Potential Delay to v44.1 Launch
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
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While it is something that would be nice for f2p players, I feel this feature is being marketed towards those who go for the 6* in arena.
Second, what you monetize is a game cultural thing. Which is to say, some players feel that certain things are fair to monetize and others disagree. Your game attracts the kind of people who generally agree with your monetization flavors and that makes it difficult to change dramatically. Some people think games should *only* monetize cosmetics, so as to not disrupt game balance. Other people think that's idiotic, as no one would spend a lot of money on such useless things. If you monetize cosmetics from the start, you attract the people who think cosmetics are a meaningful thing to monetize. If you don't, you attract players who believe cash should return some in-game tangible benefit, and those people won't buy your cosmetics.
There are lots of individual monetization opportunities, and this game uses many of them. But individually, they can't support the game, which is precisely why the game uses many of them. Each has limits. We can generate a lot more revenue with more premium passes, because those have practical limits. We can create monetization opportunities to offer permanent attribute increases. We call them Relics. But they lean in the direction of gear, which the playerbase of this game has traditionally expressed something between skepticism and outright hatred of, so the devs have been treading relatively lightly there.
I don’t buy the Marvel licensing crutch either. Unless Marvel is telling MCOC art team exactly what it needs to look like, they have some freedom for alternative art. While they couldn’t offer skins for every character, there are a few that we will likely never see alternate champions that have a wide array of costumes in the comics. For example, Wolverine has a handful variations of his standard blue and gold outfit. Even if there is some restrictions, I doubt you have a copy of the license agreement to know what freedom the art team does or doesn’t have.
This is one stop closer to putting players behind ads unless they pay. I do spend from time to time, I've not bought the sigil for at least 6 months and have no intention to buy it to unlock an element of the game that adds another level of preventing free to play players struggle.
Whales will buy cavs - and very soon paras, they won't need this at all.
Sorry, this is way different than previous things you can buy.
Point: non-payers want stuff others pay for
Counterpoint: payers aren't all saps and can always question the value of their purchases. This is one such way to validate continued spending, and perhaps entice new buyers.
If it increases buyrate, it's a success. If it ruffles feathers of a subsection of customers while not moving the needle, it won't be. Should be interesting to see how it shakes out.
I admire how democratic the forums can be when a comment is critical.
Keep up the good job guys 😉
Because Kabam is a for-profit business and wants to make money. There is literally no other reason lol
Not only that kabam launched a “qol” feature which should be totally free for all in the first place, they placed the respective button right next to the auto fill. I accidentally clicked several times on that button which triggers a context Menu.
Oh boy 😕
notabout money .... it's about sending a message-Kabam
“Parry and Dex Express” for $10 a month u can get improved inputs?
Or “Bug Express” get bug fixed 1 month before everyone else.
Jokes aside this is rly cheap what they did, instead of increasing value with sigil store they are selling QOL updates, truly scraping the bottom of the barrel…