.07716% chance to get the same 5 star awakening gem 4 times.

RedRubRedRub Member Posts: 15
Kabam, this is ridiculously frustrating to keep getting the same 5 star awakening gem every single time. These items are super rare and supposedly every person should have a 1 and 6 shot at each category, right? Why do i waste so much time and sometimes money to get the same cosmic gem every time? 1 out of 6 is 16.666%. Times itself 4 times is .07716 percent chance. This is so unfair that this happens to anyone. Please make it so i can spend gold, loyalty, battlechips or whatever to reroll it. I work so long and hard to try to progress but this is like throwing everything away. Too much randomness in this game is unfair.
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Comments

  • ErSandErSand Member Posts: 52
    edited May 2018
    Same with me man, I'm always got tech, which i don't need but KABAM always tell us that's it's RNG, wonder if the system know what we need and make the percentage based on that.
  • Anurag1606Anurag1606 Member Posts: 1,179 ★★★
    I got a cosmic too which I didn't need. So much time invested. Hopefully I get some good cosmic champs to use it. Pray to RNG gods
  • AfridAfrid Member Posts: 529 ★★
    I have 4 4* and 2 5* science awakening gem in my inventory right now😭
  • Darklord2099Darklord2099 Member Posts: 13
    Yes I spent so much time collecting infinity dusts for an 5* awakening gem. Open it and bang mutant gem agaaaaaain. Never get cosmic, never get mystic over 3 years of playing. No mutant champs to use the gem on. Really really frustrating.
  • KenshioKenshio Member Posts: 162
    i got 5 cosmic class catalyst in a row from infinity dust crystals ...
    and i was looking for 1 mystic lol
  • raffsterraffster Member Posts: 1,071 ★★★
    This problem would be solved if RNG got nerfed. Seriously, if Kabam really invested in a more fair game dynamics there would be something in the game engine that detects what players need the most and things as extremely frustrating and disappointing as this don't happen anymore.

    Again, I'm not saying to remove RNG in the game dynamics. Instead, build an AI that seeks to understand a player's progress in the game and provide options so that when you've put so much time and effort in something, the reward you get is actually the reward you need. I'm sure with the right investments in strategy and people something like this can be turned into reality.
  • JakearoundJakearound Member Posts: 422 ★★★
    Agreed! I can’t escape the mutant 5* AG. To make it worse I can’t pull a worthy mutant champ to use it on. Still waiting on Iceman or Archangel
  • World EaterWorld Eater Member Posts: 3,702 ★★★★★
    Ive earned four 5* awakening gems and have been playing since the December the game was launched. My “luck”:

    3 cosmics
    1 skill
  • IKONIKON Member Posts: 1,351 ★★★★★
  • jason_gurung7jason_gurung7 Member Posts: 11
    and always science here
  • LoPrestiLoPresti Member Posts: 1,035 ★★★
    edited May 2018
    I always get Tech. I just wish we could trade them in for other ones we can use at some kind of cost.

    Spent 35 days grinding dungeons, get another Tech! I could have gotten 1.5 T2A instead, but now I got nothing that helps my progression.

    Can't wait for the 4th of July awakening offers just so I can spend another $100 for another Tech gem
  • HolyDirkness41HolyDirkness41 Member Posts: 88
    Always tech. Have received tech 3X
  • The1_NuclearOnionThe1_NuclearOnion Member Posts: 907 ★★★
    raffster wrote: »
    This problem would be solved if RNG got nerfed. Seriously, if Kabam really invested in a more fair game dynamics there would be something in the game engine that detects what players need the most and things as extremely frustrating and disappointing as this don't happen anymore.

    Again, I'm not saying to remove RNG in the game dynamics. Instead, build an AI that seeks to understand a player's progress in the game and provide options so that when you've put so much time and effort in something, the reward you get is actually the reward you need. I'm sure with the right investments in strategy and people something like this can be turned into reality.

    LOL. The first NERF I actually agree with!
  • DiirxDiirx Member Posts: 48
    Same here. 3 5* ag crystals earned me 3 mutants. Gets to be there’s no point in playing. Work/grind hard and the rewards go to waste. T4cc that expire because your rng luck with pulling champs sucks. If you rank champs you don’t really want to them you end up throwing away t1a just so you don’t waste items you worked for.
  • KingyakoopaKingyakoopa Member Posts: 203
    I honestly have gotten every awakening gem except for a tech gem... I have gotten Mystic gem twice... mutant gem twice... Science gem once... cosmic gem once... skill gem once... It seems to help when you spin the crystal and wait for the gem you least need go by... then stop the spin... My odds have worked out doing this...
  • borntohulaborntohula Member Posts: 447 ★★★
    edited May 2018
    I’m letting cat 4 mutant catalysts expire. Got 12 now. Had about 15 before. I also have mutant rank up gems stacked. No champs to use them on. Not even mediocre ones. I currently have 36 five star champs. Two of which are mutant, namely Beast and Cyclops. Yes, both unduped. I have duped nine five stars. Let’s say only once. So I pulled at least 45 five stars total. Two mutants.
  • AxeCopFireAxeCopFire Member Posts: 1,115 ★★★
    raffster wrote: »
    Seriously, if Kabam really invested in a more fair game dynamics there would be something in the game engine that detects what players need the most and things as extremely frustrating and disappointing as this don't happen anymore.

    Yes Kabam, please invent a mind-reading algorithm that analyzes our brain waves and can tell what we think we need.
  • 1haunted_memory1haunted_memory Member Posts: 804 ★★★
    all 3 of my 58 have been mystic
  • 1haunted_memory1haunted_memory Member Posts: 804 ★★★
    darn typo... all3 of my 5* have been mystic
  • DNA3000DNA3000 Member, Guardian Posts: 19,365 Guardian
    raffster wrote: »
    This problem would be solved if RNG got nerfed. Seriously, if Kabam really invested in a more fair game dynamics there would be something in the game engine that detects what players need the most and things as extremely frustrating and disappointing as this don't happen anymore.

    Again, I'm not saying to remove RNG in the game dynamics. Instead, build an AI that seeks to understand a player's progress in the game and provide options so that when you've put so much time and effort in something, the reward you get is actually the reward you need. I'm sure with the right investments in strategy and people something like this can be turned into reality.

    Ignoring the interesting definition of the word "fair" implied above, no one I know capable of making such a thing would be working at a mobile game development house.

    Kudos though for asking for a random number generator to be nerfed. That should be a koan.
  • Deadbyrd9Deadbyrd9 Member Posts: 3,469 ★★★★
    That’s too small of sampling size of crystals to say RNG is broken. I don’t think you guys understand statistics. Just bacause it’s a small probability doesn’t meant it won’t happen. There is a large player base for all kinds of possible outcomes to happen
  • CapWW2CapWW2 Member Posts: 2,901 ★★★★
    How about making the gems a 3 class only. Then will have to choose which gem containing 3 classes we will get to gamble with.
  • LoPrestiLoPresti Member Posts: 1,035 ★★★
    Just let us trade gems in for the gems we want, for a cost ofc
  • RedRubRedRub Member Posts: 15
    I am fine keeping the RNG aspect.. Just give us a chance to pay resources to reroll the class.. Many RNG-based games have features like this... Diablo 3 has ways to reroll stats on items for a cost.... Maybe this would give us another way to use some gold besides leveling other characters. I am all for the reroll having a cool down resetting period thing as well. Maybe a user can only reroll 1 gem every 14 days or something to that effect.
  • nelly22nelly22 Member Posts: 65
    4 mystic 5* awakening gems for me. And 5 mutant 5* champs in a row. Crazy odds.
  • Ethans8279Ethans8279 Member Posts: 129
    Time is priciness IMO. But this can only prove that you won't always receive what you've expected after you've put your effort in. There is nothing fair in the trading systems.
  • DNA3000DNA3000 Member, Guardian Posts: 19,365 Guardian
    RedRub wrote: »
    I am fine keeping the RNG aspect.. Just give us a chance to pay resources to reroll the class.. Many RNG-based games have features like this... Diablo 3 has ways to reroll stats on items for a cost.... Maybe this would give us another way to use some gold besides leveling other characters. I am all for the reroll having a cool down resetting period thing as well. Maybe a user can only reroll 1 gem every 14 days or something to that effect.

    Unless you have some way of acquiring more than one 5* awakening gem every fourteen days, a 14 day cooldown doesn't really affect anything at all.
  • ItsTheBroskiItsTheBroski Member Posts: 492 ★★
    edited May 2018
    If you have opened five 5* awakening gems and have gotten Cosmic every time. Your chances were (0.0416666667), not (0.07716).

    Each time you open one you have a 1/6 (0.1666666667) chance to obtain a specific Awakening Gem. Now the way I did it was multiply the 6 by 4 because you have done it 4 times. So 1/6(4) = 1/24 or (0.041666667).
    I may be wrong just have no idea where you obtained (0.07716)

    And talking about your title. It would be (7.716%) in your case. To convert a decimal to percent you multiply it by 100. So with that being said in my opinion your percentage should be (4.16666667%) and not (0.07716%)
  • raffsterraffster Member Posts: 1,071 ★★★
    AxeCopFire wrote: »
    raffster wrote: »
    Seriously, if Kabam really invested in a more fair game dynamics there would be something in the game engine that detects what players need the most and things as extremely frustrating and disappointing as this don't happen anymore.

    Yes Kabam, please invent a mind-reading algorithm that analyzes our brain waves and can tell what we think we need.

    I don't think kabam needs a mind reading algorithm to make this work. Certain items that take for ever to get such as these five star awakenings should be available as an exact class catalyst. For example, the Infinity Dust store should actually contain a: 5* cosmic / mystic / science / skill / mutant / cosmic awakening gem and you can only choose one.

    That's how a customer-oriented company would do it. You don't have to complicate things to make it a win-win for everybody.

    With the amount of time and resources it takes to get a 5* awakening, the game company should have enough compassion to provide the players something that won't disappoint when they finally earned it.

    Makes sense?
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