn’t as necessary, you can deal with a couple of indestructible afterwards, Stryfe performs very well.
I guess so, but I usually use Stryfe on path 5 which often requires you to utilize his miss mechanic with the types of defenders placed there.
Three of the attack tactic champs have play styles that are hard countered by the tactic: Stryfe Hood and Dani.
Stryfe and Hood are two of the best war attackers in the list of tactic champs... and they are hard countered by the defense tactic due to how it interacts with miss.
Kabam seriously do you guys effing test anything? Who the hell was responsible for this? It's like you ignored 75% of war interactions. Unblockable nodes, champs that utilize miss on their kit.... this tactic is aids with both of these. You guys seriously have been making some stupid ass decisions lately.
I’ll agree with Hood and Dani, and even add Prof X, Nightcrawler, Spidey supreme to the list. Those choices are a bit disappointing to me.
But stryfe is absolutely fine. I tested him today and he crushed. R5 Zemo, ascended Bullseye on hazard shift, R3 Killmonger on boss island all smashed.
You don’t need to miss at all vs tactic champs if you don’t want to, you can ramp without sp1. Or ramp vs non tactic. And even if you do want to, stryfe’s parry heavy playstyle means you often have prowess to remove the indestructible that you give them from a couple of misses.
Add on the fact that while you ramp, damage isn’t as necessary, you can deal with a couple of indestructible afterwards, Stryfe performs very well.
I guess so, but I usually use Stryfe on path 5 which often requires you to utilize his miss mechanic with the types of defenders placed there.
what kind of immunities does Stryfe have that he would survive a hazard shift fight? does the 20% concussion stop the DOT damage ?? if so, that's some KABOOM AI at its finest lol ... how does he get by the shocks, bleeds, poisons or incinerates to survive a Bullseye fight?
Three of the attack tactic champs have play styles that are hard countered by the tactic: Stryfe Hood and Dani.
Stryfe and Hood are two of the best war attackers in the list of tactic champs... and they are hard countered by the defense tactic due to how it interacts with miss.
Kabam seriously do you guys effing test anything? Who the hell was responsible for this? It's like you ignored 75% of war interactions. Unblockable nodes, champs that utilize miss on their kit.... this tactic is aids with both of these. You guys seriously have been making some stupid ass decisions lately.
I’ll agree with Hood and Dani, and even add Prof X, Nightcrawler, Spidey supreme to the list. Those choices are a bit disappointing to me.
But stryfe is absolutely fine. I tested him today and he crushed. R5 Zemo, ascended Bullseye on hazard shift, R3 Killmonger on boss island all smashed.
You don’t need to miss at all vs tactic champs if you don’t want to, you can ramp without sp1. Or ramp vs non tactic. And even if you do want to, stryfe’s parry heavy playstyle means you often have prowess to remove the indestructible that you give them from a couple of misses.
Add on the fact that while you ramp, damage isn’t as necessary, you can deal with a couple of indestructible afterwards, Stryfe performs very well.
I guess so, but I usually use Stryfe on path 5 which often requires you to utilize his miss mechanic with the types of defenders placed there.
what kind of immunities does Stryfe have that he would survive a hazard shift fight? does the 20% concussion stop the DOT damage ?? if so, that's some KABOOM AI at its finest lol ... how does he get by the shocks, bleeds, poisons or incinerates to survive a Bullseye fight?
What? Path 5 is ebb and flow, not Hazard shift. Are you high?
Three of the attack tactic champs have play styles that are hard countered by the tactic: Stryfe Hood and Dani.
Stryfe and Hood are two of the best war attackers in the list of tactic champs... and they are hard countered by the defense tactic due to how it interacts with miss.
Kabam seriously do you guys effing test anything? Who the hell was responsible for this? It's like you ignored 75% of war interactions. Unblockable nodes, champs that utilize miss on their kit.... this tactic is aids with both of these. You guys seriously have been making some stupid ass decisions lately.
I’ll agree with Hood and Dani, and even add Prof X, Nightcrawler, Spidey supreme to the list. Those choices are a bit disappointing to me.
But stryfe is absolutely fine. I tested him today and he crushed. R5 Zemo, ascended Bullseye on hazard shift, R3 Killmonger on boss island all smashed.
You don’t need to miss at all vs tactic champs if you don’t want to, you can ramp without sp1. Or ramp vs non tactic. And even if you do want to, stryfe’s parry heavy playstyle means you often have prowess to remove the indestructible that you give them from a couple of misses.
Add on the fact that while you ramp, damage isn’t as necessary, you can deal with a couple of indestructible afterwards, Stryfe performs very well.
I guess so, but I usually use Stryfe on path 5 which often requires you to utilize his miss mechanic with the types of defenders placed there.
what kind of immunities does Stryfe have that he would survive a hazard shift fight? does the 20% concussion stop the DOT damage ?? if so, that's some KABOOM AI at its finest lol ... how does he get by the shocks, bleeds, poisons or incinerates to survive a Bullseye fight?
Three of the attack tactic champs have play styles that are hard countered by the tactic: Stryfe Hood and Dani.
Stryfe and Hood are two of the best war attackers in the list of tactic champs... and they are hard countered by the defense tactic due to how it interacts with miss.
Kabam seriously do you guys effing test anything? Who the hell was responsible for this? It's like you ignored 75% of war interactions. Unblockable nodes, champs that utilize miss on their kit.... this tactic is aids with both of these. You guys seriously have been making some stupid ass decisions lately.
I’ll agree with Hood and Dani, and even add Prof X, Nightcrawler, Spidey supreme to the list. Those choices are a bit disappointing to me.
But stryfe is absolutely fine. I tested him today and he crushed. R5 Zemo, ascended Bullseye on hazard shift, R3 Killmonger on boss island all smashed.
You don’t need to miss at all vs tactic champs if you don’t want to, you can ramp without sp1. Or ramp vs non tactic. And even if you do want to, stryfe’s parry heavy playstyle means you often have prowess to remove the indestructible that you give them from a couple of misses.
Add on the fact that while you ramp, damage isn’t as necessary, you can deal with a couple of indestructible afterwards, Stryfe performs very well.
I guess so, but I usually use Stryfe on path 5 which often requires you to utilize his miss mechanic with the types of defenders placed there.
I get what you mean, the miss can definitely help with an intercept. But all I mean is that stryfe doesn’t literally *need* to use miss like Dani or Hood does for example.
And even if you do want to intercept with it, as long as you parry a couple of times you are still able to use it.
I’m not saying I think it’s perfect design, I’ve seen feedback in the CCP that tactic attackers who miss shouldn’t give defenders the indestructible, so at least you aren’t punished for using champs in their intended loops. I’m more just saying that stryfe is not hit nearly as hard as others, and he’s not hard countered. He’s actually still incredibly useful
Kabam only Nerf the things which beneficial for summenors. As i know kabam they will not Nerf it...
I fought Zemo he has a great giving around 5-6k damge on parry...I don't know how we are supposed to play this global node..
If kabam wants this game unplayable then they can make it...I will leave this game i seriously pissed off kabam global node. And sometimes it combined with local node and defender becomes more deadly and annoying..
I was listening to DLL's deep dive with context on The Serpent. He talks about creating a puzzle for summoners to solve. I wish the AW devs used the same line of thinking. Instead, they are creating punishing nodes for the sake of being punished, not puzzles to be solved. Being punishing for the sake of being punishing is just not fun at all. And this is a game (i.e., should be fun, not frustrating).
Three of the attack tactic champs have play styles that are hard countered by the tactic: Stryfe Hood and Dani.
Stryfe and Hood are two of the best war attackers in the list of tactic champs... and they are hard countered by the defense tactic due to how it interacts with miss.
Kabam seriously do you guys effing test anything? Who the hell was responsible for this? It's like you ignored 75% of war interactions. Unblockable nodes, champs that utilize miss on their kit.... this tactic is aids with both of these. You guys seriously have been making some stupid ass decisions lately.
I’ll agree with Hood and Dani, and even add Prof X, Nightcrawler, Spidey supreme to the list. Those choices are a bit disappointing to me.
But stryfe is absolutely fine. I tested him today and he crushed. R5 Zemo, ascended Bullseye on hazard shift, R3 Killmonger on boss island all smashed.
You don’t need to miss at all vs tactic champs if you don’t want to, you can ramp without sp1. Or ramp vs non tactic. And even if you do want to, stryfe’s parry heavy playstyle means you often have prowess to remove the indestructible that you give them from a couple of misses.
Add on the fact that while you ramp, damage isn’t as necessary, you can deal with a couple of indestructible afterwards, Stryfe performs very well.
I guess so, but I usually use Stryfe on path 5 which often requires you to utilize his miss mechanic with the types of defenders placed there.
what kind of immunities does Stryfe have that he would survive a hazard shift fight? does the 20% concussion stop the DOT damage ?? if so, that's some KABOOM AI at its finest lol ... how does he get by the shocks, bleeds, poisons or incinerates to survive a Bullseye fight?
What? Path 5 is ebb and flow, not Hazard shift. Are you high?
I wasn't referring to you but rather the comment you quoted about hazard shift Bullseye with Stryfe.
Was hoping for an update. Its not a great list of attackers and the bans are going to remove the viable ones. If no change we'll just flood the BGs with these defenders.
Works as intended, but would appreciate the decency from Kabam to confirm that. Apparently daily card is higher on the priority list as it actually requires money
Comments
Yeah, not to mention that with crush you could still play while taunt wasn’t on, evading or trying to evade specials. Which meant that in some conditions you didn’t have to deal with its timer
Time and timing on this node are a big issue;
- pay attention not to dex too much
- Parry to stack prowesses (check prowesses number, which , for the record overlaps with personal ability prowesses, other issue)
- check/control indestructible timer
Pair all that with other timers (for example the 12 seconds shift hazard nodes , seen that most of the global attackers have half immunities ) , unblockable , one eye opened , stun reflection abilities + champ abilities ( bullseye, nova s no contact medium which doesn’t allow you to remove indestructible with prowesses ) etc
Basically they weren’t aware of what they were doing with this global
. I’d literally pay to watch videos showing the testing they made with this global
#Magic Thief Defenders gain a stackable Indestructible Passive every 5 seconds, or when their attacks are Dodged, Evaded, or Miss. Max stacks: 3. This timer is paused during the Defender's Specials. As long as this Indestructible Passive is on the Defender, they gain 5% of a Bar of Power when hitting the Attacker's Block. 1 Indestructible Passive is removed whenever the Attacker Well-Time Blocks. These effects cannot be affected by Ability Accuracy.
New
#Magic Thief Defenders gain a stackable Indestructible Passive every 5 seconds, or when their attacks are Dodged, Evaded, or Miss. Max stacks: 3. This timer is paused for 3, 5, or 6 seconds when the Attacker or Defender gains a bar of power. Hitting the defender with a Special Attack while the defender's back is against the wall removes all passives. As long as this Indestructible Passive is on the Defender, they gain 15%, 12%, 10% of a Bar of Power when the Attacker strikes the Defender's block. These effects cannot be affected by Ability Accuracy.
Old
Attack: X-Magica
If the Attacker has the #X-Magica tag, their Well-Timed Blocks grant them an indefinite 2% Prowess Passive. Max stacks: 7. When a #X-Magica Attacker strikes a #Magic Thief Defender, they pause their Indestructible timer for 0.5 seconds. When a #Magic Thief Defender activates an Indestructible Passive, it and 1 Prowess Passive from this Tactic is instantly removed. These effects cannot be affected by Ability Accuracy.
New
If the champion is tagged #X-Magica, gaining a bar of power grants the attacker an indefinite 5% prowess passive and inflicts a 1 second stun debuff (or passive; debuff makes it more interesting) on the Defender. If the attacker hits the defender while stunned with a special attack, increase the potency of prowess passives by 5%, 10%, 15%. These effects cannot be affected by Ability Accuracy.
Here's what I thought was a much better punishing yet not restrictive experience.
In their words, it doesn't even matter if the team (slightly) change the nodes, they are so not having any fun with war anymore.
So yeah, great experience. We are loving it.
My team is domino, werewolf and herc. Any suggestion?
Stryfe and Hood are two of the best war attackers in the list of tactic champs... and they are hard countered by the defense tactic due to how it interacts with miss.
Kabam seriously do you guys effing test anything? Who the hell was responsible for this? It's like you ignored 75% of war interactions. Unblockable nodes, champs that utilize miss on their kit.... this tactic is aids with both of these. You guys seriously have been making some stupid ass decisions lately.
The last tactic was terrible, this one is just as bad, if not worse.
With all the other bs in game of late, I’m close to calling it a day.
Just not fun.
Only playing out of habit and 9+ years invested in the game.
But stryfe is absolutely fine. I tested him today and he crushed. R5 Zemo, ascended Bullseye on hazard shift, R3 Killmonger on boss island all smashed.
You don’t need to miss at all vs tactic champs if you don’t want to, you can ramp without sp1. Or ramp vs non tactic. And even if you do want to, stryfe’s parry heavy playstyle means you often have prowess to remove the indestructible that you give them from a couple of misses.
Add on the fact that while you ramp, damage isn’t as necessary, you can deal with a couple of indestructible afterwards, Stryfe performs very well.
Horseman Norseman stryfe went a little crazy
And even if you do want to intercept with it, as long as you parry a couple of times you are still able to use it.
I’m not saying I think it’s perfect design, I’ve seen feedback in the CCP that tactic attackers who miss shouldn’t give defenders the indestructible, so at least you aren’t punished for using champs in their intended loops. I’m more just saying that stryfe is not hit nearly as hard as others, and he’s not hard countered. He’s actually still incredibly useful
I fought Zemo he has a great giving around 5-6k damge on parry...I don't know how we are supposed to play this global node..
If kabam wants this game unplayable then they can make it...I will leave this game i seriously pissed off kabam global node. And sometimes it combined with local node and defender becomes more deadly and annoying..
If no change we'll just flood the BGs with these defenders.