**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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They didn't say all, they said some class boosts so you don't if it wasn't working.
Where do you see “some”?? They said said class boosts with 5%, 8%, 12% weren’t working. That doesn’t say some were working and some weren’t.
On the other hand they didn’t say “all,” so we don’t know the extent of the impact, which is why Kabam needs to provide more information.
Shows that some of these interactions are too obscured and inconsistent. How should players have determined that these weren’t working when you don’t know opponent masteries in arena (except for kang/thanos teams that have unknown tweaks but no known masteries) or AQ/AW and still factor in whatever magic dust gets sprinkled on CPU champs in all content that isn’t visible to players in addition to listed nodes.
Wow.
I stopped buying them for that reason. Just didn’t wasn’t seeing a difference when using them. Didn’t think it was them not working. I prefer using the other “lesser or greater power boosts.
First of all, we apologize for any confusion and frustration caused by the issue of Class Special Attack Damage Boosts not working properly, as mentioned in the 21.1 update notes. Our first priority was to identify, resolve this issue and be transparent about the upcoming fix in the update going live on Monday.
Our team understands the impact of this issue for players and is working out the details of a resolution to provide compensation for players who purchased these boosts. We appreciate your patience as we work on this and will be sure to update everyone once we have the specifics ready to share.
That's why so many were taken back and upset when the fix was subtly mentioned in the changelog. In-Game mails are simple to send out informing players there is an issue, but instead the decision was made to not surface the issue and continue to let players purchase & use boosts. All the while your team knew full well they were not working correctly.
Priories should be:
1.) let player base know there is an issue once identified.
2.) while working on a fix, stop selling the broken items in the store. You still have them on sale now at this very moment.
3.) provide adequate compensation for resources spent on the broken items.
Please stop selling the items in the store until they work as intended. Many players don’t read the forums and don’t receive this information in a timely manner from their alliance mates.
You would have only lost loyalty. There wouldn't be anything else associated with it. No units or potions.
this is correct.
we actually discovered this one ourselves - we do do that sometimes
Yeah. Considering I spent 230k loyalty in the last 4 weeks on loyalty boosts.
Wrong...if you went into a fight that should have been easier due to boosters that in fact wasn’t, then you had a harder fight, so you potentially died more than you should have costing you potions and possibly units.