I love the game and I love the community, but my wallet can’t take chasing 7* champs. I see myself going from a solid spender (almost whale level) to free to play, and then probably stop playing all together. Was excited for relics, it’s just 7* champs that is discouraging. I look at my 5* silver surfer, and I think of all the money I spent just 3 years ago trying to get him, and it disgusts me thinking how useless he is and how useless my 6* champs will be in two short years.
Here's a revolutionary idea, and please bear with me. Instead of money-grabbing gimmicks to squeeze whale tatas as hard as possible like relics and 7 star champs (both of which seem deeply uninventive and the relics especially sound like they will kill the skill aspect of what makes this game fun to many of us), what if Kabam were to, and please just hear me out, focus just on releasing more actual content and not spend any time on ways to "push boundaries" with champs that really don't need it? 6*R5's being continually hard to get and develop is a great plateau. Ascension, maybe that would be fine, and that sounds like the least of the evils and one that may not cause a mass exodus from the game and the death to Kabam's cash flow from it. But back to the point, what if we were to get more actual content to engage and entertain the player base? EOP is a huge win and is well received. 8.1 and further developments in the campaign are both fun and challenging, and also well received. The back issues (variants) content seems to have stagnated but has generally been embraced and loved by the player base. Gauntlet was fun (while it was here), and more of that kind of special content has been well received. The point is, what the players seem to want here is content, not additional champion growth systems. The current system is good as it is and could end with 6*R5 champs and increasingly challenging content that would push our skills instead of trying to push into our wallets and purses. I am genuinely concerned that a push for relics or rolling out 7* champs will be the deathblow to a game I love very much. Kabam does a lot of things right and the content is the bulk of it. The monetization around the content is what often ruins it (just look at what happened with the Battlegrounds release, which took a fun and enjoyable game mode and made it quite stinky with the way the milestones and cash offers worked), but there's a level players are okay with clearly and it does need to happen to fund the game. New champs? Absolutely. New Acts and Chapters? All day. Back Issues? Yes, please. More content like Labyrinth, Abyss and Gauntlet? Bring it on. And those are all things the players (including myself) generally like. In my opinion (and please pile on folks if I'm not just spouting nonsense) Kabam should focus their efforts 100% on content, not unwanted progression systems that will kill what has made this game so beloved to many of us for years running.
Better hope this appeals to a lot of new folks who haven't joined the game yet, because a lot of 2014/2015 players are about to check out permanently. Any one of these concepts is a lot, but adding BOTH 7* AND relics... it's not at all worth the grind (or let's be real, the $)for most long time players anymore. It's been real but this game has moved past most of us to an area where it's all about the money going forward.
I have some important questions: Will there be a Thronebreaker- or Paragorn Chrystal which gives you a chance of getting 4* to 7*(Thronebreaker) or 5* to 7* Chrystal? Will there be added a Thronebreaker-Event, where you can get 7* shards? Will there be new Gold-chrystals? Will 7* still have to be awakened and put to Sig 200 or are you just funny and make us grind to Sig 400?
Here's a revolutionary idea, and please bear with me. Instead of money-grabbing gimmicks to squeeze whale tatas as hard as possible like relics and 7 star champs (both of which seem deeply uninventive and the relics especially sound like they will kill the skill aspect of what makes this game fun to many of us), what if Kabam were to, and please just hear me out, focus just on releasing more actual content and not spend any time on ways to "push boundaries" with champs that really don't need it? 6*R5's being continually hard to get and develop is a great plateau. Ascension, maybe that would be fine, and that sounds like the least of the evils and one that may not cause a mass exodus from the game and the death to Kabam's cash flow from it. But back to the point, what if we were to get more actual content to engage and entertain the player base? EOP is a huge win and is well received. 8.1 and further developments in the campaign are both fun and challenging, and also well received. The back issues (variants) content seems to have stagnated but has generally been embraced and loved by the player base. Gauntlet was fun (while it was here), and more of that kind of special content has been well received. The point is, what the players seem to want here is content, not additional champion growth systems. The current system is good as it is and could end with 6*R5 champs and increasingly challenging content that would push our skills instead of trying to push into our wallets and purses. I am genuinely concerned that a push for relics or rolling out 7* champs will be the deathblow to a game I love very much. Kabam does a lot of things right and the content is the bulk of it. The monetization around the content is what often ruins it (just look at what happened with the Battlegrounds release, which took a fun and enjoyable game mode and made it quite stinky with the way the milestones and cash offers worked), but there's a level players are okay with clearly and it does need to happen to fund the game. New champs? Absolutely. New Acts and Chapters? All day. Back Issues? Yes, please. More content like Labyrinth, Abyss and Gauntlet? Bring it on. And those are all things the players (including myself) generally like. In my opinion (and please pile on folks if I'm not just spouting nonsense) Kabam should focus their efforts 100% on content, not unwanted progression systems that will kill what has made this game so beloved to many of us for years running.
Except how are you ever going to grow past what you have now? What is the point of new content that can't grow either? If you can't get higher powered champs, then content will also never get more difficult.
Why can’t they just keep adding 6 stars rank 5 to 100 if they really wanted too? No need for 7 stars… I’m done if they do 7 stars. I’m not going to keep collecting champs over and over and over again. Let the game die already.
I gotta say, the way some of you are crying over being able to get even stronger in a game and saying things like just let the game die, makes me wonder why you even play the game to begin with.
I don't want relics to be RNG. It's enough that we have RNG in champs and catalysts, I think more randomness will only hurt. I want relics to be distributed more like a nexus crystal, where you have some choice, or at the very least let every Xth pull be guaranteed *something*.
Reading this thread is such a flashback to 2017, all the comments are exactly the same, just replacing 6 with 7
And the folks who were angry 5 years ago are now 5 years further along, many have kids that they didn't have then, mortgages... other real life situations. Starting the chase all over again from scratch just isn't worth the time and energy commitment for a large amount of us
I gotta say, the way some of you are crying over being able to get even stronger in a game and saying things like just let the game die, makes me wonder why you even play the game to begin with.
I think the idea for the let it die people is that instead of ruining what was a good game that they loved, just call it and make a new game.
Personally, I don’t have the energy and patience to do the grind of acquiring and progressing champions again like I did with five and 6 stars.This really stinks but the writing may very well be on the wall for me to stop spending the money and start getting out of this game. Relics I was cool with but they should just stop with 6 stars
The grind? You mean playing the game normally? The game hasn't changed for any new rarity introduced in terms of acquisition. It's questing at it's core. If we're on act 9 with 7* mats, how is that any different than being act 8 getting r5 6* mats?
I'm not a huge fan of 7*'s to begin with but it's exactly the same as what happened with 6*'s when they came out. People said it would ruin the game and they didn't want to start over etc.. but here we are. The game has to go some where and the other 2 methods with relics and ascensions can only take it so far. I do think that 7*'s should come after the introduction of the other 2 though.
I gotta say, the way some of you are crying over being able to get even stronger in a game and saying things like just let the game die, makes me wonder why you even play the game to begin with.
I'm just happy I'll be able to finish act 6 with my R3 7*'s.
Comments
Dr. Zola
If they add those T6CC fragment crystals to the gifting crystals, then we might have like, a lot of them
Will there be a Thronebreaker- or Paragorn Chrystal which gives you a chance of getting 4* to 7*(Thronebreaker) or 5* to 7* Chrystal?
Will there be added a Thronebreaker-Event, where you can get 7* shards?
Will there be new Gold-chrystals?
Will 7* still have to be awakened and put to Sig 200 or are you just funny and make us grind to Sig 400?
...
With the launch of 7*s, are all the characters who are available only up to 5* rarity getting 6* versions? (Quake, Magik, etc)
I'm not a huge fan of 7*'s to begin with but it's exactly the same as what happened with 6*'s when they came out. People said it would ruin the game and they didn't want to start over etc.. but here we are. The game has to go some where and the other 2 methods with relics and ascensions can only take it so far. I do think that 7*'s should come after the introduction of the other 2 though.