**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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And you can't say the safe interpretation is that any objective tier unlocks everything, for two reasons. First, that's inconsistent with how progression-based rewards works anywhere else in the game. Progression-based rewards tend to follow progression-based content. And second and more importantly, this interpretation fails even within the announcement itself. It states that "you must complete the previous set of objectives before you can see the next set." Completing one tier, say Proven, only causes you to see the next set of Proven objectives. It does not unlock and make visible all of the next set of progression tiers.
So someone who was interpreting the announcement in the way you seem to be would have to assume that doing one set of objectives only unlocks the next set of objectives in the same tier in September, but doing so for the last set of objectives in September unlocks all progress tiers in October, even though the language used is similar, and this would imply the lowest progression tier tasks unlock the highest progression tier rewards, even though that's not something that ordinarily happens.
Honestly, I believe someone interpreting the announcement in that way got lucky, because there's literally no way to know that that was the intent of the announcement from either the language or past normal behavior.
When i beat all 5 stars with a special that only unlocked the next uncollected special objective !
So my question is :
If i do the proven dream team objectives, will it only unlock the next proven one or all next objectives ?
Will i have to fight 50 champions in act 6.2+ or can i simply auto-fight my way in act 3 o 4 with the proven objectives ?
To unlock the next object (Week 2/3) you need to restart the game thou.
Any side quest activity that can completely deplete me of energy, even temporarily, is at the very least noteworthy in its costs.
- I did not do them all, because I understood the big „You only have to do one!“ exactly the way that I only have to complete one
- Week 2 was the worst so far, Week 3 would be okay (I haven‘t touched Act 7 yet and did not 100% anything of Act 6) for me
However, I still feel like the rewards in Cav difficulty are lackluster. The effort:rewards ratio is pretty bad. I don't mind the grind, but the fact that I get almost nothing for it is discouraging. I mean really, 100 fights for 1k 5*, 250 6*, t4cc, t1a and 1/4 t2a? Not wortg it for TB, as well as majority of Cavs
Another option is keep the grind, keep it long... just buff the rewards accordingly. The 6 star shards this month have been terrible when compared to an average month with a side quest.
Tried to be constructive and offer solutions rather than just complain cos I enjoy the game for the most part.