**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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30 MIN TIMERs HAVE BEEN GREAT
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So GW and the mods are the only ones against 30 minute AQ timers....why am I not surprised it’s the community vs Kabam and their “buddy”.
Ok I stand corrrected; Kabam, GW, and you.
You're in good company...
I’ve read your “reasons” and yeah not valid that’s all on you not the game or the team. But good luck.
Apparently it's also the game and the team because as many times as it's been brought up, they would have changed it by now had it not been necessary. Lord knows people have expressed their want.
The “game and team” are part of Kabam in my statement. Reading is fundamental.
Lord knows people want 30 minute timers since it’s been brought up so many times.
Maybe you’re opinion is not the only one out there. Gasp!!!!!
And yeah Drop. You feeling pressured to stop grinding arena to move a node in AQ doesn’t hold much water.
NO? So you want to give non competitive allies more time (which is actually less time) for what if they can't even finish AQ? Please... What kind of idea you have about allies? Do you think we are here waiting for people to move when they want, as they want, if they want? Coordination, good communication and effort are the base for a good ally.
I was displaying the point that people playing Maps 5 and 6 are not more important than those playing lower Maps. Issues for people lower down the Totem Pole matter. As per your suggestion, that's not a solution. Give people what they want, force others to join competitive Allies.
The system is designed for all Maps to be played in 24 hours. The Timers are enough to do this efficiently as-is. What people are suggesting is altering the Timers to finish faster, but there's no point, other than to finish faster. There's no real need.
If that was their goal, they'd have 5-Minute Timers. Longer Timers accommodate more scheduling. It's not a need. People just want to finish faster.
My argument isn't the one that doesn't hold.
This is as out of touch as you have ever been. Yes, 1000 times yes. Having energy refill faster absolutely means you have to log in less. When the window for clearing is smaller and you have people sleeping in different time zones it is much more important to login whenever you have energy, lest someone in an international time zone is about to go to bed and needs a node cleared. Shorter timers don't create pressure to move faster unless you are in an alliance that doesn't understand the game. I hate to go this route, but this is an area where you really don't get it. Do you have three battle groups in your alliance? Do you run 3 groups of map 5 and map 6? There are many areas of the game in which you are correct that experience in certain areas doesn't invalidate your opinion, but this isn't one of them. In competitive AQ 30 minute timers allow people to login when they have time instead of whenever they have energy. Many alliances don't run map 6 because of the time constraints. You really don't know what you are talking about here.
Yup. GW, you and like one other guy...
You don't have to repeat the same thing over and over to add more power to your words. You don't have to be available every half an hour, you need to log when you can and with the 30 min timer you'll always have more energy available than with the normal timer. So you can give your life more time, because what you usually do in 5 hours can be done in 2,5.
And oh man, if you work, you can't either login with 1 hr timer, so what? Understand that there is no logic in what you or kabam said. Having a 30 min timer is ALWAYS an advantage for everyone and gives more time to live our lives (if you really think that is the real problem). The only disvantage is for kabam and their profit with addicted players.
And don't tell me there are some allies pressing players to log more often... We have AW, AQ, Arenas, one or two daily quests and story mode. Do you really want me to believe the real problem is allies pressing people? C'mon...
It doesn't have to have an effect on any. Shorter timers allow more flexibility, not less. Any adverse results from people playing on a lower map is a result of people not understanding the point of AQ. This should not drive policy. And, no, when you speak of the higher maps you don't know what you are talking about if you haven't run them. How could you? You keep speaking of finishing faster. For most of us it has nothing to do with finishing faster. It's about not having to login when it's time to tuck the kids in bed. If you are running a low AQ map where it doesn't matter if the node is cleared you wouldn't get that. The reason why it comes up every time we get short timers is that 99% of the player base finds that shorter timers make AQ less of a chore and more fun. You keep pointing out the 1%.
I’m not a fan of poll, but this subject really desserves one. Because some players are against the timer 30 and I think most of us are for it. It was asked for several times through the last 2 years. The poll would be a way to definitively show community advice
I’d be interested in a in game poll. A forum poll would be (and has been) 99% in favor of 30 minute timers. But not everyone reads the forums. If they did an in game poll and it still came back 98-99% we could end this detrimental garbage
Many things were designed one way and then changed because people discovered that another way works better. The fact that AQ was designed for on hour timers is not really an argument for keeping them if 1/2 hour timers work better and make AQ more fun to play.
Something something something it punishes players, people who have alliances spread around the world won't be able to play or can't be as active as others when it starts, and it puts pressure on everyone to finish, or something. Did I get it right? THIS IS CRAZY PEOPLE THINKING. I mean, I try to put myself in the shoes of someone saying this and thinking this way, and it hurts my brain trying to understand the leap of logic required to tow this line they are feeding us. First of all, it doesn't punish anyone. Having a required five day monotonous grind of a game mode in order to rank up your champs is arguably more punishing than timers for said game mode. Let's not pretend anyone who runs map 5 or 6 all season in expert bracket is logging on going "Gosh, I can't wait to play alliance quest and fight those Sentinels again! Oh boy, I can't wait to get on and see if someone removed a linked node just so I can move up and wait some more, or maybe they didn't and I'll still be waiting, or maybe they cleared it up my hour timer isn't recharged yet so I can wait some more!" NO, you log on to play war or quests or arena. Give me a break. This game mode has been outdated and boring for ages now, that's why they made the hasty changes and got the blowback they did without changing the rewards earlier this season. The only reason people do AQ is for the resources, period. It's necessity only, so this **** about "shorter timers hurting people" already starts out on shaky logical ground anyway.
No matter if you have hour timers or 30 minute timers, if you are spread around the world your situation doesn't really change at all. If alliance quest map 5 launches mid afternoon here in the states and you live halfway around the world and wouldn't log on until 1 in the morning, you will have the exact same amount of energy built up to burn off, no matter what the timers are. The only difference is those who are in the time zone when it launches would be able to clear section one and possibly into 2 faster. If you think that is a problem because those who were sleeping "didn't get to play in that section" then I would refer you back to my initial point - no one does this because it's fun or they are begging to get a few fights in on one path in section one. When I log in for my alliance who runs map 5 all week and has done so all AQ season, I don't get upset if they had someone jump my path and clear it and they are ready to fight boss #1. I am happy because I'm not a crazy person, and I will do my part in section 2 and 3, or I'll help with the mini boss and get us into the next section. If your alliance is built where people ARE getting mad because they didn't get to fight, I'm gonna guess you aren't running map 5 or 6 and you're probably a new player. It's all about getting the map done as quickly and as efficiently as possible. The ONLY DIFFERENCE NOW is when someone logs on and has a chunk of time available to play the game, THEY CAN MOVE QUICKER IN SAID TIME FRAME BECAUSE THE TIMER REFRESHES FASTER!!! How many times do I have to repeat this FACT before it sinks in that it's literally the whole point? This helps everyone in the group. It takes stress off and gives everyone more flexibility and allows you to finish the map faster, releasing your top champs (esp if you're running 5 or 6) to be free for use in other more enjoyable content in the game like the event quests every month. That is it. It doesn't punish anyone, it doesn't hurt anyone, and if you have an alliance where people are yelling at you to move, they would be doing so WHETHER YOU HAD 30 MIN OR HOUR LONG TIMERS ANYWAY. We have LESS stress when we have these timers. EVERY SINGLE TIME. We've run map 5 for over 2 years now. Every single time the timers get reduced, we finish at the same pace or usually quicker than every other week.
Anyone doing mental and verbal gymnastics on here in order to spread the Kabam talking points on timers is kidding themselves. And as I've only seen two people TOTAL in every thread when this happens who are arguing in favor of keeping them an hour, I'm gonna agree with the previous comments that it IS A MAJORITY of the player base who would be in favor of them. Final point: If Kabam came out tomorrow and said "ok guys, we're changing this permanently, it's 30 min timers for AQ from now on!" those EXACT SAME PEOPLE arguing against them would instantly change their tune and say exactly what they say on every other Kabam edict: "Ok guys, this is their decision, let's get on board and adapt, the game and meta are constantly changing!"
I would bet you $1000000 this would be their exact post on it.
Because it's what they say for every other change in the game Kabam has made, and they argue for it fervently. "They obviously have their reasons for doing so, we just have to get on board, let's trust them"
Everyone would adapt and be absolutely fine with this change. Kabam, please do it. It would be a major quality of life change and sign you were seeing this game mode for what it is, and what we have been telling you for years now. Don't let two extremely loud people's voices drown out the rest who are loving this change every time it happens.
It’s the same 24 hour time limit.
However, 30 min timers means that you can move more in a shorter period of time if you want to or are able to.
Even if someone is in a different time zone, sure you’ll build and sit on energy if you have to wait for a buff clear, but no longer than you would with 1 hour timers.
BUT, during those times where more people are on together, you can get more done faster, IF YOU WANT TO or are ABLE TO and then enjoy some real-time in life doing other things because it’s pretty hard to not clear a map in 24 hours, when it could be done in 1/2 as much time.
30 min timers = No more last minute 1 hour prayers for that one person to do their part because they’re already done with plenty of time to spare and LESS pressure as a result.
Nailed it. The flexibility this would grant so many groups can't be understated.