Magic Thief - NEEDS NERF ASAP

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Comments

  • gohard123gohard123 Member Posts: 1,016 ★★★
    edited March 6
    They've had a similar defensive tactic with "Stubborn" but at least tactic attackers could prevent stacks of indestructible by building stacks of destructible charges with well-timed blocks. Wonder how the changes will affect things moving forward
  • Chief_WiggumChief_Wiggum Member Posts: 141
    edited March 6
    Good changes.. Should address most pain points at first glance.. Whether it's enough... Time will tell.
  • zuffyzuffy Member Posts: 2,256 ★★★★★
    Light hit into blocks to build up prowess this removing indestructible is gonna be a huge change
  • victor158victor158 Member Posts: 169 ★★
    Chovner said:

    So I know Kabam seems to not like answering this question, but how was this tested before and not seen as a massive issue? I know everyone jokes that the public are the beta testers for everything, but it can't be true that the designers just theorize node combinations and roll it out to us to see if they work? There has to be some rounds of extensive testing right?

    No? That's expensive. Not even battleground metas are tested
  • SuelGamesSuelGames Member Posts: 947 ★★★
    zuffy said:

    Light hit into blocks to build up prowess this removing indestructible is gonna be a huge change

    Aside from this, all the other changes were garbage, 2 of the 4 champs added tags are brand new and 90% of players dont have them yet
  • FunnyDudeFunnyDude Member Posts: 574 ★★★★
    Good changes, however,
    Season still start next week? This is horrible
  • GrimXYZGrimXYZ Member Posts: 113
    edited March 7
    It seems like well timed blocks will remove indestructible even without attack tactics. That is great...but is it intended? I do not see that in the announcement.

    Nevermind. That was always there.
  • Vegeta9001Vegeta9001 Member Posts: 1,709 ★★★★★
    It's a huge step in the right direction but it for sure needs some tweaks still. At least there isn't downright impossible fights now.
  • FunnyDudeFunnyDude Member Posts: 574 ★★★★

    It's a huge step in the right direction but it for sure needs some tweaks still. At least there isn't downright impossible fights now.

    I am skeptical again after having a war against an alliance with 40+ global defenders, it's too easy for defender to get 7 indestructible, too slow for attacker to remove all of them.

    Last season, the most important skill is dex when rooted, now the most important thing is no-dex.
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  • What_A_MessWhat_A_Mess Member Posts: 41
    still a mess and ridiculous for some fights , 7 indestructible is too many, reducing to 3 so we can clear all of them in one round hit-block.
  • Supersha7Supersha7 Member Posts: 259 ★★★
    Indestructible is supposed to only stack 3 times at max and any further indestructible shouldn’t stack. Unless they changed that stack limit?

    If it’s stacking 7 times there’s a bug perhaps?
  • Supersha7Supersha7 Member Posts: 259 ★★★

  • Supersha7Supersha7 Member Posts: 259 ★★★
    Says max stack 3 in description and before they changed it, 3 stacks max was observed also.
  • zuffyzuffy Member Posts: 2,256 ★★★★★
    edited March 7

    I'm stuck at a KM hazard shift Incinerate/poison what exactly am I supposed to do here? Ffs dumbass node

    Why can’t you use colossus, iceman, sunspot, havok, bishop, toad, Emma, bwcv, dragon man, or void? I used sunspot against aarkus in path 9.
  • ThecurlerThecurler Member Posts: 878 ★★★★
    edited March 7
    zuffy said:

    Light hit into blocks to build up prowess this removing indestructible is gonna be a huge change

    When i read the changes my first thoughts were, how often we’ll be parried by the ai instead.

    So far, one parry in 4 fights. I hit into Zemo’s (solidly held) block, got parried and clattered.
    Fully expect this type of interaction to happen frequently throughout the season.

    Forgot to add, 2 tactic defenders in the first 4 fights so although it’s clearly a tiny sample size.
    50% of my tactic fights, I’ve been parried by ai when trying to remove indestructible.
  • Tantale338Tantale338 Member Posts: 5
    Fought adam watlock and the indestructibles appear while the timer was active. Looks like bugged.
  • PIKESTAINPIKESTAIN Member Posts: 191 ★★
    FunnyDude said:

    zuffy said:

    I'm stuck at a KM hazard shift Incinerate/poison what exactly am I supposed to do here? Ffs dumbass node

    Why can’t you use colossus, iceman, sunspot, havok, bishop, toad, Emma, bwcv, dragon man, or void? I used sunspot against aarkus in path 9.
    Yes, there are so many solutions, the tactics update is great because today two master alliances have another 300 deaths war, I love it, we can continue AW in 1-loyalty mode!
    Unfortunately we were spot on about them not pushing the season back. God forbid. MUH TIMELINE
  • Vegeta9001Vegeta9001 Member Posts: 1,709 ★★★★★
    edited March 7
    I just cleared hazard shift ascended Zemo, r2 Aarkus, r2 Adam Warlock with the global and an r3 imiw, I didn't struggle too much with iceman namor and absman.

    Like I said, it's a step in the right direction but still needs work. Would you all rather it stay as it was?
  • pseudosanepseudosane Member, Guardian Posts: 4,008 Guardian
    It is definitely a step in the right direction. The tactic is still tough but not impossible. +1 from me.
  • FunnyDudeFunnyDude Member Posts: 574 ★★★★

    I just cleared hazard shift ascended Zemo, r2 Aarkus, r2 Adam Warlock with the global and an r3 imiw, I didn't struggle too much with iceman namor and absman.

    Like I said, it's a step in the right direction but still needs work. Would you all rather it stay as it was?

    This is a step in the right direction? Yes
    Is this much better? No

    If ban list like: Sunspot, Iceman, Shala. 20% of nodes will still be nightmare.

    This is today's war, you can see both are T1, I'm pretty sure both of us will be above 300


  • pseudosanepseudosane Member, Guardian Posts: 4,008 Guardian
    FunnyDude said:

    I just cleared hazard shift ascended Zemo, r2 Aarkus, r2 Adam Warlock with the global and an r3 imiw, I didn't struggle too much with iceman namor and absman.

    Like I said, it's a step in the right direction but still needs work. Would you all rather it stay as it was?

    This is a step in the right direction? Yes
    Is this much better? No

    If ban list like: Sunspot, Iceman, Shala. 20% of nodes will still be nightmare.

    This is today's war, you can see both are T1, I'm pretty sure both of us will be above 300


    Disagree. There are other champs that will cover up some of the pain points.
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