too much time. everyone agrees. Suggestions. Cut milestones in half, or double the points each dungeon gives. too much content. plz jesus. your community is losing sleep. and my milestones went up!!!! from 5k to 7.5k. i was already taking too long at 5k.
1. Drop the prestige limit (mine is at 41?? because my R3 5* Haweye has lower prestige than some R4 4*)
2. Allow everybody to buy the 5* crystals (I won't play dungeons to buy my 78th 4*, thank you)
3. Weekly milestones
4. Time limit to finish a dungeon's run: 24 hours (just like AQ).
5. Make it possible to do 3 dungeon's run simultaneously.
Was playing In a dungeon with my son earlier today we had entered room 6 on dungeon 3 about 3 minutes before the event was set to end. Once we finished that room we received a message that the event was over. Our only option was to conclude the dungeon, so we did. However we didnt receive any milestone rewards. The dungeon concluded and that was it. Where are those rewards? @Kabam Miike@Kabam Wolf@Kabam Vydious
Another suggestion: offer more ways to acquire 5* AG. I think a lot of us are trying for the gem and based the amount of dust available vs cost, it just takes too much time!
It's very exhausting.
Must do something with it...
The prizes are not worth the time lost.
It requires concentration and consistency, nothing can be done at this time and it takes a lot of time.
Over time everyone would be fed up with it. It's too much!!
The potential is great, but the performance in the field is very bad and hurts the fun and the game experience.
I’m a fan of dungeons and would like to see this aspect become a permanent feature in the game, with a few tweaks. Specifically, the length of time needed for milestones.
One suggestion is to make weekly milestones of 53.5k. Essentially the seven days of 7500.
This would allow players to knock out a dungeon here and there during the week and not every day.
Second this suggestion. It makes the mode of gameplay more flexible in the time to complete, plus there are wasted points everyday once you hit that last milestone which would be great to use.
Your update sucks. I’m playing dungeon and have been kicked after winning fight before, last dungeon I disappeared lv 3 room 8. Teammate there, I didn’t show as there even though I could watch. Spend 40 min playing a dungeon, he managed to win on own and still got no points. Chat freezes or randomly blocks words. Wtf? Fix it, and reimburse us items and prizes. Real prizes, not here’s your 2 lv 1 potion bs.
I like the dungeons, it’s a great concept. However, there are two very important things I have issue with.
1. Can’t exit. You can go do other things, but if you venture too far in and both you and your partner are KO, you can’t leave and start a new dungeon. You’re stuck there till time expires.
2. It requires a good chunk of dedicated time. One of my favorite parts of the game is it’s ability to be played in bite-sized chunks. I can get in a couple fights for AQ or AW real quick and get back to what I was doing. I never had to spend more than the duration of a single fight in-game if I didn’t want to. But because of the timer in the dungeon, you’re forced to push through until you’re done, all in one sitting, which is often a half hour or more.
My suggestion is this, make the dungeons exitable the same way a quest is, and allow a single dungeon instance to stay active for as long as the class pairing is active. Then if you get a call or wife agro or whatever, you can take 15 minutes to take care of it and come back. And if someone goes ghost on you or you don’t want to wait, you can drop out.
I'm done with these already. Sure hope future content isn't geared like this or I will just be done with the game because it is pushing me too far behind the curve by not dedicating all my life too it. I haven't been able to do arena at all because all my extra time was going to these dungeons. It is too much work and too time consuming to get all milestone everyday and for not enough reward. For the amount of work and time this requires you should be able to pick your class of 5star awakening gem and get 2 of them.
To me they have lost their shine. Most alliance mate agree also. Very bored of them. Very tedious and as usual way to much effort for scrap returns. Was excited to try for 5* awakening gem but not anymore.
With regards to the 5* crystals one can purchase.....currently there are only 3 of the 6 listed crystals available under the “special crystals” section. Which all have a 6 day and change counter on them. What’s that all about? Are they gonna cycle in groups of three?
With regards to the 5* crystals one can purchase.....currently there are only 3 of the 6 listed crystals available under the “special crystals” section. Which all have a 6 day and change counter on them. What’s that all about? Are they gonna cycle in groups of three?
Yes dammit. Read the info before posting inane questions
Just leaving feedback. At first dungeons seemed fun as it was something new. But after a few days that quickly changed. They are way too time consuming and the rewards aren't worth an hour or more of my day. Also the random nodes can completely screw you and since you can't get potions very easily you can blow an hour and not have anything to show for. This can leave you feeling pretty worthless as well when you let your partner down and can't do anything to revive. This happened to me again today and it was the last straw. I'm already over these and won't play again unless they are fixed. Nice idea Kabam but terrible execution. I should also note I've been playing the game since it first came out and have a ridiculously good team...hope you make some better changes.
always. This 2 month quest is really make people want to retire Permanently. This is my last month if still the same. Battery drain faster after a new battery, phone overheat, quest/arena/dungeon with hell LAG.
Your game is lag as always. This 2 month quest is really make people want to retire Permanently. This is my last month if still the same. Battery drain faster after a new battery, phone overheat, quest/arena/dungeon with hell LAG.
How long will this go on for because I've saved up 8,490 Dark Artefact shards so far and really want a 5* crystal, so will I have time to get one at this rate?
Has anyone else seen a drastic drop in Alliance activity? Not many are bothering with dungeons, but on top of that they aren't back in Arena either. It's been a struggle to hit the loyalty cap, usually taking the full 24 hours (waiting on energy requests only) when it used to be done within an hour of reset.
I'm not sure if it's just us or what. Burnout and fatigue seem to be hitting us and with Season 2 of AW coming, I expect it to get even worse.
With regards to the 5* crystals one can purchase.....currently there are only 3 of the 6 listed crystals available under the “special crystals” section. Which all have a 6 day and change counter on them. What’s that all about? Are they gonna cycle in groups of three?
Yes dammit. Read the info before posting inane questions
My apologies for missing it, but thank you for being so tactful in your reply:)
K now I’ll post a reply complaining about how hard it is...and how the nodes suck....and “why can’t it be easier”....like the other 99% of the replies from this forums bleeding **** members....🤪
Has anyone else seen a drastic drop in Alliance activity? Not many are bothering with dungeons, but on top of that they aren't back in Arena either. It's been a struggle to hit the loyalty cap, usually taking the full 24 hours (waiting on energy requests only) when it used to be done within an hour of reset.
I'm not sure if it's just us or what. Burnout and fatigue seem to be hitting us and with Season 2 of AW coming, I expect it to get even worse.
Absolutely noticing the same issue in my alliance. I’m convinced it’s all dungeon related, it think of dungeon milestones were weekly rather than daily it could solve this issue.
With regards to the 5* crystals one can purchase.....currently there are only 3 of the 6 listed crystals available under the “special crystals” section. Which all have a 6 day and change counter on them. What’s that all about? Are they gonna cycle in groups of three?
Yes dammit. Read the info before posting inane questions
My apologies for missing it, but thank you for being so tactful in your reply:)
Comments
2. Allow everybody to buy the 5* crystals (I won't play dungeons to buy my 78th 4*, thank you)
3. Weekly milestones
4. Time limit to finish a dungeon's run: 24 hours (just like AQ).
5. Make it possible to do 3 dungeon's run simultaneously.
Must do something with it...
The prizes are not worth the time lost.
It requires concentration and consistency, nothing can be done at this time and it takes a lot of time.
Over time everyone would be fed up with it. It's too much!!
The potential is great, but the performance in the field is very bad and hurts the fun and the game experience.
Second this suggestion. It makes the mode of gameplay more flexible in the time to complete, plus there are wasted points everyday once you hit that last milestone which would be great to use.
1. Can’t exit. You can go do other things, but if you venture too far in and both you and your partner are KO, you can’t leave and start a new dungeon. You’re stuck there till time expires.
2. It requires a good chunk of dedicated time. One of my favorite parts of the game is it’s ability to be played in bite-sized chunks. I can get in a couple fights for AQ or AW real quick and get back to what I was doing. I never had to spend more than the duration of a single fight in-game if I didn’t want to. But because of the timer in the dungeon, you’re forced to push through until you’re done, all in one sitting, which is often a half hour or more.
My suggestion is this, make the dungeons exitable the same way a quest is, and allow a single dungeon instance to stay active for as long as the class pairing is active. Then if you get a call or wife agro or whatever, you can take 15 minutes to take care of it and come back. And if someone goes ghost on you or you don’t want to wait, you can drop out.
Yes dammit. Read the info before posting inane questions
IOS
Iphone 5
Your game is lag as always. This 2 month quest is really make people want to retire Permanently. This is my last month if still the same. Battery drain faster after a new battery, phone overheat, quest/arena/dungeon with hell LAG.
IOS
Iphone 5
I'm not sure if it's just us or what. Burnout and fatigue seem to be hitting us and with Season 2 of AW coming, I expect it to get even worse.
My apologies for missing it, but thank you for being so tactful in your reply:)
K now I’ll post a reply complaining about how hard it is...and how the nodes suck....and “why can’t it be easier”....like the other 99% of the replies from this forums bleeding **** members....🤪
Absolutely noticing the same issue in my alliance. I’m convinced it’s all dungeon related, it think of dungeon milestones were weekly rather than daily it could solve this issue.
You're welcome