Not Everyone Playing Uncollected Monthly Quests Are Whales or Cavalier!
Unknown_Soldier
Member Posts: 154 ★★
The last few monthly events of uncollected quests have has some ridiculous BS nodes that never were introduced before. Nodes like "Cant Touch This" "Destructive Feedback" "Selective Timestream" "Sixth Sense" etc make the ability to complete the quest for those of us who dont have a roster of SPECIFIC awakened champs impossible! Upon doing more research I have found out these "interactive" nodes are found in ACT 6! The great majority of uncollected players haven't even played ANY part of Act 6 NOR do they even have access to it due to 6-star champ requirements. I personally haven't even completed Act 5 all the way through. Most of us are NOT Calvalier. We play Uncollected to get resources so we can be able to access harder content. These nodes should NOT be part of monthly quests.
Before any one responds with a cynnical or patronizing comment......if u are Calvalier...good for you. If you have all the 5-star awakened champs to bypass these nodes......I'm happy for you. I'm not a noob nor do I believe I'm alone in this concern.
I have played this game over 4 years now...and I don't think it's in Kabam's best interest to alienate the huge amount of uncollected players. This trend needs to stop.
Before any one responds with a cynnical or patronizing comment......if u are Calvalier...good for you. If you have all the 5-star awakened champs to bypass these nodes......I'm happy for you. I'm not a noob nor do I believe I'm alone in this concern.
I have played this game over 4 years now...and I don't think it's in Kabam's best interest to alienate the huge amount of uncollected players. This trend needs to stop.
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Comments
You also say you have been playing 4 years and haven't finished act 5. If you are newly uncollected you should not assume that you will be able to coast through this content. Best advice is ask for help with nodes and champ counters. Don't stress about 100% uncollected just go as far as you can each month. You should find yourself able to do 1 pass through for the initial rewards since there is always 1 path without nodes. Also consider doing master mode with lower tier champs to get a better understanding of how to handle each boss. Good luck and happy gaming
In Event Quest, I usually 100% master mode, seldom try uncollected.. Since I also lack some of the necessary champions to make it easier.. like 5* or 6* Ghost, Guillotine 2099, Warlock, Thing, Human Torch, Sunspot, Claire Voyant.
Uncollected EQ is miles and miles harder now than it was FOR THE SAME REWARDS when it came out. The rewards were FINE back then, and subsequently are outdated and barely passable now.
IF Cav difficulty was a thing they should not even consider lowering rewards for UC. It makes no sense whatsoever.
This is coming from a Cav player who completes UC monthly with no issues, so it's not like I NEED the drop in difficulty... I just think it's completely unfair for new uncollected players to have to deal with a difficulty that is outside of their skill range, when "we" (people who have done UC since it came out ) had it much easier.
I'd like to see where that was stated... It makes no sense.
Uncollected EQ is miles and miles harder now than it was FOR THE SAME REWARDS when it came out. The rewards were FINE back then, and subsequently are outdated and barely passable now.
IF Cav difficulty was a thing they should not even consider lowering rewards for UC. It makes no sense whatsoever.
This is coming from a Cav player who completes UC monthly with no issues, so it's not like I NEED the drop in difficulty... I just think it's completely unfair for new uncollected players to have to deal with a difficulty that is outside of their skill range, when "we" (people who have done UC since it came out ) had it much easier.
My only fear for a Cav difficulty is that I’ve no idea how much of the player base is Cav, and I’ve no idea how much work they would doing additionally (for a new difficulty) for what I assume is a tiny fraction of player base. Personally, if they can do it without screwing over some other part of the game, they should.
How long was it between UC being a thing and the UC difficulty showing up?
I'm not saying the OP doesn't have a point. It's true that recently some of the paths in the UC EQ have nodes one wouldn't find in Act 5. Anywhere. Just the same, Uncollected spans everything between 5.3-6.1. Once you complete 6.1, then you're Cavalier. Until that is done, you are still Uncollected, and anything prior technically falls into that category. While it is very challenging for newer UC players, this is also GREAT practice for Act 6.1, and the rest of Act 5.
I'm not trying to throw the now cliche 'git gud' out there. However, that's all part of moving up. Challenging yourself. So maybe you can't 100% the EQ every month. It happens. Do the best you can with what you have until you can acquire more to do more. Progression plateaus occur for many in this game. During those plateaus, you really gotta push yourself to move up. Staying stagnant and in your comfort zone will increase the time it will take to move up. So yeah, expect resistance, expect frustration, expect difficulty. Eventually it won't be like that if you keep pushing.
People are getting uncollected with R4 and quite possibly even the odd R5 5*s now as opposed to 4/40 and 5/50 4*s. I don't see much issue in the EQ being more difficult as well
I'm sure the odd fight might be tuned a little high here ornthere but I don't think there's some massive problem with the difficulty level either
22:30 for cav difficulty
24 minutes for a reduction in rewards in, they claim they have increased the rewards over time.