Potential Delay to v44.1 Launch
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
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The sentiment seems to be that you can't stop Kabam from selling things, but you don't want to be reminded about it. You want it to be this thing that happens outside of the game completely so you can try to pretend it doesn't happen. It is a sentiment I don't really relate to. Games like this require the different groups of players to not just tolerate each other but recognize none of them should be embarrassed that they exist. Saying that Kabam shouldn't do things like this is in effect saying that paying customers should be relegated to as invisible a state as possible.
Spending players get stuff for their cash. Honestly, the game can and does in general try to give them as little as possible deliberately, which is why people complain about the value of those cash deals in general. But they still get stuff. Sometimes the stuff they get will be exclusive to spending players: that's simply part of the deal, and that exclusive stuff can be small metagames and not just stuff. In fact, small metagames are a form of value that spending customers get that doesn't put free to play players at any in-game disadvantage, so that's actually desirable.
And what do non-spending player get out of this deal? Something I think people keep forgetting is an enormously good deal. They get to play this game for free.
To me this seems a distant cousin of another objection I can't relate to, the notion that the Sigil offers QoL things. Some people say that it is okay if the Sigil offers stuff, but QoL should be for everyone. But to me that seems backward. QoL concentrates most of its value as convenience, not capability. So when the Sigil offers QoL to players for cash, the performance gap that creates between spenders and non-spenders is lower than it would be if it offered more stuff instead. And that would seem to be actually desirable.
Paying customers have to get something, something they want and can't just trivially get without spending - or there's no point to spending. Usually that thing is an in-game advantage of some kind. But it doesn't have to be. Sometimes it is just something fun. And when that happens the perspective seems to me to be completely backwards: give them stuff if you have to, but don't give them meaningless fun, because no one should be excluded from meaningless fun.
Basically, you're asking Kabam to give paying customers more in-game advantage, because fun window dressing is off-limits. Value is fungible. Kabam has to give some amount of value to get some amount of players to spend money. It is an almost impossible thing to compute quantitatively. but it is there. Take away the option to make "events" for spending customers, and that value has to be replaced with something else. That something else will likely be more performance. And maybe that's something some people even want: they are willing to accept a bigger gap in performance between spenders if it means they have the satisfaction of knowing those spenders don't get to have anything, however small, be exclusive. But that's not the value proposition I think is best for the game.
When I said this isn’t what you would call an actual event I meant as in,
Quest event
Story event
Side event
There isn’t an event in game that you need to complete or do in order to get the stuff..
The key words here are “Sales Event” Businesses use these words all the time in regards to a type of sale that doesn’t happen all the time (hence the use of the word “event”) When I read the in game mail I didn’t get excited as it clearly said the words “Sales event” my first thought was “oh god what are they trying to sell now and how much do they want for it” but upon reading the message I thought that’s a great idea.. Wish they had stuff like that back when I was spending..
Surely you have seen advertisements just like this.. THE BIG SALES EVENT IS NOW ON COME ON DOWN!!! You wouldn’t go there expecting them to just hand you free stuff for nothing.. You expect to have to make some form of purchase.. So it’s up to you if you go or not.. That’s the same with this offer.. It’s not what you would call an actual event it’s a sales event..
Peace be with you mate.. Enjoy the game don’t take any of it seriously as in real life it means nothing..
I honestly do not know how you can claim this is not what you're saying. You literally stated that you'd have been fine if this particular situation wasn't described as, or presented as, an "event." These were your actual words:
So just exactly what part of this am I misrepresenting? You want Kabam to not describe this as an event, and not present this as an event. But that's taking value away, as a priori you place value on this. So what are you going to replace that value with?