Frequently Asked Questions about Combat and Combat mechanics

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  • BattleboyBattleboy Member Posts: 2
    How are signature abilities activated and how do they work?
  • Real_Madrid_76_2Real_Madrid_76_2 Member Posts: 3,573 ★★★★★
    Idk why i am so obsessed of reading your posts bro 😂😂
  • Denslo500Denslo500 Member Posts: 905 ★★★
    Maximizing suicide healing with willpower.
    Does the suicide damage only calc off unmodded health?
    I am wondering about 1 in glass canon and 6 in greater vitality to get better healing.
  • DNA3000DNA3000 Member, Guardian Posts: 20,149 Guardian
    Denslo500 said:

    Maximizing suicide healing with willpower.
    Does the suicide damage only calc off unmodded health?
    I am wondering about 1 in glass canon and 6 in greater vitality to get better healing.

    it has been a while since I worked with these calculations, but my recollection is that suicide healing (like most healing) works off of base health but suicide damage works off of modified health. I seem to recall an issue with things like champion boosts interacting with suicides in an unfriendly way because of this. It has been a while, so I could be misremembering or things may have changed since then.
  • Denslo500Denslo500 Member Posts: 905 ★★★
    Thanks
  • Denslo500Denslo500 Member Posts: 905 ★★★
    I found this for willpower.

  • winterthurwinterthur Member Posts: 8,225 ★★★★★
    Saw a question on Placebo node on AW. If the defender is Domino, will her sig ability kicks in and prevents the Placebo buff?
  • DNA3000DNA3000 Member, Guardian Posts: 20,149 Guardian

    Saw a question on Placebo node on AW. If the defender is Domino, will her sig ability kicks in and prevents the Placebo buff?

    I've never tested that interaction before. Presumably, it should reduce the chance for the placebo buff to trigger, but there are some nodes that are unaffected by ability accuracy modification. I'm not sure if the nodes that apply placebo buffs are among them.
  • Average_DesiAverage_Desi Member Posts: 1,073 ★★★★
    DNA3000 said:

    Saw a question on Placebo node on AW. If the defender is Domino, will her sig ability kicks in and prevents the Placebo buff?

    I've never tested that interaction before. Presumably, it should reduce the chance for the placebo buff to trigger, but there are some nodes that are unaffected by ability accuracy modification. I'm not sure if the nodes that apply placebo buffs are among them.
    Why would that happen? If Domino is the defender and the Placebo Node is on the defender?
  • DNA3000DNA3000 Member, Guardian Posts: 20,149 Guardian

    DNA3000 said:

    Saw a question on Placebo node on AW. If the defender is Domino, will her sig ability kicks in and prevents the Placebo buff?

    I've never tested that interaction before. Presumably, it should reduce the chance for the placebo buff to trigger, but there are some nodes that are unaffected by ability accuracy modification. I'm not sure if the nodes that apply placebo buffs are among them.
    Why would that happen? If Domino is the defender and the Placebo Node is on the defender?
    Is the Placebo node on the defender?

    If the node in question is one of the nodes that applies a Placebo buff to the attacker, which from the context of the question I was assuming, then the Placebo effect might be triggering on the attacker. Nodes aren't "on" the attacker or defender, nodes define effects that affect attackers and defenders, and sometimes these effects trigger on the attacker and sometimes they trigger on the defender (and sometimes both). Where the triggering takes place depends on the effects, and how the designer created them. It is possible for a defender to trigger an effect that then places a buff on the attacker; that's more or less what Dr. Voodoo's Loas are. But nodes can simply directly affect the attacker; Starburst for example (I believe) simply applies its effects on the attacker and aren't triggered by the defender to be placed on the attacker.

    Because the precise mechanics of node effects is a bit opaque, I can't say for certain how any one particular node effect works without direct testing. But I do know that there's no specific rule that says all node effects trigger on the defender regardless of what they affect.
  • KnordyKnordy Member Posts: 202 ★★
    To Parry-Stun a defender is not difficult. However I always have trouble when the defender is Shuri, Spider-Man (Stealth Suit) and Iron Man (Infinity War), and maybe more, but I can't recall which ones exactly. I can see the Parry callout being visible, but no Stun is happening. Is that part of their kit, perhaps because their (basic) attacks are 'non-contact' (as stated in Shuri's abilities), similar as how you can also see the Parry callout at a projectile impact, without stunning the defender. Or is this the well-known Parry bug? There are no Nodes active that indicate Stun Immunity, happens at every mode with me.
  • Average_DesiAverage_Desi Member Posts: 1,073 ★★★★
    Knordy said:

    To Parry-Stun a defender is not difficult. However I always have trouble when the defender is Shuri, Spider-Man (Stealth Suit) and Iron Man (Infinity War), and maybe more, but I can't recall which ones exactly. I can see the Parry callout being visible, but no Stun is happening. Is that part of their kit, perhaps because their (basic) attacks are 'non-contact' (as stated in Shuri's abilities), similar as how you can also see the Parry callout at a projectile impact, without stunning the defender. Or is this the well-known Parry bug? There are no Nodes active that indicate Stun Immunity, happens at every mode with me.

    You can only parry stun contact basic hits. Which is why you find it hard to stun Shuri and such. All of Shuri's basic hits are non contact. So they cannot be parry stunned.

    Parry has two components. Damage reduction on block and a stun. The damage reduction still applies. That is why there is a 'Parry' call-out.

    Special attacks can be parried to reduce damage but cannot inflict stun.

    There are champions like Angela Proxima, and Jack O Lantern who can parry non contact basic hits.
  • DNA3000DNA3000 Member, Guardian Posts: 20,149 Guardian
    That’s correct, and just to amplify a bit, the Parry mastery description states this:



    “If contact is made by basic attacks, inflict a Stun Debuff for 1.0 seconds.”
  • KnordyKnordy Member Posts: 202 ★★

    You can only parry stun contact basic hits. Which is why you find it hard to stun Shuri and such. All of Shuri's basic hits are non contact. So they cannot be parry stunned.

    Parry has two components. Damage reduction on block and a stun. The damage reduction still applies. That is why there is a 'Parry' call-out.

    Special attacks can be parried to reduce damage but cannot inflict stun.

    There are champions like Angela Proxima, and Jack O Lantern who can parry non contact basic hits.

    DNA3000 said:

    That’s correct, and just to amplify a bit, the Parry mastery description states this:

    “If contact is made by basic attacks, inflict a Stun Debuff for 1.0 seconds.”

    Ah, thank you both for clarifying. Without reading every piece information, I assumed that a Parry was always followed by a Stun. Therefor I was sceptical if Parrying basic attacks from Shuri etc without a Stun was intended. Now I know better. I must read and memorize the MCOC manual more thoroughly.

  • TerraTerra Member Posts: 8,593 ★★★★★
    Does the Adrenaline mechanic find any influence of a increase from critical hits Cruelty multiplier?
    Or is it calculated off the base hit damage alone?
  • DNA3000DNA3000 Member, Guardian Posts: 20,149 Guardian
    Terra said:

    Does the Adrenaline mechanic find any influence of a increase from critical hits Cruelty multiplier?
    Or is it calculated off the base hit damage alone?

    https://forums.playcontestofchampions.com/en/discussion/46362/adrenaline-what-is-it-and-how-does-it-work
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