So GW and the mods are the only ones against 30 minute AQ timers....why am I not surprised it’s the community vs Kabam and their “buddy”.
That's not true I've always been against them
Ok I stand corrrected; Kabam, GW, and you.
You're in good company...
I’ve read your “reasons” and yeah not valid that’s all on you not the game or the team. But good luck.
Apparently it's also the game and the team because as many times as it's been brought up, they would have changed it by now had it not been necessary. Lord knows people have expressed their want.
So GW and the mods are the only ones against 30 minute AQ timers....why am I not surprised it’s the community vs Kabam and their “buddy”.
That's not true I've always been against them
Ok I stand corrrected; Kabam, GW, and you.
You're in good company...
I’ve read your “reasons” and yeah not valid that’s all on you not the game or the team. But good luck.
Apparently it's also the game and the team because as many times as it's been brought up, they would have changed it by now had it not been necessary. Lord knows people have expressed their want.
The “game and team” are part of Kabam in my statement. Reading is fundamental.
Lord knows people want 30 minute timers since it’s been brought up so many times.
Maybe you’re opinion is not the only one out there. Gasp!!!!!
And yeah Drop. You feeling pressured to stop grinding arena to move a node in AQ doesn’t hold much water.
30 minute timers are a actually terrible for me everything feels rushed and generally hours im hardly available. Then I get free time and my allaince is done with aq.
I’m sorry but this is an extremely poor excuse. It sounds like you have an activity problem and it seems your only worried about how it effects you versus 90% of the player based. Wow man, just wow..
Sounds like you have a problem only care about your group screw the guys not like you
Wow man,
Just wow
See how quick that turned around your saying I have a problem while you ask for something more catered to YOU
If you actually read my posts, you see I stated 90% of the player base.
I think its more like 99% that would prefer 30 min timers, regardless of what TIER in AQ they are, only one person replied against, not sure if its even believable or just trolling.
Buticanseewhygold1
This debate has come up so many times I'm almost hesitant to reply, but.....
It's not a matter of for or against. I would also question that 99% as being not accurate, but anywho.
The Timers are designed for 1-hour, and in that, there is ample time to finish with organization. They tried making the shorter Timers permanent, but there were issues.
Besides the fact that they add extra pressure for people to move more often, which is contrary to the argument that they want people to log on more often, there are also people playing different Maps in different areas of the world. Some are logging on when we are logging off. Which means it's usually done before they can even participate. Now, those who want to finish as fast as possible don't see that as valid, but it's valid to the people who live in those areas.
It's also still open for 24 hours, which means we're waiting regardless. No doubt people like to finish faster, but some have lives and can't log on every half an hour like the rest of us.
Those are a couple reasons, and there are others, but just because people don't agree with them doesn't mean they're trolling. The system doesn't need to shortchange some because others want to do Map 5 and 6 faster, without having to wait for people to move. It's a team challenge, not a race.
That is the most pathetic excuse we have heard from kabam (and from you, of course). People playing in different areas of the world need to change their ally or their ally is not competitive at all so we don't care.
Imagine a guy from EU (like me) in an U.S. based ally with 6-9 hours difference in Time Zone, how can they play? Your 6PM ET is my midnight, you are in full activity while I'm already dreaming a sunny beach and a drink with a half naked beautiful woman and not removing any node in AQ/AW. Is that even possibile? No, so this is a false problem, and maybe a 30 min. timer would even help the few people (if any) who plays in different areas of the world.
So, the only ones who matter are the ones playing competitively, and if it negatively affects others, they should switch Allies? Lol. Right.
NO? So you want to give non competitive allies more time (which is actually less time) for what if they can't even finish AQ? Please... What kind of idea you have about allies? Do you think we are here waiting for people to move when they want, as they want, if they want? Coordination, good communication and effort are the base for a good ally.
30 minute timers are a actually terrible for me everything feels rushed and generally hours im hardly available. Then I get free time and my allaince is done with aq.
I’m sorry but this is an extremely poor excuse. It sounds like you have an activity problem and it seems your only worried about how it effects you versus 90% of the player based. Wow man, just wow..
Sounds like you have a problem only care about your group screw the guys not like you
Wow man,
Just wow
See how quick that turned around your saying I have a problem while you ask for something more catered to YOU
If you actually read my posts, you see I stated 90% of the player base.
I think its more like 99% that would prefer 30 min timers, regardless of what TIER in AQ they are, only one person replied against, not sure if its even believable or just trolling.
Buticanseewhygold1
This debate has come up so many times I'm almost hesitant to reply, but.....
It's not a matter of for or against. I would also question that 99% as being not accurate, but anywho.
The Timers are designed for 1-hour, and in that, there is ample time to finish with organization. They tried making the shorter Timers permanent, but there were issues.
Besides the fact that they add extra pressure for people to move more often, which is contrary to the argument that they want people to log on more often, there are also people playing different Maps in different areas of the world. Some are logging on when we are logging off. Which means it's usually done before they can even participate. Now, those who want to finish as fast as possible don't see that as valid, but it's valid to the people who live in those areas.
It's also still open for 24 hours, which means we're waiting regardless. No doubt people like to finish faster, but some have lives and can't log on every half an hour like the rest of us.
Those are a couple reasons, and there are others, but just because people don't agree with them doesn't mean they're trolling. The system doesn't need to shortchange some because others want to do Map 5 and 6 faster, without having to wait for people to move. It's a team challenge, not a race.
That is the most pathetic excuse we have heard from kabam (and from you, of course). People playing in different areas of the world need to change their ally or their ally is not competitive at all so we don't care.
Imagine a guy from EU (like me) in an U.S. based ally with 6-9 hours difference in Time Zone, how can they play? Your 6PM ET is my midnight, you are in full activity while I'm already dreaming a sunny beach and a drink with a half naked beautiful woman and not removing any node in AQ/AW. Is that even possibile? No, so this is a false problem, and maybe a 30 min. timer would even help the few people (if any) who plays in different areas of the world.
So, the only ones who matter are the ones playing competitively, and if it negatively affects others, they should switch Allies? Lol. Right.
NO? So you want to give non competitive allies more time (which is actually less time) for what if they can't even finish AQ? Please... What kind of idea you have about allies? Do you think we are here waiting for people to move when they want, as they want, if they want? Coordination, good communication and effort are the base for a good ally.
I was displaying the point that people playing Maps 5 and 6 are not more important than those playing lower Maps. Issues for people lower down the Totem Pole matter. As per your suggestion, that's not a solution. Give people what they want, force others to join competitive Allies.
The system is designed for all Maps to be played in 24 hours. The Timers are enough to do this efficiently as-is. What people are suggesting is altering the Timers to finish faster, but there's no point, other than to finish faster. There's no real need.
Everyone compete at their own level, who freaking cares about the map you run? And yes, finish faster is the real need, the point of this discussion. The only reason they don't want the 30 min timer is to force us log in multiple times every day for a higher chance of buying things. That means game addiction.
Everyone compete at their own level, who freaking cares about the map you run? And yes, finish faster is the real need, the point of this discussion. The only reason they don't want the 30 min timer is to force us log in multiple times every day for a higher chance of buying things. That means game addiction.
If that was their goal, they'd have 5-Minute Timers. Longer Timers accommodate more scheduling. It's not a need. People just want to finish faster.
Longer timers only accomodate addiction. But maybe you are one who plays catalyst arena with a fight every 2 hours just because they planned 48 hours for the event.
That's not the case. War is 1 hour. The whole addiction argument doesn't hold. It's because of the design of the Maps and the various Time Zones. Not because it's some nefarious plot to ensnare people into addiction like some PSA.
Holds pretty well, actually. You're arguing that having Energy refill FASTER prevents people from logging in more often. That's pretty much the opposite. Not everyone can be available every half an hour. Every 2 hours even. Some people work. Some live in Time Zones exactly the opposite as ours. What the suggestion does is give people less time to live their lives because they're being pressured to move faster in "competitive AQ".
My argument isn't the one that doesn't hold.
Holds pretty well, actually. You're arguing that having Energy refill FASTER prevents people from logging in more often. That's pretty much the opposite. Not everyone can be available every half an hour. Every 2 hours even. Some people work. Some live in Time Zones exactly the opposite as ours. What the suggestion does is give people less time to live their lives because they're being pressured to move faster in "competitive AQ".
My argument isn't the one that doesn't hold.
This is as out of touch as you have ever been. Yes, 1000 times yes. Having energy refill faster absolutely means you have to log in less. When the window for clearing is smaller and you have people sleeping in different time zones it is much more important to login whenever you have energy, lest someone in an international time zone is about to go to bed and needs a node cleared. Shorter timers don't create pressure to move faster unless you are in an alliance that doesn't understand the game. I hate to go this route, but this is an area where you really don't get it. Do you have three battle groups in your alliance? Do you run 3 groups of map 5 and map 6? There are many areas of the game in which you are correct that experience in certain areas doesn't invalidate your opinion, but this isn't one of them. In competitive AQ 30 minute timers allow people to login when they have time instead of whenever they have energy. Many alliances don't run map 6 because of the time constraints. You really don't know what you are talking about here.
I know what I'm talking about. The system is designed for 1-Hour Timers, and people manage perfectly fine with them. Anytime the Timers come, the petition to make them permanent comes up. That doesn't change the reasons they're not permanent to begin with. What people fail to acknowledge is even when they are given, whether due to a timing constraint or special occasion, that still has an effect on some. There are more people playing than those running Maps 5 and 6, and just because a number have worked around it to function in other Time Zones running those Maps doesn't mean there isn't an issue for others. Of all the discussions that come up, for some reason this seems to be one of the most with tunnelled perspectives. Just because people would enjoy doing it faster doesn't mean it's best for everyone. The highest Maps are supposed to take the most effort.
Holds pretty well, actually. You're arguing that having Energy refill FASTER prevents people from logging in more often. That's pretty much the opposite. Not everyone can be available every half an hour. Every 2 hours even. Some people work. Some live in Time Zones exactly the opposite as ours. What the suggestion does is give people less time to live their lives because they're being pressured to move faster in "competitive AQ".
My argument isn't the one that doesn't hold.
You don't have to repeat the same thing over and over to add more power to your words. You don't have to be available every half an hour, you need to log when you can and with the 30 min timer you'll always have more energy available than with the normal timer. So you can give your life more time, because what you usually do in 5 hours can be done in 2,5.
And oh man, if you work, you can't either login with 1 hr timer, so what? Understand that there is no logic in what you or kabam said. Having a 30 min timer is ALWAYS an advantage for everyone and gives more time to live our lives (if you really think that is the real problem). The only disvantage is for kabam and their profit with addicted players.
And don't tell me there are some allies pressing players to log more often... We have AW, AQ, Arenas, one or two daily quests and story mode. Do you really want me to believe the real problem is allies pressing people? C'mon...
I know what I'm talking about. The system is designed for 1-Hour Timers, and people manage perfectly fine with them. Anytime the Timers come, the petition to make them permanent comes up. That doesn't change the reasons they're not permanent to begin with. What people fail to acknowledge is even when they are given, whether due to a timing constraint or special occasion, that still has an effect on some. There are more people playing than those running Maps 5 and 6, and just because a number have worked around it to function in other Time Zones running those Maps doesn't mean there isn't an issue for others. Of all the discussions that come up, for some reason this seems to be one of the most with tunnelled perspectives. Just because people would enjoy doing it faster doesn't mean it's best for everyone. The highest Maps are supposed to take the most effort.
It doesn't have to have an effect on any. Shorter timers allow more flexibility, not less. Any adverse results from people playing on a lower map is a result of people not understanding the point of AQ. This should not drive policy. And, no, when you speak of the higher maps you don't know what you are talking about if you haven't run them. How could you? You keep speaking of finishing faster. For most of us it has nothing to do with finishing faster. It's about not having to login when it's time to tuck the kids in bed. If you are running a low AQ map where it doesn't matter if the node is cleared you wouldn't get that. The reason why it comes up every time we get short timers is that 99% of the player base finds that shorter timers make AQ less of a chore and more fun. You keep pointing out the 1%.
Hi everybody
I’m not a fan of poll, but this subject really desserves one. Because some players are against the timer 30 and I think most of us are for it. It was asked for several times through the last 2 years. The poll would be a way to definitively show community advice
Hi everybody
I’m not a fan of poll, but this subject really desserves one. Because some players are against the timer 30 and I think most of us are for it. It was asked for several times through the last 2 years. The poll would be a way to definitively show community advice
I’d be interested in a in game poll. A forum poll would be (and has been) 99% in favor of 30 minute timers. But not everyone reads the forums. If they did an in game poll and it still came back 98-99% we could end this detrimental garbage
I'm trying to explain that it's not about the preference. It's about the design. As I've been saying for a couple years now. However, people who are for it won't accept that, or the issues it causes, so once again, I'm out. It is a never-ending conversation.
I'm trying to explain that it's not about the preference. It's about the design. As I've been saying for a couple years now. However, people who are for it won't accept that, or the issues it causes, so once again, I'm out. It is a never-ending conversation.
Many things were designed one way and then changed because people discovered that another way works better. The fact that AQ was designed for on hour timers is not really an argument for keeping them if 1/2 hour timers work better and make AQ more fun to play.
It's a never ending conversation because there's always one extremely persistent player on a forum like this holding the Kabam line and trying to make some logical argument that it somehow benefits everyone for them to stay an hour long. It's insanity. One, if the main crux of your argument is "it was designed that way" and then in every other thread you're apologizing for kabam changing every other part of the game and saying it's great for the "meta" and innovative, you come off as a hypocrite. Alliance war in its first inception was designed with hour timers, and how many times has it changed since then? That's my first issue with the apologists here - you have concentrated so much on this one line and keep repeating it over and over, because you saw Miike or another mod give the excuse a long time ago, you sound like a broken record. Alliance quest was designed and started in a much different time in this game than it currently exists in. When I started this game over 3 years ago you were NOWHERE near the ability to build a roster like you are now when you start, with the beginner bracket and arena grinding. It took me half a year to get my first four star champ, and my significant other just started playing a month ago and has 7 of them, and he hasn't been able to play that much or grind like he wanted. EVERY ASPECT of this game has evolved and changed from it's original purpose and starting meta, but we got two people and some mods who can't seem to wrap their head around something like this being open to change? For what, reasons? Nah, this seems to be the main one I see in defense of it:
Something something something it punishes players, people who have alliances spread around the world won't be able to play or can't be as active as others when it starts, and it puts pressure on everyone to finish, or something. Did I get it right? THIS IS CRAZY PEOPLE THINKING. I mean, I try to put myself in the shoes of someone saying this and thinking this way, and it hurts my brain trying to understand the leap of logic required to tow this line they are feeding us. First of all, it doesn't punish anyone. Having a required five day monotonous grind of a game mode in order to rank up your champs is arguably more punishing than timers for said game mode. Let's not pretend anyone who runs map 5 or 6 all season in expert bracket is logging on going "Gosh, I can't wait to play alliance quest and fight those Sentinels again! Oh boy, I can't wait to get on and see if someone removed a linked node just so I can move up and wait some more, or maybe they didn't and I'll still be waiting, or maybe they cleared it up my hour timer isn't recharged yet so I can wait some more!" NO, you log on to play war or quests or arena. Give me a break. This game mode has been outdated and boring for ages now, that's why they made the hasty changes and got the blowback they did without changing the rewards earlier this season. The only reason people do AQ is for the resources, period. It's necessity only, so this **** about "shorter timers hurting people" already starts out on shaky logical ground anyway.
No matter if you have hour timers or 30 minute timers, if you are spread around the world your situation doesn't really change at all. If alliance quest map 5 launches mid afternoon here in the states and you live halfway around the world and wouldn't log on until 1 in the morning, you will have the exact same amount of energy built up to burn off, no matter what the timers are. The only difference is those who are in the time zone when it launches would be able to clear section one and possibly into 2 faster. If you think that is a problem because those who were sleeping "didn't get to play in that section" then I would refer you back to my initial point - no one does this because it's fun or they are begging to get a few fights in on one path in section one. When I log in for my alliance who runs map 5 all week and has done so all AQ season, I don't get upset if they had someone jump my path and clear it and they are ready to fight boss #1. I am happy because I'm not a crazy person, and I will do my part in section 2 and 3, or I'll help with the mini boss and get us into the next section. If your alliance is built where people ARE getting mad because they didn't get to fight, I'm gonna guess you aren't running map 5 or 6 and you're probably a new player. It's all about getting the map done as quickly and as efficiently as possible. The ONLY DIFFERENCE NOW is when someone logs on and has a chunk of time available to play the game, THEY CAN MOVE QUICKER IN SAID TIME FRAME BECAUSE THE TIMER REFRESHES FASTER!!! How many times do I have to repeat this FACT before it sinks in that it's literally the whole point? This helps everyone in the group. It takes stress off and gives everyone more flexibility and allows you to finish the map faster, releasing your top champs (esp if you're running 5 or 6) to be free for use in other more enjoyable content in the game like the event quests every month. That is it. It doesn't punish anyone, it doesn't hurt anyone, and if you have an alliance where people are yelling at you to move, they would be doing so WHETHER YOU HAD 30 MIN OR HOUR LONG TIMERS ANYWAY. We have LESS stress when we have these timers. EVERY SINGLE TIME. We've run map 5 for over 2 years now. Every single time the timers get reduced, we finish at the same pace or usually quicker than every other week.
Anyone doing mental and verbal gymnastics on here in order to spread the Kabam talking points on timers is kidding themselves. And as I've only seen two people TOTAL in every thread when this happens who are arguing in favor of keeping them an hour, I'm gonna agree with the previous comments that it IS A MAJORITY of the player base who would be in favor of them. Final point: If Kabam came out tomorrow and said "ok guys, we're changing this permanently, it's 30 min timers for AQ from now on!" those EXACT SAME PEOPLE arguing against them would instantly change their tune and say exactly what they say on every other Kabam edict: "Ok guys, this is their decision, let's get on board and adapt, the game and meta are constantly changing!"
I would bet you $1000000 this would be their exact post on it.
Because it's what they say for every other change in the game Kabam has made, and they argue for it fervently. "They obviously have their reasons for doing so, we just have to get on board, let's trust them"
Everyone would adapt and be absolutely fine with this change. Kabam, please do it. It would be a major quality of life change and sign you were seeing this game mode for what it is, and what we have been telling you for years now. Don't let two extremely loud people's voices drown out the rest who are loving this change every time it happens.
How does increasing the ABILITY to move twice as often put more pressure on others?
It’s the same 24 hour time limit.
However, 30 min timers means that you can move more in a shorter period of time if you want to or are able to.
Even if someone is in a different time zone, sure you’ll build and sit on energy if you have to wait for a buff clear, but no longer than you would with 1 hour timers.
BUT, during those times where more people are on together, you can get more done faster, IF YOU WANT TO or are ABLE TO and then enjoy some real-time in life doing other things because it’s pretty hard to not clear a map in 24 hours, when it could be done in 1/2 as much time.
30 min timers = No more last minute 1 hour prayers for that one person to do their part because they’re already done with plenty of time to spare and LESS pressure as a result.
How does increasing the ABILITY to move twice as often put more pressure on others?
It’s the same 24 hour time limit.
However, 30 min timers means that you can move more in a shorter period of time if you want to or are able to.
Even if someone is in a different time zone, sure you’ll build and sit on energy if you have to wait for a buff clear, but no longer than you would with 1 hour timers.
BUT, during those times where more people are on together, you can get more done faster, IF YOU WANT TO or are ABLE TO and then enjoy some real-time in life doing other things because it’s pretty hard to not clear a map in 24 hours, when it could be done in 1/2 as much time.
30 min timers = No more last minute 1 hour prayers for that one person to do their part because they’re already done with plenty of time to spare and LESS pressure as a result.
Nailed it. The flexibility this would grant so many groups can't be understated.
Comments
So GW and the mods are the only ones against 30 minute AQ timers....why am I not surprised it’s the community vs Kabam and their “buddy”.
Ok I stand corrrected; Kabam, GW, and you.
You're in good company...
I’ve read your “reasons” and yeah not valid that’s all on you not the game or the team. But good luck.
Apparently it's also the game and the team because as many times as it's been brought up, they would have changed it by now had it not been necessary. Lord knows people have expressed their want.
The “game and team” are part of Kabam in my statement. Reading is fundamental.
Lord knows people want 30 minute timers since it’s been brought up so many times.
Maybe you’re opinion is not the only one out there. Gasp!!!!!
And yeah Drop. You feeling pressured to stop grinding arena to move a node in AQ doesn’t hold much water.
NO? So you want to give non competitive allies more time (which is actually less time) for what if they can't even finish AQ? Please... What kind of idea you have about allies? Do you think we are here waiting for people to move when they want, as they want, if they want? Coordination, good communication and effort are the base for a good ally.
I was displaying the point that people playing Maps 5 and 6 are not more important than those playing lower Maps. Issues for people lower down the Totem Pole matter. As per your suggestion, that's not a solution. Give people what they want, force others to join competitive Allies.
The system is designed for all Maps to be played in 24 hours. The Timers are enough to do this efficiently as-is. What people are suggesting is altering the Timers to finish faster, but there's no point, other than to finish faster. There's no real need.
If that was their goal, they'd have 5-Minute Timers. Longer Timers accommodate more scheduling. It's not a need. People just want to finish faster.
My argument isn't the one that doesn't hold.
This is as out of touch as you have ever been. Yes, 1000 times yes. Having energy refill faster absolutely means you have to log in less. When the window for clearing is smaller and you have people sleeping in different time zones it is much more important to login whenever you have energy, lest someone in an international time zone is about to go to bed and needs a node cleared. Shorter timers don't create pressure to move faster unless you are in an alliance that doesn't understand the game. I hate to go this route, but this is an area where you really don't get it. Do you have three battle groups in your alliance? Do you run 3 groups of map 5 and map 6? There are many areas of the game in which you are correct that experience in certain areas doesn't invalidate your opinion, but this isn't one of them. In competitive AQ 30 minute timers allow people to login when they have time instead of whenever they have energy. Many alliances don't run map 6 because of the time constraints. You really don't know what you are talking about here.
Yup. GW, you and like one other guy...
You don't have to repeat the same thing over and over to add more power to your words. You don't have to be available every half an hour, you need to log when you can and with the 30 min timer you'll always have more energy available than with the normal timer. So you can give your life more time, because what you usually do in 5 hours can be done in 2,5.
And oh man, if you work, you can't either login with 1 hr timer, so what? Understand that there is no logic in what you or kabam said. Having a 30 min timer is ALWAYS an advantage for everyone and gives more time to live our lives (if you really think that is the real problem). The only disvantage is for kabam and their profit with addicted players.
And don't tell me there are some allies pressing players to log more often... We have AW, AQ, Arenas, one or two daily quests and story mode. Do you really want me to believe the real problem is allies pressing people? C'mon...
It doesn't have to have an effect on any. Shorter timers allow more flexibility, not less. Any adverse results from people playing on a lower map is a result of people not understanding the point of AQ. This should not drive policy. And, no, when you speak of the higher maps you don't know what you are talking about if you haven't run them. How could you? You keep speaking of finishing faster. For most of us it has nothing to do with finishing faster. It's about not having to login when it's time to tuck the kids in bed. If you are running a low AQ map where it doesn't matter if the node is cleared you wouldn't get that. The reason why it comes up every time we get short timers is that 99% of the player base finds that shorter timers make AQ less of a chore and more fun. You keep pointing out the 1%.
I’m not a fan of poll, but this subject really desserves one. Because some players are against the timer 30 and I think most of us are for it. It was asked for several times through the last 2 years. The poll would be a way to definitively show community advice
I’d be interested in a in game poll. A forum poll would be (and has been) 99% in favor of 30 minute timers. But not everyone reads the forums. If they did an in game poll and it still came back 98-99% we could end this detrimental garbage
Many things were designed one way and then changed because people discovered that another way works better. The fact that AQ was designed for on hour timers is not really an argument for keeping them if 1/2 hour timers work better and make AQ more fun to play.
Something something something it punishes players, people who have alliances spread around the world won't be able to play or can't be as active as others when it starts, and it puts pressure on everyone to finish, or something. Did I get it right? THIS IS CRAZY PEOPLE THINKING. I mean, I try to put myself in the shoes of someone saying this and thinking this way, and it hurts my brain trying to understand the leap of logic required to tow this line they are feeding us. First of all, it doesn't punish anyone. Having a required five day monotonous grind of a game mode in order to rank up your champs is arguably more punishing than timers for said game mode. Let's not pretend anyone who runs map 5 or 6 all season in expert bracket is logging on going "Gosh, I can't wait to play alliance quest and fight those Sentinels again! Oh boy, I can't wait to get on and see if someone removed a linked node just so I can move up and wait some more, or maybe they didn't and I'll still be waiting, or maybe they cleared it up my hour timer isn't recharged yet so I can wait some more!" NO, you log on to play war or quests or arena. Give me a break. This game mode has been outdated and boring for ages now, that's why they made the hasty changes and got the blowback they did without changing the rewards earlier this season. The only reason people do AQ is for the resources, period. It's necessity only, so this **** about "shorter timers hurting people" already starts out on shaky logical ground anyway.
No matter if you have hour timers or 30 minute timers, if you are spread around the world your situation doesn't really change at all. If alliance quest map 5 launches mid afternoon here in the states and you live halfway around the world and wouldn't log on until 1 in the morning, you will have the exact same amount of energy built up to burn off, no matter what the timers are. The only difference is those who are in the time zone when it launches would be able to clear section one and possibly into 2 faster. If you think that is a problem because those who were sleeping "didn't get to play in that section" then I would refer you back to my initial point - no one does this because it's fun or they are begging to get a few fights in on one path in section one. When I log in for my alliance who runs map 5 all week and has done so all AQ season, I don't get upset if they had someone jump my path and clear it and they are ready to fight boss #1. I am happy because I'm not a crazy person, and I will do my part in section 2 and 3, or I'll help with the mini boss and get us into the next section. If your alliance is built where people ARE getting mad because they didn't get to fight, I'm gonna guess you aren't running map 5 or 6 and you're probably a new player. It's all about getting the map done as quickly and as efficiently as possible. The ONLY DIFFERENCE NOW is when someone logs on and has a chunk of time available to play the game, THEY CAN MOVE QUICKER IN SAID TIME FRAME BECAUSE THE TIMER REFRESHES FASTER!!! How many times do I have to repeat this FACT before it sinks in that it's literally the whole point? This helps everyone in the group. It takes stress off and gives everyone more flexibility and allows you to finish the map faster, releasing your top champs (esp if you're running 5 or 6) to be free for use in other more enjoyable content in the game like the event quests every month. That is it. It doesn't punish anyone, it doesn't hurt anyone, and if you have an alliance where people are yelling at you to move, they would be doing so WHETHER YOU HAD 30 MIN OR HOUR LONG TIMERS ANYWAY. We have LESS stress when we have these timers. EVERY SINGLE TIME. We've run map 5 for over 2 years now. Every single time the timers get reduced, we finish at the same pace or usually quicker than every other week.
Anyone doing mental and verbal gymnastics on here in order to spread the Kabam talking points on timers is kidding themselves. And as I've only seen two people TOTAL in every thread when this happens who are arguing in favor of keeping them an hour, I'm gonna agree with the previous comments that it IS A MAJORITY of the player base who would be in favor of them. Final point: If Kabam came out tomorrow and said "ok guys, we're changing this permanently, it's 30 min timers for AQ from now on!" those EXACT SAME PEOPLE arguing against them would instantly change their tune and say exactly what they say on every other Kabam edict: "Ok guys, this is their decision, let's get on board and adapt, the game and meta are constantly changing!"
I would bet you $1000000 this would be their exact post on it.
Because it's what they say for every other change in the game Kabam has made, and they argue for it fervently. "They obviously have their reasons for doing so, we just have to get on board, let's trust them"
Everyone would adapt and be absolutely fine with this change. Kabam, please do it. It would be a major quality of life change and sign you were seeing this game mode for what it is, and what we have been telling you for years now. Don't let two extremely loud people's voices drown out the rest who are loving this change every time it happens.
It’s the same 24 hour time limit.
However, 30 min timers means that you can move more in a shorter period of time if you want to or are able to.
Even if someone is in a different time zone, sure you’ll build and sit on energy if you have to wait for a buff clear, but no longer than you would with 1 hour timers.
BUT, during those times where more people are on together, you can get more done faster, IF YOU WANT TO or are ABLE TO and then enjoy some real-time in life doing other things because it’s pretty hard to not clear a map in 24 hours, when it could be done in 1/2 as much time.
30 min timers = No more last minute 1 hour prayers for that one person to do their part because they’re already done with plenty of time to spare and LESS pressure as a result.
Nailed it. The flexibility this would grant so many groups can't be understated.