**UPDATES TO ENLISTMENT GIFTING EVENT:**
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
Comments
No we will not get used to it! Its a money grab pure and simple! Negating our bleed and poison champions is not something to get used to!! Its just a way to make us discard the champs we have worked hard to rank up so we wont have to use tons of potions and revives to get through the map. And don't say otherwise cause u will simply be lying! Find a different way to change things without making the players pay for it! And i was just starting to think that KABAM learned their lesson and started to respect the people they make money off. We ate up the block resistance nerf we ate up the willpower nerf, we ate up the change from % to flat rates which makes everything a lot lower, we ate the nerfing of Doctor Strange, Scarlet Wutch,Thor etc We ate the new AW, we ate the hirendous new MODOK labs I think we have to draw the line somewhere.
For all intents and purposes, the PB nerf single handedly made a majority of you guys better fighters in the long run, since it forced you guys to actually *fight*. That was a well needed nerf.
I highly doubt Miike or any of the other mods are also the testers as they claim they "extensively" test everything before release and have multiple emergency maintenance and thousands of complaints every major change they've done in at least several months. He's just passing on the message. Most people here actually play the game, and many at a high level with all the end game content completed. I do not get the impression from their responses this is where the mods are at and their level of understanding and ability in the game as that's not their job. Anyone who has been doing this at high prestige in the 1% bracket would know that the changes ARE more difficult, although unlikely significant enough that it'll be game changing for the higher alliances already at this level as they can adapt fairly quickly to any champ.
Whether or not it is more difficult, if it is at a comfortable place where many alliances can reproducibly clear the current content with minimal cost hundreds of times, ANY change without changing the rewards CANNOT be a positive change in terms of cost vs reward. We are already on easy farm mode doing our 5X5 at 125M bracket for essentially free. You cannot make it easier or cheaper than free.
Adding a blanket XX% increase to all rewards is OH SO HARD AND TIME CONSUMING, that they could not accomplish this as easily as swapping in many different defenders and node changes. What a pathetic excuse. If you have the time and resources to change the defenders and nodes, you have the few minutes it takes to do a minor reward tweak to go with it. Then you can work on the complete overhaul later. Just dissappointments lined up one after another from this company.
No reward increases either. Lol. You guys don’t understand your player base at all.
We don't want you to clarify anything!!
WE DO NOT WANT SENTINELS & HARDER MINI BOSSES
How much more simple can we say it!!
First fix all the existing problems, buff the rewards potions, catalysts, gold etc that have been the same for ages and then make changes that don't negate all the pkayers hard work and chanps!!!
I am saying ANY change of consequence will be harder AT FIRST, but not because the actual difficulty/complexity of the fights is harder, simply because you will not be as experienced at doing the fights. Miike is saying the complexity/difficulty of the fights is approximately the same: i.e. not necessarily harder. Both are accurate statements, but we're sorry for the confusion around them. [/quote]
We as a community have a hard time trusting either statements or believing many mods even know the difference first hand in clearing high end content. No offense Miike, but can you even beat LOL RULK that we use as target practice for our new champ rank ups so we have some reference of your comments and where you stand in the actual game?
Unless these are different versions of the same Sentinels, Morningstars, NC, etc, that we have actually fought hundreds of times compared to the mods who I doubt are in the top 1% brackets as many of the posters are. WE KNOW THEY ARE HARDER FIRST HAND. Not because we are bad or biased, but because we do this way more than you guys do. This is not a symantics thing of you two saying the same thing in different ways - it is black and white what champs are considered easier or harder to an experienced player. You're either covering up a negative change by stating new = temporarily harder, or you truly just don't understand much about actually playing this game. You cannot claim that Cap/WS and NC and MS are essentially the same or that symboids and Sentinels are essentially the same other than the "new" factor. You can fight them a thousand times and one will still be harder than the other.
Failing to acknowledge this again either means you don't understand the game, play it at a very low level, or are just passing on the message from your bosses without actually knowing first hand the differences in these champs. "Easy" champs we practice with 500k - 1.5M HP because they are exactly that - EASY. Not the other way around, they did not get easy because we have spent millions of taps killing them to test champs. They were known as the EASY champs the first time we ever walked through ROL and LOL. We did not have to die to WS and CM dozens of times to make them easy.
Let me clarify:
I am saying ANY change of consequence will be harder AT FIRST, but not because the actual difficulty/complexity of the fights is harder, simply because you will not be as experienced at doing the fights. Miike is saying the complexity/difficulty of the fights is approximately the same: i.e. not necessarily harder. Both are accurate statements, but we're sorry for the confusion around them. [/quote]
Umm, no. See above there are inherent differences between champs that make one harder or easier beyond the new factor. None of these are new to US, and we know which ones are easier and which ones are harder first hand. Are they new TO YOU GUYS because you don't actually play the game or haven't even gone through uncollected this month yet? We have fought them more than we care to admit through every difficulty minus beginner of the monthlies, so unless you've done the same it's fair to say we actually know the champs much better than you do.
u guys aren't making anything to keep the game fresh or exciting, u're doing the opposite, we feel cheated with this changes, since AW changed we all can agree that AQ is useless, we were expecting and update on AQ and now that there is one there are no changes on rewards? REALLY? also with new changes guess which champions will be the most used at AQ? you are forcing every player to use Spark, Ghost Rider and Blade, i can clearly see a nerf coming and then u guys will be excusing saying that we all use that team and that wasn't the goal, you guys are a joke
Then why roll it out this way first? You should save it until it's ready to be released. That means reward the players for the difficulties they face. Not make it harder and let us play it until you finally roll around to finishing it. It's unfair to us. You are also making us change our line ups... for no reason. Is this because y'all feel y'all aren't making enough money on alliance potions and revives or what?
(Months later)
Player Base: "When are you going to change AQ? We're tired of the same thing."
Kabam: "We are focused on other things at the moment, but for now we will change the Bosses and Minis to shake things up until we get to the new Season."
Player Base: "This will make it harder! No new Rewards? Money grab!"
SMH. Never satisfied.
It's not a new Season. There wouldn't be new Rewards. That's part of what they are still working on. It's just a swap of Champs. Same Grind. Yes, it will be a new challenge. People will adjust. What's the sense of swapping it up in the meantime if it's not a new challenge?
WAKE UP PEOPLE!
This game is a cash grab. It's made to benefit netmarble not the players. We are a means to an end.
Just play and deal with it.
Suck it up and move on.
How about sentinel not immune? I agree if it.