Nerf uncollected adaptoid!

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Comments

  • GroundedWisdomGroundedWisdom Member Posts: 36,619 ★★★★★
    edited August 2018
    Dropfaith wrote: »
    a21s76gm7k1n.jpeg
    Really all that needs be be said about adaptiod right there

    Would you like to give some context to that, or are you just spamming any comment I made and trying to make me look like a hypocrite? You can ignore what I'm saying and have fun with the Search. Carry on.
  • GroundedWisdomGroundedWisdom Member Posts: 36,619 ★★★★★
    Yeah that one is going on Ignore. I'm running out of patience for arguing for the sake of arguing.
  • GroundedWisdomGroundedWisdom Member Posts: 36,619 ★★★★★
    Jaffacaked wrote: »
    Dropfaith wrote: »
    That's what Uncollected was introduced for. He's talking about Master. If Uncollected isn't challenging you, you will have to wait for another Difficulty, if one is added. Could be that some people are just going to be bored no matter what, and there are a larger number of people still playing that aren't. What's not fair is to make it intrinsically harder for people just because someone has outgrown the game.

    It's not fair to make things easier because some people are not good at the game either.. both ways. But you continue to fail and see that other peoples opinions are just as valid as yours

    I'm not the one challenging peoples' opinions. We are stating them, and people are challenging them. Some because they want it harder, some because they like taking pleasure in other peoples' frustrations, some because they disagree, and some because they want to offer suggestions. Nevertheless, I am not the one trying to invalidate opinions. In fact, I explicitly said we disagree and that's just fine with me. What's not fine is judging someone else's struggles, being overbearing or condescending, belittling someone's feedback, badgering people for communicating their findings, or any other subtle forms of harassing people for having a hard time. I'm cool with disagreeing. I'm not the one telling other people what I think they should go through based on my own boredom. I'm saying what I feel about the Boss. If you can honestly say you're concerned about Master being too easy, I'll eat my hat.

    All people do is challenge your opinions and everything else you say in this post. It's just now the shoe is on the other foot.

    Kabam has deemed this EQ fine so just suck it up as we all know you won't disagree with them

    Fixed that for you.
  • DarthPhalDarthPhal Member Posts: 1,064 ★★★★
    I think it was @DTMelodicMetal who suggested bringing your team to the boss and doing as well as you can without using items, then when your team is k.o. to exit and try again.

    In my experience, people who take this approach and experiment with the teams they are bringing based on the fights and the nodes they are facing are the ones who have the best outcomes. The people who seem to struggle the most tend to get frustrated because the same old team and the same old approach doesn’t always work.

    Players have already done the legwork and posted the teams and approaches that were successful. The way I see it there are three options:

    1) Learn from your own experience and mistakes
    2) Learn from the experience and mistakes of others
    3) Keep trying the same thing over and over and expecting different results.

    May your choices lead you to the outcome you deserve.
  • GroundedWisdomGroundedWisdom Member Posts: 36,619 ★★★★★
    edited August 2018
    DarthPhal wrote: »
    I think it was @DTMelodicMetal who suggested bringing your team to the boss and doing as well as you can without using items, then when your team is k.o. to exit and try again.

    In my experience, people who take this approach and experiment with the teams they are bringing based on the fights and the nodes they are facing are the ones who have the best outcomes. The people who seem to struggle the most tend to get frustrated because the same old team and the same old approach doesn’t always work.

    Players have already done the legwork and posted the teams and approaches that were successful. The way I see it there are three options:

    1) Learn from your own experience and mistakes
    2) Learn from the experience and mistakes of others
    3) Keep trying the same thing over and over and expecting different results.

    May your choices lead you to the outcome you deserve.

    Only people are commenting a clear issue with the level of challenge with this Boss. There's an overall assumption that people aren't willing to put the effort in or aren't trying hard enough. As much as it may be helpful at times, there are other times when people are trying to be heard, and offering suggestions becomes patronizing. There are quite a few people bringing up the same issue, and that can't be ignored or brushed off as just whining. Sometimes people aren't used to the challenge and need to keep trying. No doubt. Not always. Every once in a while, there's something off. People need to look at what others are saying without judgment and jumping into offering suggestions first. Chances are, there's a point they are trying to make. Someone, somewhere will find a way around anything in the game. That's not a testament to it being appropriate for what the task is. Had it been one or two people commenting, it might just be someone not applying themselves. When a number of people are saying something is not right, there's something else going on.
  • DarthPhalDarthPhal Member Posts: 1,064 ★★★★
    DarthPhal wrote: »
    I think it was @DTMelodicMetal who suggested bringing your team to the boss and doing as well as you can without using items, then when your team is k.o. to exit and try again.

    In my experience, people who take this approach and experiment with the teams they are bringing based on the fights and the nodes they are facing are the ones who have the best outcomes. The people who seem to struggle the most tend to get frustrated because the same old team and the same old approach doesn’t always work.

    Players have already done the legwork and posted the teams and approaches that were successful. The way I see it there are three options:

    1) Learn from your own experience and mistakes
    2) Learn from the experience and mistakes of others
    3) Keep trying the same thing over and over and expecting different results.

    May your choices lead you to the outcome you deserve.

    Only people are commenting a clear issue with the level of challenge with this Boss. There's an overall assumption that people aren't willing to put the effort in or aren't trying hard enough. As much as it may be helpful at times, there are other times when people are trying to be heard, and offering suggestions becomes patronizing. There are quite a few people bringing up the same issue, and that can't be ignored or brushed off as just whining. Sometimes people aren't used to the challenge and need to keep trying. No doubt. Not always. Every once in a while, there's something off. People need to look at what others are saying without judgment and jumping into offering suggestions first. Chances are, there's a point they are trying to make. Someone, somewhere will find a way around anything in the game. That's not a testament to it being appropriate for what the task is. Had it been one or two people commenting, it might just be someone not applying themselves. When a number of people are saying something is not right, there's something else going on.

    Yes, a number of people are going with option 3. Hope it works out for you.
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  • GroundedWisdomGroundedWisdom Member Posts: 36,619 ★★★★★
    I never said Option 3 was what I'm going with. It's not about beating it or not. It's about the fact that it is more challenging than is appropriate for the task. It's about being heard, regardless of whether it's adjusted or not. That's my point. People can assume what they like, but when someone speaks for their own experience and says something is too much, they have the right to be heard on that.
  • BitterSteelBitterSteel Member Posts: 9,264 ★★★★★
    DarthPhal wrote: »
    I think it was @DTMelodicMetal who suggested bringing your team to the boss and doing as well as you can without using items, then when your team is k.o. to exit and try again.

    In my experience, people who take this approach and experiment with the teams they are bringing based on the fights and the nodes they are facing are the ones who have the best outcomes. The people who seem to struggle the most tend to get frustrated because the same old team and the same old approach doesn’t always work.

    Players have already done the legwork and posted the teams and approaches that were successful. The way I see it there are three options:

    1) Learn from your own experience and mistakes
    2) Learn from the experience and mistakes of others
    3) Keep trying the same thing over and over and expecting different results.

    May your choices lead you to the outcome you deserve.

    Had it been one or two people commenting, it might just be someone not applying themselves. When a number of people are saying something is not right, there's something else going on.

    Isn’t this what happens every time you oppose something? A lot of people say something isn’t right, but you deny it?
  • Sirnoob2Sirnoob2 Member Posts: 289 ★★
    I never said Option 3 was what I'm going with. It's not about beating it or not. It's about the fact that it is more challenging than is appropriate for the task. It's about being heard, regardless of whether it's adjusted or not. That's my point. People can assume what they like, but when someone speaks for their own experience and says something is too much, they have the right to be heard on that.

    if someone wants to give one on one feedback without others saying there wrong and they should adapt they should submit a ticket this is a place for disccusion in disccusions people will sometimes say ur wrong and should adapt

  • DarthPhalDarthPhal Member Posts: 1,064 ★★★★
    I never said Option 3 was what I'm going with. It's not about beating it or not. It's about the fact that it is more challenging than is appropriate for the task. It's about being heard, regardless of whether it's adjusted or not. That's my point. People can assume what they like, but when someone speaks for their own experience and says something is too much, they have the right to be heard on that.

    You said you were going with option 3 by maintaining that it is too difficult. It’s comically easy once you follow the advice given.

    The whole thing reminds me of what Tony Stark had to say about needles, haystacks and magnets.
  • RapRap Member Posts: 3,233 ★★★★
    Sorry but it is bs to design a node that requires specific champs to take it out. Not everyone has a void or whoever. I'm sorry but that makes it even more obviously a money grap. When significant percent of the players may not have the required champ. He resists physical and energy damage, resists bleed and poison, recovers, has power gain, and unblockable power attacks...what drugs do you kabam people take?
  • JaffacakedJaffacaked Member Posts: 1,415 ★★★★
    I never said Option 3 was what I'm going with. It's not about beating it or not. It's about the fact that it is more challenging than is appropriate for the task. It's about being heard, regardless of whether it's adjusted or not. That's my point. People can assume what they like, but when someone speaks for their own experience and says something is too much, they have the right to be heard on that.

    Unless you disagree of course, then it's them trying shame, judge, bully can all the normal stuff you spout
  • BapoiBapoi Member Posts: 995 ★★★
    Rap wrote: »
    Sorry but it is bs to design a node that requires specific champs to take it out. Not everyone has a void or whoever. I'm sorry but that makes it even more obviously a money grap. When significant percent of the players may not have the required champ. He resists physical and energy damage, resists bleed and poison, recovers, has power gain, and unblockable power attacks...what drugs do you kabam people take?

    Once you get the hang of him, and that was the same with Thanos, pretty much any champ doing high damage can take him down. You will need to be proficient in intercepting and evading once the uncollected one goes below 25% though.
  • DarthPhalDarthPhal Member Posts: 1,064 ★★★★
    @Bapoi Once you’ve adopted that attitude, the EQ stands no chance against you. You’ve already won. 👍
  • RapRap Member Posts: 3,233 ★★★★
    That's absolutely right. 70 energy units is cheaper than team revives and restores but they count on that frustration, "damn! I made it this far! (Notice the champs on the way up are infinately beatable) i am not gonna give up no matter what it costs!" Me? I take my unconsious team and write it off...
  • Primmer79Primmer79 Member Posts: 2,968 ★★★★
    First time through, I died maybe 4-5 times. Then I picked a better champ. What do you know? Third time through I wasnt using any revives. I don't see the difficulty. And for those saying you dont have the champs, or r4/5, I died with my r4. Went to 4* for a better matchup to solo him.
  • NamelezNamelez Member Posts: 992 ★★★
    Some champs that can beat Uncollected Adaptoid: Medusa - Stark Spidey - MorningStar - Magik - Luke Cage - Red Hulk - VooDoo - Hyperion - Ronan - Thor Classic - Scarlett Witch - Hood - Dormammu - Void - X-23 - StarLord - Guillotine - Karnak (or any champ with true strike) - CrossBones - Captain America Infinity War - Green Goblin - Doctor Octopus - Sentinel (long fight but it can be done when u get 100 charges) - Mephisto - Nebula - Modok - etc, if anyone can think of anyone else do let me know 😉
  • RapRap Member Posts: 3,233 ★★★★
    Only took once getting worked up enough to burn through a rediculous amount of supplies to realize i was being suckered.
  • DarthPhalDarthPhal Member Posts: 1,064 ★★★★
    It’s good to see more people trying the green eggs and ham this morning.

    Deeeelicious.
  • RapRap Member Posts: 3,233 ★★★★
    Waiting for help on youtube doesn't isn't a good idea either. The video bloggers have gone silent. Kabam has pissed off thier biggest fans it seems.
  • MagrailothosMagrailothos Member Posts: 6,031 ★★★★★
    edited August 2018
    Did this a while back when I had no better options. First time he’s helpful in monthly.

    kc3eyh3g3hk6.png

    He's got his uses. I've had 4* Awakened Ronan at 5/50 for ages; and I use him all the time, especially monthly quests, despite having the option of a 5/50 duped Hyperion. He was awesome against Sabretooth as the final boss; also WM and BPCW in the Chadwick Boseman challenge. Quite a few Infinity Dungeons, too.

    I'm not going to list his abilities, as you're clearly a more advanced player than me; but try playing a bit more with him, and you may find you find him more useful than you expect.
  • RapRap Member Posts: 3,233 ★★★★
    Thats good then. Maybe they aren't as pissed as it seems. But as for these kinds of bosses...just be aware they are designed to strip your supply locker clean. And they cpunt on a signifigant percentage of hard heads butting thier heads against a wall till it hurts. Only when players who do not have the right champs or enough power stop burning up supplies, against these kinds of nodes, will they look at changing the model which is founded on player frustration rather than ayer enjoyment.
  • Primmer79Primmer79 Member Posts: 2,968 ★★★★
    Rap wrote: »
    Thats good then. Maybe they aren't as pissed as it seems. But as for these kinds of bosses...just be aware they are designed to strip your supply locker clean. And they cpunt on a signifigant percentage of hard heads butting thier heads against a wall till it hurts. Only when players who do not have the right champs or enough power stop burning up supplies, against these kinds of nodes, will they look at changing the model which is founded on player frustration rather than ayer enjoyment.

    I would say they focus on dumb players throwing themselves at the wall, not thinking outside the box or asking for help.
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